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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 /* default layer indicates base layer */
30 uint8_t default_layer = 0;
31 /* current layer indicates active layer at this time */
32 uint8_t current_layer = 0;
33
34
35 static void process_action(keyrecord_t *record);
36 static bool process_tapping(keyrecord_t *record);
37 static void waiting_buffer_scan_tap(void);
38
39 static void debug_event(keyevent_t event);
40 static void debug_record(keyrecord_t record);
41 static void debug_action(action_t action);
42 static void debug_tapping_key(void);
43 static void debug_waiting_buffer(void);
44
45
46 /*
47  * Tapping
48  */
49 /* period of tapping(ms) */
50 #ifndef TAPPING_TERM
51 #define TAPPING_TERM    200
52 #endif
53
54 /* tap count needed for toggling a feature */
55 #ifndef TAPPING_TOGGLE
56 #define TAPPING_TOGGLE  5
57 #endif
58
59 /* stores a key event of current tap. */
60 static keyrecord_t tapping_key = {};
61
62 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
63 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
64 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
65 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
66 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
67
68
69 /*
70  * Waiting buffer
71  *
72  * stores key events waiting for settling current tap.
73  */
74 #define WAITING_BUFFER_SIZE 8
75 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
76
77 /* point to empty cell to enq */
78 static uint8_t waiting_buffer_head = 0;
79
80 /* point to the oldest data cell to deq */
81 static uint8_t waiting_buffer_tail = 0;
82
83 static bool waiting_buffer_enq(keyrecord_t record)
84 {
85     if (IS_NOEVENT(record.event)) {
86         return true;
87     }
88
89     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
90         debug("waiting_buffer_enq: Over flow.\n");
91         return false;
92     }
93
94     waiting_buffer[waiting_buffer_head] = record;
95     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
96
97     debug("waiting_buffer_enq: "); debug_waiting_buffer();
98     return true;
99 }
100
101 static void waiting_buffer_clear(void)
102 {
103     waiting_buffer_head = 0;
104     waiting_buffer_tail = 0;
105 }
106
107 #if TAPPING_TERM >= 500
108 static bool waiting_buffer_typed(keyevent_t event)
109 {
110     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
111         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
112             return true;
113         }
114     }
115     return false;
116 }
117 #endif
118
119 bool waiting_buffer_has_anykey_pressed(void)
120 {
121     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
122         if (waiting_buffer[i].event.pressed) return true;
123     }
124     return false;
125 }
126
127
128 /* Oneshot modifier
129  *
130  * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
131  * Solution: Oneshot modifier have its effect on only one key coming next.
132  *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
133  *
134  *  Hold:       works as normal modifier.
135  *  Tap:        one shot modifier.
136  *  2 Tap:      cancel one shot modifier.
137  *  5-Tap:      toggles enable/disable oneshot feature.
138  */
139 static struct {
140     uint8_t mods;
141     uint8_t time;
142     bool    ready;
143     bool    disabled;
144 }   oneshot_state;
145
146 static void oneshot_start(uint8_t mods, uint16_t time)
147 {
148     oneshot_state.mods = mods;
149     oneshot_state.time = time;
150     oneshot_state.ready = true;
151 }
152
153 static void oneshot_cancel(void)
154 {
155     oneshot_state.mods = 0;
156     oneshot_state.time = 0;
157     oneshot_state.ready = false;
158 }
159
160 static void oneshot_toggle(void)
161 {
162     oneshot_state.disabled = !oneshot_state.disabled;
163 }
164
165
166
167 void action_exec(keyevent_t event)
168 {
169     if (!IS_NOEVENT(event)) {
170         debug("\n---- action_exec: start -----\n");
171         debug("EVENT: "); debug_event(event); debug("\n");
172     }
173
174     keyrecord_t record = { .event = event };
175
176     // pre-process on tapping
177     if (process_tapping(&record)) {
178         if (!IS_NOEVENT(record.event)) {
179             debug("processed: "); debug_record(record); debug("\n");
180         }
181     } else {
182         // enqueue
183         if (!waiting_buffer_enq(record)) {
184             // clear all in case of overflow.
