5 # Never run this makefile in parallel, as it could screw things up
6 # It won't affect the submakes, so you still get the speedup from specifying -jx
9 # Allow the silent with lower caps to work the same way as upper caps
15 SUB_IS_SILENT := $(SILENT)
18 # We need to make sure that silent is always turned off at the top level
19 # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
20 override SILENT := false
22 QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
23 ifneq ($(QMK_VERSION),)
24 $(info QMK Firmware $(QMK_VERSION))
27 ON_ERROR := error_occurred=1
31 STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
32 ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
33 ROOT_DIR := $(dir $(ROOT_MAKEFILE))
37 ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
38 ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
39 ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
40 ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
41 STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
42 BUILD_DIR := $(ROOT_DIR)/.build
43 TEST_DIR := $(BUILD_DIR)/test
44 ERROR_FILE := $(BUILD_DIR)/error_occurred
48 # Helper function to process the newt element of a space separated path
49 # It works a bit like the traditional functional head tail
50 # so the CURRENT_PATH_ELEMENT will become the new head
51 # and the PATH_ELEMENTS are the rest that are still unprocessed
52 define NEXT_PATH_ELEMENT
53 $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
54 $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
57 # We change the / to spaces so that we more easily can work with the elements
59 PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
60 # Initialize the path elements list for further processing
61 $(eval $(call NEXT_PATH_ELEMENT))
63 # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
64 # variables depending on which directory you stand in.
65 # It's really a very simple if else chain, if you squint enough,
66 # but the makefile syntax makes it very verbose.
67 # If we are in a subfolder of keyboards
69 # *** No longer needed **
71 # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
72 # $(eval $(call NEXT_PATH_ELEMENT))
73 # KEYBOARD := $(CURRENT_PATH_ELEMENT)
74 # $(eval $(call NEXT_PATH_ELEMENT))
75 # # If we are in a subfolder of keymaps, or in other words in a keymap
77 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
78 # $(eval $(call NEXT_PATH_ELEMENT))
79 # KEYMAP := $(CURRENT_PATH_ELEMENT)
80 # # else if we are not in the keyboard folder itself
81 # else ifneq ($(CURRENT_PATH_ELEMENT),)
82 # # the we can assume it's a subproject, as no other folders
83 # # should have make files in them
84 # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
85 # $(eval $(call NEXT_PATH_ELEMENT))
86 # # if we are inside a keymap folder of a subproject
87 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
88 # $(eval $(call NEXT_PATH_ELEMENT))
89 # KEYMAP := $(CURRENT_PATH_ELEMENT)
95 All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
96 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
97 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
98 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
100 KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
101 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
102 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
103 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
105 KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
108 $(eval $(call GET_KEYBOARDS))
110 # Only consider folders with makefiles, to prevent errors in case there are extra folders
111 #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
117 #Compatibility with the old make variables, anything you specify directly on the command line
118 # always overrides the detected folders
120 KEYBOARD := $(keyboard)
126 # Uncomment these for debugging
127 # $(info Keyboard: $(KEYBOARD))
128 # $(info Keymap: $(KEYMAP))
129 # $(info Subproject: $(SUBPROJECT))
130 # $(info Keyboards: $(KEYBOARDS))
133 # Set the default goal depending on where we are running make from
134 # this handles the case where you run make without any arguments
135 .DEFAULT_GOAL := all:all
137 .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
138 else ifneq ($(KEYBOARD),)
139 # Inside a keyboard folder, build all keymaps for all subprojects
140 # Note that this is different from the old behaviour, which would
141 # build only the default keymap of the default keyboard
142 .DEFAULT_GOAL := $(KEYBOARD):all
146 # Compare the start of the RULE variable with the first argument($1)
147 # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
148 # and $1 is removed from the RULE variable
149 # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
150 # The function is a bit tricky, since there's no built in $(startswith) function
151 define COMPARE_AND_REMOVE_FROM_RULE_HELPER
156 STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
157 ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
159 RULE := $$(STARTCOLON_REMOVED)
166 # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
167 # a function that returns the value
168 COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
171 # Recursively try to find a match for the start of the rule to be checked
172 # $1 The list to be checked
173 # If a match is found, then RULE_FOUND is set to true
174 # and MATCHED_ITEM to the item that was matched
175 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
177 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
178 MATCHED_ITEM := $$(firstword $1)
180 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
185 # A recursive helper function for finding the longest match
186 # $1 The list to be checked
187 # It works by always removing the currently matched item from the list
188 # and call itself recursively, until a match is found
189 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
190 # Stop the recursion when the list is empty
192 RULE_BEFORE := $$(RULE)
193 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
