]> git.donarmstrong.com Git - qmk_firmware.git/commitdiff
Updated personal keymaps (#1945)
authordrashna <drashna@live.com>
Wed, 1 Nov 2017 07:13:20 +0000 (00:13 -0700)
committerskullydazed <skullydazed@users.noreply.github.com>
Wed, 1 Nov 2017 07:13:20 +0000 (00:13 -0700)
* Add woodpad

* Cleanup

* Remove misc layouts for woodpad

* Move woodpad to handwired

* Updated RGB Underglow info

* Cleanup macros

* Fix odd merge issue

* Tweaked RGB lighting stuff

* Start to merge orthodox/ergodox keymaps (persistant layers)

* Add forced NKRO

* Added Colemak and Dvorak layers to default orthodox keymap

* Added default layer (qwerty/colemak/dvorak) detection to RGB Underglow

* Updated macros and added workman keymaps

* Fixed RGB lighting for Workman layout

* Add leader keys

* Remove force NKRO

* Add Viterbi one handed layout and minor tweaks to others

* Finishing up Viterbi keyboard layout, and NKRO tweaks to other layouts

* Made "make" keystroke universal

* Clean up and updates of drashna keymaps

* Add workman layer to planck

* Update to keymaps

* Fix accidental commit because I don't know how to git

* Fix makefile toggle code in ez keymap
Finish adding RGB code to orthodox

* missing underscore in init function declaration

* Updated RGB Underglow layer indication code due to discovery of the layer_state_set_kb function

* Remove unnecessary planck layout

14 files changed:
keyboards/ergodox_ez/keymaps/drashna-custom/config.h
keyboards/ergodox_ez/keymaps/drashna-custom/keymap.c
keyboards/ergodox_ez/keymaps/drashna-custom/rules.mk
keyboards/ergodox_ez/keymaps/drashna/keymap.c
keyboards/handwired/woodpad/config.h
keyboards/handwired/woodpad/keymaps/drashna/config.h
keyboards/handwired/woodpad/keymaps/drashna/keymap.c
keyboards/handwired/woodpad/keymaps/drashna/rules.mk
keyboards/orthodox/keymaps/drashna/config.h
keyboards/orthodox/keymaps/drashna/keymap.c
keyboards/orthodox/keymaps/drashna/rules.mk
keyboards/viterbi/keymaps/drashna/config.h
keyboards/viterbi/keymaps/drashna/keymap.c
keyboards/viterbi/keymaps/drashna/rules.mk

index 5fef1e0d8cb576131f989038bedee3b16ca443d5..c1ebf174a3cf77bda5b19a23b38b998f00985d4c 100644 (file)
@@ -13,6 +13,4 @@
 #define RGBLIGHT_EFFECT_BREATHE_CENTER 1
 #endif // RGBLIGHT_ENABLE
 
-#define FORCE_NKRO
-
 #endif
\ No newline at end of file
index 5440c33460d9d97acd555f19106cf37783acabfc..bdc4eed486c70d17b300f851465c46dc7fe39948 100644 (file)
@@ -48,17 +48,16 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 //define layer change stuff for underglow indicator
 bool skip_leds = false;
 
-#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
-#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
-#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
-//This is both for underglow, and Diablo 3 macros
-
-static uint8_t current_layer = 0;
+#ifdef RGBLIGHT_ENABLE
+#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
+#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
+#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
+#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
+#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
+#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
+#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#endif
 
 //define diablo macro timer variables
 static uint16_t diablo_timer[4];
@@ -136,11 +135,13 @@ void dance_flsh_each(qk_tap_dance_state_t *state, void *user_data) {
 // and set the underglow to red, because red == bad
 void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
     if (state->count >= 4) {
+#ifdef RGBLIGHT_ENABLE
         rgblight_enable();
         rgblight_mode(1);
         rgblight_setrgb(0xff,0x00,0x00);
-        reset_keyboard();
+#endif
         reset_tap_dance(state);
+        reset_keyboard();
     }
 }
 
@@ -229,7 +230,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                 KC_LSHIFT,      LCTL_T(KC_Z),KC_X,       KC_C,       KC_V,       KC_B,       TG(OVERWATCH),
                 LT(SYMB,KC_GRAVE),KC_QUOTE, KC_LGUI,    KC_LBRACKET,KC_RBRACKET,
                 
