]> git.donarmstrong.com Git - tmk_firmware.git/blob - common/action.c
Fix action of system and consumer usage.
[tmk_firmware.git] / common / action.c
1 #include "host.h"
2 #include "timer.h"
3 //#include "keymap.h"
4 #include "keycode.h"
5 #include "keyboard.h"
6 #include "mousekey.h"
7 #include "command.h"
8 #include "util.h"
9 #include "debug.h"
10 #include "action.h"
11
12 #define Kdebug(s)       do { if (debug_keyboard) debug(s); } while(0)
13 #define Kdebug_P(s)     do { if (debug_keyboard) debug_P(s); } while(0)
14 #define Kdebug_hex(s)   do { if (debug_keyboard) debug_hex(s); } while(0)
15
16
17 /*
18  *
19  * Event/State|IDLE          PRESSING      DELAYING[f]      WAITING[f,k]         
20  * -----------+------------------------------------------------------------------
21  * Fn  Down   |(L+)          -*1           WAITING(Sk)      IDLE(Rf,Ps)*7        
22  *     Up     |(L-)          IDLE(L-)*8    IDLE(L-)*8       IDLE(L-)*8           
23  * Fnk Down   |DELAYING(Sf)* (Rf)          WAITING(Sk)      IDLE(Rf,Ps,Rf)       
24  *     Up     |(L-)          IDLE(L-/Uf)*8 IDLE(Rf,Uf/L-)*3 IDLE(Rf,Ps,Uf/L-)*3  
25  * Key Down   |PRESSING(Rk)  (Rk)          WAITING(Sk)      IDLE(Rf,Ps,Rk)       
26  *     Up     |(Uk)          IDLE(Uk)*4    (Uk)             IDLE(L+,Ps,Pk)/(Uk)*a
27  *            |
28  * Delay      |-             -             IDLE(L+)         IDLE(L+,Ps)          
29  * Magic Key  |COMMAND*5
30  *
31  * *1: ignore Fn if other key is down.
32  * *2: register Fnk if any key is pressing
33  * *3: register/unregister delayed Fnk and move to IDLE if code == delayed Fnk, else *8
34  * *4: if no keys registered to host
35  * *5: unregister all keys
36  * *6: only if no keys down
37  * *7: ignore Fn because Fnk key and stored key are down.
38  * *8: move to IDLE if layer switch(off) occurs, else stay at current state
39  * *9: repeat key if pressing Fnk twice quickly(move to PRESSING)
40  * *a: layer switch and process waiting key and code if code == wainting key, else unregister key
41  *
42  * States:
43  *      IDLE: No key is down except modifiers
44  *      DELAYING: delay layer switch after pressing Fn with alt keycode
45  *      WAITING: key is pressed during DELAYING
46  *
47  * Events:
48  *      Fn: Fn key without alternative keycode
49  *      Fnk: Fn key with alternative keycode
50  *      -: ignore
51  *      Delay: layer switch delay term is elapsed
52  *
53  * Actions:
54  *      Rk: register key
55  *      Uk: unregister key
56  *      Rf: register Fn(alt keycode)
57  *      Uf: unregister Fn(alt keycode)
58  *      Rs: register stored key
59  *      Us: unregister stored key
60  *      Sk: Store key(waiting Key)
61  *      Sf: Store Fn(delayed Fn)
62  *      Ps: Process stored key
63  *      Ps: Process key
64  *      Is: Interpret stored keys in current layer
65  *      L+: Switch to new layer(*unregister* all keys but modifiers)
66  *      L-: Switch back to last layer(*unregister* all keys but modifiers)
67  *      Ld: Switch back to default layer(*unregister* all keys but modifiers)
68  */
69
70
71 typedef enum { IDLE, DELAYING, WAITING, PRESSING } kbdstate_t;
72 #define NEXT(state)     do { \
73     Kdebug("NEXT: "); Kdebug_P(state_str(kbdstate)); \
74     kbdstate = state; \
75     Kdebug(" -> "); Kdebug_P(state_str(kbdstate)); Kdebug("\n"); \
76 } while (0)
77
78
79 static kbdstate_t kbdstate = IDLE;
80 static uint8_t fn_state_bits = 0;
81 static keyrecord_t delayed_fn = {};
82 static keyrecord_t waiting_key = {};
83
84 static const char *state_str(kbdstate_t state)
85 {
86     if (state == IDLE)      return PSTR("IDLE");
87     if (state == DELAYING)  return PSTR("DELAYING");
88     if (state == WAITING)   return PSTR("WAITING");
89     if (state == PRESSING)  return PSTR("PRESSING");
90     return PSTR("UNKNOWN");
91 }
92 static bool anykey_sent_to_host(void)
93 {
94     return (host_has_anykey() || host_mouse_in_use() ||
95             host_last_sysytem_report() || host_last_consumer_report());
96 }
97
98
99
100 /*
101 static void layer_switch_on(uint8_t code);
