3 #include "keymap_common.h"
4 #ifdef BACKLIGHT_ENABLE
7 #include "action_layer.h"
8 #include "keymap_midi.h"
12 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
14 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
15 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
16 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
17 {M(0), KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
18 // Space is repeated to accommadate for both spacebar wiring positions
21 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
22 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
23 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT},
24 {KC_FN3, KC_LCTL, KC_LALT, KC_LGUI, FUNC(2), KC_SPC, KC_SPC, FUNC(1), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
27 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
28 {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
29 {KC_TRNS, KC_F11, KC_F12, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS},
30 {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(1), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
33 {S(KC_GRV), S(KC_1), S(KC_2), S(KC_3), S(KC_4), S(KC_5), S(KC_6), S(KC_7), S(KC_8), S(KC_9), S(KC_0), KC_BSPC},
34 {KC_TRNS, FUNC(3), FUNC(4), RESET, KC_TRNS, KC_TRNS, KC_TRNS, S(KC_MINS), S(KC_EQL), S(KC_LBRC), S(KC_RBRC), S(KC_BSLS)},
35 {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS},
36 {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, FUNC(2), KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
39 {KC_TAB, N_C5, N_D5, N_E5, N_F5, N_G5, N_A5, KC_KP_7, KC_KP_8, KC_KP_9, KC_P, KC_BSPC},
40 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_4, KC_KP_5, KC_KP_6, KC_SCLN, KC_QUOT},
41 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_1, KC_KP_2, KC_KP_3, KC_SLSH, KC_ENT},
42 {KC_TRNS, KC_LCTL, KC_LALT, KC_LGUI, KC_TRNS, KC_SPC, KC_SPC, KC_KP_0, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
48 {M(0), KC_MS_L, KC_MS_D, KC_MS_U, KC_MS_R, KC_SPC, KC_SPC, FUNC(1), MIDI, MIDI, MIDI, MIDI}
52 const uint16_t PROGMEM fn_actions[] = {
53 [1] = ACTION_LAYER_MOMENTARY(2), // to RAISE
54 [2] = ACTION_LAYER_MOMENTARY(3), // to LOWER
56 [3] = ACTION_DEFAULT_LAYER_SET(0),
57 [4] = ACTION_DEFAULT_LAYER_SET(1),
61 uint16_t hextokeycode(int hex) {
64 } else if (hex < 0xA) {
65 return KC_1 + (hex - 0x1);
67 return KC_A + (hex - 0xA);
71 float walk_up[][2] = {
72 {440.0*pow(2.0,(60)/12.0), 400},
74 {440.0*pow(2.0,(67)/12.0), 600},
77 float walk_dn[][2] = {
78 {440.0*pow(2.0,(67)/12.0), 400},
80 {440.0*pow(2.0,(60)/12.0), 600},
83 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
85 // MACRODOWN only works in this function
88 if (record->event.pressed) {
90 play_notes(&walk_up, 3, false);
91 // play_note(440, 20);
92 // register_code(KC_RSFT);
93 #ifdef BACKLIGHT_ENABLE
94 backlight_set(BACKLIGHT_LEVELS);
97 default_layer_or((1<<5));
99 // uint8_t low = boot_lock_fuse_bits_get(0x0000);
100 // uint8_t high = boot_lock_fuse_bits_get(0x0003);
101 // uint8_t ext = boot_lock_fuse_bits_get(0x0002);
102 // uint8_t lock = boot_lock_fuse_bits_get(0x0001);
104 // register_code(hextokeycode((low & 0xF0) >> 4));
105 // unregister_code(hextokeycode((low & 0xF0) >> 4));
106 // register_code(hextokeycode((low & 0x0F)));
107 // unregister_code(hextokeycode((low & 0x0F)));
110 // register_code(hextokeycode((high & 0xF0) >> 4));
111 // unregister_code(hextokeycode((high & 0xF0) >> 4));
112 // register_code(hextokeycode((high & 0x0F)));
113 // unregister_code(hextokeycode((high & 0x0F)));
116 // register_code(hextokeycode((ext & 0xF0) >> 4));
117 // unregister_code(hextokeycode((ext & 0xF0) >> 4));
118 // register_code(hextokeycode((ext & 0x0F)));
119 // unregister_code(hextokeycode((ext & 0x0F)));
122 // register_code(hextokeycode((lock & 0xF0) >> 4));
123 // unregister_code(hextokeycode((lock & 0xF0) >> 4));
124 // register_code(hextokeycode((lock & 0x0F)));
125 // unregister_code(hextokeycode((lock & 0x0F)));
128 unregister_code(KC_RSFT);
129 play_notes(&walk_dn, 3, false);
130 #ifdef BACKLIGHT_ENABLE
133 default_layer_and(0);
141 float start_up[][2] = {
142 {440.0*pow(2.0,(67)/12.0), 600},
144 {440.0*pow(2.0,(64)/12.0), 400},
146 {440.0*pow(2.0,(55)/12.0), 400},
148 {440.0*pow(2.0,(60)/12.0), 400},
150 {440.0*pow(2.0,(64)/12.0), 1000},
153 void matrix_init_user(void) {
155 play_notes(&start_up, 9, false);