5 # Never run this makefile in parallel, as it could screw things up
6 # It won't affect the submakes, so you still get the speedup from specifying -jx
9 # Allow the silent with lower caps to work the same way as upper caps
15 SUB_IS_SILENT := $(SILENT)
18 # We need to make sure that silent is always turned off at the top level
19 # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
20 override SILENT := false
23 QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
24 ifneq ($(QMK_VERSION),)
25 $(info QMK Firmware $(QMK_VERSION))
29 ON_ERROR := error_occurred=1
33 STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
34 ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
35 ROOT_DIR := $(dir $(ROOT_MAKEFILE))
39 ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
40 ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
41 ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
42 ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
43 STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
44 BUILD_DIR := $(ROOT_DIR)/.build
45 TEST_DIR := $(BUILD_DIR)/test
46 ERROR_FILE := $(BUILD_DIR)/error_occurred
50 # Helper function to process the newt element of a space separated path
51 # It works a bit like the traditional functional head tail
52 # so the CURRENT_PATH_ELEMENT will become the new head
53 # and the PATH_ELEMENTS are the rest that are still unprocessed
54 define NEXT_PATH_ELEMENT
55 $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
56 $$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
59 # We change the / to spaces so that we more easily can work with the elements
61 PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
62 # Initialize the path elements list for further processing
63 $(eval $(call NEXT_PATH_ELEMENT))
65 # This function sets the KEYBOARD; KEYMAP and SUBPROJECT to the correct
66 # variables depending on which directory you stand in.
67 # It's really a very simple if else chain, if you squint enough,
68 # but the makefile syntax makes it very verbose.
69 # If we are in a subfolder of keyboards
71 # *** No longer needed **
73 # ifeq ($(CURRENT_PATH_ELEMENT),keyboards)
74 # $(eval $(call NEXT_PATH_ELEMENT))
75 # KEYBOARD := $(CURRENT_PATH_ELEMENT)
76 # $(eval $(call NEXT_PATH_ELEMENT))
77 # # If we are in a subfolder of keymaps, or in other words in a keymap
79 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
80 # $(eval $(call NEXT_PATH_ELEMENT))
81 # KEYMAP := $(CURRENT_PATH_ELEMENT)
82 # # else if we are not in the keyboard folder itself
83 # else ifneq ($(CURRENT_PATH_ELEMENT),)
84 # # the we can assume it's a subproject, as no other folders
85 # # should have make files in them
86 # SUBPROJECT := $(CURRENT_PATH_ELEMENT)
87 # $(eval $(call NEXT_PATH_ELEMENT))
88 # # if we are inside a keymap folder of a subproject
89 # ifeq ($(CURRENT_PATH_ELEMENT),keymaps)
90 # $(eval $(call NEXT_PATH_ELEMENT))
91 # KEYMAP := $(CURRENT_PATH_ELEMENT)
97 All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk))
98 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
99 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk))
100 All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk))
102 KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk))
103 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk))
104 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk))
105 KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk))
107 KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK)))
110 $(eval $(call GET_KEYBOARDS))
112 # Only consider folders with makefiles, to prevent errors in case there are extra folders
113 #KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk))
119 define PRINT_KEYBOARD
120 $(info $(PRINTING_KEYBOARD))
123 generate-keyboards-file:
124 $(foreach PRINTING_KEYBOARD,$(KEYBOARDS),$(eval $(call PRINT_KEYBOARD)))
127 #Compatibility with the old make variables, anything you specify directly on the command line
128 # always overrides the detected folders
130 KEYBOARD := $(keyboard)
136 # Uncomment these for debugging
137 # $(info Keyboard: $(KEYBOARD))
138 # $(info Keymap: $(KEYMAP))
139 # $(info Subproject: $(SUBPROJECT))
140 # $(info Keyboards: $(KEYBOARDS))
143 # Set the default goal depending on where we are running make from
144 # this handles the case where you run make without any arguments
145 .DEFAULT_GOAL := all:all
147 .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
148 else ifneq ($(KEYBOARD),)
149 # Inside a keyboard folder, build all keymaps for all subprojects
150 # Note that this is different from the old behaviour, which would
151 # build only the default keymap of the default keyboard
152 .DEFAULT_GOAL := $(KEYBOARD):all
156 # Compare the start of the RULE variable with the first argument($1)
157 # If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
158 # and $1 is removed from the RULE variable
159 # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
160 # The function is a bit tricky, since there's no built in $(startswith) function
161 define COMPARE_AND_REMOVE_FROM_RULE_HELPER
166 STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
167 ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
169 RULE := $$(STARTCOLON_REMOVED)
176 # This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
177 # a function that returns the value
178 COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
181 # Recursively try to find a match for the start of the rule to be checked
182 # $1 The list to be checked
183 # If a match is found, then RULE_FOUND is set to true
184 # and MATCHED_ITEM to the item that was matched
185 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
187 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
188 MATCHED_ITEM := $$(firstword $1)
190 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
195 # A recursive helper function for finding the longest match
196 # $1 The list to be checked
197 # It works by always removing the currently matched item from the list
198 # and call itself recursively, until a match is found
199 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
200 # Stop the recursion when the list is empty