102 static void layer_switch_off(uint8_t code);
103 static void key_action(uint8_t code, keyevent_t event);
104 static void key_pressed(uint8_t code, keyevent_t event);
105 static void key_released(uint8_t code, keyevent_t event);
106 static void mod_pressed(uint8_t code, keyevent_t event);
107 static void mod_released(uint8_t code, keyevent_t event);
108 */
109
110 static void register_code(uint8_t code);
111 static void unregister_code(uint8_t code);
112 static void register_mods(uint8_t mods);
113 static void unregister_mods(uint8_t mods);
114 static void clear_keyboard(void);
115 static void clear_keyboard_but_mods(void);
116 static void layer_switch(uint8_t new_layer);
117
118
119 /* tap */
120 #define TAP_TIME    200
121 static keyevent_t last_event = {};
122 static uint16_t last_event_time = 0;
123 static uint8_t tap_count = 0;
124
125 /* layer */
126 uint8_t default_layer = 0;
127 uint8_t current_layer = 0;
128 uint8_t waiting_layer = 0;
129
130
131 void action_exec(action_t action, keyevent_t event)
132 {
133     /* count tap when key is up */
134     if (KEYEQ(event.key, last_event.key) && timer_elapsed(last_event_time) < TAP_TIME) {
135         if (!event.pressed) tap_count++;
136     } else {
137         tap_count = 0;
138     }
139
140     debug("action: "); debug_hex16(action.code); debug("\n");
141     debug("kind.id: "); debug_hex(action.kind.id); debug("\n");
142     debug("kind.param: "); debug_hex16(action.kind.param); debug("\n");
143     debug("key.code: "); debug_hex(action.key.code); debug("\n");
144     debug("key.mods: "); debug_hex(action.key.mods); debug("\n");
145
146     switch (action.kind.id) {
147         case ACT_LMODS:
148             if (event.pressed) {
149                 register_mods(action.key.mods);
150                 register_code(action.key.code);
151             } else {
152                 unregister_code(action.key.code);
153                 unregister_mods(action.key.mods);
154             }
155             break;
156         case ACT_RMODS:
157             if (event.pressed) {
158                 register_mods(action.key.mods<<4);
159                 register_code(action.key.code);
160             } else {
161                 unregister_code(action.key.code);
162                 unregister_mods(action.key.mods<<4);
163             }
164             break;
165         case ACT_LAYER:
166             switch (action.layer_key.code) {
167                 case 0x00:  // Momentary switch
168                     // TODO: history of layer switch
169                     if (event.pressed) {
170                         layer_switch(action.layer_key.layer);
171                     } else {
172                         layer_switch(default_layer);
173                     }
174                     break;
175                 case 0x01:  // Oneshot switch
176                     // TODO:
177                     break;
178                 case 0x02:  // reserved
179                 case 0x03:  // reserved
180                     break;
181                 case 0xF0 ... 0xF7: // Tap to enable/disable
182                 case 0xF8 ... 0xFF: // Tap to toggle layer
183                     // TODO:
184                     break;
185                 default:    // with keycode for tap
186                     debug("tap: "); debug_hex(tap_count); debug("\n");
187                     // TODO: layer switch
188                     // TODO: in case tap is interrupted by other key
189
190                     
191                     if (event.pressed) {
192                         // when any key down
193                         if (host_has_anykey()) {
194                             if (tap_count == 0)
195                             register_code(action.layer_key.code);
196                         } else {
197                         }
198
199                         if (tap_count == 0) {
200                             if (host_has_anykey()) {
201                                 register_code(action.layer_key.code);
202                             } else {
