3 // Each layer gets a name for readability, which is then used in the keymap matrix below.
4 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
5 // Layer names don't all need to be of the same length, obviously, and you can also skip them
6 // entirely and just use numbers.
13 enum planck_keycodes {
20 #define _______ KC_TRNS
22 #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
25 #define CTL_ESC CTL_T(KC_ESC) // Tap for Esc, hold for Ctrl
26 #define HPR_TAB ALL_T(KC_TAB) // Tap for Tab, hold for Hyper (Super+Ctrl+Shift+Alt)
27 #define SFT_ENT SFT_T(KC_ENT) // Tap for Enter, hold for Shift
30 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
31 /* Keymap _QWERTY: Base Layer (Default Layer)
32 * ,-----------------------------------------------------------. ,---.
33 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
34 * |-----------------------------------------------------------| |---|
35 * |HpTab| Q| W| E| R| T| Y| U| I| O| P| [| ]| BS| |PgD|
36 * |-----------------------------------------------------------| `---'
37 * |CtlEsc| A| S| D| F| G| H| J| K| L| ;| '| | Ent|
38 * |--------------------------------------------------------------.
39 * |Shift| | Z| X| C| V| B| N| M| ,| .| /|Shift| Fn| Up|
40 * |------------------------------------------------------------------.
41 * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
42 * `------------------------------------------------------------------'
45 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
46 HPR_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
47 CTL_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, XXXXXXX, KC_ENT, \
48 KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
49 KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
51 /* Keymap _COLEMAK: Base Layer
52 * ,-----------------------------------------------------------. ,---.
53 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| |PgU|
54 * |-----------------------------------------------------------| |---|
55 * |HpTab| Q| W| F| P| G| J| L| U| Y| ;| [| ]| BS| |PgD|
56 * |-----------------------------------------------------------| `---'
57 * |CtlEsc| A| R| S| T| D| H| N| E| I| O| '| | Ent|
58 * |--------------------------------------------------------------.
59 * |Shift| | Z| X| C| V| B| K| M| ,| .| /|Shift| Fn| Up|
60 * |------------------------------------------------------------------.
61 * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
62 * `------------------------------------------------------------------'
65 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, KC_PGUP, \
66 HPR_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSPC, KC_PGDN, \
67 CTL_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, XXXXXXX, KC_ENT, \
68 KC_LSFT, XXXXXXX, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_ENT, MO(_FL), KC_UP, \
69 KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
71 /* Keymap _DVORAK: Base Layer
72 * ,-----------------------------------------------------------. ,---.
73 * |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| `| |PgU|
74 * |-----------------------------------------------------------| |---|
75 * |HpTab| '| ,| .| P| Y| F| G| C| R| L| /| =| BS| |PgD|
76 * |-----------------------------------------------------------| `---'
77 * |CtlEsc| A| O| E| U| I| D| H| T| N| S| -| | Ent|
78 * |--------------------------------------------------------------.
79 * |Shift| | ;| Q| J| K| X| B| M| W| V| Z|Shift| Fn| Up|
80 * |------------------------------------------------------------------.
81 * |Ctrl|Gui|Alt | | Space| Space| |Alt |Gui |Ctrl|Left|Down|Rgt|
82 * `------------------------------------------------------------------'
85 F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, KC_PGUP, \
86 HPR_TAB, KC_QUOT, KC_COMM,KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSPC, KC_PGDN, \
87 CTL_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, XXXXXXX, KC_ENT, \
88 KC_LSFT, XXXXXXX, KC_SCLN,KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, SFT_ENT, MO(_FL), KC_UP, \
89 KC_LCTL, KC_LGUI, KC_LALT, XXXXXXX, KC_SPC,KC_SPC, XXXXXXX, KC_RALT, KC_RGUI, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
91 /* Keymap _FL: Function Layer
94 KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, BL_STEP, \
95 _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, KC_DEL, _______, \
96 _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
97 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
98 _______, _______, _______, _______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
100 /* Keymap _CL: Control layer
103 _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
104 _______, _______, _______,_______,RESET, _______,_______,QWERTY, COLEMAK,DVORAK, _______, _______, _______, _______, RGB_VAD, \
105 _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
106 MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
107 _______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
110 /* This is a list of user defined functions. F(N) corresponds to item N
113 const uint16_t PROGMEM fn_actions[] = {
114 [0] = ACTION_FUNCTION(0), // Calls action_function()
117 void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
118 static uint8_t mods_pressed;
119 static bool mod_flag;
123 /* Handle the combined Grave/Esc key
125 mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
127 if (record->event.pressed) {
128 /* The key is being pressed.
133 send_keyboard_report();
136 send_keyboard_report();
139 /* The key is being released.
144 send_keyboard_report();
147 send_keyboard_report();
154 void persistant_default_layer_set(uint16_t default_layer) {
155 eeconfig_update_default_layer(default_layer);
156 default_layer_set(default_layer);
159 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
162 if (record->event.pressed) {
163 persistant_default_layer_set(1UL<<_QWERTY);
168 if (record->event.pressed) {
169 persistant_default_layer_set(1UL<<_COLEMAK);
174 if (record->event.pressed) {
175 persistant_default_layer_set(1UL<<_DVORAK);