185             debug("OVERFLOW: CLEAR ALL STATES\n");
186             clear_keyboard();
187             waiting_buffer_clear();
188             tapping_key = (keyrecord_t){};
189         }
190     }
191
192     // process waiting_buffer
193     if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
194         debug("---- action_exec: process waiting_buffer -----\n");
195     }
196
197     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
198         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
199             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
200             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
201         } else {
202             break;
203         }
204     }
205     if (!IS_NOEVENT(event)) {
206         debug("\n");
207     }
208 }
209
210 static action_t get_action(key_t key)
211 {
212     action_t action = action_for_key(current_layer, key);
213
214     /* Transparently use default layer */
215     if (action.code == ACTION_TRANSPARENT) {
216         // TODO: layer stacking
217         action = action_for_key(default_layer, key);
218         debug("TRNASPARENT: "); debug_hex16(action.code); debug("\n");
219     }
220     return action;
221 }
222
223 static void process_action(keyrecord_t *record)
224 {
225     keyevent_t event = record->event;
226     uint8_t tap_count = record->tap_count;
227
228     if (IS_NOEVENT(event)) { return; }
229
230     action_t action = get_action(event.key);
231     debug("ACTION: "); debug_action(action); debug("\n");
232
233     switch (action.kind.id) {
234         /* Key and Mods */
235         case ACT_LMODS:
236         case ACT_RMODS:
237             {
238                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
239                                                                 action.key.mods<<4;
240                 if (event.pressed) {
241                     uint8_t tmp_mods = host_get_mods();
242                     if (mods) {
243                         host_add_mods(mods);
244                         host_send_keyboard_report();
245                     }
246                     register_code(action.key.code);
247                     if (mods && action.key.code) {
248                         host_set_mods(tmp_mods);
249                         host_send_keyboard_report();
250                     }
251                 } else {
252                     if (mods && !action.key.code) {
253                         host_del_mods(mods);
254                         host_send_keyboard_report();
255                     }
256                     unregister_code(action.key.code);
257                 }
258             }
259             break;
260         case ACT_LMODS_TAP:
261         case ACT_RMODS_TAP:
262             {
263                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
264                                                                     action.key.mods<<4;
265                 switch (action.layer.code) {
266                     case 0x00:
267                         // Oneshot modifier
268                         if (event.pressed) {
269                             if (tap_count == 0) {
270                                 debug("MODS_TAP: Oneshot: add_mods\n");
271                                 add_mods(mods);
272                             }
273                             else if (tap_count == 1) {
274                                 debug("MODS_TAP: Oneshot: start\n");
275                                 oneshot_start(mods, event.time);
276                             }
277                             else if (tap_count == TAPPING_TOGGLE) {
278                                 debug("MODS_TAP: Oneshot: toggle\n");
279                                 oneshot_toggle();
280                             }
281                             else {
282                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
283                                 // double tap cancels oneshot and works as normal modifier.
284                                 oneshot_cancel();
285                                 add_mods(mods);
286                             }
287                         } else {
288                             if (tap_count == 0) {
289                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
290                                 // cancel oneshot by holding.
291                                 oneshot_cancel();
292                                 del_mods(mods);
293                             }
294                             else if (tap_count == 1) {
295                                 debug("MODS_TAP: Oneshot: del_mods\n");
296                                 // retain Oneshot
297                                 del_mods(mods);
298                             }
299                             else {
300                                 debug("MODS_TAP: Oneshot: del_mods\n");
301                                 // cancel Mods
302                                 del_mods(mods);
303                             }
304                         }
305                         break;
306                     default:
307                         if (event.pressed) {
308                             if (tap_count > 0) {
309                                 if (waiting_buffer_has_anykey_pressed()) {
310                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
311                                     // ad hoc: set 0 to cancel tap
312                                     record->tap_count = 0;
313                                     add_mods(mods);