-                                    ALT_T(KC_APPLICATION),  KC_LEAD,
+                                    ALT_T(KC_APPLICATION),  KC_LGUI,
                                                             KC_HOME,
                                     KC_SPACE,   KC_BSPACE,  KC_END,
                                     
@@ -237,8 +238,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                 TG(DIABLO),     KC_Y,       KC_U,       KC_I,       KC_O,       KC_P,           KC_BSLASH,
                                 KC_H,       KC_J,       KC_K,       KC_L,       KC_SCOLON,      GUI_T(KC_QUOTE),
                 TG(OVERWATCH),  KC_N,       KC_M,       KC_COMMA,   KC_DOT,     RCTL_T(KC_SLASH),KC_RSHIFT,
-                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       KC_FN1,
-                KC_LALT,    CTL_T(KC_ESCAPE),
+                                            KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
+                KC_LEAD,    CTL_T(KC_ESCAPE),
                 KC_PGUP,
                 KC_PGDOWN,  KC_DELETE,  KC_ENTER
             ),
@@ -280,7 +281,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
              TG(DIABLO),  KC_J,   KC_L,   KC_U,   KC_Y,   KC_SCLN,          KC_BSLS,
                           KC_H,   KC_N,   KC_E,   KC_I,   KC_O,             GUI_T(KC_QUOTE),
              TG(OVERWATCH),KC_K,  KC_M,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
-                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       KC_FN1,
+                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
              KC_LALT,        CTL_T(KC_ESC),
              KC_PGUP,
              KC_PGDN,KC_DELETE, KC_ENT
@@ -323,7 +324,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
              TG(DIABLO),   KC_F,   KC_G,   KC_C,   KC_R,   KC_L,        KC_SLSH,
                            KC_D,   KC_H,   KC_T,   KC_N,   KC_S,        KC_MINS,
              TG(OVERWATCH),KC_B,   KC_M,   KC_W,   KC_V,   RCTL_T(KC_Z), KC_RSHIFT,
-                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    KC_FN1,
+                                   KC_LEFT,KC_DOWN,KC_UP,  KC_RIGHT,    TT(SYMB),
              KC_LALT,        CTL_T(KC_ESC),
              KC_PGUP,
              KC_PGDN,KC_DELETE, KC_ENT
@@ -366,7 +367,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
              TG(DIABLO),  KC_J,   KC_F,   KC_U,   KC_P,   KC_SCLN,          KC_BSLS,
                           KC_Y,   KC_N,   KC_E,   KC_O,   KC_I,             KC_QUOTE,
              TG(OVERWATCH),KC_K,  KC_L,   KC_COMM,KC_DOT, RCTL_T(KC_SLASH), KC_RSHIFT,
-                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       KC_FN1,
+                          KC_LEFT,    KC_DOWN,    KC_UP,      KC_RIGHT,       TT(SYMB),
              KC_LALT,        CTL_T(KC_ESC),
              KC_PGUP,
              KC_PGDN,KC_DELETE, KC_ENT
@@ -398,7 +399,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
                 VRSN,           KC_EXLM,    KC_AT,      KC_LCBR,    KC_RCBR,    KC_PIPE,    KC_DVORAK,
                 KC_MAKEQMK,     KC_HASH,    KC_DLR,     KC_LPRN,    KC_RPRN,    KC_GRAVE,
                 TD(TD_FLSH),    KC_PERC,    KC_CIRC,    KC_LBRACKET,KC_RBRACKET,KC_TILD,    KC_COLEMAK,
-                KC_NO,          KC_AMPR,    KC_ASTR,    KC_COLN,    KC_SCOLON,
+                KC_TRNS,          KC_AMPR,    KC_ASTR,    KC_COLN,    KC_SCOLON,
                                                                   KC_TRNS, KC_TRNS,
                                                                   KC_TRNS,
                                                                   KC_TRNS, KC_TRNS, KC_TRNS,
@@ -540,16 +541,6 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 };
 
-const uint16_t PROGMEM fn_actions[] = {
-    [1] = ACTION_LAYER_TAP_TOGGLE(SYMB),
-    // FN1 - Momentary Layer 1 (Symbols)
-};
-
-void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
-{
-   
-}
-
 
 void persistent_default_layer_set(uint16_t default_layer) {
     eeconfig_update_default_layer(default_layer);
@@ -558,6 +549,9 @@ void persistent_default_layer_set(uint16_t default_layer) {
 