194 # If a match is found in the current list, otherwise just return what we had before
195 ifeq ($$(RULE_FOUND),true)
196 # Save the best match so far and call itself recursively
197 BEST_MATCH := $$(MATCHED_ITEM)
198 BEST_MATCH_RULE := $$(RULE)
200 RULE := $$(RULE_BEFORE)
201 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
207 # Recursively try to find the longest match for the start of the rule to be checked
208 # $1 The list to be checked
209 # If a match is found, then RULE_FOUND is set to true
210 # and MATCHED_ITEM to the item that was matched
211 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
213 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
214 ifneq ($$(BEST_MATCH),)
216 RULE := $$(BEST_MATCH_RULE)
217 MATCHED_ITEM := $$(BEST_MATCH)
224 # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
225 TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
227 define ALL_IN_LIST_LOOP
228 OLD_RULE$1 := $$(RULE)
229 $$(eval $$(call $1,$$(ITEM$1)))
230 RULE := $$(OLD_RULE$1)
233 define PARSE_ALL_IN_LIST
234 $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
237 # The entry point for rule parsing
238 # parses a rule in the format <keyboard>:<keymap>:<target>
239 # but this particular function only deals with the first <keyboard> part
243 # If the rule starts with all, then continue the parsing from
244 # PARSE_ALL_KEYBOARDS
245 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
246 $$(eval $$(call PARSE_ALL_KEYBOARDS))
247 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
248 $$(eval $$(call PARSE_TEST))
249 # If the rule starts with the name of a known keyboard, then continue
250 # the parsing from PARSE_KEYBOARD
251 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
252 $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
253 # Otherwise use the KEYBOARD variable, which is determined either by
254 # the current directory you run make from, or passed in as an argument
255 else ifneq ($$(KEYBOARD),)
256 $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
258 $$(info make: *** No rule to make target '$1'. Stop.)
260 $$(info | QMK's make format recently changed to use folder locations and colons:)
261 $$(info | make project_folder:keymap[:target])
263 $$(info | make planck/rev4:default:dfu)
264 $$(info | make planck:default)
270 # Parses a rule in the format <keymap>:<target>
271 # the keyboard is already known when entering this function
272 define PARSE_KEYBOARD
273 # If we want to compile the default subproject, then we need to
274 # include the correct makefile to determine the actual name of it
277 # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
279 DEFAULT_FOLDER := $$(CURRENT_KB)
281 # We assume that every rules.mk will contain the full default value
282 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
283 ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
284 $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
286 CURRENT_KB := $$(DEFAULT_FOLDER)
289 KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
290 KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
291 KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
292 KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
293 KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
294 KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
295 KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
296 KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
297 KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
298 KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
301 # get a list of all keymaps
302 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
303 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
304 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
305 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
306 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
307 # this might be needed, but in a different form
308 #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
309 $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
312 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
314 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
315 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
317 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
319 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
320 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
322 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
324 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
325 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
327 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
329 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
330 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
332 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
334 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
335 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
339 $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
341 KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
343 # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
344 # compile all the keymaps
346 $$(eval $$(call PARSE_ALL_KEYMAPS))
347 # The same if all was specified
348 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
349 $$(eval $$(call PARSE_ALL_KEYMAPS))
350 # Try to match the specified keyamp with the list of known keymaps
351 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
352 $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
353 # Otherwise try to match the keymap from the current folder, or arguments to the make command
354 else ifneq ($$(KEYMAP),)
355 $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
356 # Otherwise, make all keymaps, again this is consistent with how it works without
359 $$(eval $$(call PARSE_ALL_KEYMAPS))
363 # if we are going to compile all keyboards, match the rest of the rule
365 define PARSE_ALL_KEYBOARDS
366 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
370 # When entering this, the keyboard and subproject are known, so now we need
