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Add macro feature.
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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static void process_action(keyrecord_t *record);
30 static bool process_tapping(keyrecord_t *record);
31 static void waiting_buffer_scan_tap(void);
32
33 static void debug_event(keyevent_t event);
34 static void debug_record(keyrecord_t record);
35 static void debug_action(action_t action);
36 static void debug_tapping_key(void);
37 static void debug_waiting_buffer(void);
38
39
40 /*
41  * Tapping
42  */
43 /* period of tapping(ms) */
44 #ifndef TAPPING_TERM
45 #define TAPPING_TERM    200
46 #endif
47
48 /* tap count needed for toggling a feature */
49 #ifndef TAPPING_TOGGLE
50 #define TAPPING_TOGGLE  5
51 #endif
52
53 /* stores a key event of current tap. */
54 static keyrecord_t tapping_key = {};
55
56 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
57 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
58 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
59 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
60 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
61
62
63 /*
64  * Waiting buffer
65  *
66  * stores key events waiting for settling current tap.
67  */
68 #define WAITING_BUFFER_SIZE 8
69 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
70
71 /* point to empty cell to enq */
72 static uint8_t waiting_buffer_head = 0;
73
74 /* point to the oldest data cell to deq */
75 static uint8_t waiting_buffer_tail = 0;
76
77 static bool waiting_buffer_enq(keyrecord_t record)
78 {
79     if (IS_NOEVENT(record.event)) {
80         return true;
81     }
82
83     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
84         debug("waiting_buffer_enq: Over flow.\n");
85         return false;
86     }
87
88     waiting_buffer[waiting_buffer_head] = record;
89     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
90
91     debug("waiting_buffer_enq: "); debug_waiting_buffer();
92     return true;
93 }
94
95 static void waiting_buffer_clear(void)
96 {
97     waiting_buffer_head = 0;
98     waiting_buffer_tail = 0;
99 }
100
101 #if TAPPING_TERM >= 500
102 static bool waiting_buffer_typed(keyevent_t event)
103 {
104     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
105         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
106             return true;
107         }
108     }
109     return false;
110 }
111 #endif
112
113 bool waiting_buffer_has_anykey_pressed(void)
114 {
115     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
116         if (waiting_buffer[i].event.pressed) return true;
117     }
118     return false;
119 }
120
121
122 /* Oneshot modifier
123  *
124  * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
125  * Solution: Oneshot modifier have its effect on only one key coming next.
126  *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
127  *
128  *  Hold:       works as normal modifier.
129  *  Tap:        one shot modifier.
130  *  2 Tap:      cancel one shot modifier.
131  *  5-Tap:      toggles enable/disable oneshot feature.
132  */
133 static struct {
134     uint8_t mods;
135     uint8_t time;
136     bool    ready;
137     bool    disabled;
138 }   oneshot_state;
139
140 static void oneshot_start(uint8_t mods, uint16_t time)
141 {
142     oneshot_state.mods = mods;
143     oneshot_state.time = time;
144     oneshot_state.ready = true;
145 }
146
147 static void oneshot_cancel(void)
148 {
149     oneshot_state.mods = 0;
150     oneshot_state.time = 0;
151     oneshot_state.ready = false;
152 }
153
154 static void oneshot_toggle(void)
155 {
156     oneshot_state.disabled = !oneshot_state.disabled;
157 }
158
159
160
161 void action_exec(keyevent_t event)
162 {
163     if (!IS_NOEVENT(event)) {
164         debug("\n---- action_exec: start -----\n");
165         debug("EVENT: "); debug_event(event); debug("\n");
166     }
167
168     keyrecord_t record = { .event = event };
169
170     // pre-process on tapping
171     if (process_tapping(&record)) {
172         if (!IS_NOEVENT(record.event)) {
173             debug("processed: "); debug_record(record); debug("\n");
174         }
175     } else {
176         // enqueue
177         if (!waiting_buffer_enq(record)) {
178             // clear all in case of overflow.
