7 // Each layer gets a name for readability, which is then used in the keymap matrix below.
8 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
9 // Layer names don't all need to be of the same length, obviously, and you can also skip them
10 // entirely and just use numbers.
14 #define _______ KC_TRNS
16 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
17 /* Keymap _BL: (Base Layer) Default Layer
18 * ,-------------------.
20 * |----|----|----|----|
22 * |----|----|----|----|
24 * |----|----|----|----|
26 * |----|----|----|----|
28 * |----|----|----|----|
29 * | Esc| Tab|Shft| Fn2|
30 * `-------------------'
35 KC_T, KC_G, KC_B, KC_SPACE,\
36 KC_R, KC_F, KC_V, MO(1), \
37 KC_E, KC_D, KC_C, KC_LGUI, \
38 KC_W, KC_S, KC_X, KC_LALT, \
39 KC_Q, KC_A, KC_Z, KC_LCTL, \
40 KC_TAB, KC_ESC, KC_LSHIFT, MO(1)),
42 /* Keymap _FL: Function Layer
43 * ,-------------------.
44 * | 5 | F5 | F11|Spac|
45 * |----|----|----|----|
47 * |----|----|----|----|
48 * | 3 | F3 | F9 | OS |
49 * |----|----|----|----|
50 * | 2 | F2 | F8 | Alt|
51 * |----|----|----|----|
52 * | 1 | F1 | F7 | Ctl|
53 * |----|----|----|----|
55 * `-------------------'
59 KC_5, KC_F5, KC_F11, _______, \
60 KC_4, KC_F4, KC_F10, _______, \
61 KC_3, KC_F3, KC_F9, _______, \
62 KC_2, KC_F2, KC_F8, _______, \
63 KC_1, KC_F1, KC_F7, _______, \
64 KC_GRV,KC_DEL, _______, _______),