371 # to determine which keymaps are going to get compiled
372 # define PARSE_SUBPROJECT
376 # If we want to parse all subprojects, but the keyboard doesn't have any,
377 # then use defaultsp instead
378 # define PARSE_ALL_SUBPROJECTS
379 # ifeq ($$(SUBPROJECTS),)
380 # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
382 # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
387 # This is the meat of compiling a keyboard, when entering this, everything is known
388 # keyboard, subproject, and keymap
389 # Note that we are not directly calling the command here, but instead building a list,
390 # which will later be processed
393 # The rest of the rule is the target
394 # Remove the leading ":" from the target, as it acts as a separator
395 MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
396 # We need to generate an unique indentifer to append to the COMMANDS list
397 CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
398 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
399 # If we are compiling a keyboard without a subproject, we want to display just the name
400 # of the keyboard, otherwise keyboard/subproject
401 KB_SP := $$(CURRENT_KB)
403 KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
404 # Specify the variables that we are passing forward to submake
405 MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
406 # And the first part of the make command
407 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
408 # The message to display
409 MAKE_MSG := $$(MSG_MAKE_KB)
410 # We run the command differently, depending on if we want more output or not
411 # The true version for silent output and the false version otherwise
412 $$(eval $$(call BUILD))
416 MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
417 COMMANDS += $$(COMMAND)
418 COMMAND_true_$$(COMMAND) := \
419 printf "$$(MAKE_MSG)" | \
420 $$(MAKE_MSG_FORMAT); \
421 LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
422 if [ $$$$? -gt 0 ]; \
423 then $$(PRINT_ERROR_PLAIN); \
424 elif [ "$$$$LOG" != "" ] ; \
425 then $$(PRINT_WARNING_PLAIN); \
429 COMMAND_false_$$(COMMAND) := \
430 printf "$$(MAKE_MSG)\n\n"; \
431 $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
432 if [ $$$$? -gt 0 ]; \
433 then error_occurred=1; \
437 # Just parse all the keymaps for a specific keyboard
438 define PARSE_ALL_KEYMAPS
439 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
446 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
447 MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
448 MAKE_MSG := $$(MSG_MAKE_TEST)
449 $$(eval $$(call BUILD))
450 ifneq ($$(MAKE_TARGET),clean)
451 TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
452 TESTS += $$(TEST_NAME)
453 TEST_MSG := $$(MSG_TEST)
454 $$(TEST_NAME)_COMMAND := \
455 printf "$$(TEST_MSG)\n"; \
456 $$(TEST_EXECUTABLE); \
457 if [ $$$$? -gt 0 ]; \
458 then error_occurred=1; \
466 TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
467 TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
468 ifeq ($$(TEST_NAME),all)
469 MATCHED_TESTS := $$(TEST_LIST)
471 MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
473 $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
477 # Set the silent mode depending on if we are trying to compile multiple keyboards or not
478 # By default it's on in that case, but it can be overridden by specifying silent=false
479 # from the command line
480 define SET_SILENT_MODE
482 SILENT_MODE := $(SUB_IS_SILENT)
483 else ifeq ($$(words $$(COMMANDS)),1)
490 include $(ROOT_DIR)/message.mk
492 ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
493 HANDLE_ERROR = exit 1
495 HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
498 # The empty line is important here, as it will force a new shell to be created for each command
499 # Otherwise the command line will become too long with a lot of keyboards and keymaps
502 $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
503 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
510 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
515 # Let's match everything, we handle all the rule parsing ourselves
518 # Check if we have the CMP tool installed
519 cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
520 # Check if the submodules are dirty, and display a warning if they are
522 if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
523 if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
524 if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
525 git submodule status --recursive 2>/dev/null | \
526 while IFS= read -r x; do \
529 *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
533 rm -f $(ERROR_FILE) > /dev/null 2>&1
534 $(eval $(call PARSE_RULE,$@))
535 $(eval $(call SET_SILENT_MODE))
536 # Run all the commands in the same shell, notice the + at the first line
537 # it has to be there to allow parallel execution of the submake
538 # This always tries to compile everything, even if error occurs in the middle
539 # But we return the error code at the end, to trigger travis failures
540 $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
541 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
542 $(foreach TEST,$(TESTS),$(RUN_TEST))
543 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
545 # These no longer work because of the colon system
547 # All should compile everything
549 # all: all-keyboards test-all
551 # Define some shortcuts, mostly for compatibility with the old syntax
552 # .PHONY: all-keyboards
553 # all-keyboards: all\:all\:all
555 # .PHONY: all-keyboards-defaults
556 # all-keyboards-defaults: all\:default
562 # test-clean: test-all-clean
565 git submodule sync $?
566 git submodule update --init $?
569 git submodule sync --recursive
570 git submodule update --init --recursive
576 # Generate the version.h file
578 GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
583 BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
584 $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
585 $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
590 include $(ROOT_DIR)/testlist.mk