1 // This is the canonical layout file for the Quantum project. If you want to add another keyboard,
2 // this is the style you want to emulate.
5 #include "action_layer.h"
10 // Each layer gets a name for readability, which is then used in the keymap matrix below.
11 // The underscores don't mean anything - you can have a layer called STUFF or any other name.
12 // Layer names don't all need to be of the same length, obviously, and you can also skip them
13 // entirely and just use numbers.
22 // Macro name shortcuts
23 #define QWERTY M(_QWERTY)
24 #define COLEMAK M(_COLEMAK)
25 #define DVORAK M(_DVORAK)
26 #define LOWER M(_LOWER)
27 #define RAISE M(_RAISE)
36 // Fillers to make layering more clear
37 #define _______ KC_TRNS
40 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
43 * ,-----------------------------------------------------------------------------------.
44 * | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
45 * |------+------+------+------+------+-------------+------+------+------+------+------|
46 * | Esc | A | S | D | F | G | H | J | K | L | ; | " |
47 * |------+------+------+------+------+------|------+------+------+------+------+------|
48 * | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
49 * |------+------+------+------+------+------+------+------+------+------+------+------|
50 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
51 * `-----------------------------------------------------------------------------------'
54 {KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
55 {KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT},
56 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
57 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
61 * ,-----------------------------------------------------------------------------------.
62 * | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
63 * |------+------+------+------+------+-------------+------+------+------+------+------|
64 * | Esc | A | R | S | T | D | H | N | E | I | O | " |
65 * |------+------+------+------+------+------|------+------+------+------+------+------|
66 * | Shift| Z | X | C | V | B | K | M | , | . | / |Enter |
67 * |------+------+------+------+------+------+------+------+------+------+------+------|
68 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
69 * `-----------------------------------------------------------------------------------'
72 {KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC},
73 {KC_ESC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT},
74 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT },
75 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
79 * ,-----------------------------------------------------------------------------------.
80 * | Tab | " | , | . | P | Y | F | G | C | R | L | Bksp |
81 * |------+------+------+------+------+-------------+------+------+------+------+------|
82 * | Esc | A | O | E | U | I | D | H | T | N | S | / |
83 * |------+------+------+------+------+------|------+------+------+------+------+------|
84 * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
85 * |------+------+------+------+------+------+------+------+------+------+------+------|
86 * | Brite| Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
87 * `-----------------------------------------------------------------------------------'
90 {KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC},
91 {KC_ESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH},
92 {KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT },
93 {M(M_BL), KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
97 * ,-----------------------------------------------------------------------------------.
98 * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bksp |
99 * |------+------+------+------+------+-------------+------+------+------+------+------|
100 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
101 * |------+------+------+------+------+------|------+------+------+------+------+------|
102 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
103 * |------+------+------+------+------+------+------+------+------+------+------+------|
104 * | | | | | | | | Next | Vol- | Vol+ | Play |
105 * `-----------------------------------------------------------------------------------'
108 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
109 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
110 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
111 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
115 * ,-----------------------------------------------------------------------------------.
116 * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
117 * |------+------+------+------+------+-------------+------+------+------+------+------|
118 * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
119 * |------+------+------+------+------+------|------+------+------+------+------+------|
120 * | | F7 | F8 | F9 | F10 | F11 | F12 | | | | |Enter |
121 * |------+------+------+------+------+------+------+------+------+------+------+------|
122 * | | | | | | | | Next | Vol- | Vol+ | Play |
123 * `-----------------------------------------------------------------------------------'
126 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
127 {KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
128 {_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______, _______, _______},
129 {_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
132 /* Adjust (Lower + Raise)
133 * ,-----------------------------------------------------------------------------------.