179             debug("OVERFLOW: CLEAR ALL STATES\n");
180             clear_keyboard();
181             waiting_buffer_clear();
182             tapping_key = (keyrecord_t){};
183         }
184     }
185
186     // process waiting_buffer
187     if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
188         debug("---- action_exec: process waiting_buffer -----\n");
189     }
190
191     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
192         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
193             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
194             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
195         } else {
196             break;
197         }
198     }
199     if (!IS_NOEVENT(event)) {
200         debug("\n");
201     }
202 }
203
204 static void process_action(keyrecord_t *record)
205 {
206     keyevent_t event = record->event;
207     uint8_t tap_count = record->tap_count;
208
209     if (IS_NOEVENT(event)) { return; }
210
211     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
212     //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
213     debug("ACTION: "); debug_action(action); debug("\n");
214
215     switch (action.kind.id) {
216         /* Key and Mods */
217         case ACT_LMODS:
218         case ACT_RMODS:
219             {
220                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
221                                                                 action.key.mods<<4;
222                 if (event.pressed) {
223                     uint8_t tmp_mods = host_get_mods();
224                     if (mods) {
225                         host_add_mods(mods);
226                         host_send_keyboard_report();
227                     }
228                     register_code(action.key.code);
229                     if (mods && action.key.code) {
230                         host_set_mods(tmp_mods);
231                         host_send_keyboard_report();
232                     }
233                 } else {
234                     if (mods && !action.key.code) {
235                         host_del_mods(mods);
236                         host_send_keyboard_report();
237                     }
238                     unregister_code(action.key.code);
239                 }
240             }
241             break;
242         case ACT_LMODS_TAP:
243         case ACT_RMODS_TAP:
244             {
245                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
246                                                                     action.key.mods<<4;
247                 switch (action.layer.code) {
248                     case 0x00:
249                         // Oneshot modifier
250                         if (event.pressed) {
251                             if (tap_count == 0) {
252                                 debug("MODS_TAP: Oneshot: add_mods\n");
253                                 add_mods(mods);
254                             }
255                             else if (tap_count == 1) {
256                                 debug("MODS_TAP: Oneshot: start\n");
257                                 oneshot_start(mods, event.time);
258                             }
259                             else if (tap_count == TAPPING_TOGGLE) {
260                                 debug("MODS_TAP: Oneshot: toggle\n");
261                                 oneshot_toggle();
262                             }
263                             else {
264                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
265                                 // double tap cancels oneshot and works as normal modifier.
266                                 oneshot_cancel();
267                                 add_mods(mods);
268                             }
269                         } else {
270                             if (tap_count == 0) {
271                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
272                                 // cancel oneshot by holding.
273                                 oneshot_cancel();
274                                 del_mods(mods);
275                             }
276                             else if (tap_count == 1) {
277                                 debug("MODS_TAP: Oneshot: del_mods\n");
278                                 // retain Oneshot
279                                 del_mods(mods);
280                             }
281                             else {
282                                 debug("MODS_TAP: Oneshot: del_mods\n");
283                                 // cancel Mods
284                                 del_mods(mods);
285                             }
286                         }
287                         break;
288                     default:
289                         if (event.pressed) {
290                             if (tap_count > 0) {
291                                 if (waiting_buffer_has_anykey_pressed()) {
292                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
293                                     // ad hoc: set 0 to cancel tap
294                                     record->tap_count = 0;
295                                     add_mods(mods);
296                                 } else {
297                                     debug("MODS_TAP: Tap: register_code\n");
298                                     register_code(action.key.code);
299                                 }
300                             } else {
301                                 debug("MODS_TAP: No tap: add_mods\n");
302                                 add_mods(mods);
303                             }
304                         } else {
305                             if (tap_count > 0) {
306                                 debug("MODS_TAP: Tap: unregister_code\n");
307                                 unregister_code(action.key.code);
308                             } else {
309                                 debug("MODS_TAP: No tap: add_mods\n");
310                                 del_mods(mods);
311                             }
312                         }
313                         break;
314                 }
315             }
316             break;
317
318         /* other HID usage */
319         case ACT_USAGE:
320 #ifdef EXTRAKEY_ENABLE
321             switch (action.usage.page) {
322                 case ACTION_USAGE_PAGE_SYSTEM:
323                     if (event.pressed) {
324                         host_system_send(action.usage.code);
325                     } else {
326                         host_system_send(0);
327                     }
328                     break;
329                 case ACTION_USAGE_PAGE_CONSUMER:
330                     if (event.pressed) {
331                         host_consumer_send(action.usage.code);
332                     } else {
333                         host_consumer_send(0);
334                     }
335                     break;
336             }
337 #endif
338             break;
339
340         /* Mouse key */
341         case ACT_MOUSEKEY:
342 #ifdef MOUSEKEY_ENABLE
343             if (event.pressed) {
344                 mousekey_on(action.key.code);
345                 mousekey_send();
346             } else {
347                 mousekey_off(action.key.code);
348                 mousekey_send();
349             }
350 #endif
351             break;
352
353         /* Layer key */
354         case ACT_LAYER_PRESSED:
355             // layer action when pressed
356             switch (action.layer.code) {
357                 case 0x00:
358                     if (event.pressed) {
359                         layer_switch(action.layer.val);
360                     }
361 //TODO: this is ok?