202 RULE_BEFORE := $$(RULE)
203 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
204 # If a match is found in the current list, otherwise just return what we had before
205 ifeq ($$(RULE_FOUND),true)
206 # Save the best match so far and call itself recursively
207 BEST_MATCH := $$(MATCHED_ITEM)
208 BEST_MATCH_RULE := $$(RULE)
210 RULE := $$(RULE_BEFORE)
211 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
217 # Recursively try to find the longest match for the start of the rule to be checked
218 # $1 The list to be checked
219 # If a match is found, then RULE_FOUND is set to true
220 # and MATCHED_ITEM to the item that was matched
221 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
223 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
224 ifneq ($$(BEST_MATCH),)
226 RULE := $$(BEST_MATCH_RULE)
227 MATCHED_ITEM := $$(BEST_MATCH)
234 # Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
235 TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
237 define ALL_IN_LIST_LOOP
238 OLD_RULE$1 := $$(RULE)
239 $$(eval $$(call $1,$$(ITEM$1)))
240 RULE := $$(OLD_RULE$1)
243 define PARSE_ALL_IN_LIST
244 $$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
247 # The entry point for rule parsing
248 # parses a rule in the format <keyboard>:<keymap>:<target>
249 # but this particular function only deals with the first <keyboard> part
253 # If the rule starts with all, then continue the parsing from
254 # PARSE_ALL_KEYBOARDS
255 ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
256 $$(eval $$(call PARSE_ALL_KEYBOARDS))
257 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
258 $$(eval $$(call PARSE_TEST))
259 # If the rule starts with the name of a known keyboard, then continue
260 # the parsing from PARSE_KEYBOARD
261 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
262 $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
263 # Otherwise use the KEYBOARD variable, which is determined either by
264 # the current directory you run make from, or passed in as an argument
265 else ifneq ($$(KEYBOARD),)
266 $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
268 $$(info make: *** No rule to make target '$1'. Stop.)
270 $$(info | QMK's make format recently changed to use folder locations and colons:)
271 $$(info | make project_folder:keymap[:target])
273 $$(info | make planck/rev4:default:dfu)
274 $$(info | make planck:default)
280 # Parses a rule in the format <keymap>:<target>
281 # the keyboard is already known when entering this function
282 define PARSE_KEYBOARD
283 # If we want to compile the default subproject, then we need to
284 # include the correct makefile to determine the actual name of it
287 # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
289 DEFAULT_FOLDER := $$(CURRENT_KB)
291 # We assume that every rules.mk will contain the full default value
292 $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
293 ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
294 $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
296 CURRENT_KB := $$(DEFAULT_FOLDER)
299 KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
300 KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
301 KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
302 KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
303 KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
304 KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1))
305 KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2))
306 KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3))
307 KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4))
308 KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5))
311 # get a list of all keymaps
312 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
313 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
314 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
315 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
316 KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
317 # this might be needed, but in a different form
318 #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
319 $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
322 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","")
324 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)
325 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
327 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","")
329 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)
330 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
332 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","")
334 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)
335 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
337 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","")
339 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)
340 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
342 ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","")
344 $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)
345 KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
349 $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
351 KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
353 # if the rule after removing the start of it is empty (we haven't specified a kemap or target)
354 # compile all the keymaps
356 $$(eval $$(call PARSE_ALL_KEYMAPS))
357 # The same if all was specified
358 else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
359 $$(eval $$(call PARSE_ALL_KEYMAPS))
360 # Try to match the specified keyamp with the list of known keymaps
361 else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
362 $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
363 # Otherwise try to match the keymap from the current folder, or arguments to the make command
364 else ifneq ($$(KEYMAP),)
365 $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
366 # Otherwise, make all keymaps, again this is consistent with how it works without
369 $$(eval $$(call PARSE_ALL_KEYMAPS))
373 # if we are going to compile all keyboards, match the rest of the rule
375 define PARSE_ALL_KEYBOARDS
376 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(KEYBOARDS)))