314                                 } else {
315                                     debug("MODS_TAP: Tap: register_code\n");
316                                     register_code(action.key.code);
317                                 }
318                             } else {
319                                 debug("MODS_TAP: No tap: add_mods\n");
320                                 add_mods(mods);
321                             }
322                         } else {
323                             if (tap_count > 0) {
324                                 debug("MODS_TAP: Tap: unregister_code\n");
325                                 unregister_code(action.key.code);
326                             } else {
327                                 debug("MODS_TAP: No tap: add_mods\n");
328                                 del_mods(mods);
329                             }
330                         }
331                         break;
332                 }
333             }
334             break;
335
336         /* other HID usage */
337         case ACT_USAGE:
338 #ifdef EXTRAKEY_ENABLE
339             switch (action.usage.page) {
340                 case PAGE_SYSTEM:
341                     if (event.pressed) {
342                         host_system_send(action.usage.code);
343                     } else {
344                         host_system_send(0);
345                     }
346                     break;
347                 case PAGE_CONSUMER:
348                     if (event.pressed) {
349                         host_consumer_send(action.usage.code);
350                     } else {
351                         host_consumer_send(0);
352                     }
353                     break;
354             }
355 #endif
356             break;
357
358         /* Mouse key */
359         case ACT_MOUSEKEY:
360 #ifdef MOUSEKEY_ENABLE
361             if (event.pressed) {
362                 mousekey_on(action.key.code);
363                 mousekey_send();
364             } else {
365                 mousekey_off(action.key.code);
366                 mousekey_send();
367             }
368 #endif
369             break;
370
371         /* Layer key */
372         case ACT_LAYER:
373             switch (action.layer.code) {
374                 case LAYER_MOMENTARY:  /* momentary */
375                     if (event.pressed) {
376                         layer_switch(action.layer.val);
377                     }
378                     else {
379                         // NOTE: This is needed by legacy keymap support
380                         layer_switch(default_layer);
381                     }
382                     break;
383                 case LAYER_ON_PRESS:
384                     if (event.pressed) {
385                         layer_switch(action.layer.val);
386                     }
387                     break;
388                 case LAYER_ON_RELEASE:
389                     if (!event.pressed) {
390                         layer_switch(action.layer.val);
391                     }
392                     break;
393                 case LAYER_DEFAULT:  /* default layer */
394                     switch (action.layer.val) {
395                         case DEFAULT_ON_BOTH:
396                             layer_switch(default_layer);
397                             break;
398                         case DEFAULT_ON_PRESS:
399                             if (event.pressed) {
400                                 layer_switch(default_layer);
401                             }
402                             break;
403                         case DEFAULT_ON_RELEASE:
404                             if (!event.pressed) {
405                                 layer_switch(default_layer);
406                             }
407                             break;
408                     }
409                     break;
410                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
411                     if (event.pressed) {
412                         if (tap_count < TAPPING_TOGGLE) {
413                             layer_switch(action.layer.val);
414                         }
415                     } else {
416                         if (tap_count >= TAPPING_TOGGLE) {
417                             debug("LAYER_PRESSED: tap toggle.\n");
418                             layer_switch(action.layer.val);
419                         }
420                     }
421                     break;
422                 case LAYER_CHANGE_DEFAULT:  /* change default layer */
423                     if (event.pressed) {
424                         default_layer = action.layer.val;
425                         layer_switch(default_layer);
426                     }
427                     break;
428                 default:    /* switch layer on hold and key on tap*/
429                     if (event.pressed) {
430                        if (tap_count > 0) {
431                             debug("LAYER_PRESSED: Tap: register_code\n");
432                             register_code(action.layer.code);
433                        } else {
434                             debug("LAYER_PRESSED: No tap: layer_switch\n");
435                             layer_switch(action.layer.val);
436                        }
437                     } else {
438                         if (tap_count > 0) {
439                             debug("LAYER_PRESSED: Tap: unregister_code\n");
440                             unregister_code(action.layer.code);
441                         } else {
