1 #include "keymap_common.h"
3 const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
4 [0] = KEYMAP( /* Wilba */
5 FN27, FN28, FN29, E, R, T, Y, U, I, O, P, BSPC,
6 TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
7 LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
8 LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
9 [1] = KEYMAP( /* Wilba Alternate */
10 ESC, Q, W, E, R, T, Y, U, I, O, P, BSPC,
11 TAB, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
12 LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
13 LCTL, LGUI, LALT, RSFT, FN1, SPC, FN2, LEFT, DOWN, UP, RGHT),
14 [2] = KEYMAP( /* Wilba LOWER */
15 TRNS, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, TRNS,
16 TRNS, F11, F12, LBRC, RBRC, FN20, EQL, FN23, FN24, MINS, FN21, TRNS,
17 TRNS, BSLS, GRV, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
18 TRNS, TRNS, TRNS, TRNS, FN1, TRNS, TRNS, MNXT, VOLD, VOLU, MPLY),
19 [3] = KEYMAP( /* Wilba RAISE */
20 TRNS, FN10, FN11, FN12, FN13, FN14, FN15, FN16, FN17, FN18, FN19, TRNS,
21 TRNS, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, TRNS,
22 TRNS, FN25, FN22, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
23 TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, FN2, TRNS, TRNS, TRNS, TRNS),
25 const uint16_t PROGMEM fn_actions[] = {
26 [1] = ACTION_LAYER_MOMENTARY(2), // LOWER
27 [2] = ACTION_LAYER_MOMENTARY(3), // RAISE
29 [3] = ACTION_DEFAULT_LAYER_SET(0),
30 [4] = ACTION_DEFAULT_LAYER_SET(1),
32 [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1), // !
33 [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2), // @
34 [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3), // #
35 [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4), // $
36 [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5), // %
37 [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6), // ^
38 [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7), // &
39 [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8), // *
40 [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9), // (
41 [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0), // )
43 [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // _
44 [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // +
45 [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // ~
46 [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // {
47 [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // }
48 [25] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // |
50 [26] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
52 [27] = ACTION_BACKLIGHT_TOGGLE(),
53 [28] = ACTION_BACKLIGHT_INCREASE(),
54 [29] = ACTION_BACKLIGHT_DECREASE()