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1 #include <stdint.h>
2 #include <stdbool.h>
3 #include "action.h"
4 #include "action_tapping.h"
5 #include "timer.h"
6
7 #ifdef DEBUG_ACTION
8 #include "debug.h"
9 #else
10 #include "nodebug.h"
11 #endif
12
13 #ifndef NO_ACTION_TAPPING
14
15 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
16 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
17 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
18 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
19 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
20
21
22 static keyrecord_t tapping_key = {};
23 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
24 static uint8_t waiting_buffer_head = 0;
25 static uint8_t waiting_buffer_tail = 0;
26
27 static bool process_tapping(keyrecord_t *record);
28 static bool waiting_buffer_enq(keyrecord_t record);
29 static void waiting_buffer_clear(void);
30 #if TAPPING_TERM >= 500
31 static bool waiting_buffer_typed(keyevent_t event);
32 #endif
33 static bool waiting_buffer_has_anykey_pressed(void);
34 static void waiting_buffer_scan_tap(void);
35 static void debug_tapping_key(void);
36 static void debug_waiting_buffer(void);
37
38
39 void action_tapping_process(keyrecord_t record)
40 {
41     if (process_tapping(&record)) {
42         if (!IS_NOEVENT(record.event)) {
43             debug("processed: "); debug_record(record); debug("\n");
44         }
45     } else {
46         if (!waiting_buffer_enq(record)) {
47             // clear all in case of overflow.
48             debug("OVERFLOW: CLEAR ALL STATES\n");
49             clear_keyboard();
50             waiting_buffer_clear();
51             tapping_key = (keyrecord_t){};
52         }
53     }
54
55     // process waiting_buffer
56     if (!IS_NOEVENT(record.event) && waiting_buffer_head != waiting_buffer_tail) {
57         debug("---- action_exec: process waiting_buffer -----\n");
58     }
59     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
60         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
61             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
62             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
63         } else {
64             break;
65         }
66     }
67     if (!IS_NOEVENT(record.event)) {
68         debug("\n");
69     }
70 }
71
72
73 /* Tapping
74  *
75  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
76  *       (without interfering by typing other key)
77  */
78 /* return true when key event is processed or consumed. */
79 bool process_tapping(keyrecord_t *keyp)
80 {
81     keyevent_t event = keyp->event;
82
83     // if tapping
84     if (IS_TAPPING_PRESSED()) {
85         if (WITHIN_TAPPING_TERM(event)) {
86             if (tapping_key.tap.count == 0) {
87                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
88                     // first tap!
89                     debug("Tapping: First tap(0->1).\n");
90                     tapping_key.tap.count = 1;
91                     tapping_key.tap.interrupted  = (waiting_buffer_has_anykey_pressed() ? true : false);
92                     debug_tapping_key();
93                     process_action(&tapping_key);
94
95                     // enqueue
96                     keyp->tap = tapping_key.tap;
97                     return false;
98                 }
99 #if TAPPING_TERM >= 500
100                 /* This can prevent from typing some tap keys in a row at a time. */
101                 else if (!event.pressed && waiting_buffer_typed(event)) {
102                     // other key typed. not tap.
103                     debug("Tapping: End. No tap. Interfered by typing key\n");
104                     process_action(&tapping_key);
105                     tapping_key = (keyrecord_t){};
106                     debug_tapping_key();
107
108                     // enqueue
109                     return false;
110                 }
111 #endif
112                 else {
113                     // other key events shall be enq'd till tapping state settles.