380 # When entering this, the keyboard and subproject are known, so now we need
381 # to determine which keymaps are going to get compiled
382 # define PARSE_SUBPROJECT
386 # If we want to parse all subprojects, but the keyboard doesn't have any,
387 # then use defaultsp instead
388 # define PARSE_ALL_SUBPROJECTS
389 # ifeq ($$(SUBPROJECTS),)
390 # $$(eval $$(call PARSE_SUBPROJECT,defaultsp))
392 # $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS)))
397 # This is the meat of compiling a keyboard, when entering this, everything is known
398 # keyboard, subproject, and keymap
399 # Note that we are not directly calling the command here, but instead building a list,
400 # which will later be processed
403 # The rest of the rule is the target
404 # Remove the leading ":" from the target, as it acts as a separator
405 MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
406 # We need to generate an unique indentifer to append to the COMMANDS list
407 CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
408 COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
409 # If we are compiling a keyboard without a subproject, we want to display just the name
410 # of the keyboard, otherwise keyboard/subproject
411 KB_SP := $$(CURRENT_KB)
413 KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
414 # Specify the variables that we are passing forward to submake
415 MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM)
416 # And the first part of the make command
417 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
418 # The message to display
419 MAKE_MSG := $$(MSG_MAKE_KB)
420 # We run the command differently, depending on if we want more output or not
421 # The true version for silent output and the false version otherwise
422 $$(eval $$(call BUILD))
426 MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
427 COMMANDS += $$(COMMAND)
428 COMMAND_true_$$(COMMAND) := \
429 printf "$$(MAKE_MSG)" | \
430 $$(MAKE_MSG_FORMAT); \
431 LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
432 if [ $$$$? -gt 0 ]; \
433 then $$(PRINT_ERROR_PLAIN); \
434 elif [ "$$$$LOG" != "" ] ; \
435 then $$(PRINT_WARNING_PLAIN); \
439 COMMAND_false_$$(COMMAND) := \
440 printf "$$(MAKE_MSG)\n\n"; \
441 $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
442 if [ $$$$? -gt 0 ]; \
443 then error_occurred=1; \
447 # Just parse all the keymaps for a specific keyboard
448 define PARSE_ALL_KEYMAPS
449 $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
456 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
457 MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
458 MAKE_MSG := $$(MSG_MAKE_TEST)
459 $$(eval $$(call BUILD))
460 ifneq ($$(MAKE_TARGET),clean)
461 TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
462 TESTS += $$(TEST_NAME)
463 TEST_MSG := $$(MSG_TEST)
464 $$(TEST_NAME)_COMMAND := \
465 printf "$$(TEST_MSG)\n"; \
466 $$(TEST_EXECUTABLE); \
467 if [ $$$$? -gt 0 ]; \
468 then error_occurred=1; \
476 TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
477 TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
478 ifeq ($$(TEST_NAME),all)
479 MATCHED_TESTS := $$(TEST_LIST)
481 MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
483 $$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
487 # Set the silent mode depending on if we are trying to compile multiple keyboards or not
488 # By default it's on in that case, but it can be overridden by specifying silent=false
489 # from the command line
490 define SET_SILENT_MODE
492 SILENT_MODE := $(SUB_IS_SILENT)
493 else ifeq ($$(words $$(COMMANDS)),1)
500 include $(ROOT_DIR)/message.mk
502 ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
503 HANDLE_ERROR = exit 1
505 HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
508 # The empty line is important here, as it will force a new shell to be created for each command
509 # Otherwise the command line will become too long with a lot of keyboards and keymaps
512 $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
513 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
520 if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
525 # Let's match everything, we handle all the rule parsing ourselves
528 # Check if we have the CMP tool installed
529 cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
530 # Check if the submodules are dirty, and display a warning if they are
532 if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi
533 if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi
534 if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi
535 git submodule status --recursive 2>/dev/null | \
536 while IFS= read -r x; do \
539 *) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
543 rm -f $(ERROR_FILE) > /dev/null 2>&1
544 $(eval $(call PARSE_RULE,$@))
545 $(eval $(call SET_SILENT_MODE))
546 # Run all the commands in the same shell, notice the + at the first line
547 # it has to be there to allow parallel execution of the submake
548 # This always tries to compile everything, even if error occurs in the middle
549 # But we return the error code at the end, to trigger travis failures
550 $(foreach COMMAND,$(COMMANDS),$(RUN_COMMAND))
551 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
552 $(foreach TEST,$(TESTS),$(RUN_TEST))
553 if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
555 # These no longer work because of the colon system
557 # All should compile everything
559 # all: all-keyboards test-all
561 # Define some shortcuts, mostly for compatibility with the old syntax
562 # .PHONY: all-keyboards
563 # all-keyboards: all\:all\:all
565 # .PHONY: all-keyboards-defaults
566 # all-keyboards-defaults: all\:default
572 # test-clean: test-all-clean
575 git submodule sync $?
576 git submodule update --init $?
579 git submodule sync --recursive
580 git submodule update --init --recursive
586 # Generate the version.h file
588 GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
593 BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
594 $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
595 $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
600 include $(ROOT_DIR)/testlist.mk