1 #include "ergodox_ez.h"
3 #include "action_layer.h"
5 // TODO: Define layer names that make sense for the ErgoDox EZ.
6 #define BASE 0 // default layer
7 #define SYMB 1 // symbols
8 #define MDIA 2 // media keys
10 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
11 /* Keymap 0: Basic layer
13 * ,--------------------------------------------------. ,--------------------------------------------------.
14 * | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
15 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
16 * | Del | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \ |
17 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
18 * | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
19 * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
20 * | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
21 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
22 * |Grv/L1| '" |AltShf| Left | Right| | Up | Down | [ | ] | ~L1 |
23 * `----------------------------------' `----------------------------------'
24 * ,-------------. ,-------------.
25 * | App | LGui | | Alt |Ctrl/Esc|
26 * ,------|------|------| |------+--------+------.
27 * | | | Home | | PgUp | | |
28 * | Space|Backsp|------| |------| Tab |Enter |
29 * | |ace | End | | PgDn | | |
30 * `--------------------' `----------------------'
32 // If it accepts an argument (i.e, is a function), it doesn't need KC_.
33 // Otherwise, it needs KC_*
34 [BASE] = KEYMAP( // layer 0 : default
36 KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO,
37 KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO,
38 KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
39 KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_NO,
40 KC_NO, KC_LCTL, KC_LALT,KC_LGUI, MO(2),
41 ALT_T(KC_APP), KC_LGUI,
45 KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0, KC_NO,
46 KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
47 KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
48 KC_NO, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_ENT,
49 MO(1), KC_LEFT,KC_DOWN,KC_UP, KC_RGHT,
52 KC_PGDN, KC_SPC,KC_SPC
54 /* Keymap 1: Symbol Layer
56 * ,--------------------------------------------------. ,--------------------------------------------------.
57 * | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
58 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
59 * | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
60 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
61 * | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
62 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
63 * | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
64 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
65 * | | | | | | | | . | 0 | = | |
66 * `----------------------------------' `----------------------------------'
67 * ,-------------. ,-------------.
69 * ,------|------|------| |------+------+------.
71 * | | |------| |------| | |
73 * `--------------------' `--------------------'
78 KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
79 KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_TRNS,
80 KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
81 KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,KC_TRNS,
82 KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
85 KC_TRNS,KC_TRNS,KC_TRNS,
87 KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
88 KC_TRNS, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
89 KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
90 KC_TRNS, KC_F12, KC_NO, KC_NO, KC_NO, RESET, KC_TRNS,
91 KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
94 KC_TRNS, KC_TRNS, KC_TRNS
96 /* Keymap 2: Media and mouse keys
98 * ,--------------------------------------------------. ,--------------------------------------------------.
99 * | | | | | | | | | | | | | | | |
100 * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
101 * | | | | MsUp | | | | | | | | | | | |
102 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
103 * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
104 * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
105 * | | | | | | | | | | | | Prev | Next | | |
106 * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
107 * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
108 * `----------------------------------' `----------------------------------'
109 * ,-------------. ,-------------.
111 * ,------|------|------| |------+------+------.
112 * | | | | | | |Brwser|
113 * | | |------| |------| |Back |
115 * `--------------------' `--------------------'
119 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
120 KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_TRNS,
121 KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5,
122 KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_TRNS,
123 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
126 KC_TRNS, KC_TRNS, KC_TRNS,
128 KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
129 KC_TRNS, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC,
130 KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
131 KC_TRNS, KC_F12, KC_NO, KC_NO, KC_NO, RESET, KC_TRNS,
132 KC_TRNS, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY,
135 KC_TRNS, KC_TRNS, KC_TRNS
139 const uint16_t PROGMEM fn_actions[] = {
140 [1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
143 const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
145 // MACRODOWN only works in this function
148 if (record->event.pressed) {
149 register_code(KC_RSFT);
151 unregister_code(KC_RSFT);
158 // Runs just one time when the keyboard initializes.
159 void * matrix_init_user(void) {
163 // Runs constantly in the background, in a loop.
164 void * matrix_scan_user(void) {
166 uint8_t layer = biton32(layer_state);
168 ergodox_board_led_off();
169 ergodox_right_led_1_off();
170 ergodox_right_led_2_off();
171 ergodox_right_led_3_off();
173 // TODO: Make this relevant to the ErgoDox EZ.
175 ergodox_right_led_1_on();
178 ergodox_right_led_2_on();