 
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+#ifdef CONSOLE_ENABLE
+    xprintf("KL: row: %u, column: %u, pressed: %u\n", record->event.key.col, record->event.key.row, record->event.pressed);
+#endif
     switch (keycode) {
         // dynamically generate these.
         case EPRM:
@@ -574,7 +568,9 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             break;
         case RGB_SLD:
             if (record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
                 rgblight_mode(1);
+#endif
             }
             return false;
             break;
@@ -668,8 +664,8 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             return false;
             break;
         case KC_MAKEQMK:
-            if (record->event.pressed) {
-                SEND_STRING("make ergodox_ez:drashna-custom:teensy"SS_TAP(X_ENTER));
+            if (!record->event.pressed) {
+                SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP ":teensy"SS_TAP(X_ENTER));
             }
             return false;
             break;
@@ -678,10 +674,11 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     return true;
 }
 
+#ifdef TAP_DANCE_ENABLE
 
 // Sends the key press to system, but only if on the Diablo layer
 void send_diablo_keystroke (uint8_t diablo_key) {
-    if (current_layer == DIABLO) {
+    if (biton32(layer_state) == DIABLO) {
         switch (diablo_key) {
             case 0:
                 SEND_STRING("1");
@@ -713,16 +710,33 @@ void run_diablo_macro_check(void) {
     
 }
 
+#endif
+
+
 void matrix_init_user(void) { // Runs boot tasks for keyboard
+#ifdef RGBLIGHT_ENABLE
+    uint8_t default_layer = eeconfig_read_default_layer();
 
+    rgblight_enable();
+    if (default_layer & (1UL << COLEMAK)) {
+        rgblight_set_magenta;
+    }
+    else if (default_layer & (1UL << DVORAK)) {
+        rgblight_set_green;
+    }
+    else if (default_layer & (1UL << WORKMAN)) {
+        rgblight_set_purple;
+    }
+    else {
+        rgblight_set_teal;
+    }
+#endif
 };
 
 LEADER_EXTERNS();
 
 void matrix_scan_user(void) {  // runs frequently to update info
     uint8_t modifiders = get_mods();
-    uint8_t layer = biton32(layer_state);
-    static bool has_layer_changed = true;
 
     if (!skip_leds) {
         ergodox_board_led_off();
@@ -744,70 +758,29 @@ void matrix_scan_user(void) {  // runs frequently to update info
         }
         
     }
-    if (layer != current_layer) {
-        has_layer_changed = true;
-        current_layer = layer;
-    }
-    // Check layer, and apply color if its changed since last check
-    if (has_layer_changed) {
-        uint8_t default_layer = 0;
-        default_layer = eeconfig_read_default_layer();
-
-        switch (layer) {
-            case SYMB:
-                rgblight_set_blue;
-                rgblight_mode(2);
-                break;
-            case OVERWATCH:
-                rgblight_set_orange;
-                rgblight_mode(17);
-                break;
-            case DIABLO:
-                rgblight_set_red;
-                rgblight_mode(5);
-                break;
-            case MOUS:
-                rgblight_set_urine;
-                rgblight_mode(1);
-                break;
-            case 7:
-                rgblight_sethsv (255,255,255);
-                rgblight_mode(1);
-                break;
-            default:
-                if (default_layer & (1UL << COLEMAK)) {
-                    rgblight_set_green;
-                }
-                else if (default_layer & (1UL << DVORAK)) {
-                    rgblight_set_magenta;
-                }
-                else if (default_layer & (1UL << WORKMAN)) {
-                    rgblight_set_purple;
-                }
-                else {
-                    rgblight_set_teal;
-                }
-                rgblight_mode(1);
-                break;
-        }
-        has_layer_changed = false;
-    }
 
     // Run Diablo 3 macro checking code.
+#ifdef TAP_DANCE_ENABLE
     run_diablo_macro_check();
-#ifdef LEADER_KEYS
+#endif
     LEADER_DICTIONARY() {
         leading = false;
         leader_end();
         SEQ_ONE_KEY(KC_C) {
             SEND_STRING("Covecube");
         }
+        SEQ_ONE_KEY(KC_D) {
+            SEND_STRING("StableBit CloudDrive");
+        }
+        SEQ_ONE_KEY(KC_L) {
+            register_code(KC_LGUI);
+            register_code(KC_L);
+            unregister_code(KC_L);
+            unregister_code(KC_LGUI);
+        }
         SEQ_TWO_KEYS(KC_S, KC_D) {
             SEND_STRING("StableBit DrivePool");
         }
-        SEQ_TWO_KEYS(KC_C, KC_D) {
-            SEND_STRING("StableBit CloudDrive");
-        }
         SEQ_TWO_KEYS(KC_S, KC_C) {
             SEND_STRING("StableBit Scanner");
         }
@@ -815,6 +788,45 @@ void matrix_scan_user(void) {  // runs frequently to update info
             SEND_STRING("StableBit Troubleshooter");
         }
     }
-#endif
 };
 
