/*
This file is part of LilyPond, the GNU music typesetter.
- Copyright (C) 1997--2011 Jan Nieuwenhuizen <janneke@gnu.org>
+ Copyright (C) 1997--2015 Jan Nieuwenhuizen <janneke@gnu.org>
LilyPond is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
#include <map>
+#include <deque>
#include "audio-column.hh"
#include "audio-item.hh"
#include "audio-staff.hh"
#include "context.hh"
#include "international.hh"
+#include "midi-cc-announcer.hh"
#include "performer-group.hh"
#include "warn.hh"
+#include "lily-imports.hh"
+
+#include "translator.icc"
/* Perform a staff. Individual notes should have their instrument
(staff-wide) set, so we override play_element ()
private:
string new_instrument_string ();
- void set_instrument_name (string voice);
- void set_instrument (int channel, string voice);
- int get_channel (string instrument);
- Audio_staff* get_audio_staff (string voice);
- Audio_staff* new_audio_staff (string voice);
- Audio_dynamic* get_dynamic (string voice);
+ void set_instrument_name (const string &voice);
+ void set_instrument (int channel, const string &voice);
+ int get_channel (const string &instrument);
+ Audio_staff *get_audio_staff (const string &voice);
+ Audio_staff *new_audio_staff (const string &voice);
+
+ class Midi_control_initializer : public Midi_control_change_announcer
+ {
+ public:
+ Midi_control_initializer (Staff_performer *performer,
+ Audio_staff *audio_staff,
+ int channel);
+
+ SCM get_property_value (const char *property_name);
+ void do_announce (Audio_control_change *item);
+
+ private:
+ Staff_performer *performer_;
+ Audio_staff *audio_staff_;
+ int channel_;
+ };
string instrument_string_;
int channel_;
Audio_text *instrument_name_;
Audio_text *name_;
Audio_tempo *tempo_;
- map<string, Audio_staff*> staff_map_;
+ map<string, Audio_staff *> staff_map_;
map<string, int> channel_map_;
- map<string, Audio_dynamic*> dynamic_map_;
+ // Would prefer to have the following two items be
+ // members of the containing class Performance,
+ // so they can be reset for each new midi file output.
static map<string, int> static_channel_map_;
static int channel_count_;
+ // For now, ask the last Staff_performer clean up during its finalize method
+ static int staff_performer_count_;
};
map<string, int> Staff_performer::static_channel_map_;
int Staff_performer::channel_count_ = 0;
+int Staff_performer::staff_performer_count_ = 0;
-#include "translator.icc"
+void
+Staff_performer::boot ()
+{
+
+}
ADD_TRANSLATOR (Staff_performer,
- /* doc */
- "",
+ /* doc */
+ "",
- /* create */
- "",
+ /* create */
+ "",
- /* read */
- "",
+ /* read */
+ "",
- /* write */
- "");
+ /* write */
+ "");
-Staff_performer::Staff_performer ()
- : channel_ (-1)
- , instrument_ (0)
- , instrument_name_ (0)
- , name_ (0)
- , tempo_ (0)
+Staff_performer::Staff_performer (Context *c)
+ : Performer (c),
+ channel_ (-1),
+ instrument_ (0),
+ instrument_name_ (0),
+ name_ (0),
+ tempo_ (0)
{
}
void
Staff_performer::initialize ()
{
+ ++staff_performer_count_;
}
-Audio_staff*
-Staff_performer::new_audio_staff (string voice)
+Audio_staff *
+Staff_performer::new_audio_staff (const string &voice)
{
- Audio_staff* audio_staff = new Audio_staff;
+ Audio_staff *audio_staff = new Audio_staff;
+ audio_staff->merge_unisons_
+ = to_boolean (get_property ("midiMergeUnisons"));
string track_name = context ()->id_string () + ":" + voice;
if (track_name != ":")
{
name_ = new Audio_text (Audio_text::TRACK_NAME, context ()->id_string ()
- + ":" + voice);
+ + ":" + voice);
audio_staff->add_audio_item (name_);
announce_element (Audio_element_info (name_, 0));
}
staff_map_[voice] = audio_staff;
if (!instrument_string_.empty ())
set_instrument (channel_, voice);
+ // Set initial values (if any) for MIDI controls.
