1 // this is the style you want to emulate.
2 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
4 #include QMK_KEYBOARD_H
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
24 enum custom_keycodes {
32 // Fillers to make layering more clear
33 #define _______ KC_TRNS
35 #define LOWER MO(_LOWER)
36 #define RAISE MO(_RAISE)
38 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
41 * ,-----------------------------------------+ +-----------------------------------------.
42 * | Tab | Q | W | E | R | T | | Y | U | I | O | P | Bksp |
43 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
44 * | Ctl | A | S | D | F | G | Esc | | Del | H | J | K | L | ; | " |
45 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
46 * | Shift| Z | X | C | V | B | { | | } | N | M | , | . | / | Shift|
47 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
48 * | GUI | Lower| Space| | Enter| Raise| Alt |
49 * +--------------------/ \--------------------+
52 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
53 KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_ESC, KC_DEL, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
54 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
55 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
59 * ,-----------------------------------------+ +-----------------------------------------.
60 * | Tab | Q | W | F | P | G | | J | L | U | Y | ; | Bksp |
61 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
62 * | Ctl | A | R | S | T | D | Esc | | Del | H | N | E | I | O | " |
63 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
64 * | Shift| Z | X | C | V | B | { | | } | K | M | , | . | / | Shift|
65 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
66 * | GUI | Lower| Space| | Enter| Raise| Alt |
67 * +--------------------/ \--------------------+
70 KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
71 KC_LCTL, KC_A, KC_R, KC_S, KC_T, KC_D, KC_ESC, KC_DEL, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
72 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCBR, KC_RCBR, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
73 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
77 * ,-----------------------------------------+ +-----------------------------------------.
78 * | Tab | " | , | . | P | Y | | F | G | C | R | L | Bksp |
79 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
80 * | Ctl | A | O | E | U | I | Esc | | Del | D | H | T | N | S | / |
81 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
82 * | Shift| ; | Q | J | K | X | { | | } | B | M | W | V | Z | Shift|
83 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
84 * | GUI | Lower| Space| | Enter| Raise| Alt |
85 * +--------------------/ \--------------------+
88 KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC,
89 KC_LCTL, KC_A, KC_O, KC_E, KC_U, KC_I, KC_ESC, KC_DEL, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH,
90 KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LCBR, KC_RCBR, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT,
91 KC_LGUI, LOWER, KC_SPC, KC_ENT, RAISE, KC_LALT
95 * ,-----------------------------------------+ +-----------------------------------------.
96 * | | ! | @ | # | $ | % | | ^ | & | * | ( | ) | |
97 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
98 * | | | | | | | | | ` | \ | - | = | [ | ] | |
99 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
100 * | | | | | | | | | ~ | | | _ | + | { | } | |
101 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
103 * +--------------------/ \--------------------+
106 _______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, _______,
107 _______, _______, _______, _______, _______, _______, _______, KC_GRV, KC_BSLS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, _______,
108 _______, _______, _______, _______, _______, _______, _______, KC_TILD, KC_PIPE, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, _______,
109 _______, _______, _______, _______, _______, _______
113 * ,-----------------------------------------+ +-----------------------------------------.
114 * | | 1 | 2 | 3 | 4 | 5 | | | | | | | |
115 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
116 * | | F1 | F2 | F3 | F4 | F5 | F6 | | | Left | Down | Up |Right | End | |
117 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
118 * | | F7 | F8 | F9 | F10 | F11 | F12 | | Home | | PgDn | PgUp | | | |
119 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
121 * +--------------------/ \--------------------+
124 _______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
125 _______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_END, _______,
126 _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_HOME, XXXXXXX, KC_PGDN, KC_PGUP, XXXXXXX, XXXXXXX, _______,
127 _______, _______, _______, _______, _______, _______
131 * ,-----------------------------------------+ +-----------------------------------------.
132 * | | | | | | | | | | | | | |
133 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
134 * | | | | | | |Qwerty| |Colemk| | | | | | |
135 * |------+------+------+------+------+------+------+ +------+------+------+------+------+------+------|
136 * | | | | | | |Reset | |Dvorak| | | | | | |
137 * |------+------+------+------+------+------+------+ +------+------+------+------+------+-------------|
139 * +--------------------/ \--------------------+
142 _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
143 _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, _______, _______, _______, _______, _______, _______,
144 _______, _______, _______, _______, _______, _______, RESET, DVORAK, _______, _______, _______, _______, _______, _______,
145 _______, _______, _______, _______, _______, _______
150 uint32_t layer_state_set_user(uint32_t state) {
151 return update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
154 //SSD1306 OLED update loop, make sure to add #define SSD1306OLED in config.h
157 // You need to add source files to SRC in rules.mk when using OLED display functions
158 void set_keylog(uint16_t keycode);
159 const char *read_keylog(void);
160 const char *read_modifier_state(void);
161 const char *read_host_led_state(void);
163 void matrix_init_user(void) {
164 iota_gfx_init(false); // turns on the display
167 void matrix_scan_user(void) {
168 iota_gfx_task(); // this is what updates the display continuously
171 void matrix_update(struct CharacterMatrix *dest, const struct CharacterMatrix *source) {
172 if (memcmp(dest->display, source->display, sizeof(dest->display))) {
173 memcpy(dest->display, source->display, sizeof(dest->display));
178 void render_status(struct CharacterMatrix *matrix) {
181 matrix_write(matrix, "Layer: ");
182 uint8_t layer = biton32(layer_state);
183 uint8_t default_layer = biton32(eeconfig_read_default_layer());
186 switch (default_layer) {
188 snprintf(layer_str, sizeof(layer_str), "Qwerty");
191 snprintf(layer_str, sizeof(layer_str), "Colemak");
194 snprintf(layer_str, sizeof(layer_str), "Dvorak");
197 snprintf(layer_str, sizeof(layer_str), "Undef-%d", default_layer);
202 snprintf(layer_str, sizeof(layer_str), "Raise");
205 snprintf(layer_str, sizeof(layer_str), "Lower");
208 snprintf(layer_str, sizeof(layer_str), "Adjust");
211 snprintf(layer_str, sizeof(layer_str), "Undef-%d", layer);
213 matrix_write_ln(matrix, layer_str);
214 // Last entered keycode
215 matrix_write_ln(matrix, read_keylog());
217 matrix_write_ln(matrix, read_modifier_state());
218 // Host Keyboard LED Status
219 matrix_write(matrix, read_host_led_state());
223 void iota_gfx_task_user(void) {
224 struct CharacterMatrix matrix;
225 matrix_clear(&matrix);
226 render_status(&matrix);
227 matrix_update(&display, &matrix);
232 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
234 if (record->event.pressed) {
240 if (record->event.pressed) {
241 set_single_persistent_default_layer(_QWERTY);
245 if (record->event.pressed) {
246 set_single_persistent_default_layer(_COLEMAK);
250 if (record->event.pressed) {
251 set_single_persistent_default_layer(_DVORAK);