362                     else {
363                         layer_switch(default_layer);
364                     }
365                     break;
366                 case 0xF0:
367                     // tap toggle
368                     if (event.pressed) {
369                         if (tap_count < TAPPING_TOGGLE) {
370                             layer_switch(action.layer.val);
371                         }
372                     } else {
373                         if (tap_count >= TAPPING_TOGGLE) {
374                             debug("LAYER_PRESSED: tap toggle.\n");
375                             layer_switch(action.layer.val);
376                         }
377                     }
378                     break;
379                 case 0xFF:
380                     // change default layer
381                     if (event.pressed) {
382                         default_layer = action.layer.val;
383                         layer_switch(default_layer);
384                     }
385                     break;
386                 default:
387                     // with tap key
388                     if (event.pressed) {
389                        if (tap_count > 0) {
390                             debug("LAYER_PRESSED: Tap: register_code\n");
391                             register_code(action.layer.code);
392                        } else {
393                             debug("LAYER_PRESSED: No tap: layer_switch\n");
394                             layer_switch(action.layer.val);
395                        }
396                     } else {
397                         if (tap_count > 0) {
398                             debug("LAYER_PRESSED: Tap: unregister_code\n");
399                             unregister_code(action.layer.code);
400                         } else {
401                             //debug("LAYER_PRESSED: No tap: NO ACTION\n");
402 //TODO: this is ok?
403                             debug("LAYER_PRESSED: No tap: return to default layer\n");
404                             layer_switch(default_layer);
405                         }
406                     }
407                     break;
408             }
409             break;
410         case ACT_LAYER_RELEASED:
411             switch (action.layer.code) {
412                 case 0x00:
413                     if (!event.pressed) {
414                         layer_switch(action.layer.val);
415                     }
416                     break;
417                 case 0xF0:
418                     // tap toggle
419                     if (event.pressed) {
420                         if (tap_count >= TAPPING_TOGGLE) {
421                             debug("LAYER_RELEASED: tap toggle.\n");
422                             layer_switch(action.layer.val);
423                         }
424                     } else {
425                         if (tap_count < TAPPING_TOGGLE) {
426                             layer_switch(action.layer.val);
427                         }
428                     }
429                     break;
430                 case 0xFF:
431                     // change default layer
432                     if (!event.pressed) {
433                         default_layer = action.layer.val;
434                         layer_switch(default_layer);
435                     }
436                     break;
437                 default:
438                     // with tap key
439                     if (event.pressed) {
440                        if (tap_count > 0) {
441                             debug("LAYER_RELEASED: Tap: register_code\n");
442                             register_code(action.layer.code);
443                        } else {
444                             debug("LAYER_RELEASED: No tap: NO ACTION\n");
445                        }
446                     } else {
447                         if (tap_count > 0) {
448                             debug("LAYER_RELEASED: Tap: unregister_code\n");
449                             unregister_code(action.layer.code);
450                         } else {
451                             debug("LAYER_RELEASED: No tap: layer_switch\n");
452                             layer_switch(action.layer.val);
453                         }
454                     }
455                     break;
456             }
457             break;
458         case ACT_LAYER_BIT:
459             switch (action.layer.code) {
460                 case 0x00:
461                     if (event.pressed) {
462                         layer_switch(current_layer ^ action.layer.val);
463                     } else {
464                         layer_switch(current_layer ^ action.layer.val);
465                     }
466                     break;
467                 case 0xF0:
468                     // tap toggle
469                     if (event.pressed) {
470                         if (tap_count < TAPPING_TOGGLE) {
471                             debug("LAYER_BIT: tap toggle(press).\n");
472                             layer_switch(current_layer ^ action.layer.val);
473                         }
474                     } else {
475                         if (tap_count <= TAPPING_TOGGLE) {
476                             debug("LAYER_BIT: tap toggle(release).\n");