+ Midi_control_initializer i (this, audio_staff, channel_);
+ i.announce_control_changes ();
return audio_staff;
}
-Audio_staff*
-Staff_performer::get_audio_staff (string voice)
+Audio_staff *
+Staff_performer::get_audio_staff (const string &voice)
{
SCM channel_mapping = get_property ("midiChannelMapping");
- if (channel_mapping != ly_symbol2scm ("instrument")
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument"))
&& staff_map_.size ())
return staff_map_.begin ()->second;
- map<string, Audio_staff*>::const_iterator i = staff_map_.find (voice);
+ map<string, Audio_staff *>::const_iterator i = staff_map_.find (voice);
if (i != staff_map_.end ())
return i->second;
- map<string, Audio_staff*>::const_iterator e = staff_map_.find ("");
+ map<string, Audio_staff *>::const_iterator e = staff_map_.find ("");
if (staff_map_.size () == 1 && e != staff_map_.end ())
{
staff_map_[voice] = e->second;
return new_audio_staff (voice);
}
-Audio_dynamic*
-Staff_performer::get_dynamic (string voice)
-{
- map<string, Audio_dynamic*>::const_iterator i = dynamic_map_.find (voice);
- if (i != dynamic_map_.end ())
- return i->second;
- return 0;
-}
-
void
Staff_performer::process_music ()
{
}
void
-Staff_performer::set_instrument (int channel, string voice)
+Staff_performer::set_instrument (int channel, const string &voice)
{
instrument_ = new Audio_instrument (instrument_string_);
instrument_->channel_ = channel;
announce_element (Audio_element_info (instrument_, 0));
- Audio_staff* audio_staff = get_audio_staff (voice);
+ Audio_staff *audio_staff = get_audio_staff (voice);
audio_staff->add_audio_item (instrument_);
- SCM proc = ly_lily_module_constant ("percussion?");
- SCM drums = scm_call_1 (proc, ly_symbol2scm (instrument_string_.c_str ()));
- audio_staff->percussion_ = (drums == SCM_BOOL_T);
+ SCM drums = Lily::percussion_p (ly_symbol2scm (instrument_string_.c_str ()));
+ audio_staff->percussion_ = to_boolean (drums);
}
void
-Staff_performer::set_instrument_name (string voice)
+Staff_performer::set_instrument_name (const string &voice)
{
instrument_name_ = new Audio_text (Audio_text::INSTRUMENT_NAME,
- instrument_string_);
+ instrument_string_);
announce_element (Audio_element_info (instrument_name_, 0));
get_audio_staff (voice)->add_audio_item (instrument_name_);
}
{
staff_map_.clear ();
channel_map_.clear ();
+ if (staff_performer_count_)
+ --staff_performer_count_;
+ if (0 == staff_performer_count_)
+ {
+ static_channel_map_.clear ();
+ channel_count_ = 0;
+ }
}
string
}
int
-Staff_performer::get_channel (string instrument)
+Staff_performer::get_channel (const string &instrument)
{
SCM channel_mapping = get_property ("midiChannelMapping");
- map<string, int>& channel_map
- = (channel_mapping != ly_symbol2scm ("instrument"))
- ? channel_map_
- : static_channel_map_;
+ map<string, int> &channel_map
+ = (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
+ ? channel_map_
+ : static_channel_map_;
- if (channel_mapping == ly_symbol2scm ("staff")
+ if (scm_is_eq (channel_mapping, ly_symbol2scm ("staff"))
&& channel_ >= 0)
return channel_;
map<string, int>::const_iterator i = channel_map.find (instrument);
if (i != channel_map.end ())
return i->second;
-
- int channel = (channel_mapping == ly_symbol2scm ("staff"))
- ? channel_count_++
- : channel_map.size ();
+
+ int channel = (scm_is_eq (channel_mapping, ly_symbol2scm ("staff")))
+ ? channel_count_++
+ : channel_map.size ();
/* MIDI players tend to ignore instrument settings on channel
10, the percussion channel. */
{
warning (_ ("MIDI channel wrapped around"));
warning (_ ("remapping modulo 16"));
- channel = channel % 16;
+ channel = channel % 16;
}
channel_map[instrument] = channel;
void
Staff_performer::acknowledge_audio_element (Audio_element_info inf)
{
+ /* map each context (voice) to its own track */
+ Context *c = inf.origin_contexts (this)[0];
+ string voice;
+ if (c->is_alias (ly_symbol2scm ("Voice")))
+ voice = c->id_string ();
+ SCM channel_mapping = get_property ("midiChannelMapping");
+ string str = new_instrument_string ();
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("instrument")))
+ channel_ = get_channel (voice);
+ else if (channel_ < 0 && str.empty ())
+ channel_ = get_channel (str);
+ if (str.length ())
+ {
+ if (!scm_is_eq (channel_mapping, ly_symbol2scm ("voice")))
+ channel_ = get_channel (str);
+ set_instrument (channel_, voice);
+ set_instrument_name (voice);
+ }
+ Audio_staff *audio_staff = get_audio_staff (voice);
if (Audio_item *ai = dynamic_cast<Audio_item *> (inf.elem_))
{
- /* map each context (voice) to its own track */
- Context* c = inf.origin_contexts (this)[0];
- string voice;
- if (c->is_alias (ly_symbol2scm ("Voice")))
- voice = c->id_string ();
- SCM channel_mapping = get_property ("midiChannelMapping");
- string str = new_instrument_string ();
- if (channel_mapping != ly_symbol2scm ("instrument"))
- channel_ = get_channel (voice);
- else if (channel_ < 0 && str.empty ())
- channel_ = get_channel (str);
- if (str.length ())
- {
- if (channel_mapping != ly_symbol2scm ("voice"))
- channel_ = get_channel (str);
- set_instrument (channel_, voice);
- set_instrument_name (voice);
- }
ai->channel_ = channel_;
- bool encode_dynamics_as_velocity_ = true;
- if (encode_dynamics_as_velocity_)
- {
- if (Audio_dynamic *d = dynamic_cast<Audio_dynamic *> (inf.elem_))
- {
- dynamic_map_[voice] = d;
- // Output volume as velocity: must disable Midi_dynamic output
- d->silent_ = true;
- }
- if (Audio_dynamic *d = get_dynamic (voice))
- if (Audio_note *n = dynamic_cast<Audio_note *> (inf.elem_))
- n->dynamic_ = d;
- }
- Audio_staff* audio_staff = get_audio_staff (voice);
audio_staff->add_audio_item (ai);
}
}
+Staff_performer::Midi_control_initializer::Midi_control_initializer
+(Staff_performer *performer, Audio_staff *audio_staff, int channel)
+ : performer_ (performer),
+ audio_staff_ (audio_staff),
+ channel_ (channel)
+{
+}
+
+SCM Staff_performer::Midi_control_initializer::get_property_value
+(const char *property_name)
+{
+ return performer_->get_property (property_name);
+}
+
+void Staff_performer::Midi_control_initializer::do_announce
+(Audio_control_change *item)
+{
+ item->channel_ = channel_;
+ audio_staff_->add_audio_item (item);
+ performer_->announce_element (Audio_element_info (item, 0));
+}