2 # This is a build script template
3 # These build scripts are just a convenience for configuring your keyboard (less daunting than CMake)
12 # Feel free to change the variables in this section to configure your keyboard
16 ## KLL Configuration ##
18 # Generally shouldn't be changed, this will affect every layer
21 # This is the default layer of the keyboard
22 # NOTE: To combine kll files into a single layout, separate them by spaces
23 # e.g. DefaultMap="mylayout mylayoutmod"
24 DefaultMap="md1Overlay stdFuncMap"
26 # This is where you set the additional layers
27 # NOTE: Indexing starts at 1
28 # NOTE: Each new layer is another array entry
29 # e.g. PartialMaps[1]="layer1 layer1mod"
30 # PartialMaps[2]="layer2"
31 # PartialMaps[3]="layer3"
32 PartialMaps[1]="hhkbpro2"
36 ##########################
37 # Advanced Configuration #
38 ##########################
40 # Don't change the variables in this section unless you know what you're doing
41 # These are useful for completely custom keyboards
42 # NOTE: Changing any of these variables will require a force build to compile correctly
44 # Keyboard Module Configuration
46 MacroModule="PartialMap"
47 OutputModule="pjrcUSB"
58 ########################
59 # Bash Library Include #
60 ########################
62 # Shouldn't need to touch this section
64 # Check if the library can be found
65 if [ ! -f cmake.bash ]; then
66 echo "ERROR: Cannot find 'cmake.bash'"