134 * | | Reset| | | | | | | | | | Del |
135 * |------+------+------+------+------+-------------+------+------+------+------+------|
136 * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
137 * |------+------+------+------+------+------|------+------+------+------+------+------|
138 * | | | | | | | | | | | | |
139 * |------+------+------+------+------+------+------+------+------+------+------+------|
140 * | | | | | | | | | | | |
141 * `-----------------------------------------------------------------------------------'
144 {_______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL},
145 {_______, _______, _______, AUD_ON, AUD_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______},
146 {_______, _______, _______, MUS_ON, MUS_OFF, _______, _______, _______, _______, _______, _______, _______},
147 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
150 /* Music (reserved for process_action_user)
154 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
155 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
156 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
157 {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
161 const uint16_t PROGMEM fn_actions[] = {
166 float tone_startup[][2] = {
167 {440.0*pow(2.0,(31)/12.0), 12},
168 {440.0*pow(2.0,(28)/12.0), 8},
169 {440.0*pow(2.0,(19)/12.0), 8},
170 {440.0*pow(2.0,(24)/12.0), 8},
171 {440.0*pow(2.0,(28)/12.0), 20}
174 float tone_qwerty[][2] = {
175 {440.0*pow(2.0,(23)/12.0), 8},
176 {440.0*pow(2.0,(24)/12.0), 8},
178 {440.0*pow(2.0,(31)/12.0), 16}
181 float tone_colemak[][2] = {
182 {440.0*pow(2.0,(23)/12.0), 8},
183 {440.0*pow(2.0,(24)/12.0), 8},
185 {440.0*pow(2.0,(31)/12.0), 12},
187 {440.0*pow(2.0,(35)/12.0), 12}
190 float tone_dvorak[][2] = {
191 {440.0*pow(2.0,(23)/12.0), 8},
192 {440.0*pow(2.0,(24)/12.0), 8},
194 {440.0*pow(2.0,(31)/12.0), 8},
196 {440.0*pow(2.0,(33)/12.0), 8},
198 {440.0*pow(2.0,(31)/12.0), 8}
201 float tone_music[][2] = {
202 {440.0*pow(2.0,(12)/12.0), 8},
203 {440.0*pow(2.0,(14)/12.0), 8},
204 {440.0*pow(2.0,(16)/12.0), 8},
205 {440.0*pow(2.0,(17)/12.0), 8},
206 {440.0*pow(2.0,(19)/12.0), 8},
207 {440.0*pow(2.0,(21)/12.0), 8},
208 {440.0*pow(2.0,(23)/12.0), 8},
209 {440.0*pow(2.0,(24)/12.0), 8}
214 void persistant_default_layer_set(uint16_t default_layer) {
215 eeconfig_write_default_layer(default_layer);
216 default_layer_set(default_layer);
219 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
223 if (record->event.pressed) {
225 PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
227 persistant_default_layer_set(1UL<<_QWERTY);
231 if (record->event.pressed) {
233 PLAY_NOTE_ARRAY(tone_colemak, false, 0);
235 persistant_default_layer_set(1UL<<_COLEMAK);
239 if (record->event.pressed) {
241 PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
243 persistant_default_layer_set(1UL<<_DVORAK);
247 if (record->event.pressed) {
249 update_tri_layer(_LOWER, _RAISE, _ADJUST);
252 update_tri_layer(_LOWER, _RAISE, _ADJUST);
256 if (record->event.pressed) {
258 update_tri_layer(_LOWER, _RAISE, _ADJUST);
261 update_tri_layer(_LOWER, _RAISE, _ADJUST);
265 if (record->event.pressed) {
266 register_code(KC_RSFT);
267 #ifdef BACKLIGHT_ENABLE
271 unregister_code(KC_RSFT);
275 if (record->event.pressed) {
282 if (record->event.pressed) {
285 PLAY_NOTE_ARRAY(tone_startup, false, 0);
290 if (record->event.pressed) {
298 if (record->event.pressed) {
300 PLAY_NOTE_ARRAY(tone_music, false, 0);
309 uint8_t starting_note = 0x0C;
312 void process_action_user(keyrecord_t *record) {
314 if (IS_LAYER_ON(_MUSIC)) {
315 if (record->event.pressed) {
316 play_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)), 0xF);
318 stop_note(((double)220.0)*pow(2.0, -4.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row)));
324 void matrix_init_user(void) {
327 PLAY_NOTE_ARRAY(tone_startup, false, 0);