1 # Planck Firmware Guide
3 ## Setting up the environment
6 1. Install [WinAVR Tools](http://sourceforge.net/projects/winavr/) for AVR GCC compiler.
7 2. Install [DFU-Programmer][dfu-prog] (the -win one).
8 3. Start DFU bootloader on the chip first time you will see 'Found New Hardware Wizard' to install driver. If you install device driver properly you can find chip name like 'ATmega32U4' under 'LibUSB-Win32 Devices' tree on 'Device Manager'. If not you will need to update its driver on 'Device Manager' to the `dfu-programmer` driver.
12 If you're using homebrew, you can use the following commands:
14 brew tap osx-cross/avr
17 Otherwise, these instructions will work:
19 1. Install Xcode from the App Store.
20 2. Install the Command Line Tools from `Xcode->Preferences->Downloads`.
21 3. Install [DFU-Programmer][dfu-prog].
24 1. Install AVR GCC with your favorite package manager.
25 2. Install [DFU-Programmer][dfu-prog].
27 ## Verify Your Installation
28 1. Clone the following repository: https://github.com/jackhumbert/qmk_firmware
29 2. Open a Terminal and `cd` into `qmk_firmware/keyboard/planck`
30 3. Run `make`. This should output a lot of information about the build process.
32 ## Using the built-in functions
34 Here is a list of some of the functions available from the command line:
36 * `make clean`: clean the environment - may be required in-between builds
37 * `make`: compile the code
38 * `make KEYMAP=<keymap>`: compile with the extended keymap file `extended_keymaps/extended_keymap_<keymap>.c`
39 * `make dfu`: build and flash the layout to the PCB
40 * `make dfu-force`: build and force-flash the layout to the PCB (may be require for first flash)
42 Generally, the instructions to flash the PCB are as follows:
44 1. Make changes to the appropriate keymap file
47 4. Press the reset button on the PCB/press the key with the `RESET` keycode
48 5. `make <arguments> dfu` - use the necessary `KEYMAP=<keymap>` and/or `COMMON=true` arguments here.
50 ## Quantum MK Firmware
54 Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/jackhumbert/qmk_firmware/blob/master/quantum/keymap_common.h).
56 You can use modifiers with keycodes like this:
60 Which will generate Ctrl+c. These are daisy-chainable, meaning you can do things like:
64 That will generate Ctrl+Alt+c. The entire list of these functions is here:
66 * `LCTL()`: Left control
67 * `LSFT()` / `S()`: Left shift
68 * `LALT()`: Left alt/opt
69 * `LGUI()`: Left win/cmd
70 * `RCTL()`: Right control
71 * `RSFT()`: Right shift
72 * `RALT()`: Right alt/opt
73 * `RGUI()`: Right win/cmd
75 `S(KC_1)`-like entries are useful in writing keymaps for the Planck.
79 A number of other keycodes have been added that you may find useful:
81 * `CM_<key>`: the Colemak equivalent of a key (in place of `KC_<key>`), when using Colemak in software (`CM_O` generates `KC_SCLN`)
82 * `RESET`: jump to bootloader for flashing (same as press the reset button)
83 * `BL_STEP`: step through the backlight brightnesses
84 * `BL_<0-15>`: set backlight brightness to 0-15
85 * `BL_DEC`: lower the backlight brightness
86 * `BL_INC`: raise the backlight brightness
87 * `BL_TOGG`: toggle the backlight on/off
91 The extended keymap extends the number of function layers from 32 to the near-infinite value of 256. Rather than using `FN<num>` notation (still available, but limited to `FN0`-`FN31`), you can use the `FUNC(<num>)` notation. `F(<num>)` is a shortcut for this.
93 The function actions are unchanged, and you can see the full list of them [here](https://github.com/jackhumbert/tmk_keyboard/blob/master/common/action_code.h). They are explained in detail [here](https://github.com/jackhumbert/tmk_keyboard/blob/master/doc/keymap.md#2-action).
97 Macros have been setup in the `keymaps/keymap_default.c` file so that you can use `M(<num>)` to access a macro in the `action_get_macro` section on your keymap. The switch/case structure you see here is required, and is setup for `M(0)` - you'll need to copy and paste the code to look like this (e.g. to support `M(3)`):
101 return MACRODOWN(TYPE(KC_A), END);
104 return MACRODOWN(TYPE(KC_B), END);
107 return MACRODOWN(TYPE(KC_C), END);
110 return MACRODOWN(TYPE(KC_D), END);
115 `MACRODOWN()` is a shortcut for `(record->event.pressed ? MACRO(__VA_ARGS__) : MACRO_NONE)` which tells the macro to execute when the key is pressed. Without this, the macro will be executed on both the down and up stroke.
117 [cygwin]: https://www.cygwin.com/
118 [mingw]: http://www.mingw.org/
119 [mhv]: https://infernoembedded.com/products/avr-tools
120 [winavr]: http://winavr.sourceforge.net/
121 [crosspack]: http://www.obdev.at/products/crosspack/index.html
122 [dfu-prog]: http://dfu-programmer.sourceforge.net/