+uint32_t layer_state_set_kb(uint32_t state) {
+#ifdef RGBLIGHT_ENABLE
+    uint8_t default_layer = eeconfig_read_default_layer();
+
+    switch (biton32(state)) {
+        case SYMB:
+            rgblight_set_blue;
+            rgblight_mode(2);
+            break;
+        case OVERWATCH:
+            rgblight_set_orange;
+            rgblight_mode(17);
+            break;
+        case DIABLO:
+            rgblight_set_red;
+            rgblight_mode(5);
+            break;
+        case MOUS:
+            rgblight_set_yellow;
+            rgblight_mode(1);
+            break;
+        default:
+            if (default_layer & (1UL << COLEMAK)) {
+                rgblight_set_green;
+            }
+            else if (default_layer & (1UL << DVORAK)) {
+                rgblight_set_magenta;
+            }
+            else if (default_layer & (1UL << WORKMAN)) {
+                rgblight_set_purple;
+            }
+            else {
+                rgblight_set_teal;
+            }
+            rgblight_mode(1);
+            break;
+    }
+#endif
+   return state;
+}
index 5ab769c6882df83048b13aac6f7431e427706079..0fa7cd2277e331973f4e056af0a754bee151842c 100644 (file)
@@ -1,10 +1,13 @@
 TAP_DANCE_ENABLE  = yes
-SLEEP_LED_ENABLE  = yes  # Breathing sleep LED during USB suspend
-COMMAND_ENABLE    = no  # Commands for debug and configuration
+SLEEP_LED_ENABLE  = no  # Breathing sleep LED during USB suspend
+COMMAND_ENABLE    = yes  # Commands for debug and configuration
 RGBLIGHT_ENABLE   = yes
 MIDI_ENABLE       = no
 CONSOLE_ENABLE    = no
 LEADER_KEYS       = no
+
+EXTRAFLAGS        = -flto
+
 ifndef QUANTUM_DIR
        include ../../../../Makefile
 endif
index cef0e9c39f6f22d675e9b5727b2b55c594dac663..97ede9431880df410e75ee82f7b3fee0de1a0f5a 100644 (file)
@@ -17,8 +17,6 @@
 #define MOUS 2
 
 #ifdef LAYER_UNDERGLOW_LIGHTING
-bool has_layer_changed = true;
-
 #define rgblight_set_teal rgblight_setrgb(0x00, 0xFF, 0xFF)
 #define rgblight_set_red rgblight_setrgb(0xFF, 0x00, 0x00)
 #define rgblight_set_blue rgblight_setrgb(0x00, 0xFF, 0x00);
@@ -100,20 +98,23 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   return true;
 }
 
+void matrix_init_user(void) {
+#ifdef LAYER_UNDERGLOW_LIGHTING
+  rgblight_enable();
+  rgblight_set_teal;
+  rgblight_mode(1);
+#endif
 
-
+}
 
 void matrix_scan_user(void) {
 
-    uint8_t new_layer = biton32(layer_state);
-    
     ergodox_board_led_off();
     ergodox_right_led_1_off();
     ergodox_right_led_2_off();
     ergodox_right_led_3_off();
     
