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1 /*
2 Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
3
4 This program is free software: you can redistribute it and/or modify
5 it under the terms of the GNU General Public License as published by
6 the Free Software Foundation, either version 2 of the License, or
7 (at your option) any later version.
8
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 GNU General Public License for more details.
13
14 You should have received a copy of the GNU General Public License
15 along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 */
17 #include "host.h"
18 #include "timer.h"
19 #include "keymap.h"
20 #include "keycode.h"
21 #include "keyboard.h"
22 #include "mousekey.h"
23 #include "command.h"
24 #include "util.h"
25 #include "debug.h"
26 #include "action.h"
27
28
29 static void process_action(keyrecord_t *record);
30 static bool process_tapping(keyrecord_t *record);
31 static void waiting_buffer_scan_tap(void);
32
33 static void debug_event(keyevent_t event);
34 static void debug_record(keyrecord_t record);
35 static void debug_action(action_t action);
36 static void debug_tapping_key(void);
37 static void debug_waiting_buffer(void);
38
39
40 /*
41  * Tapping
42  */
43 /* period of tapping(ms) */
44 #ifndef TAPPING_TERM
45 #define TAPPING_TERM    200
46 #endif
47
48 /* tap count needed for toggling a feature */
49 #ifndef TAPPING_TOGGLE
50 #define TAPPING_TOGGLE  5
51 #endif
52
53 /* stores a key event of current tap. */
54 static keyrecord_t tapping_key = {};
55
56 #define IS_TAPPING()            !IS_NOEVENT(tapping_key.event)
57 #define IS_TAPPING_PRESSED()    (IS_TAPPING() && tapping_key.event.pressed)
58 #define IS_TAPPING_RELEASED()   (IS_TAPPING() && !tapping_key.event.pressed)
59 #define IS_TAPPING_KEY(k)       (IS_TAPPING() && KEYEQ(tapping_key.event.key, (k)))
60 #define WITHIN_TAPPING_TERM(e)  (TIMER_DIFF_16(e.time, tapping_key.event.time) < TAPPING_TERM)
61
62
63 /*
64  * Waiting buffer
65  *
66  * stores key events waiting for settling current tap.
67  */
68 #define WAITING_BUFFER_SIZE 8
69 static keyrecord_t waiting_buffer[WAITING_BUFFER_SIZE] = {};
70
71 /* point to empty cell to enq */
72 static uint8_t waiting_buffer_head = 0;
73
74 /* point to the oldest data cell to deq */
75 static uint8_t waiting_buffer_tail = 0;
76
77 static bool waiting_buffer_enq(keyrecord_t record)
78 {
79     if (IS_NOEVENT(record.event)) {
80         return true;
81     }
82
83     if ((waiting_buffer_head + 1) % WAITING_BUFFER_SIZE == waiting_buffer_tail) {
84         debug("waiting_buffer_enq: Over flow.\n");
85         return false;
86     }
87
88     waiting_buffer[waiting_buffer_head] = record;
89     waiting_buffer_head = (waiting_buffer_head + 1) % WAITING_BUFFER_SIZE;
90
91     debug("waiting_buffer_enq: "); debug_waiting_buffer();
92     return true;
93 }
94
95 static void waiting_buffer_clear(void)
96 {
97     waiting_buffer_head = 0;
98     waiting_buffer_tail = 0;
99 }
100
101 #if TAPPING_TERM >= 500
102 static bool waiting_buffer_typed(keyevent_t event)
103 {
104     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
105         if (KEYEQ(event.key, waiting_buffer[i].event.key) && event.pressed !=  waiting_buffer[i].event.pressed) {
106             return true;
107         }
108     }
109     return false;
110 }
111 #endif
112
113 bool waiting_buffer_has_anykey_pressed(void)
114 {
115     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
116         if (waiting_buffer[i].event.pressed) return true;
117     }
118     return false;
119 }
120
121
122 /* Oneshot modifier
123  *
124  * Problem: Want to capitalize like 'The' but the result tends to be 'THe'.
125  * Solution: Oneshot modifier have its effect on only one key coming next.
126  *           Tap Shift, then type 't', 'h' and 'e'. Not need to hold Shift key.
127  *
128  *  Hold:       works as normal modifier.
129  *  Tap:        one shot modifier.
130  *  2 Tap:      cancel one shot modifier.
131  *  5-Tap:      toggles enable/disable oneshot feature.
132  */
133 static struct {
134     uint8_t mods;
135     uint8_t time;
136     bool    ready;
137     bool    disabled;
138 }   oneshot_state;
139
140 static void oneshot_start(uint8_t mods, uint16_t time)
141 {
142     oneshot_state.mods = mods;
143     oneshot_state.time = time;
144     oneshot_state.ready = true;
145 }
146
147 static void oneshot_cancel(void)
148 {
149     oneshot_state.mods = 0;
150     oneshot_state.time = 0;
151     oneshot_state.ready = false;
152 }
153
154 static void oneshot_toggle(void)
155 {
156     oneshot_state.disabled = !oneshot_state.disabled;
157 }
158
159
160
161 void action_exec(keyevent_t event)
162 {
163     if (!IS_NOEVENT(event)) {
164         debug("\n---- action_exec: start -----\n");
165         debug("EVENT: "); debug_event(event); debug("\n");
166     }
167
168     keyrecord_t record = { .event = event };
169
170     // pre-process on tapping
171     if (process_tapping(&record)) {
172         if (!IS_NOEVENT(record.event)) {
173             debug("processed: "); debug_record(record); debug("\n");
174         }
175     } else {
176         // enqueue
177         if (!waiting_buffer_enq(record)) {
178             // clear all in case of overflow.
179             debug("OVERFLOW: CLEAR ALL STATES\n");
180             clear_keyboard();
181             waiting_buffer_clear();
182             tapping_key = (keyrecord_t){};
183         }
184     }
185
186     // process waiting_buffer
187     if (!IS_NOEVENT(event) && waiting_buffer_head != waiting_buffer_tail) {
188         debug("---- action_exec: process waiting_buffer -----\n");
189     }
190
191     for (; waiting_buffer_tail != waiting_buffer_head; waiting_buffer_tail = (waiting_buffer_tail + 1) % WAITING_BUFFER_SIZE) {
192         if (process_tapping(&waiting_buffer[waiting_buffer_tail])) {
193             debug("processed: waiting_buffer["); debug_dec(waiting_buffer_tail); debug("] = ");
194             debug_record(waiting_buffer[waiting_buffer_tail]); debug("\n\n");
195         } else {
196             break;
197         }
198     }
199     if (!IS_NOEVENT(event)) {
200         debug("\n");
201     }
202 }
203
204 static void process_action(keyrecord_t *record)
205 {
206     keyevent_t event = record->event;
207     uint8_t tap_count = record->tap_count;
208
209     if (IS_NOEVENT(event)) { return; }
210
211     action_t action = keymap_get_action(current_layer, event.key.pos.row, event.key.pos.col);
212     //debug("action: "); debug_hex16(action.code); if (event.pressed) debug("d\n"); else debug("u\n");
213     debug("ACTION: "); debug_action(action); debug("\n");
214
215     switch (action.kind.id) {
216         /* Key and Mods */
217         case ACT_LMODS:
218         case ACT_RMODS:
219             {
220                 uint8_t mods = (action.kind.id == ACT_LMODS) ?  action.key.mods :
221                                                                 action.key.mods<<4;
222                 if (event.pressed) {
223                     uint8_t tmp_mods = host_get_mods();
224                     if (mods) {
225                         host_add_mods(mods);
226                         host_send_keyboard_report();
227                     }
228                     register_code(action.key.code);
229                     if (mods && action.key.code) {
230                         host_set_mods(tmp_mods);
231                         host_send_keyboard_report();
232                     }
233                 } else {
234                     if (mods && !action.key.code) {
235                         host_del_mods(mods);
236                         host_send_keyboard_report();
237                     }
238                     unregister_code(action.key.code);
239                 }
240             }
241             break;
242         case ACT_LMODS_TAP:
243         case ACT_RMODS_TAP:
244             {
245                 uint8_t mods = (action.kind.id == ACT_LMODS_TAP) ?  action.key.mods :
246                                                                     action.key.mods<<4;
247                 switch (action.layer.code) {
248                     case 0x00:
249                         // Oneshot modifier
250                         if (event.pressed) {
251                             if (tap_count == 0) {
252                                 debug("MODS_TAP: Oneshot: add_mods\n");
253                                 add_mods(mods);
254                             }
255                             else if (tap_count == 1) {
256                                 debug("MODS_TAP: Oneshot: start\n");
257                                 oneshot_start(mods, event.time);
258                             }
259                             else if (tap_count == TAPPING_TOGGLE) {
260                                 debug("MODS_TAP: Oneshot: toggle\n");
261                                 oneshot_toggle();
262                             }
263                             else {
264                                 debug("MODS_TAP: Oneshot: cancel&add_mods\n");
265                                 // double tap cancels oneshot and works as normal modifier.
266                                 oneshot_cancel();
267                                 add_mods(mods);
268                             }
269                         } else {
270                             if (tap_count == 0) {
271                                 debug("MODS_TAP: Oneshot: cancel/del_mods\n");
272                                 // cancel oneshot by holding.
273                                 oneshot_cancel();
274                                 del_mods(mods);
275                             }
276                             else if (tap_count == 1) {
277                                 debug("MODS_TAP: Oneshot: del_mods\n");
278                                 // retain Oneshot
279                                 del_mods(mods);
280                             }
281                             else {
282                                 debug("MODS_TAP: Oneshot: del_mods\n");
283                                 // cancel Mods
284                                 del_mods(mods);
285                             }
286                         }
287                         break;
288                     default:
289                         if (event.pressed) {
290                             if (tap_count > 0) {
291                                 if (waiting_buffer_has_anykey_pressed()) {
292                                     debug("MODS_TAP: Tap: Cancel: add_mods\n");
293                                     // ad hoc: set 0 to cancel tap
294                                     record->tap_count = 0;
295                                     add_mods(mods);
296                                 } else {
297                                     debug("MODS_TAP: Tap: register_code\n");
298                                     register_code(action.key.code);
299                                 }
300                             } else {
301                                 debug("MODS_TAP: No tap: add_mods\n");
302                                 add_mods(mods);
303                             }
304                         } else {
305                             if (tap_count > 0) {
306                                 debug("MODS_TAP: Tap: unregister_code\n");
307                                 unregister_code(action.key.code);
308                             } else {
309                                 debug("MODS_TAP: No tap: add_mods\n");
310                                 del_mods(mods);
311                             }
312                         }
313                         break;
314                 }
315             }
316             break;
317
318         /* other HID usage */
319         case ACT_USAGE:
320 #ifdef EXTRAKEY_ENABLE
321             switch (action.usage.page) {
322                 case PAGE_SYSTEM:
323                     if (event.pressed) {
324                         host_system_send(action.usage.code);
325                     } else {
326                         host_system_send(0);
327                     }
328                     break;
329                 case PAGE_CONSUMER:
330                     if (event.pressed) {
331                         host_consumer_send(action.usage.code);
332                     } else {
333                         host_consumer_send(0);
334                     }
335                     break;
336             }
337 #endif
338             break;
339
340         /* Mouse key */
341         case ACT_MOUSEKEY:
342 #ifdef MOUSEKEY_ENABLE
343             if (event.pressed) {
344                 mousekey_on(action.key.code);
345                 mousekey_send();
346             } else {
347                 mousekey_off(action.key.code);
348                 mousekey_send();
349             }
350 #endif
351             break;
352
353         /* Layer key */
354         case ACT_LAYER:
355             switch (action.layer.code) {
356                 case LAYER_MOMENTARY:  /* momentary */
357                     if (event.pressed) {
358                         layer_switch(action.layer.val);
359                     }
360                     else {
361                         layer_switch(default_layer);
362                     }
363                     break;
364                 case LAYER_ON_PRESS:
365                     if (event.pressed) {
366                         layer_switch(action.layer.val);
367                     }
368                     break;
369                 case LAYER_ON_RELEASE:
370                     if (!event.pressed) {
371                         layer_switch(action.layer.val);
372                     }
373                     break;
374                 case LAYER_DEFAULT:  /* default layer */
375                     switch (action.layer.val) {
376                         case DEFAULT_ON_BOTH:
377                             layer_switch(default_layer);
378                             break;
379                         case DEFAULT_ON_PRESS:
380                             if (event.pressed) {
381                                 layer_switch(default_layer);
382                             }
383                             break;
384                         case DEFAULT_ON_RELEASE:
385                             if (!event.pressed) {
386                                 layer_switch(default_layer);
387                             }
388                             break;
389                     }
390                     break;
391                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
392                     if (event.pressed) {
393                         if (tap_count < TAPPING_TOGGLE) {
394                             layer_switch(action.layer.val);
395                         }
396                     } else {
397                         if (tap_count >= TAPPING_TOGGLE) {
398                             debug("LAYER_PRESSED: tap toggle.\n");
399                             layer_switch(action.layer.val);
400                         }
401                     }
402                     break;
403                 case LAYER_CHANGE_DEFAULT:  /* change default layer */
404                     if (event.pressed) {
405                         default_layer = action.layer.val;
406                         layer_switch(default_layer);
407                     }
408                     break;
409                 default:    /* switch layer on hold and key on tap*/
410                     if (event.pressed) {
411                        if (tap_count > 0) {
412                             debug("LAYER_PRESSED: Tap: register_code\n");
413                             register_code(action.layer.code);
414                        } else {
415                             debug("LAYER_PRESSED: No tap: layer_switch\n");
416                             layer_switch(action.layer.val);
417                        }
418                     } else {
419                         if (tap_count > 0) {
420                             debug("LAYER_PRESSED: Tap: unregister_code\n");
421                             unregister_code(action.layer.code);
422                         } else {
423                             //debug("LAYER_PRESSED: No tap: NO ACTION\n");
424 //TODO: this is ok?
425                             debug("LAYER_PRESSED: No tap: return to default layer\n");
426                             layer_switch(default_layer);
427                         }
428                     }
429                     break;
430             }
431             break;
432         case ACT_LAYER_BIT:
433             switch (action.layer.code) {
434                 case LAYER_MOMENTARY:  /* momentary */
435                     if (event.pressed) {
436                         layer_switch(current_layer ^ action.layer.val);
437                     } else {
438                         layer_switch(current_layer ^ action.layer.val);
439                     }
440                     break;
441                 case LAYER_ON_PRESS:
442                     if (event.pressed) {
443                         layer_switch(current_layer ^ action.layer.val);
444                     }
445                     break;
446                 case LAYER_ON_RELEASE:
447                     if (!event.pressed) {
448                         layer_switch(current_layer ^ action.layer.val);
449                     }
450                     break;
451                 case LAYER_TAP_TOGGLE:  /* switch on hold and toggle on several taps */
452                     if (event.pressed) {
453                         if (tap_count < TAPPING_TOGGLE) {
454                             debug("LAYER_BIT: tap toggle(press).\n");
455                             layer_switch(current_layer ^ action.layer.val);
456                         }
457                     } else {
458                         if (tap_count <= TAPPING_TOGGLE) {
459                             debug("LAYER_BIT: tap toggle(release).\n");
460                             layer_switch(current_layer ^ action.layer.val);
461                         }
462                     }
463                     break;
464                 case 0xFF:
465                     // change default layer
466                     if (event.pressed) {
467                         default_layer = current_layer ^ action.layer.val;
468                         layer_switch(default_layer);
469                     } else {
470                         default_layer = current_layer ^ action.layer.val;
471                         layer_switch(default_layer);
472                     }
473                     break;
474                 default:
475                     // with tap key
476                     if (event.pressed) {
477                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
478                             debug("LAYER_BIT: Tap: register_code\n");
479                             register_code(action.layer.code);
480                         } else {
481                             debug("LAYER_BIT: No tap: layer_switch(bit on)\n");
482                             layer_switch(current_layer ^ action.layer.val);
483                         }
484                     } else {
485                         if (IS_TAPPING_KEY(event.key) && tap_count > 0) {
486                             debug("LAYER_BIT: Tap: unregister_code\n");
487                             unregister_code(action.layer.code);
488                         } else {
489                             debug("LAYER_BIT: No tap: layer_switch(bit off)\n");
490                             layer_switch(current_layer ^ action.layer.val);
491                         }
492                     }
493                     break;
494             }
495             break;
496
497         /* Extentions */
498         case ACT_MACRO:
499             break;
500         case ACT_COMMAND:
501             break;
502         case ACT_FUNCTION:
503             // TODO
504             keymap_call_function(record, action.func.id, action.func.opt);
505             break;
506         default:
507             break;
508     }
509 }
510
511 /* Tapping
512  *
513  * Rule: Tap key is typed(pressed and released) within TAPPING_TERM.
514  *       (without interfering by typing other key)
515  */
516 /* return true when key event is processed or consumed. */
517 static bool process_tapping(keyrecord_t *keyp)
518 {
519     keyevent_t event = keyp->event;
520
521     // if tapping
522     if (IS_TAPPING_PRESSED()) {
523         if (WITHIN_TAPPING_TERM(event)) {
524             if (tapping_key.tap_count == 0) {
525                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
526                     // first tap!
527                     debug("Tapping: First tap(0->1).\n");
528                     tapping_key.tap_count = 1;
529                     debug_tapping_key();
530                     process_action(&tapping_key);
531
532                     // enqueue
533                     keyp->tap_count = tapping_key.tap_count;
534                     return false;
535                 }
536 #if TAPPING_TERM >= 500
537                 /* This can prevent from typing some tap keys in a row at a time. */
538                 else if (!event.pressed && waiting_buffer_typed(event)) {
539                     // other key typed. not tap.
540                     debug("Tapping: End. No tap. Interfered by typing key\n");
541                     process_action(&tapping_key);
542                     tapping_key = (keyrecord_t){};
543                     debug_tapping_key();
544
545                     // enqueue
546                     return false;
547                 }
548 #endif
549                 else {
550                     // other key events shall be enq'd till tapping state settles.
551                     return false;
552                 }
553             }
554             // tap_count > 0
555             else {
556                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
557                     debug("Tapping: Tap release("); debug_dec(tapping_key.tap_count); debug(")\n");
558                     keyp->tap_count = tapping_key.tap_count;
559                     process_action(keyp);
560                     tapping_key = *keyp;
561                     debug_tapping_key();
562                     return true;
563                 }
564                 else if (is_tap_key(keyp->event.key) && event.pressed) {
565                     if (tapping_key.tap_count > 1) {
566                         debug("Tapping: Start new tap with releasing last tap(>1).\n");
567                         // unregister key
568                         process_action(&(keyrecord_t){
569                                 .tap_count = tapping_key.tap_count,
570                                 .event.key = tapping_key.event.key,
571                                 .event.time = event.time,
572                                 .event.pressed = false
573                         });
574                     } else {
575                         debug("Tapping: Start while last tap(1).\n");
576                     }
577                     tapping_key = *keyp;
578                     waiting_buffer_scan_tap();
579                     debug_tapping_key();
580                     return true;
581                 }
582                 else {
583                     if (!IS_NOEVENT(keyp->event)) {
584                         debug("Tapping: key event while last tap(>0).\n");
585                     }
586                     process_action(keyp);
587                     return true;
588                 }
589             }
590         }
591         // after TAPPING_TERM
592         else {
593             if (tapping_key.tap_count == 0) {
594                 debug("Tapping: End. Timeout. Not tap(0): ");
595                 debug_event(event); debug("\n");
596                 process_action(&tapping_key);
597                 tapping_key = (keyrecord_t){};
598                 debug_tapping_key();
599                 return false;
600             }  else {
601                 if (IS_TAPPING_KEY(event.key) && !event.pressed) {
602                     debug("Tapping: End. last timeout tap release(>0).");
603                     keyp->tap_count = tapping_key.tap_count;
604                     process_action(keyp);
605                     tapping_key = (keyrecord_t){};
606                     return true;
607                 }
608                 else if (is_tap_key(keyp->event.key) && event.pressed) {
609                     if (tapping_key.tap_count > 1) {
610                         debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
611                         // unregister key
612                         process_action(&(keyrecord_t){
613                                 .tap_count = tapping_key.tap_count,
614                                 .event.key = tapping_key.event.key,
615                                 .event.time = event.time,
616                                 .event.pressed = false
617                         });
618                     } else {
619                         debug("Tapping: Start while last timeout tap(1).\n");
620                     }
621                     tapping_key = *keyp;
622                     waiting_buffer_scan_tap();
623                     debug_tapping_key();
624                     return true;
625                 }
626                 else {
627                     if (!IS_NOEVENT(keyp->event)) {
628                         debug("Tapping: key event while last timeout tap(>0).\n");
629                     }
630                     process_action(keyp);
631                     return true;
632                 }
633             }
634         }
635     } else if (IS_TAPPING_RELEASED()) {
636         if (WITHIN_TAPPING_TERM(event)) {
637             if (tapping_key.tap_count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
638                 // sequential tap.