203                                 waiting_layer = action.layer_key.layer;
204                             }
205                         }
206                         // register key when press after a tap
207                         if (tap_count > 0) {
208                             register_code(action.layer_key.code);
209                         }
210                     } else {
211                         // type key after tap
212                         if (tap_count == 1) {
213                             register_code(action.layer_key.code);
214                         }
215                         unregister_code(action.layer_key.code);
216                     }
217                     break;
218             }
219             break;
220         case ACT_USAGE:
221 #ifdef EXTRAKEY_ENABLE
222             switch (action.usage.page) {
223                 case ACTION_USAGE_PAGE_SYSTEM:
224                     if (event.pressed) {
225                         host_system_send(action.usage.code);
226                     } else {
227                         host_system_send(0);
228                     }
229                     break;
230                 case ACTION_USAGE_PAGE_CONSUMER:
231                     if (event.pressed) {
232                         host_consumer_send(action.usage.code);
233                     } else {
234                         host_consumer_send(0);
235                     }
236                     break;
237             }
238 #endif
239             break;
240         case ACT_MOUSEKEY:
241 #ifdef MOUSEKEY_ENABLE
242             if (event.pressed) {
243                 mousekey_on(action.key.code);
244                 mousekey_send();
245             } else {
246                 mousekey_off(action.key.code);
247                 mousekey_send();
248             }
249 #endif
250             break;
251         case ACT_LMOD_TAP:
252         case ACT_RMOD_TAP:
253         case ACT_MACRO:
254         case ACT_COMMAND:
255         case ACT_FUNCTION:
256         default:
257             break;
258     }
259
260     /* last event */
261     last_event = event;
262     last_event_time = timer_read();
263 }
264
265
266 #if 0
267 /* Key Action */
268 inline
269 static void key_action(uint8_t code, keyevent_t event)
270 {
271     if (event.pressed)
272         key_pressed(code, event);
273     else
274         key_released(code, event);
275 }
276
277 void fn_action(uint8_t code, keyevent_t event)
278 {
279 }
280
281 /* Key */
282 inline static void key_pressed(uint8_t code, keyevent_t event)
283 {
284     uint8_t tmp_mods;
285     switch (kbdstate) {
286         case IDLE:
287             register_code(code);
288             NEXT(PRESSING);
289             break;
290         case PRESSING:
291             register_code(code);
292             break;
293         case DELAYING:
294             waiting_key = (keyrecord_t) {
295                 .event = event,
296                 .code = code,
297                 .mods = keyboard_report->mods,
298                 .time = timer_read()
299             };
300             NEXT(WAITING);
301             break;
302         case WAITING:
303             // play back key stroke
304             tmp_mods = keyboard_report->mods;
305             host_set_mods(delayed_fn.mods);
306             register_code(delayed_fn.code);
307             host_set_mods(waiting_key.mods);
308             register_code(waiting_key.code);
309             host_set_mods(tmp_mods);
310             register_code(code);
311             NEXT(IDLE);
312             break;
313     }
314 }
315 inline static void key_released(uint8_t code, keyevent_t event)
316 {
317     uint8_t tmp_mods;
318     switch (kbdstate) {
319         case IDLE:
320             unregister_code(code);
321             break;
322         case PRESSING:
323             unregister_code(code);
324             if (!anykey_sent_to_host())
325                 NEXT(IDLE);
326             break;
327         case DELAYING:
328             unregister_code(code);
329             break;
330         case WAITING:
331             if (code == waiting_key.code) {
332                 layer_switch_on(delayed_fn.code);
333                 NEXT(IDLE);
334                 // process waiting_key
335                 tmp_mods = keyboard_report->mods;
336                 host_set_mods(waiting_key.mods);
337                 keymap_process_event(waiting_key.event);
338                 host_set_mods(tmp_mods);
339                 keymap_process_event(event);
340             } else {
341                 unregister_code(code);
342             }
343             break;
344     }
345 }
346
347 /* layer switch momentary */
348 inline static void layerkey_pressed(uint8_t code, keyevent_t event)
349 {
350     uint8_t tmp_mods;
351     switch (kbdstate) {
352         case IDLE:
353             layer_switch_on(code);
354             break;
355         case PRESSING:
356             // ignore
357             break;
358         case DELAYING:
359             waiting_key = (keyrecord_t) {
360                 .event = event,
361                 .code = code,
362                 .mods = keyboard_report->mods,
363                 .time = timer_read()
364             };
365             NEXT(WAITING);
366             break;
367         case WAITING:
368             tmp_mods = keyboard_report->mods;
369             host_set_mods(delayed_fn.mods);
370             register_code(delayed_fn.code);
371             host_set_mods(waiting_key.mods);
372             register_code(waiting_key.code);
373             host_set_mods(tmp_mods);
374             if (kind == FN_DOWN) {
375                 // ignore Fn
376             } else if (kind == FNK_DOWN) {
377                 register_code(code);
378             } else if (kind == KEY_DOWN) {
379                 register_code(code);
380             }
381             NEXT(IDLE);
382             break;
383     }
384 }
385 inline static void layerkey_released(uint8_t code, keyevent_t event)
386 {
387     switch (kbdstate) {
388         case IDLE:
389             layer_switch_off(code);
390             break;
391         case PRESSING:
392         case DELAYING:
393         case WAITING:
394             if (layer_switch_off(code))
395                 NEXT(IDLE);
396             break;
397     }
398 }
399 #endif
400
401
402 static void register_code(uint8_t code)
403 {
404     if (code == KC_NO) {
405         return;
406     }
407     else if IS_KEY(code) {
408         // TODO: should push command_proc out of this block?
409         if (!command_proc(code)) {
410             host_add_key(code);
411             host_send_keyboard_report();
412         }
413     }
414     else if IS_MOD(code) {
415         host_add_mods(MOD_BIT(code));
416         host_send_keyboard_report();
417     }
418 }
419
420 static void unregister_code(uint8_t code)
421 {
422     if IS_KEY(code) {
423         host_del_key(code);
424         host_send_keyboard_report();
425     }
426     else if IS_MOD(code) {
427         host_del_mods(MOD_BIT(code));
428         host_send_keyboard_report();
429     }
430 }
431
432 static void register_mods(uint8_t mods)
433 {
434     if (!mods) return;
435     host_add_mods(mods);
436     host_send_keyboard_report();
437 }
438
439 static void unregister_mods(uint8_t mods)
440 {
441     if (!mods) return;
442     host_del_mods(mods);
443     host_send_keyboard_report();
444 }
445
446 static void clear_keyboard(void)
447 {
448     host_clear_mods();
449     clear_keyboard_but_mods();
450 }
451
452 static void clear_keyboard_but_mods(void)
453 {
454     host_clear_keys();
455     host_send_keyboard_report();
456 #ifdef MOUSEKEY_ENABLE
457     mousekey_clear();
458     mousekey_send();
459 #endif
460 #ifdef EXTRAKEY_ENABLE
461     host_system_send(0);
462     host_consumer_send(0);
463 #endif
464 }
465
466 static void layer_switch(uint8_t new_layer)
467 {
468     if (current_layer != new_layer) {
469         Kdebug("Layer Switch: "); Kdebug_hex(current_layer);
470         Kdebug(" -> "); Kdebug_hex(new_layer); Kdebug("\n");
471
472         current_layer = new_layer;
473         clear_keyboard_but_mods(); // To avoid stuck keys
474     }
475 }