1 #include "keymap_common.h"
3 // JCK: Semi-Standard layout
5 const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
7 [0] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
8 TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC, RBRC, BSLS, DEL, \
9 ESC, A, S, D, F, G, H, J, K, L, SCLN, QUOT, ENT, MPLY, \
10 LSFT, Z, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
11 LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
12 [1] = KEYMAP_JCK(GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS, EQL, BSPC, \
13 TAB, Q, W, F, P, G, J, L, U, Y, SCLN, LBRC, RBRC, BSLS, DEL, \
14 ESC, A, R, S, T, D, H, N, E, I, O, QUOT, ENT, MPLY, \
15 LSFT, Z, X, C, V, B, K, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
16 LCTL, LALT, LGUI, SPC, FN1, LEFT, DOWN, UP, RGHT),
17 [2] = KEYMAP_JCK(GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, BSPC, \
18 TAB, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, LBRC, RBRC, BSLS, DEL, \
19 ESC, FN3, FN4, TRNS, TRNS, TRNS, TRNS, MINS, EQL, LBRC, RBRC, BSLS, ENT, MPLY, \
20 LSFT, FN9, X, C, V, B, N, M, COMM, DOT, SLSH, RSFT, VOLD, VOLU, \
21 LCTL, LALT, LGUI, SPC, TRNS, MNXT, VOLD, VOLU, MPLY),
23 const uint16_t PROGMEM fn_actions[] = {
24 [1] = ACTION_LAYER_MOMENTARY(2), // to Fn overlay
25 [3] = ACTION_DEFAULT_LAYER_SET(0),
26 [4] = ACTION_DEFAULT_LAYER_SET(1),
28 [9] = ACTION_MODS_KEY(MOD_LSFT | MOD_RSFT, KC_PAUSE),
30 [10] = ACTION_MODS_KEY(MOD_LSFT, KC_1),
31 [11] = ACTION_MODS_KEY(MOD_LSFT, KC_2),
32 [12] = ACTION_MODS_KEY(MOD_LSFT, KC_3),
33 [13] = ACTION_MODS_KEY(MOD_LSFT, KC_4),
34 [14] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
35 [15] = ACTION_MODS_KEY(MOD_LSFT, KC_6),
36 [16] = ACTION_MODS_KEY(MOD_LSFT, KC_7),
37 [17] = ACTION_MODS_KEY(MOD_LSFT, KC_8),
38 [18] = ACTION_MODS_KEY(MOD_LSFT, KC_9),
39 [19] = ACTION_MODS_KEY(MOD_LSFT, KC_0),
40 [20] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS),
41 [21] = ACTION_MODS_KEY(MOD_LSFT, KC_EQL),
42 [22] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),
43 [23] = ACTION_MODS_KEY(MOD_LSFT, KC_LBRC),
44 [24] = ACTION_MODS_KEY(MOD_LSFT, KC_RBRC),
45 [28] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS),