3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, either version 2 of the License, or
6 * (at your option) any later version.
8 * This program is distributed in the hope that it will be useful,
9 * but WITHOUT ANY WARRANTY; without even the implied warranty of
10 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11 * GNU General Public License for more details.
13 * You should have received a copy of the GNU General Public License
14 * along with this program. If not, see <http://www.gnu.org/licenses/>.
19 #include "config_common.h"
21 /* USB Device descriptor parameter */
22 #define VENDOR_ID 0xFEED
23 #define PRODUCT_ID 0x0A0C
24 #define DEVICE_VER 0x0F25
25 #define MANUFACTURER di0ib
26 #define PRODUCT The 5x5 Keyboard
27 #define DESCRIPTION A split 50 key keyboard
30 /* serial.c configuration for split keyboard */
31 #define SOFT_SERIAL_PIN D0
33 /* Select hand configuration */
35 //#define MASTER_RIGHT
39 // Rows are doubled-up
40 #define MATRIX_ROWS 5*2
44 * Keyboard Matrix Assignments
46 * Change this to how you wired your keyboard
47 * COLS: AVR pins used for columns, left to right
48 * ROWS: AVR pins used for rows, top to bottom
49 * DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
50 * ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
53 #define MATRIX_ROW_PINS { D4, C6, D7, E6, B4 }
54 #define MATRIX_COL_PINS { F4, F5, F6, F7, B1 }
58 #define DIODE_DIRECTION COL2ROW
60 // #define BACKLIGHT_PIN B7
61 // #define BACKLIGHT_BREATHING
62 // #define BACKLIGHT_LEVELS 3
64 // #define RGB_DI_PIN E2
66 // #define RGBLIGHT_ANIMATIONS
67 // #define RGBLED_NUM 16
68 // #define RGBLIGHT_HUE_STEP 8
69 // #define RGBLIGHT_SAT_STEP 8
70 // #define RGBLIGHT_VAL_STEP 8
73 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
76 /* define if matrix has ghost (lacks anti-ghosting diodes) */
77 //#define MATRIX_HAS_GHOST
79 /* number of backlight levels */
81 /* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
82 #define LOCKING_SUPPORT_ENABLE
83 /* Locking resynchronize hack */
84 #define LOCKING_RESYNC_ENABLE
86 /* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
87 * This is userful for the Windows task manager shortcut (ctrl+shift+esc).
89 // #define GRAVE_ESC_CTRL_OVERRIDE
94 * Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
95 * state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
96 * makefile for this to work.)
98 * If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
99 * until the next keyboard reset.
101 * NKRO may prevent your keystrokes from being detected in the BIOS, but it is
102 * fully operational during normal computer usage.
104 * For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
105 * or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
106 * bootmagic, NKRO mode will always be enabled until it is toggled again during a
115 * Magic keys are hotkey commands that allow control over firmware functions of
116 * the keyboard. They are best used in combination with the HID Listen program,
117 * found here: https://www.pjrc.com/teensy/hid_listen.html
119 * The options below allow the magic key functionality to be changed. This is
120 * useful if your keyboard/keypad is missing keys and you want magic key support.
124 /* control how magic key switches layers */
125 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
126 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
127 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
129 /* override magic key keymap */
130 //#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
131 //#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
132 //#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
133 //#define MAGIC_KEY_HELP1 H
134 //#define MAGIC_KEY_HELP2 SLASH
135 //#define MAGIC_KEY_DEBUG D
136 //#define MAGIC_KEY_DEBUG_MATRIX X
137 //#define MAGIC_KEY_DEBUG_KBD K
138 //#define MAGIC_KEY_DEBUG_MOUSE M
139 //#define MAGIC_KEY_VERSION V
140 //#define MAGIC_KEY_STATUS S
141 //#define MAGIC_KEY_CONSOLE C
142 //#define MAGIC_KEY_LAYER0_ALT1 ESC
143 //#define MAGIC_KEY_LAYER0_ALT2 GRAVE
144 //#define MAGIC_KEY_LAYER0 0
145 //#define MAGIC_KEY_LAYER1 1
146 //#define MAGIC_KEY_LAYER2 2
147 //#define MAGIC_KEY_LAYER3 3
148 //#define MAGIC_KEY_LAYER4 4
149 //#define MAGIC_KEY_LAYER5 5
150 //#define MAGIC_KEY_LAYER6 6
151 //#define MAGIC_KEY_LAYER7 7
152 //#define MAGIC_KEY_LAYER8 8
153 //#define MAGIC_KEY_LAYER9 9
154 //#define MAGIC_KEY_BOOTLOADER PAUSE
155 //#define MAGIC_KEY_LOCK CAPS
156 //#define MAGIC_KEY_EEPROM E
157 //#define MAGIC_KEY_NKRO N
158 //#define MAGIC_KEY_SLEEP_LED Z
161 * Feature disable options
162 * These options are also useful to firmware size reduction.
165 /* disable debug print */
171 /* disable action features */
172 //#define NO_ACTION_LAYER
173 //#define NO_ACTION_TAPPING
174 //#define NO_ACTION_ONESHOT
175 //#define NO_ACTION_MACRO
176 //#define NO_ACTION_FUNCTION
182 /* Prevent use of disabled MIDI features in the keymap */
183 //#define MIDI_ENABLE_STRICT 1
185 /* enable basic MIDI features:
186 - MIDI notes can be sent when in Music mode is on
190 /* enable advanced MIDI features:
191 - MIDI notes can be added to the keymap
192 - Octave shift and transpose
193 - Virtual sustain, portamento, and modulation wheel
196 //#define MIDI_ADVANCED
198 /* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
199 //#define MIDI_TONE_KEYCODE_OCTAVES 1
202 * HD44780 LCD Display Configuration
205 #define LCD_LINES 2 //< number of visible lines of the display
206 #define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
208 #define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
211 #define LCD_PORT PORTB //< port for the LCD lines
212 #define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
213 #define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
214 #define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
215 #define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
216 #define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
217 #define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
218 #define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
219 #define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
220 #define LCD_RS_PORT LCD_PORT //< port for RS line
221 #define LCD_RS_PIN 3 //< pin for RS line
222 #define LCD_RW_PORT LCD_PORT //< port for RW line
223 #define LCD_RW_PIN 2 //< pin for RW line
224 #define LCD_E_PORT LCD_PORT //< port for Enable line
225 #define LCD_E_PIN 1 //< pin for Enable line