477                             layer_switch(current_layer ^ action.layer.val);
478                         }
479                     }
480                     break;
481                 case 0xFF:
482                     // change default layer
483                     if (event.pressed) {
484                         default_layer = current_layer ^ action.layer.val;
485                         layer_switch(default_layer);
486                     } else {
487                         default_layer = current_layer ^ action.layer.val;
488                         layer_switch(default_layer);
489                     }
490                     break;
491                 default:
492                     // with tap key
493                     if (event.pressed) {
494                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
495                             debug("LAYER_BIT: Tap: register_code\n");
496                             register_code(action.layer.code);
497                         } else {
498                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
499                             layer_switch(current_layer ^ action.layer.val);
500                         }
501                     } else {
502                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
503                             debug("LAYER_BIT: Tap: unregister_code\n");
504                             unregister_code(action.layer.code);
505                         } else {
506                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
507                             layer_switch(current_layer ^ action.layer.val);
508                         }
509                     }
510                     break;
511             }
512             break;
513         case ACT_LAYER_EXT:
514             switch (action.layer.val) {
515                 case 0x00:
516                     // set default layer when pressed
517                     switch (action.layer.code) {
518                         case 0x00:
519                             if (event.pressed) {
520                                 layer_switch(default_layer);
521                             }
522                             break;
523                         case 0xF0:
524                             // tap toggle
525                             if (event.pressed) {
526                                 if (tap_count < TAPPING_TOGGLE) {
527                                     layer_switch(default_layer);
528                                 }
529                             } else {
530                                 if (tap_count >= TAPPING_TOGGLE) {
531                                     debug("LAYER_EXT_PRESSED: tap toggle.\n");
532                                     layer_switch(default_layer);
533                                 }
534                             }
535                             break;
536                         case 0xFF:
537                             // change default layer
538                             if (event.pressed) {
539                                 default_layer = current_layer;
540                                 layer_switch(default_layer);
541                             }
542                             break;
543                         default:
544                             // with tap key
545                             if (event.pressed) {
546                                if (tap_count > 0) {
547                                     debug("LAYER_EXT_PRESSED: Tap: register_code\n");
548                                     register_code(action.layer.code);
549                                } else {
550                                     debug("LAYER_EXT_PRESSED: No tap: layer_switch\n");
551                                     layer_switch(default_layer);
552                                }
553                             } else {
554                                 if (tap_count > 0) {
555                                     debug("LAYER_EXT_PRESSED: Tap: unregister_code\n");
556                                     unregister_code(action.layer.code);
557                                 } else {
558                                     debug("LAYER_EXT_PRESSED: No tap: NO ACTION\n");
559                                 }
560                             }
561                             break;
562                     }
563                     break;
564                 case 0x01:
565                     // set default layer when released
566                     switch (action.layer.code) {
567                         case 0x00:
568                             if (!event.pressed) {
569                                 layer_switch(default_layer);
570                             }
571                             break;
572                         case 0xF0:
573                             // tap toggle
574                             if (event.pressed) {
575                                 if (tap_count >= TAPPING_TOGGLE) {
576                                     debug("LAYER_EXT_RELEASED: tap toggle.\n");
577                                     layer_switch(default_layer);
578                                 }
579                             } else {
580                                 if (tap_count < TAPPING_TOGGLE) {