442                             //debug("LAYER_PRESSED: No tap: NO ACTION\n");
443                             // NOTE: This is needed by legacy keymap support
444                             debug("LAYER_PRESSED: No tap: return to default layer\n");
445                             layer_switch(default_layer);
446                         }
447                     }
448                     break;
449             }
450             break;
451         case ACT_LAYER_BIT:
452             switch (action.layer.code) {
453                 case LAYER_MOMENTARY:  /* momentary */
454                     if (event.pressed) {
455                         layer_switch(current_layer ^ action.layer.val);
456                     } else {
457                         layer_switch(current_layer ^ action.layer.val);
458                     }
459                     break;
460                 case LAYER_ON_PRESS:
461                     if (event.pressed) {
462                         layer_switch(current_layer ^ action.layer.val);
463                     }
464                     break;
465                 case LAYER_ON_RELEASE:
466                     if (!event.pressed) {
467                         layer_switch(current_layer ^ action.layer.val);
468                     }
469                     break;
470                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
471                     if (event.pressed) {
472                         if (tap_count < TAPPING_TOGGLE) {
473                             debug("LAYER_BIT: tap toggle(press).\n");
474                             layer_switch(current_layer ^ action.layer.val);
475                         }
476                     } else {
477                         if (tap_count <= TAPPING_TOGGLE) {
478                             debug("LAYER_BIT: tap toggle(release).\n");
479                             layer_switch(current_layer ^ action.layer.val);
480                         }
481                     }
482                     break;
483                 case 0xFF:
484                     // change default layer
485                     if (event.pressed) {
486                         default_layer = current_layer ^ action.layer.val;
487                         layer_switch(default_layer);
488                     } else {
489                         default_layer = current_layer ^ action.layer.val;
490                         layer_switch(default_layer);
491                     }
492                     break;
493                 default:
494                     // with tap key
495                     if (event.pressed) {
496                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
497                             debug("LAYER_BIT: Tap: register_code\n");
498                             register_code(action.layer.code);
499                         } else {
500                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
501                             layer_switch(current_layer ^ action.layer.val);
502                         }
503                     } else {
504                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
505                             debug("LAYER_BIT: Tap: unregister_code\n");
506                             unregister_code(action.layer.code);
507                         } else {
508                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
509                             layer_switch(current_layer ^ action.layer.val);
510                         }
511                     }
512                     break;
513             }
514             break;
515
516         /* Extentions */
517         case ACT_MACRO:
518             // TODO
519             break;
520         case ACT_COMMAND:
521             break;
522         case ACT_FUNCTION:
523             action_function(record, action.func.id, action.func.opt);
524             break;
525         default:
526             break;
527     }
528 }
529
530 /* Tapping
531  *
532  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
533  *       (without interfering by typing other key)
534  */
535 /* return true when key event is processed or consumed. */
536 static bool process_tapping(keyrecord_t *keyp)
537 {
538     keyevent_t event = keyp->event;
539
540     // if tapping
541     if (IS_TAPPING_PRESSED()) {
542         if (WITHIN_TAPPING_TERM(event)) {
543             if (tapping_key.tap_count == 0) {
544                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
545                     // first tap!
546                     debug("Tapping: First tap(0->1).\n");
547                     tapping_key.tap_count = 1;
548                     debug_tapping_key();
549                     process_action(&tapping_key);
550
551                     // enqueue
552                     keyp->tap_count = tapping_key.tap_count;
553                     return false;
554                 }
555 #if TAPPING_TERM >= 500
556                 /* This can prevent from typing some tap keys in a row at a time. */
557                 else if (!event.pressed && waiting_buffer_typed(event)) {
558                     // other key typed. not tap.
559                     debug("Tapping: End. No tap. Interfered by typing key\n");
560                     process_action(&tapping_key);
561                     tapping_key = (keyrecord_t){};
562                     debug_tapping_key();
563
564                     // enqueue
565                     return false;
566                 }
567 #endif
568                 else {
569                     // other key events shall be enq'd till tapping state settles.
