1 #include QMK_KEYBOARD_H
2 #include "bootloader.h"
5 #include "split_util.h"
11 extern keymap_config_t keymap_config;
13 #ifdef RGBLIGHT_ENABLE
14 //Following line allows macro to read current RGB settings
15 extern rgblight_config_t rgblight_config;
18 extern uint8_t is_master;
20 // Each layer gets a name for readability, which is then used in the keymap matrix below.
21 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
22 // Layer names don't all need to be of the same length, obviously, and you can also skip them
23 // entirely and just use numbers.
29 enum custom_keycodes {
36 #define KC______ KC_TRNS
37 #define KC_XXXXX KC_NO
38 #define KC_KANJI KC_GRV
40 #define KC_LOWER LOWER
41 #define KC_RAISE RAISE
45 #define KC_LRST RGBRST
46 #define KC_LTOG RGB_TOG
47 #define KC_LHUI RGB_HUI
48 #define KC_LHUD RGB_HUD
49 #define KC_LSAI RGB_SAI
50 #define KC_LSAD RGB_SAD
51 #define KC_LVAI RGB_VAI
52 #define KC_LVAD RGB_VAD
53 #define KC_LSMOD RGB_SMOD
55 #define KC_KNRM AG_NORM
56 #define KC_KSWP AG_SWAP
57 #define KC_GUAP LALT_T(KC_APP)
59 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
60 [_QWERTY] = LAYOUT_kc( \
61 //,-----------------------------------------. ,-----------------------------------------.
62 ESC, Q, W, E, R, T, Y, U, I, O, P, MINS,\
63 //|------+------+------+------+------+------| |------+------+------+------+------+------|
64 LSFT, A, S, D, F, G, H, J, K, L, UP, ENT,\
65 //|------+------+------+------+------+------| |------+------+------+------+------+------|
66 LCTRL, Z, X, C, V, B, N, M, COMM, LEFT, DOWN, RGHT,\
67 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
68 LGUI, LOWER, BSPC, SPC, RAISE, GUAP \
69 //`--------------------' `--------------------'
72 [_LOWER] = LAYOUT_kc( \
73 //,-----------------------------------------. ,-----------------------------------------.
74 TAB, F1, F2, F3, F4, F5, XXXXX, MINS, EQL, JYEN, LBRC, RBRC,\
75 //|------+------+------+------+------+------| |------+------+------+------+------+------|
76 _____, F6, F7, F8, F9, F10, XXXXX, XXXXX, XXXXX, SCLN, QUOT, BSLS,\
77 //|------+------+------+------+------+------| |------+------+------+------+------+------|
78 _____, F11, F12, XXXXX, KANJI, ENT, XXXXX, XXXXX, COMM, DOT, SLSH, RO,\
79 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
80 _____, _____, DEL, _____, _____, APP \
81 //`--------------------' `--------------------'
84 [_RAISE] = LAYOUT_kc( \
85 //,-----------------------------------------. ,-----------------------------------------.
86 _____, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, XXXXX,\
87 //|------+------+------+------+------+------| |------+------+------+------+------+------|
88 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 4, 5, 6, QUOT, XXXXX,\
89 //|------+------+------+------+------+------| |------+------+------+------+------+------|
90 _____, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, 0, 1, 2, 3, DOT, XXXXX,\
91 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
92 _____, _____, BSPC, _____, _____, LALT \
93 //`--------------------' `--------------------'
96 [_ADJUST] = LAYOUT_kc( \
97 //,-----------------------------------------. ,-----------------------------------------.
98 _____, RST, LRST, KNRM, KSWP,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, XXXXX,\
99 //|------+-------+------+------+------+-----| |------+------+------+------+------+------|
100 _____, LTOG, LHUI, LSAI, LVAI,XXXXX, XXXXX, XXXXX, XXXXX, XXXXX, PGUP, XXXXX,\
101 //|------+-------+------+------+------+-----| |------+------+------+------+------+------|
102 _____, LSMOD, LHUD, LSAD, LVAD,XXXXX, XXXXX, XXXXX, XXXXX, HOME, PGDN, END,\
103 //|------+------+------+------+------+------+------| |------+------+------+------+------+------+------|
104 _____, _____, XXXXX, _____, _____, XXXXX \
105 //`--------------------' `--------------------'
109 int RGB_current_mode;
111 // Setting ADJUST layer RGB back to default
112 inline void update_tri_layer_RGB(uint8_t layer1, uint8_t layer2, uint8_t layer3) {
113 if (IS_LAYER_ON(layer1) && IS_LAYER_ON(layer2)) {
120 void matrix_init_user(void) {
121 #ifdef RGBLIGHT_ENABLE
122 RGB_current_mode = rgblight_config.mode;
124 //SSD1306 OLED init, make sure to add #define SSD1306OLED in config.h
126 iota_gfx_init(!has_usb()); // turns on the display
130 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
134 // When add source files to SRC in rules.mk, you can use functions.
135 const char *read_layer_state(void);
136 const char *read_logo(void);
137 void set_keylog(uint16_t keycode, keyrecord_t *record);
138 const char *read_keylog(void);
139 const char *read_keylogs(void);
141 // const char *read_mode_icon(bool swap);
142 // const char *read_host_led_state(void);
143 // void set_timelog(void);
144 // const char *read_timelog(void);
146 #ifdef RGBLIGHT_ENABLE
147 const char *read_rgb_info(void);
148 #define RENDER_RGB_INFO(m) matrix_write_ln(m, (const char*)read_rgb_info())
150 #define RENDER_RGB_INFO(m)
154 void matrix_scan_user(void) {
158 inline void matrix_render_user(struct CharacterMatrix *matrix) {
160 // If you want to change the display of OLED, you need to change here
161 matrix_write_ln(matrix, read_layer_state());
162 matrix_write_ln(matrix, read_keylog());
163 RENDER_RGB_INFO(matrix);
164 // matrix_write_ln(matrix, read_keylogs());
165 // matrix_write_ln(matrix, read_host_led_state());
167 // matrix_write_ln(matrix, read_mode_icon(keymap_config.swap_lalt_lgui));
168 // matrix_write_ln(matrix, read_timelog());
170 matrix_write(matrix, read_logo());
174 inline void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
175 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
176 memcpy(dest->display, source->display, sizeof(dest->display));
181 void iota_gfx_task_user(void) {
182 struct CharacterMatrix matrix;
183 matrix_clear(&matrix);
184 matrix_render_user(&matrix);
185 matrix_update(&display, &matrix);
190 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
192 if (record->event.pressed) {
193 set_keylog(keycode, record);
200 if (record->event.pressed) {
202 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
205 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
209 if (record->event.pressed) {
211 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
214 update_tri_layer_RGB(_LOWER, _RAISE, _ADJUST);
218 if (record->event.pressed) {
225 #ifdef RGBLIGHT_ENABLE
227 if (record->event.pressed) {
228 rgblight_mode(RGB_current_mode);
230 RGB_current_mode = rgblight_config.mode;
234 if (record->event.pressed) {
235 eeconfig_update_rgblight_default();
237 RGB_current_mode = rgblight_config.mode;