1 #include "keymap_common.h"
3 const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
4 [0] = KEYMAP( /* Native */
5 ESC, Q, W, E, R, T, Y, U, I, O, P, FN2,
6 BSPC, A, S, D, F, G, H, J, K, L, SCLN, QUOT,
7 TAB, Z, X, C, V, B, N, M, COMM, DOT, SLSH, ENT,
8 DEL, LCTL, NO, LSFT, LALT, SPC, NO, LEFT, DOWN, UP, RGHT),
9 [1] = KEYMAP( /* QWERTY->PHOTOSHOP */
10 DELETE, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, FN1,
11 O, G, S, U, T, FN27, F21, F10, F11, F7, F8, F9,
12 TAB, FN4, FN5, FN6, F1, FN7, F18, F19, F23, F20, F22, FN9,
13 COMM, DOT, FN10, FN11, FN3, SPC, FN12, F2, FN8, F3, F14),
14 [2] = KEYMAP( /* 2: FN3 PHOTOSHOP */
15 ESC, FN25, FN26, NO, NO, NO, NO, NO, NO, NO, NO, NO,
16 NO, NO, NO, NO, NO, NO, NO, NO, NO, FN19, FN20, FN21,
17 C, NO, FN22, FN5, NO, FN23, NO, NO, NO, NO, FN13, NO,
18 FN14, FN15, FN16, FN17, FN3, SPC, FN18, NO, NO, F24, NO),
21 const uint16_t PROGMEM fn_actions[] = {
22 [1] = ACTION_DEFAULT_LAYER_SET(0), // set Qwerty layout
23 [2] = ACTION_DEFAULT_LAYER_SET(1), // set Photoshop presets
24 [3] = ACTION_LAYER_ON_OFF(2), // Photoshop function layer
26 [4] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F9), // photo folder AHK
27 [5] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_I), // select inverse
28 [6] = ACTION_MODS_KEY(MOD_LSFT, KC_M), // marquee select
29 [7] = ACTION_MODS_KEY(MOD_LALT, KC_BSPC), // fill
30 [8] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_X), // warp
31 [9] = ACTION_MODS_KEY(MOD_LCTL | MOD_LALT | MOD_LSFT, KC_F12), // merge all new layer
32 [10] = ACTION_MODS_KEY(MOD_LCTL, KC_MINS), // zoom out
33 [11] = ACTION_MODS_KEY(MOD_LCTL, KC_H), // RBG sliders
34 [12] = ACTION_MODS_KEY(MOD_LCTL, KC_S), // save
35 [13] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_F5), // layer mask from transparancy
36 [14] = ACTION_MODS_KEY(MOD_LALT, KC_LBRC), // prev layer
37 [15] = ACTION_MODS_KEY(MOD_LALT, KC_RBRC), // next layer
38 [16] = ACTION_MODS_KEY(MOD_LCTL, KC_EQL), // zoom in
39 [17] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_H), // HSV sliders
40 [18] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F11), // save as PNG
41 [19] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F7), // gaussian blur
42 [20] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL | MOD_LALT, KC_F8), // motion blur
43 [21] = ACTION_MODS_KEY(MOD_LSFT | MOD_LCTL, KC_X), // liquify filter
44 [22] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // prev layer blending
45 [23] = ACTION_MODS_KEY(MOD_LSFT | MOD_LALT, KC_N), // normal layer blending
46 [24] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // next layer blending
47 [25] = ACTION_MODS_KEY(MOD_LCTL, KC_Z), // step back
48 [26] = ACTION_MODS_KEY(MOD_LCTL, KC_Y), // step forward
49 [27] = ACTION_MODS_KEY(MOD_LCTL, KC_R), // rasterize