581                                     layer_switch(default_layer);
582                                 }
583                             }
584                             break;
585                         case 0xFF:
586                             // change default layer
587                             if (!event.pressed) {
588                                 default_layer = current_layer;
589                                 layer_switch(default_layer);
590                             }
591                             break;
592                         default:
593                             // with tap key
594                             if (event.pressed) {
595                                if (tap_count > 0) {
596                                     debug("LAYER_EXT_RELEASED: Tap: register_code\n");
597                                     register_code(action.layer.code);
598                                } else {
599                                     debug("LAYER_EXT_RELEASED: No tap: NO ACTION\n");
600                                }
601                             } else {
602                                 if (tap_count > 0) {
603                                     debug("LAYER_EXT_RELEASED: Tap: unregister_code\n");
604                                     unregister_code(action.layer.code);
605                                 } else {
606                                     debug("LAYER_EXT_RELEASED: No tap: layer_switch\n");
607                                     layer_switch(default_layer);
608                                 }
609                             }
610                             break;
611                     }
612                     break;
613             }
614             break;
615
616         /* Extentions */
617         case ACT_MACRO:
618             break;
619         case ACT_COMMAND:
620             break;
621         case ACT_FUNCTION:
622             // TODO
623             keymap_call_function(record, action.func.id, action.func.opt);
624             break;
625         default:
626             break;
627     }
628 }
629
630 /* Tapping
631  *
632  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
633  *       (without interfering by typing other key)
634  */
635 /* return true when key event is processed or consumed. */
636 static bool process_tapping(keyrecord_t *keyp)
637 {
638     keyevent_t event = keyp->event;
639
640     // if tapping
641     if (IS_TAPPING_PRESSED()) {
642         if (WITHIN_TAPPING_TERM(event)) {
643             if (tapping_key.tap_count == 0) {
644                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
645                     // first tap!
646                     debug("Tapping: First tap(0->1).\n");
647                     tapping_key.tap_count = 1;
648                     debug_tapping_key();
649                     process_action(&tapping_key);
650
651                     // enqueue
652                     keyp->tap_count = tapping_key.tap_count;
653                     return false;
654                 }
655 #if TAPPING_TERM >= 500
656                 /* This can prevent from typing some tap keys in a row at a time. */
657                 else if (!event.pressed && waiting_buffer_typed(event)) {
658                     // other key typed. not tap.
659                     debug("Tapping: End. No tap. Interfered by typing key\n");
660                     process_action(&tapping_key);
661                     tapping_key = (keyrecord_t){};
662                     debug_tapping_key();
663
664                     // enqueue
665                     return false;
666                 }
667 #endif
668                 else {
669                     // other key events shall be enq'd till tapping state settles.
670                     return false;
671                 }
672             }
673             // tap_count > 0
674             else {
675                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
676                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
677                     keyp->tap_count = tapping_key.tap_count;
678                     process_action(keyp);
679                     tapping_key = *keyp;
680                     debug_tapping_key();
681                     return true;
682                 }
683                 else if (is_tap_key(keyp->event.key) && event.pressed) {
684                     if (tapping_key.tap_count > 1) {
685                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
686                         // unregister key
687                         process_action(&(keyrecord_t){
688                                 .tap_count = tapping_key.tap_count,
689                                 .event.key = tapping_key.event.key,
690                                 .event.time = event.time,
691                                 .event.pressed = false
692                         });
693                     } else {
694                         debug("Tapping: Start while last tap(1).\n");
695                     }
696                     tapping_key = *keyp;
697                     waiting_buffer_scan_tap();
698                     debug_tapping_key();
699                     return true;
700                 }
701                 else {
