2 # This is a build script template
3 # These build scripts are just a convenience for configuring your keyboard (less daunting than CMake)
12 # Feel free to change the variables in this section to configure your keyboard
16 ## KLL Configuration ##
18 # Generally shouldn't be changed, this will affect every layer
21 # This is the default layer of the keyboard
22 # NOTE: To combine kll files into a single layout, separate them by spaces
23 # e.g. DefaultMap="mylayout mylayoutmod"
24 DefaultMap="md1Overlay stdFuncMap"
26 # This is where you set the additional layers
27 # NOTE: Indexing starts at 1
28 # NOTE: Each new layer is another array entry
29 # e.g. PartialMaps[1]="layer1 layer1mod"
30 # PartialMaps[2]="layer2"
31 # PartialMaps[3]="layer3"
32 PartialMaps[1]="hhkbpro2"
33 PartialMaps[2]="colemak"
37 ##########################
38 # Advanced Configuration #
39 ##########################
41 # Don't change the variables in this section unless you know what you're doing
42 # These are useful for completely custom keyboards
43 # NOTE: Changing any of these variables will require a force build to compile correctly
45 # Keyboard Module Configuration
47 MacroModule="PartialMap"
48 OutputModule="pjrcUSB"
59 ########################
60 # Bash Library Include #
61 ########################
63 # Shouldn't need to touch this section
65 # Check if the library can be found
66 if [ ! -f cmake.bash ]; then
67 echo "ERROR: Cannot find 'cmake.bash'"