 #ifdef LAYER_UNDERGLOW_LIGHTING
-    static uint8_t old_layer = 0;
     uint8_t modifiders = get_mods();
     
     if ( modifiders & MODS_SHIFT_MASK) {
@@ -124,44 +125,10 @@ void matrix_scan_user(void) {
     }
     if ( modifiders & MODS_ALT_MASK) {
             ergodox_right_led_3_on();
-    }
-    
-    if (old_layer != new_layer) {
-        has_layer_changed = true; 
-        old_layer = new_layer;
-    }
-    if (has_layer_changed) {
-        switch (new_layer) {
-            case 1:
-                rgblight_set_red;
-                break;
-            case 2:
-                rgblight_set_blue;
-                break;
-            case 3:
-                rgblight_set_green;
-                break;
-            case 4:
-                rgblight_set_yellow;
-                break;
-            case 5:
-                rgblight_setrgb(0xFF, 0xFF, 0x00);
-                break;
-            case 6:
-                rgblight_setrgb(0xFF, 0xFF, 0x00);
-                break;
-            case 7:
-                rgblight_setrgb(0xFF, 0xFF, 0xFF);
-                break;
-            default:
-                rgblight_set_teal;
-                break;
-        }
-        has_layer_changed = false;
-    }
-    
-#else    
-    switch (new_layer) {
+    }    
+#else
+    uint8_t layer = biton32(layer_state);
+    switch (layer) {
         case 1:
             ergodox_right_led_1_on();
             break;
@@ -193,3 +160,35 @@ void matrix_scan_user(void) {
      }
 #endif 
 };
+
+uint32_t layer_state_set_kb(uint32_t state) {
+#ifdef LAYER_UNDERGLOW_LIGHTING
+    switch (biton32(state)) {
+    case 1:
+      rgblight_set_red;
+      break;
+    case 2:
+      rgblight_set_blue;
+      break;
+    case 3:
+      rgblight_set_green;
+      break;
+    case 4:
+      rgblight_set_yellow;
+      break;
+    case 5:
+      rgblight_setrgb(0xFF, 0xFF, 0x00);
+      break;
+    case 6:
+      rgblight_setrgb(0xFF, 0xFF, 0x00);
+      break;
+    case 7:
+      rgblight_setrgb(0xFF, 0xFF, 0xFF);
+      break;
+    default:
+      rgblight_set_teal;
+      break;
+    }
+#endif
+    return state;
+}
index 2c8a8bef7df44dbaea5d54d8182fd378f67cff01..39a466850e9ca25932181954c40fd0b63e1db8f3 100644 (file)
@@ -53,6 +53,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 // #define BACKLIGHT_BREATHING
 // #define BACKLIGHT_LEVELS 3
 
+#define CATERINA_BOOTLOADER
 
 /* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
 #define DEBOUNCING_DELAY 5
index 2b151606da3ac0e72c626285432de78b80320ab8..be1e4df598cdbc9dc4b886e72bcbbcf2f48b361b 100644 (file)
@@ -23,7 +23,7 @@
 #define TAPPING_TERM 200
 #endif // TAP_DANCE_ENABLE
 
-#define CATERINA_BOOTLOADER
+
 
 
 #ifdef RGBLIGHT_ENABLE
index f6476ef66a8bb5521c29431509b789e94722ebe5..4a2893e4aad6d325be5a6df56ae6eb58978ea8e9 100644 (file)
 #define _______ KC_TRNS
 #define XXXXXXX KC_NO
 
+#ifdef RGBLIGHT_ENABLE
+#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
+#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
+#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
+#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
+#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
+#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
+#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#endif
 
 //define layer change stuff for underglow indicator
 bool skip_leds = false;
 
 bool is_overwatch = false;
 
-//This is both for underglow, and Diablo 3 macros
-bool has_layer_changed = false;
-static uint8_t current_layer;
 
 #ifdef TAP_DANCE_ENABLE
 //define diablo macro timer variables
@@ -65,7 +72,8 @@ enum custom_keycodes {
     KC_DOOMFIST,
     KC_JUSTGAME,
     KC_GLHF,
-    KC_TORB
+    KC_TORB,
+    KC_MAKE
 };
 
 #ifdef TAP_DANCE_ENABLE
@@ -163,7 +171,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 ),
 [_MEDIA] = KEYMAP( /* Base */
     RESET, KC_MUTE, KC_VOLD, KC_VOLU,\
-    _______, _______, RGB_HUI, RGB_HUD,   \
+    KC_MAKE, _______, RGB_HUI, RGB_HUD,   \
     KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT,   \
     RGB_TOG, RGB_MOD, RGB_SAI, RGB_VAI,   \
     _______, _______, RGB_SAD, RGB_VAD   \
@@ -171,22 +179,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
 };
 
-const uint16_t PROGMEM fn_actions[] = {
-
-};
 
