1 #include QMK_KEYBOARD_H
3 extern rgblight_config_t rgblight_config;
4 extern keymap_config_t keymap_config;
6 #define _PS 0 // This is the Photoshop Layer
7 #define _AI 1 // This is the Illustrator Layer
8 #define _PR 2 // This is the Premier Layer
9 #define _XD 3 // This is the Experience Design Layer
11 enum custom_keycodes {
23 // Mix of Photoshop, Illustrator, Premiere, and Experience Design shortcuts.
24 #define SAVE LCTL(KC_S)
25 #define OPEN LCTL(KC_O)
26 #define COPY LCTL(KC_C)
27 #define PAST LCTL(KC_V)
28 #define CUNDO LCTL(LALT(KC_Z))
29 #define INVERT LCTL(LSFT(KC_I))
30 #define NLAYER LSFT(LCTL(KC_N))
31 #define UNDO LCTL(KC_Z)
32 #define TRANS LCTL(KC_T)
33 #define ALIGNL LCTL(LSFT(KC_L))
34 #define ALIGNC LCTL(LSFT(KC_C))
35 #define ALIGNR LCTL(LSFT(KC_R))
36 #define BRINGF LCTL(KC_RBRC)
37 #define BRINGB LCTL(KC_LBRC)
39 // Illustrator layer shortcuts.
40 #define SHAPE LSFT(KC_M)
41 #define RULER LCTL(LALT(KC_R))
43 // Premiere layer shortcuts.
44 #define REDO LCTL(LSFT(KC_Z))
45 #define EXPORT LCTL(KC_M)
46 #define IMPORT LCTL(KC_I)
47 #define PCOPY LCTL(KC_V)
48 #define PPASTE LCTL(LSFT(KC_V))
50 // Experience Design layer shortcuts. (can be used with others too.)
51 #define NEW LCTL(KC_N)
52 #define LOCK LCTL(KC_L)
53 #define SYMB LCTL(KC_K)
54 #define HIDE LCTL(KC_SCLN)
55 #define REPEAT LCTL(KC_R)
56 #define MASK LCTL(LSFT(KC_M))
57 #define GROUP LCTL(KC_G)
58 #define UNGRP LCTL(LSFT(KC_G))
59 #define VIEW LCTL(KC_TAB)
60 #define HORZ LSFT(KC_C)
61 #define VERT LSFT(KC_M)
63 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
66 [_PS] = LAYOUT_ortho_3x10(
67 SAVE, KC_W, KC_E, KC_T, KC_U, KC_I, KC_P, INVERT, CUNDO, NLAYER,
68 UNDO, KC_H, KC_L, TRANS, ALIGNL, ALIGNC, ALIGNR, BRINGB, BRINGF, OPEN,
69 KC_LSFT, COPY, PAST, KC_Z, KC_C, KC_V, KC_B, KC_LBRC, KC_RBRC, AI
73 [_AI] = LAYOUT_ortho_3x10(
74 _______, MACRO_0, RULER, _______, KC_G, _______, _______, KC_Q, KC_MINS, KC_PLUS,
75 _______, _______, _______, KC_E, _______, _______, _______, SHAPE, KC_O, OPEN,
76 _______, _______, _______, _______, _______, _______, _______, KC_M, KC_SLSH, PR
80 [_PR] = LAYOUT_ortho_3x10(
81 _______, KC_Q, KC_W, KC_I, KC_O, KC_P, IMPORT, EXPORT, KC_MINS, KC_EQL,
82 _______, REDO, KC_D, KC_F, KC_H, KC_M, KC_ENT, KC_LBRC, KC_RBRC, OPEN,
83 _______, PCOPY, PPASTE, KC_SPC, KC_Z, KC_C, KC_V, KC_LEFT, KC_RIGHT, XD
86 // Experience Design layer
87 [_XD] = LAYOUT_ortho_3x10(
88 _______, KC_E, KC_R, KC_T, KC_P, KC_A, KC_L, KC_V, KC_DEL, NEW,
89 _______, REDO, GROUP, UNGRP, VIEW, HORZ, VERT, KC_Z, KC_ENT, OPEN,
90 _______, KC_LCTL, COPY, PAST, SYMB, LOCK, MASK, HIDE, REPEAT, PS
95 void persistent_default_layer_set(uint16_t default_layer) {
96 eeconfig_update_default_layer(default_layer);
97 default_layer_set(default_layer);
100 void matrix_init_user(void) {
104 void matrix_scan_user(void) {
105 #ifdef RGBLIGHT_ENABLE
107 static uint8_t old_layer = 255;
108 uint8_t new_layer = biton32(layer_state);
110 // Color of the Icons.
111 if (old_layer != new_layer) {
115 rgblight_setrgb(49, 197, 240);
119 rgblight_setrgb(255, 128, 17);
123 rgblight_setrgb(231, 136, 255);
127 rgblight_setrgb(255, 43, 194);
130 old_layer = new_layer;
135 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
136 if (record->event.pressed) {
139 // Save for Web Macro.
140 SEND_STRING(SS_LSFT(SS_LALT(SS_LCTRL("s"))));