570                     return false;
571                 }
572             }
573             // tap_count > 0
574             else {
575                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
576                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
577                     keyp->tap_count = tapping_key.tap_count;
578                     process_action(keyp);
579                     tapping_key = *keyp;
580                     debug_tapping_key();
581                     return true;
582                 }
583                 else if (is_tap_key(keyp->event.key) && event.pressed) {
584                     if (tapping_key.tap_count > 1) {
585                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
586                         // unregister key
587                         process_action(&(keyrecord_t){
588                                 .tap_count = tapping_key.tap_count,
589                                 .event.key = tapping_key.event.key,
590                                 .event.time = event.time,
591                                 .event.pressed = false
592                         });
593                     } else {
594                         debug("Tapping: Start while last tap(1).\n");
595                     }
596                     tapping_key = *keyp;
597                     waiting_buffer_scan_tap();
598                     debug_tapping_key();
599                     return true;
600                 }
601                 else {
602                     if (!IS_NOEVENT(keyp->event)) {
603                         debug("Tapping: key event while last tap(>0).\n");
604                     }
605                     process_action(keyp);
606                     return true;
607                 }
608             }
609         }
610         // after TAPPING_TERM
611         else {
612             if (tapping_key.tap_count == 0) {
613                 debug("Tapping: End. Timeout. Not tap(0): ");
614                 debug_event(event); debug("\n");
615                 process_action(&tapping_key);
616                 tapping_key = (keyrecord_t){};
617                 debug_tapping_key();
618                 return false;
619             }  else {
620                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
621                     debug("Tapping: End. last timeout tap release(>0).");
622                     keyp->tap_count = tapping_key.tap_count;
623                     process_action(keyp);
624                     tapping_key = (keyrecord_t){};
625                     return true;
626                 }
627                 else if (is_tap_key(keyp->event.key) && event.pressed) {
628                     if (tapping_key.tap_count > 1) {
629                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
630                         // unregister key
631                         process_action(&(keyrecord_t){
632                                 .tap_count = tapping_key.tap_count,
633                                 .event.key = tapping_key.event.key,
634                                 .event.time = event.time,
635                                 .event.pressed = false
636                         });
637                     } else {
638                         debug("Tapping: Start while last timeout tap(1).\n");
639                     }
640                     tapping_key = *keyp;
641                     waiting_buffer_scan_tap();
642                     debug_tapping_key();
643                     return true;
644                 }
645                 else {
646                     if (!IS_NOEVENT(keyp->event)) {
647                         debug("Tapping: key event while last timeout tap(>0).\n");
648                     }
649                     process_action(keyp);
650                     return true;
651                 }
652             }
653         }
654     } else if (IS_TAPPING_RELEASED()) {
655         if (WITHIN_TAPPING_TERM(event)) {
656             if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
657                 // sequential tap.
658                 keyp->tap_count = tapping_key.tap_count + 1;
659                 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
660                 process_action(keyp);
661                 tapping_key = *keyp;
662                 debug_tapping_key();
663                 return true;
664             } else if (event.pressed && is_tap_key(event.key)) {
665                 // Sequential tap can be interfered with other tap key.
666                 debug("Tapping: Start with interfering other tap.\n");
667                 tapping_key = *keyp;
668                 waiting_buffer_scan_tap();
669                 debug_tapping_key();
670                 return true;
671             } else {
672                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
673                 process_action(keyp);
674                 return true;
675             }
676         } else {
677             // timeout. no sequential tap.
678             debug("Tapping: End(Timeout after releasing last tap): ");
679             debug_event(event); debug("\n");
680             tapping_key = (keyrecord_t){};
681             debug_tapping_key();
682             return false;
683         }
684     }
685     // not tapping satate
686     else {
687         if (event.pressed && is_tap_key(event.key)) {
688             debug("Tapping: Start(Press tap key).\n");
689             tapping_key = *keyp;
690             waiting_buffer_scan_tap();
691             debug_tapping_key();
692             return true;
693         } else {
694             process_action(keyp);
695             return true;
696         }
697     }
698 }
699
700 /* scan buffer for tapping */
701 static void waiting_buffer_scan_tap(void)
702 {
703     // tapping already is settled
704     if (tapping_key.tap_count > 0) return;
705     // invalid state: tapping_key released && tap_count == 0
706     if (!tapping_key.event.pressed) return;
707
708     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
709         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
710                 !waiting_buffer[i].event.pressed &&
711                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
712             tapping_key.tap_count = 1;
713             waiting_buffer[i].tap_count = 1;
714             process_action(&tapping_key);
715
716             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
717             debug_waiting_buffer();
718             return;
719         }
720     }
721 }
722
723
724
725 /*
726  * Utilities for actions.
727  */
728 void register_code(uint8_t code)
729 {
730     if (code == KC_NO) {
731         return;
732     }
733     else if IS_KEY(code) {
734         // TODO: should push command_proc out of this block?