639                 keyp->tap_count = tapping_key.tap_count + 1;
640                 debug("Tapping: Tap press("); debug_dec(keyp->tap_count); debug(")\n");
641                 process_action(keyp);
642                 tapping_key = *keyp;
643                 debug_tapping_key();
644                 return true;
645             } else if (event.pressed && is_tap_key(event.key)) {
646                 // Sequential tap can be interfered with other tap key.
647                 debug("Tapping: Start with interfering other tap.\n");
648                 tapping_key = *keyp;
649                 waiting_buffer_scan_tap();
650                 debug_tapping_key();
651                 return true;
652             } else {
653                 if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
654                 process_action(keyp);
655                 return true;
656             }
657         } else {
658             // timeout. no sequential tap.
659             debug("Tapping: End(Timeout after releasing last tap): ");
660             debug_event(event); debug("\n");
661             tapping_key = (keyrecord_t){};
662             debug_tapping_key();
663             return false;
664         }
665     }
666     // not tapping satate
667     else {
668         if (event.pressed && is_tap_key(event.key)) {
669             debug("Tapping: Start(Press tap key).\n");
670             tapping_key = *keyp;
671             waiting_buffer_scan_tap();
672             debug_tapping_key();
673             return true;
674         } else {
675             process_action(keyp);
676             return true;
677         }
678     }
679 }
680
681 /* scan buffer for tapping */
682 static void waiting_buffer_scan_tap(void)
683 {
684     // tapping already is settled
685     if (tapping_key.tap_count > 0) return;
686     // invalid state: tapping_key released && tap_count == 0
687     if (!tapping_key.event.pressed) return;
688
689     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
690         if (IS_TAPPING_KEY(waiting_buffer[i].event.key) &&
691                 !waiting_buffer[i].event.pressed &&
692                 WITHIN_TAPPING_TERM(waiting_buffer[i].event)) {
693             tapping_key.tap_count = 1;
694             waiting_buffer[i].tap_count = 1;
695             process_action(&tapping_key);
696
697             debug("waiting_buffer_scan_tap: found at ["); debug_dec(i); debug("]\n");
698             debug_waiting_buffer();
699             return;
700         }
701     }
702 }
703
704
705
706 /*
707  * Utilities for actions.
708  */
709 void register_code(uint8_t code)
710 {
711     if (code == KC_NO) {
712         return;
713     }
714     else if IS_KEY(code) {
715         // TODO: should push command_proc out of this block?
716         if (command_proc(code)) return;
717
718         if (oneshot_state.mods && oneshot_state.ready && !oneshot_state.disabled) {
719             uint8_t tmp_mods = host_get_mods();
720             host_add_mods(oneshot_state.mods);
721             host_add_key(code);
722             host_send_keyboard_report();
723
724             host_set_mods(tmp_mods);
725             oneshot_state.ready = false;
726         } else {
727             host_add_key(code);
728             host_send_keyboard_report();
729         }
730     }
731     else if IS_MOD(code) {
732         host_add_mods(MOD_BIT(code));
733         host_send_keyboard_report();
734     }
735 }
736
737 void unregister_code(uint8_t code)
738 {
739     if IS_KEY(code) {
740         host_del_key(code);
741         host_send_keyboard_report();
742     }
743     else if IS_MOD(code) {
744         host_del_mods(MOD_BIT(code));
745         host_send_keyboard_report();
746     }
747 }
748
749 void add_mods(uint8_t mods)
750 {
751     if (mods) {
752         host_add_mods(mods);
753         host_send_keyboard_report();
754     }
755 }
756
757 void del_mods(uint8_t mods)
758 {
759     if (mods) {
760         host_del_mods(mods);
761         host_send_keyboard_report();
762     }
763 }
764