114                     return false;
115                 }
116             }
117             // tap_count > 0
118             else {
119                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
120                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap.count); debug(")\n");
121                     keyp->tap = tapping_key.tap;
122                     process_action(keyp);
123                     tapping_key = *keyp;
124                     debug_tapping_key();
125                     return true;
126                 }
127                 else if (is_tap_key(keyp->event.key) && event.pressed) {
128                     if (tapping_key.tap.count > 1) {
129                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
130                         // unregister key
131                         process_action(&(keyrecord_t){
132                                 .tap = tapping_key.tap,
133                                 .event.key = tapping_key.event.key,
134                                 .event.time = event.time,
135                                 .event.pressed = false
136                         });
137                     } else {
138                         debug("Tapping: Start while last tap(1).\n");
139                     }
140                     tapping_key = *keyp;
141                     waiting_buffer_scan_tap();
142                     debug_tapping_key();
143                     return true;
144                 }
145                 else {
146                     if (!IS_NOEVENT(keyp->event)) {
147                         debug("Tapping: key event while last tap(>0).\n");
148                     }
149                     process_action(keyp);
150                     return true;
151                 }
152             }
153         }
154         // after TAPPING_TERM
155         else {
156             if (tapping_key.tap.count == 0) {
157                 debug("Tapping: End. Timeout. Not tap(0): ");
158                 debug_event(event); debug("\n");
159                 process_action(&tapping_key);
160                 tapping_key = (keyrecord_t){};
161                 debug_tapping_key();
162                 return false;
163             }  else {
164                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
165                     debug("Tapping: End. last timeout tap release(>0).");
166                     keyp->tap = tapping_key.tap;
167                     process_action(keyp);
168                     tapping_key = (keyrecord_t){};
169                     return true;
170                 }
171                 else if (is_tap_key(keyp->event.key) && event.pressed) {
172                     if (tapping_key.tap.count > 1) {
173                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
174                         // unregister key
175                         process_action(&(keyrecord_t){
176                                 .tap = tapping_key.tap,
177                                 .event.key = tapping_key.event.key,
178                                 .event.time = event.time,
179                                 .event.pressed = false
180                         });
181                     } else {
182                         debug("Tapping: Start while last timeout tap(1).\n");
183                     }
184                     tapping_key = *keyp;
185                     waiting_buffer_scan_tap();
186                     debug_tapping_key();
187                     return true;
188                 }
189                 else {
190                     if (!IS_NOEVENT(keyp->event)) {
191                         debug("Tapping: key event while last timeout tap(>0).\n");
192                     }
193                     process_action(keyp);
194                     return true;
195                 }
196             }
197         }
198     } else if (IS_TAPPING_RELEASED()) {
199         if (WITHIN_TAPPING_TERM(event)) {
200             if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
201                 // sequential tap.
202                 keyp->tap = tapping_key.tap;
203                 keyp->tap.count += 1;
204                 debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
205                 process_action(keyp);
206                 tapping_key = *keyp;
207                 debug_tapping_key();
208                 return true;
209             } else if (event.pressed && is_tap_key(event.key)) {
210                 // Sequential tap can be interfered with other tap key.
211                 debug("Tapping: Start with interfering other tap.\n");
212                 tapping_key = *keyp;
213                 waiting_buffer_scan_tap();
214                 debug_tapping_key();
215                 return true;
216             } else {
217                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
218                 process_action(keyp);
219                 return true;
220             }
221         } else {
222             // timeout. no sequential tap.
223             debug("Tapping: End(Timeout after releasing last tap): ");
224             debug_event(event); debug("\n");
225             tapping_key = (keyrecord_t){};
226             debug_tapping_key();
227             return false;
228         }
229     }
230     // not tapping satate
231     else {
232         if (event.pressed && is_tap_key(event.key)) {
233             debug("Tapping: Start(Press tap key).\n");
234             tapping_key = *keyp;
235             waiting_buffer_scan_tap();
236             debug_tapping_key();
237             return true;
238         } else {
239             process_action(keyp);
240             return true;
241         }
242     }
243 }
244
245
246 /*
247  * Waiting buffer
248  */
249 bool waiting_buffer_enq(keyrecord_t record)
250 {
251     if (IS_NOEVENT(record.event)) {
252         return true;
253     }
254
255     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
256         debug("waiting_buffer_enq: Over flow.\n");
257         return false;
258     }
259
260     waiting_buffer[waiting_buffer_head] = record;
261     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
262
263     debug("waiting_buffer_enq: "); debug_waiting_buffer();
264     return true;
265 }
266
267 void waiting_buffer_clear(void)
268 {
269     waiting_buffer_head = 0;
270     waiting_buffer_tail = 0;
271 }
272
273 #if TAPPING_TERM >= 500
274 bool waiting_buffer_typed(keyevent_t event)
275 {
276     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
277         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
278             return true;
279         }
280     }
281     return false;
282 }
283 #endif
284
285 bool waiting_buffer_has_anykey_pressed(void)
286 {
287     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
288         if (waiting_buffer[i].event.pressed) return true;
289     }
290     return false;
291 }
292
293 /* scan buffer for tapping */
294 void waiting_buffer_scan_tap(void)
295 {
296     // tapping already is settled
297     if (tapping_key.tap.count > 0) return;
298     // invalid state: tapping_key released && tap.count == 0
299     if (!tapping_key.event.pressed) return;
300
301     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
302         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
303                 !waiting_buffer[i].event.pressed &&
304                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
305             tapping_key.tap.count = 1;
306             waiting_buffer[i].tap.count = 1;
307             process_action(&tapping_key);
308
309             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
310             debug_waiting_buffer();
311             return;
312         }
313     }
314 }
315
316
317 /*
318  * debug print
319  */
320 static void debug_tapping_key(void)
321 {
322     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
323 }
324
325 static void debug_waiting_buffer(void)
326 {
327     debug("{ ");
328     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
329         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
330     }
331     debug("}\n");
332 }
333
334 #endif