-const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
-{    
-    switch (id) {
-    case 0:
-        if (record->event.pressed) {
-            // Output Keyboard Firmware info
-            SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP );
-            return false;
-        }
-    }
-    return MACRO_NONE;
-};
 void numlock_led_on(void) {
   PORTF |= (1<<7);
 }
@@ -216,11 +209,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             return false;
             break;
 #endif
-        case KC_OVERWATCH:  // reset all Diable timers, disabling them
+        case KC_OVERWATCH:
             if (record->event.pressed) {
                 is_overwatch = !is_overwatch;
-                has_layer_changed = true;
             }
+#ifdef RGBLIGHT_ENABLE
+            is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+#endif
             return false;
             break;
         case KC_SALT:
@@ -324,6 +319,13 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             }
             return false;
             break;
+        case KC_MAKE:
+            if (!record->event.pressed) {
+                SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+            }
+            return false;
+            break;
+
 
   }
   return true;
@@ -332,7 +334,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 
 // Sends the key press to system, but only if on the Diablo layer
 void send_diablo_keystroke(uint8_t diablo_key) {
-    if (current_layer == _DIABLO) {
+    if (biton32(layer_state) == _DIABLO) {
         switch (diablo_key) {
         case 0:
             SEND_STRING("1");
@@ -365,10 +367,16 @@ void run_diablo_macro_check(void) {
 }
 #endif
 void matrix_init_user(void) {
-    has_layer_changed = true;
     // set Numlock LED to output and low
     DDRF |= (1<<7);
     PORTF &= ~(1<<7);
+
+#ifdef RGBLIGHT_ENABLE
+    rgblight_enable();
+    rgblight_set_teal;
+    rgblight_mode(1);
+#endif
+
     if (!(host_keyboard_leds() & (1 << USB_LED_NUM_LOCK)) ){
         register_code(KC_NUMLOCK);
         unregister_code(KC_NUMLOCK);
@@ -376,69 +384,46 @@ void matrix_init_user(void) {
 }
 
 void matrix_scan_user(void) {
-    uint8_t layer = biton32(layer_state);
-#ifdef RGBLIGHT_ENABLE
-
     numlock_led_off();
-    // Check layer, and apply color if its changed since last check
-    switch (layer) {
+    if (is_overwatch && biton32(layer_state) == _MACROS) {
+        numlock_led_on();
+    }
+
+    // Run Diablo 3 macro checking code.
+#ifdef TAP_DANCE_ENABLE
+    run_diablo_macro_check();
+#endif
+}
+
+uint32_t layer_state_set_kb(uint32_t state) {
+#ifdef RGBLIGHT_ENABLE
+// Check layer, and apply color if its changed since last check
+    switch (biton32(state)) {
     case _NAV:
-        if (has_layer_changed) {
-            rgblight_sethsv(240, 255, 255);
-            rgblight_mode(1);
-        }
+        rgblight_set_blue;
+        rgblight_mode(1);
         break;
     case _MACROS:
-        if (has_layer_changed) {
-            rgblight_sethsv(30, 255, 255);
-            if (is_overwatch) {
-                rgblight_mode(17);
-            } else {
-                rgblight_mode(18);
-            }
-        }
-        if (is_overwatch) {
-            numlock_led_on();
-        }
+        rgblight_set_orange;
+        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
         break;
     case _DIABLO:
-        if (has_layer_changed) {
-            rgblight_sethsv(0, 255, 255);
-            rgblight_mode(5);
-        }
+        rgblight_set_red;
+        rgblight_mode(5);
         break;
     case _MEDIA:
-        if (has_layer_changed) {
-            rgblight_sethsv(120, 255, 255);
-            rgblight_mode(22);
-        }
+        rgblight_set_green;
+        rgblight_mode(22);
         break;
     default:
-        if (has_layer_changed) {
-            rgblight_sethsv(195, 255, 255);
-            rgblight_mode(1);
-        }
+        rgblight_set_teal;
+        rgblight_mode(1);
         break;
     }
 
