class engineFactory {
public:
+ static void init() { seedEngine = new engine_type(time(NULL)); }
+ static void init(seedType seed) { seedEngine = new engine_type(seed); }
+
+ static void finish() { if (seedEngine != NULL) delete seedEngine; }
+
static engine_type *new_engine() {
seedType seed;
- static engine_type seedEngine(time(NULL));
static std::set<seedType> seedSet; // empty set of seeds
std::set<seedType>::iterator iter;
do {
- seed = seedEngine();
+ seed = (*seedEngine)();
iter = seedSet.find(seed);
} while (iter != seedSet.end());
seedSet.insert(seed);
return new engine_type(seed);
}
+
+ private:
+ static engine_type *seedEngine;
};
+engine_type* engineFactory::seedEngine = NULL;
+
// arr should be cumulative!
// interval : [,)
// random number should be in [0, arr[len - 1])