735         if (command_proc(code)) return;
736
737         if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
738             uint8_t tmp_mods = host_get_mods();
739             host_add_mods(oneshot_state.mods);
740             host_add_key(code);
741             host_send_keyboard_report();
742
743             host_set_mods(tmp_mods);
744             oneshot_state.ready = false;
745         } else {
746             host_add_key(code);
747             host_send_keyboard_report();
748         }
749     }
750     else if IS_MOD(code) {
751         host_add_mods(MOD_BIT(code));
752         host_send_keyboard_report();
753     }
754 }
755
756 void unregister_code(uint8_t code)
757 {
758     if IS_KEY(code) {
759         host_del_key(code);
760         host_send_keyboard_report();
761     }
762     else if IS_MOD(code) {
763         host_del_mods(MOD_BIT(code));
764         host_send_keyboard_report();
765     }
766 }
767
768 void add_mods(uint8_t mods)
769 {
770     if (mods) {
771         host_add_mods(mods);
772         host_send_keyboard_report();
773     }
774 }
775
776 void del_mods(uint8_t mods)
777 {
778     if (mods) {
779         host_del_mods(mods);
780         host_send_keyboard_report();
781     }
782 }
783
784 void set_mods(uint8_t mods)
785 {
786     host_set_mods(mods);
787     host_send_keyboard_report();
788 }
789
790 void clear_keyboard(void)
791 {
792     host_clear_mods();
793     clear_keyboard_but_mods();
794 }
795
796 void clear_keyboard_but_mods(void)
797 {
798     host_clear_keys();
799     host_send_keyboard_report();
800 #ifdef MOUSEKEY_ENABLE
801     mousekey_clear();
802     mousekey_send();
803 #endif
804 #ifdef EXTRAKEY_ENABLE
805     host_system_send(0);
806     host_consumer_send(0);
807 #endif
808 }
809
810 bool sending_anykey(void)
811 {
812     return (host_has_anykey() || host_mouse_in_use() ||
813             host_last_sysytem_report() || host_last_consumer_report());
814 }
815
816 void layer_switch(uint8_t new_layer)
817 {
818     if (current_layer != new_layer) {
819         debug("Layer Switch: "); debug_hex(current_layer);
820         debug(" -> "); debug_hex(new_layer); debug("\n");
821
822         current_layer = new_layer;
823         clear_keyboard_but_mods(); // To avoid stuck keys
824         // NOTE: update mods with full scan of matrix? if modifier changes between layers
825     }
826 }
827
828 bool is_tap_key(key_t key)
829 {
830     action_t action = get_action(key);
831
832     switch (action.kind.id) {
833         case ACT_LMODS_TAP:
834         case ACT_RMODS_TAP:
835             return true;
836         case ACT_LAYER:
837         case ACT_LAYER_BIT:
838             switch (action.layer.code) {
839                 case LAYER_MOMENTARY:
840                 case LAYER_ON_PRESS:
841                 case LAYER_ON_RELEASE:
842                 case LAYER_DEFAULT:
843                     return false;
844                 case LAYER_TAP_TOGGLE:
845                 default:    /* tap key */
846                     return true;
847             }
848             return false;
849         case ACT_FUNCTION:
850             if (action.func.opt & FUNC_TAP) { return true; }
851             return false;
852     }
853     return false;
854 }
855
856
857 /*
858  * debug print
859  */
860 static void debug_event(keyevent_t event)
861 {
862     debug_hex16((event.key.row<<8) | event.key.col);
863     if (event.pressed) debug("d("); else debug("u(");
864     debug_dec(event.time); debug(")");
865 }
866 static void debug_record(keyrecord_t record)
867 {
868     debug_event(record.event); debug(":"); debug_dec(record.tap_count);
869 }
870 static void debug_action(action_t action)
871 {
872     switch (action.kind.id) {
873         case ACT_LMODS:             debug("ACT_LMODS");             break;
874         case ACT_RMODS:             debug("ACT_RMODS");             break;
875         case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
876         case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
877         case ACT_USAGE:             debug("ACT_USAGE");             break;
878         case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
879         case ACT_LAYER:             debug("ACT_LAYER");     break;
880         case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
881         case ACT_MACRO:             debug("ACT_MACRO");             break;
882         case ACT_COMMAND:           debug("ACT_COMMAND");           break;
883         case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
884         default:                    debug("UNKNOWN");               break;
885     }
886     debug("[");
887     debug_hex4(action.kind.param>>8);
888     debug(":");
889     debug_hex8(action.kind.param & 0xff);
890     debug("]");
891 }
892 static void debug_tapping_key(void)
893 {
894     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
895 }
896 static void debug_waiting_buffer(void)
897 {
898     debug("{ ");
899     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
900         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
901     }
902     debug("}\n");
903 }