*
* See http://www.boost.org/libs/random for documentation.
*
- * $Id: random.hpp 60755 2010-03-22 00:45:06Z steven_watanabe $
+ * $Id: random.hpp 71018 2011-04-05 21:27:52Z steven_watanabe $
*
* Revision history
* 2000-02-18 portability fixes (thanks to Beman Dawes)
#define BOOST_RANDOM_HPP
// generators
-#include <boost/random/linear_congruential.hpp>
#include <boost/random/additive_combine.hpp>
+#include <boost/random/discard_block.hpp>
+#include <boost/random/independent_bits.hpp>
#include <boost/random/inversive_congruential.hpp>
-#include <boost/random/shuffle_output.hpp>
-#include <boost/random/mersenne_twister.hpp>
#include <boost/random/lagged_fibonacci.hpp>
-#include <boost/random/ranlux.hpp>
+#include <boost/random/linear_congruential.hpp>
#include <boost/random/linear_feedback_shift.hpp>
-#include <boost/random/xor_combine.hpp>
-#include <boost/random/discard_block.hpp>
+#include <boost/random/mersenne_twister.hpp>
+#include <boost/random/ranlux.hpp>
+#include <boost/random/shuffle_order.hpp>
+#include <boost/random/shuffle_output.hpp>
#include <boost/random/subtract_with_carry.hpp>
-#include <boost/random/variate_generator.hpp>
-
-namespace boost {
- /**
- * The specialization taus88 was suggested in
- *
- * @blockquote
- * "Maximally Equidistributed Combined Tausworthe Generators",
- * Pierre L'Ecuyer, Mathematics of Computation, Volume 65,
- * Number 213, January 1996, Pages 203-213
- * @endblockquote
- */
- typedef random::xor_combine<random::xor_combine<random::linear_feedback_shift<uint32_t, 32, 31, 13, 12, 0>, 0,
- random::linear_feedback_shift<uint32_t, 32, 29, 2, 4, 0>, 0, 0>, 0,
- random::linear_feedback_shift<uint32_t, 32, 28, 3, 17, 0>, 0, 0> taus88;
-} // namespace boost
+#include <boost/random/taus88.hpp>
+#include <boost/random/xor_combine.hpp>
// misc
+#include <boost/random/generate_canonical.hpp>
+#include <boost/random/seed_seq.hpp>
#include <boost/random/random_number_generator.hpp>
+#include <boost/random/variate_generator.hpp>
// distributions
-#include <boost/random/uniform_smallint.hpp>
-#include <boost/random/uniform_int.hpp>
-#include <boost/random/uniform_01.hpp>
-#include <boost/random/uniform_real.hpp>
-#include <boost/random/triangle_distribution.hpp>
#include <boost/random/bernoulli_distribution.hpp>
+#include <boost/random/binomial_distribution.hpp>
#include <boost/random/cauchy_distribution.hpp>
+#include <boost/random/chi_squared_distribution.hpp>
+#include <boost/random/discrete_distribution.hpp>
#include <boost/random/exponential_distribution.hpp>
+#include <boost/random/extreme_value_distribution.hpp>
+#include <boost/random/fisher_f_distribution.hpp>
+#include <boost/random/gamma_distribution.hpp>
#include <boost/random/geometric_distribution.hpp>
-#include <boost/random/normal_distribution.hpp>
#include <boost/random/lognormal_distribution.hpp>
+#include <boost/random/negative_binomial_distribution.hpp>
+#include <boost/random/normal_distribution.hpp>
+#include <boost/random/piecewise_constant_distribution.hpp>
+#include <boost/random/piecewise_linear_distribution.hpp>
#include <boost/random/poisson_distribution.hpp>
-#include <boost/random/gamma_distribution.hpp>
-#include <boost/random/binomial_distribution.hpp>
+#include <boost/random/student_t_distribution.hpp>
+#include <boost/random/triangle_distribution.hpp>
+#include <boost/random/uniform_01.hpp>
+#include <boost/random/uniform_int.hpp>
+#include <boost/random/uniform_int_distribution.hpp>
#include <boost/random/uniform_on_sphere.hpp>
+#include <boost/random/uniform_real.hpp>
+#include <boost/random/uniform_real_distribution.hpp>
+#include <boost/random/uniform_smallint.hpp>
+#include <boost/random/weibull_distribution.hpp>
#endif // BOOST_RANDOM_HPP