- #endif
-    // Update layer status at the end, so this sets the default color
-    // rather than relying on the init, which was unreliably...
-    // Probably due to a timing issue, but this requires no additional code
-    if (current_layer == layer) {
-        has_layer_changed = false;
-    }
-    else {
-        has_layer_changed = true;
-        current_layer = layer;
-    }
-    // Run Diablo 3 macro checking code.
-#ifdef TAP_DANCE_ENABLE
-    run_diablo_macro_check();
 #endif
+    return state;
 }
-
-
 void led_set_user(uint8_t usb_led) {
-
+    
 }
index 0aeb409a8d23bbba6052134b72b8d923b0521e42..b6c5ed3bd5971b6f49e06e6bb18954f6d4f27119 100644 (file)
@@ -1,10 +1,12 @@
 TAP_DANCE_ENABLE  = yes
 SLEEP_LED_ENABLE  = no  # Breathing sleep LED during USB suspend
-COMMAND_ENABLE    = no  # Commands for debug and configuration
+COMMAND_ENABLE    = yes  # Commands for debug and configuration
 RGBLIGHT_ENABLE   = yes
 MIDI_ENABLE       = no
 CONSOLE_ENABLE    = no
 
+EXTRAFLAGS        = -flto
+
 ifndef QUANTUM_DIR
        include ../../../../Makefile
 endif
index d79fd302e8d1da52ac5da5d71c8436107be7f2db..fc483b08e63cfdc59372b2d87be136c69bddb5e7 100644 (file)
@@ -40,9 +40,18 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #endif
 
 
+/* key combination for command */
+#ifdef IS_COMMAND
+#undef IS_COMMAND
+#endif
+#define IS_COMMAND() ( \
+    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT)) \
+)
+
+
 #ifdef RGBLIGHT_ENABLE
 #define RGB_DI_PIN D3
-#define RGBLED_NUM 12     // Number of LEDs
+#define RGBLED_NUM 16     // Number of LEDs
 #define RGBLIGHT_ANIMATIONS
 #define RGBLIGHT_HUE_STEP 12
 #define RGBLIGHT_SAT_STEP 12
index a15fa6f753f0d2e7508f9b6e89082b1123b81b8e..de7d4e10806e14d546edd6d2229bc68e238ce9c7 100644 (file)
@@ -45,6 +45,7 @@ enum custom_keycodes {
   LOWER,
   RAISE,
   ADJUST,
+  KC_MAKE
 };
 
 // Fillers to make layering more clear
@@ -52,21 +53,17 @@ enum custom_keycodes {
 #define XXXXXXX KC_NO
 
 #ifdef RGBLIGHT_ENABLE
-//define layer change stuff for underglow indicator
-#define rgblight_set_blue rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red rgblight_sethsv(0x00, 0xFF, 0xFF);
-#define rgblight_set_green rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal rgblight_sethsv (0xC3, 0xFF, 0xFF);
-#define rgblight_set_magenta rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_urine rgblight_sethsv (0x3C, 0xFF, 0xFF);
-#define rgblight_set_purple rgblight_sethsv (0x10E, 0xFF, 0xFF);
-
-//This is both for underglow, and Diablo 3 macros
-bool has_layer_changed = true;
-static uint8_t current_layer = 10;
+#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
+#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
+#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
+#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
+#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
+#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
+#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
 #endif
 
+
 #ifdef TAP_DANCE_ENABLE
 enum {
     TD_FLSH = 0,
@@ -84,8 +81,8 @@ void dance_flsh_finished(qk_tap_dance_state_t *state, void *user_data) {
         rgblight_mode(1);
         rgblight_setrgb(0xff, 0x00, 0x00);
 #endif
-        reset_keyboard();
         reset_tap_dance(state);
+        reset_keyboard();
     }
 }
 
@@ -137,9 +134,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 ),
 
 [_ADJUST] =  KEYMAP( \
-  _______, RESET,   _______, _______, _______, _______,                                                                _______, _______, _______, _______, _______, KC_DEL,  \
+  KC_MAKE, RESET,   TD(TD_FLSH), _______, _______, _______,                                                                _______, _______, _______, _______, _______, _______,  \
   _______, _______, _______, AU_ON,   AU_OFF,  AG_NORM, _______, XXXXXXX, _______,          _______, XXXXXXX, _______, AG_SWAP, QWERTY,  COLEMAK, DVORAK,  WORKMAN, _______, \
-  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, MAGIC_TOGGLE_NKRO, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY  \
+  _______, _______, _______, _______, _______, _______, _______, _______, _______,          _______, _______, _______, MAGIC_TOGGLE_NKRO, KC_MUTE, KC_VOLD, KC_VOLU, KC_MNXT, KC_MPLY  \
 )
 
