2 #ifdef BACKLIGHT_ENABLE
6 /* Each layer is given a name to aid in readability, which is then
7 used in the keymap matrix below. The underscores do not denote
8 anything - you can have a layer called STUFF or any other name.
10 Layer names don't all need to be of the same length, obviously, and
11 you could also skip them entirely and just use numbers, though that
12 means needing to manage the numbers.
14 It is preferable to keep the symbols short so that a line worth of
15 key mappings fits compactly onto a line of code. */
17 /* This was originally based on planck/keymaps/default/default.c, and
18 then cbbrowne has revised things */
20 /* Things I did not like about the default mapping
22 - I find control too hard to get to. I think I'll want it on a
23 left finger. Gonna need to lose something to do that...
24 - Almost certainly, KC_LCTL should be on [2][1]
25 - having dash on [lower-j] is a bit nonintuitive, but may be OK
26 - I'll bet I should switch ESC/TAB
27 - I'm suspicious that I want to shift M(0) from [4][1] to [4][2],
28 and shift ESC off the first column so KC_LCTL and KC_LALT can
29 be on the first column.
30 - I think I wanna swap ' and ENTER
32 - All of the above are done :-)
34 - I'm keeping Colemak and Dvorak around for reference, and added
35 Workman just for fun. They're useless to me, though.
39 /* Some interesting things implemented
41 - There is a macro that writes out "cbbrowne" just because I could
42 - There is a (somewhat cruddy) linear congruential random number
44 - I would like to be seeding it with clock info to make it look
46 - There are two macros that use the random number generators
47 - one, M_RANDDIGIT, generates a random digit based on state
48 of the random number generator
49 - the other, M_RANDLETTER, generates a random letter based on state
50 of the random number generator
54 /* Other things to do...
56 - Need to think about what zsh and readline actions I use lots
57 - Wanna figure out macros, so I can put in a "cbbrowne" macro
58 - Ought to ensure that Control-Alt-Delete is convenient enough
59 - How about Alt-F1 thru Alt-F8?
60 - What's the keystroke to get from X to console these days?
61 - I do indeed want a sweet number pad!
62 - A layer for doing console switching would not be a bad idea
63 - Random data generator
64 - A key that generates values in the range 0-9 at random
65 - A key that generates values in the range a-z at random
66 - A key that generates values in the range a-z,A-Z,0-9 at random
68 - Figure out the MACRO example in https://github.com/tmk/tmk_keyboard/blob/master/tmk_core/doc/keymap.md
70 - where does the HELLO come from???
71 - What are the types of the T() calls?
75 _QW = 0, /* Qwerty mapping */
76 _LW, /* Lower layer, where top line has symbols !@#$%^&*() */
77 _RS, /* Raised layer, where top line has digits 1234567890 */
88 /* Note that Planck has dimensions 4 rows x 12 columns */
90 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
91 [_QW] = { /* Qwerty */
92 {KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
93 {KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT},
94 {KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT },
95 {KC_TAB, M(M_LED), KC_LALT, KC_LGUI, MO(_LW), KC_SPC, KC_SPC, MO(_RS), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT}
98 {KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC},
99 {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS},
100 {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS},
101 {KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
103 [_LW] = { /* LOWER */
104 {KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
105 {KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE},
106 {KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, DF(_QW), DF(_KP), DF(_KP), RESET, KC_TRNS},
107 {KC_TRNS, DF(_KP), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
109 [_KP] = { /* Key Pad */
110 {KC_ESC, M(M_USERNAME), KC_W, KC_E, KC_R, KC_T, KC_Y, KC_KP_ENTER, KC_KP_PLUS, KC_KP_PLUS, KC_KP_ENTER, KC_BSPC},
111 {KC_LCTL, M(M_RANDDIGIT), KC_S, KC_D, KC_F, KC_G, KC_H, KC_KP_MINUS, KC_7, KC_8, KC_9, KC_ENT},
112 {KC_LSFT, M(M_RANDLETTER), KC_X, KC_C, KC_V, KC_B, KC_N, KC_KP_PLUS, KC_4, KC_5, KC_6, KC_DOT},
113 {BL_STEP, M(M_LED), KC_LALT, KC_LGUI, KC_NO, KC_SPC, KC_SPC, DF(_QW), KC_1, KC_2, KC_3, KC_0}
117 const uint16_t PROGMEM fn_actions[] = {
120 /* This bit of logic seeds a wee linear congruential random number generator */
122 static uint16_t random_value = 157;
127 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
129 // MACRODOWN only works in this function
132 if (record->event.pressed) {
133 register_code(KC_RSFT);
134 #ifdef BACKLIGHT_ENABLE
138 unregister_code(KC_RSFT);
142 if (record->event.pressed) {
143 return MACRO( I(1), T(C), T(B), T(B), T(R), T(O), T(W), T(N), T(E));
149 /* Generate, based on random number generator, a keystroke for
150 a numeric digit chosen at random */
151 random_value = ((random_value + randadd) * randmul) % randmod;
152 if (record->event.pressed)
153 switch(random_value % 10) {
155 register_code (KC_0);
156 unregister_code (KC_0);
159 register_code (KC_1);
160 unregister_code (KC_1);
163 register_code (KC_2);
164 unregister_code (KC_2);
167 register_code (KC_3);
168 unregister_code (KC_3);
171 register_code (KC_4);
172 unregister_code (KC_4);
175 register_code (KC_5);
176 unregister_code (KC_5);
179 register_code (KC_6);
180 unregister_code (KC_6);
183 register_code (KC_7);
184 unregister_code (KC_7);
187 register_code (KC_8);
188 unregister_code (KC_8);
191 register_code (KC_9);
192 unregister_code (KC_9);
197 /* Generate, based on random number generator, a keystroke for
198 a letter chosen at random */
199 random_value = ((random_value + randadd) * randmul) % randmod;
200 if (record->event.pressed)
201 switch(random_value % 26) {
204 unregister_code(KC_A);
208 unregister_code(KC_B);
212 unregister_code(KC_C);
216 unregister_code(KC_D);
220 unregister_code(KC_E);
224 unregister_code(KC_F);
228 unregister_code(KC_G);
232 unregister_code(KC_H);
236 unregister_code(KC_I);
240 unregister_code(KC_J);
244 unregister_code(KC_K);
248 unregister_code(KC_L);
252 unregister_code(KC_M);
256 unregister_code(KC_N);
260 unregister_code(KC_O);
264 unregister_code(KC_P);
268 unregister_code(KC_Q);
272 unregister_code(KC_R);
276 unregister_code(KC_S);
280 unregister_code(KC_T);
284 unregister_code(KC_U);
288 unregister_code(KC_V);
292 unregister_code(KC_W);
296 unregister_code(KC_X);
300 unregister_code(KC_Y);
304 unregister_code(KC_Z);