702                     if (!IS_NOEVENT(keyp->event)) {
703                         debug("Tapping: key event while last tap(>0).\n");
704                     }
705                     process_action(keyp);
706                     return true;
707                 }
708             }
709         }
710         // after TAPPING_TERM
711         else {
712             if (tapping_key.tap_count == 0) {
713                 debug("Tapping: End. Timeout. Not tap(0): ");
714                 debug_event(event); debug("\n");
715                 process_action(&tapping_key);
716                 tapping_key = (keyrecord_t){};
717                 debug_tapping_key();
718                 return false;
719             }  else {
720                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
721                     debug("Tapping: End. last timeout tap release(>0).");
722                     keyp->tap_count = tapping_key.tap_count;
723                     process_action(keyp);
724                     tapping_key = (keyrecord_t){};
725                     return true;
726                 }
727                 else if (is_tap_key(keyp->event.key) && event.pressed) {
728                     if (tapping_key.tap_count > 1) {
729                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
730                         // unregister key
731                         process_action(&(keyrecord_t){
732                                 .tap_count = tapping_key.tap_count,
733                                 .event.key = tapping_key.event.key,
734                                 .event.time = event.time,
735                                 .event.pressed = false
736                         });
737                     } else {
738                         debug("Tapping: Start while last timeout tap(1).\n");
739                     }
740                     tapping_key = *keyp;
741                     waiting_buffer_scan_tap();
742                     debug_tapping_key();
743                     return true;
744                 }
745                 else {
746                     if (!IS_NOEVENT(keyp->event)) {
747                         debug("Tapping: key event while last timeout tap(>0).\n");
748                     }
749                     process_action(keyp);
750                     return true;
751                 }
752             }
753         }
754     } else if (IS_TAPPING_RELEASED()) {
755         if (WITHIN_TAPPING_TERM(event)) {
756             if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
757                 // sequential tap.
758                 keyp->tap_count = tapping_key.tap_count + 1;
759                 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
760                 process_action(keyp);
761                 tapping_key = *keyp;
762                 debug_tapping_key();
763                 return true;
764             } else if (event.pressed && is_tap_key(event.key)) {
765                 // Sequential tap can be interfered with other tap key.
766                 debug("Tapping: Start with interfering other tap.\n");
767                 tapping_key = *keyp;
768                 waiting_buffer_scan_tap();
769                 debug_tapping_key();
770                 return true;
771             } else {
772                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
773                 process_action(keyp);
774                 return true;
775             }
776         } else {
777             // timeout. no sequential tap.
778             debug("Tapping: End(Timeout after releasing last tap): ");
779             debug_event(event); debug("\n");
780             tapping_key = (keyrecord_t){};
781             debug_tapping_key();
782             return false;
783         }
784     }
785     // not tapping satate
786     else {
787         if (event.pressed && is_tap_key(event.key)) {
788             debug("Tapping: Start(Press tap key).\n");
789             tapping_key = *keyp;
790             waiting_buffer_scan_tap();
791             debug_tapping_key();
792             return true;
793         } else {
794             process_action(keyp);
795             return true;
796         }
797     }
798 }
799
800 /* scan buffer for tapping */
801 static void waiting_buffer_scan_tap(void)
802 {
803     // tapping already is settled
804     if (tapping_key.tap_count > 0) return;
805     // invalid state: tapping_key released && tap_count == 0
806     if (!tapping_key.event.pressed) return;
807
808     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
809         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
810                 !waiting_buffer[i].event.pressed &&
811                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
812             tapping_key.tap_count = 1;
813             waiting_buffer[i].tap_count = 1;
814             process_action(&tapping_key);
815
816             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
817             debug_waiting_buffer();
818             return;
819         }
820     }
821 }
822
823
824
825 /*
826  * Utilities for actions.
827  */
828 void register_code(uint8_t code)
829 {
830     if (code == KC_NO) {
831         return;
832     }
833     else if IS_KEY(code) {
834         // TODO: should push command_proc out of this block?