765 void set_mods(uint8_t mods)
766 {
767     host_set_mods(mods);
768     host_send_keyboard_report();
769 }
770
771 void clear_keyboard(void)
772 {
773     host_clear_mods();
774     clear_keyboard_but_mods();
775 }
776
777 void clear_keyboard_but_mods(void)
778 {
779     host_clear_keys();
780     host_send_keyboard_report();
781 #ifdef MOUSEKEY_ENABLE
782     mousekey_clear();
783     mousekey_send();
784 #endif
785 #ifdef EXTRAKEY_ENABLE
786     host_system_send(0);
787     host_consumer_send(0);
788 #endif
789 }
790
791 bool sending_anykey(void)
792 {
793     return (host_has_anykey() || host_mouse_in_use() ||
794             host_last_sysytem_report() || host_last_consumer_report());
795 }
796
797 void layer_switch(uint8_t new_layer)
798 {
799     if (current_layer != new_layer) {
800         debug("Layer Switch: "); debug_hex(current_layer);
801         debug(" -> "); debug_hex(new_layer); debug("\n");
802
803         current_layer = new_layer;
804         clear_keyboard_but_mods(); // To avoid stuck keys
805         // NOTE: update mods with full scan of matrix? if modifier changes between layers
806     }
807 }
808
809 bool is_tap_key(key_t key)
810 {
811     action_t action = keymap_get_action(current_layer, key.pos.row, key.pos.col);
812     switch (action.kind.id) {
813         case ACT_LMODS_TAP:
814         case ACT_RMODS_TAP:
815             return true;
816         case ACT_LAYER:
817         case ACT_LAYER_BIT:
818             switch (action.layer.code) {
819                 case LAYER_MOMENTARY:
820                 case LAYER_ON_PRESS:
821                 case LAYER_ON_RELEASE:
822                 case LAYER_DEFAULT:
823                     return false;
824                 case LAYER_TAP_TOGGLE:
825                 default:    /* tap key */
826                     return true;
827             }
828             return false;
829         case ACT_FUNCTION:
830             if (action.func.opt & FUNC_TAP) { return true; }
831             return false;
832     }
833     return false;
834 }
835
836
837 /*
838  * debug print
839  */
840 static void debug_event(keyevent_t event)
841 {
842     debug_hex16(event.key.raw);
843     if (event.pressed) debug("d("); else debug("u(");
844     debug_dec(event.time); debug(")");
845 }
846 static void debug_record(keyrecord_t record)
847 {
848     debug_event(record.event); debug(":"); debug_dec(record.tap_count);
849 }
850 static void debug_action(action_t action)
851 {
852     switch (action.kind.id) {
853         case ACT_LMODS:             debug("ACT_LMODS");             break;
854         case ACT_RMODS:             debug("ACT_RMODS");             break;
855         case ACT_LMODS_TAP:         debug("ACT_LMODS_TAP");         break;
856         case ACT_RMODS_TAP:         debug("ACT_RMODS_TAP");         break;
857         case ACT_USAGE:             debug("ACT_USAGE");             break;
858         case ACT_MOUSEKEY:          debug("ACT_MOUSEKEY");          break;
859         case ACT_LAYER:             debug("ACT_LAYER");     break;
860         case ACT_LAYER_BIT:         debug("ACT_LAYER_BIT");         break;
861         case ACT_MACRO:             debug("ACT_MACRO");             break;
862         case ACT_COMMAND:           debug("ACT_COMMAND");           break;
863         case ACT_FUNCTION:          debug("ACT_FUNCTION");          break;
864         default:                    debug("UNKNOWN");               break;
865     }
866     debug("[");
867     debug_hex4(action.kind.param>>8);
868     debug(":");
869     debug_hex8(action.kind.param & 0xff);
870     debug("]");
871 }
872 static void debug_tapping_key(void)
873 {
874     debug("TAPPING_KEY="); debug_record(tapping_key); debug("\n");
875 }
876 static void debug_waiting_buffer(void)
877 {
878     debug("{ ");
879     for (uint8_t i = waiting_buffer_tail; i != waiting_buffer_head; i = (i + 1) % WAITING_BUFFER_SIZE) {
880         debug("["); debug_dec(i); debug("]="); debug_record(waiting_buffer[i]); debug(" ");
881     }
882     debug("}\n");
883 }