835         if (command_proc(code)) return;
836
837         if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
838             uint8_t tmp_mods = host_get_mods();
839             host_add_mods(oneshot_state.mods);
840             host_add_key(code);
841             host_send_keyboard_report();
842
843             host_set_mods(tmp_mods);
844             oneshot_state.ready = false;
845         } else {
846             host_add_key(code);
847             host_send_keyboard_report();
848         }
849     }
850     else if IS_MOD(code) {
851         host_add_mods(MOD_BIT(code));
852         host_send_keyboard_report();
853     }
854 }
855
856 void unregister_code(uint8_t code)
857 {
858     if IS_KEY(code) {
859         host_del_key(code);
860         host_send_keyboard_report();
861     }
862     else if IS_MOD(code) {
863         host_del_mods(MOD_BIT(code));
864         host_send_keyboard_report();
865     }
866 }
867
868 void add_mods(uint8_t mods)
869 {
870     if (mods) {
871         host_add_mods(mods);
872         host_send_keyboard_report();
873     }
874 }
875
876 void del_mods(uint8_t mods)
877 {
878     if (mods) {
879         host_del_mods(mods);
880         host_send_keyboard_report();
881     }
882 }
883
884 void set_mods(uint8_t mods)
885 {
886     host_set_mods(mods);
887     host_send_keyboard_report();
888 }
889
890 void clear_keyboard(void)
891 {
892     host_clear_mods();
893     clear_keyboard_but_mods();
894 }
895
896 void clear_keyboard_but_mods(void)
897 {
898     host_clear_keys();
899     host_send_keyboard_report();
900 #ifdef MOUSEKEY_ENABLE
901     mousekey_clear();
902     mousekey_send();
903 #endif
904 #ifdef EXTRAKEY_ENABLE
905     host_system_send(0);
906     host_consumer_send(0);
907 #endif
908 }
909
910 bool sending_anykey(void)
911 {
912     return (host_has_anykey() || host_mouse_in_use() ||
913             host_last_sysytem_report() || host_last_consumer_report());
914 }
915
916 void layer_switch(uint8_t new_layer)
917 {
918     if (current_layer != new_layer) {
919         debug("Layer Switch: "); debug_hex(current_layer);
920         debug(" -> "); debug_hex(new_layer); debug("\n");
921
922         current_layer = new_layer;
923         clear_keyboard_but_mods(); // To avoid stuck keys
924         // NOTE: update mods with full scan of matrix? if modifier changes between layers
925     }
926 }
927
928 bool is_tap_key(key_t key)
929 {
930     action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
931     switch (action.kind.id) {
932         case ACT_LMODS_TAP:
933         case ACT_RMODS_TAP:
934             return true;
935         case ACT_LAYER_PRESSED:
936         case ACT_LAYER_BIT:
937             switch (action.layer.code) {
938                 case 0x00:
939                 case 0xF1 ... 0xFF:
940                     return false;
941                 case 0xF0:
942                 default:
943                     return true;
944             }
945             return false;
946         case ACT_FUNCTION:
947             if (action.func.opt & O_TAP) {
948                 return true;
949             }
950             return false;
951     }
952     return false;
953 }
954
955
956 /*
957  * debug print
958  */
959 static void debug_event(keyevent_t event)
960 {
961     debug_hex16(event.key.raw);
962     if (event.pressed) debug("d("); else debug("u(");
963     debug_dec(event.time); debug(")");
964 }
965 static void debug_record(keyrecord_t record)
966 {
967     debug_event(record.event); debug(":"); debug_dec(record.tap_count);
968 }
969 static void debug_action(action_t action)
970 {
971     switch (action.kind.id) {
972         case ACT_LMODS:             debug("ACT_LMODS");             break;
973         case ACT_RMODS:             debug("ACT_RMODS");             break;
974         case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
975         case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
976         case ACT_USAGE:             debug("ACT_USAGE");             break;
977         case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
978         case ACT_LAYER_PRESSED:     debug("ACT_LAYER_PRESSED");     break;
979         case ACT_LAYER_RELEASED:    debug("ACT_LAYER_RELEASED");    break;
980         case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
981         case ACT_LAYER_EXT:         debug("ACT_LAYER_EXT");         break;
982         case ACT_MACRO:             debug("ACT_MACRO");             break;
983         case ACT_COMMAND:           debug("ACT_COMMAND");           break;
984         case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
985         default:                    debug("UNKNOWN");               break;
986     }
987     debug("[");
988     debug_hex4(action.kind.param>>8);
989     debug(":");
990     debug_hex8(action.kind.param & 0xff);
991     debug("]");
992 }
993 static void debug_tapping_key(void)
994 {
995     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
996 }
997 static void debug_waiting_buffer(void)
998 {
999     debug("{ ");
1000     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
1001         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
1002     }
1003     debug("}\n");
1004 }