 
@@ -149,6 +146,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 float tone_qwerty[][2]     = SONG(QWERTY_SOUND);
 float tone_dvorak[][2]     = SONG(DVORAK_SOUND);
 float tone_colemak[][2]    = SONG(COLEMAK_SOUND);
+float tone_workman[][2]    = SONG(PLOVER_SONG);
 #endif
 
 void persistent_default_layer_set(uint16_t default_layer) {
@@ -159,23 +157,23 @@ void persistent_default_layer_set(uint16_t default_layer) {
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
   switch (keycode) {
     case QWERTY:
-      if (record->event.pressed) {
+        if (record->event.pressed) {
         #ifdef AUDIO_ENABLE
-          PLAY_SONG(tone_qwerty);
+            PLAY_SONG(tone_qwerty);
         #endif
-        persistent_default_layer_set(1UL<<_QWERTY);
-      }
-      return false;
-      break;
+            persistent_default_layer_set(1UL<<_QWERTY);
+        }
+        return false;
+        break;
     case COLEMAK:
-      if (record->event.pressed) {
+        if (record->event.pressed) {
         #ifdef AUDIO_ENABLE
-          PLAY_SONG(tone_colemak);
+            PLAY_SONG(tone_colemak);
         #endif
-        persistent_default_layer_set(1UL<<_COLEMAK);
-      }
-      return false;
-      break;
+            persistent_default_layer_set(1UL<<_COLEMAK);
+        }
+        return false;
+        break;
     case DVORAK:
         if (record->event.pressed) {
         #ifdef AUDIO_ENABLE
@@ -188,102 +186,124 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     case WORKMAN:
         if (record->event.pressed) {
         #ifdef AUDIO_ENABLE
-            PLAY_SONG(tone_dvorak);
+            PLAY_SONG(tone_workman);
         #endif
             persistent_default_layer_set(1UL << _WORKMAN);
         }
         return false;
         break;
     case LOWER:
-      if (record->event.pressed) {
-        layer_on(_LOWER);
-        update_tri_layer(_LOWER, _RAISE, _ADJUST);
-      } else {
-        layer_off(_LOWER);
-        update_tri_layer(_LOWER, _RAISE, _ADJUST);
-      }
-      return false;
-      break;
+        if (record->event.pressed) {
+            layer_on(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
     case RAISE:
-      if (record->event.pressed) {
-        layer_on(_RAISE);
-        update_tri_layer(_LOWER, _RAISE, _ADJUST);
-      } else {
-        layer_off(_RAISE);
-        update_tri_layer(_LOWER, _RAISE, _ADJUST);
-      }
-      return false;
-      break;
+        if (record->event.pressed) {
+            layer_on(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
     case ADJUST:
-      if (record->event.pressed) {
-        layer_on(_ADJUST);
-      } else {
-        layer_off(_ADJUST);
-      }
-      return false;
-      break;
+        if (record->event.pressed) {
+            layer_on(_ADJUST);
+        } else {
+            layer_off(_ADJUST);
+        }
+        return false;
+        break;
+    case KC_MAKE:
+        if (!record->event.pressed) {
+#ifdef RGBLIGHT_ENABLE
+            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+#else
+            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP " RGBLIGHT_ENABLE=no"SS_TAP(X_ENTER));
+#endif
+        }
+        return false;
+        break;
+
   }
   return true;
 }
-#ifdef RGBLIGHT_ENABLE
 
+void matrix_init_user(void) { // Runs boot tasks for keyboard
+#ifdef RGBLIGHT_ENABLE
+    uint8_t default_layer = eeconfig_read_default_layer();
 
+    rgblight_enable();
+    if (default_layer & (1UL << _COLEMAK)) {
+        rgblight_set_magenta;
+}
+    else if (default_layer & (1UL << _DVORAK)) {
+        rgblight_set_green;
+    }
+    else if (default_layer & (1UL << _WORKMAN)) {
+        rgblight_set_purple;
+    }
+    else {
+        rgblight_set_teal;
+    }
+#endif
 
+};
 
 void matrix_scan_user(void) {  // runs frequently to update info
-     uint8_t layer = biton32(layer_state);
 
-     if (layer != current_layer) {
-        has_layer_changed = true;
-        current_layer = layer;
-    }
-    // Check layer, and apply color if its changed since last check
-    if (has_layer_changed) {
-        uint8_t default_layer = 0;
-        default_layer = eeconfig_read_default_layer();
-
-        switch (layer) {
-            case _QWERTY:
-                if (default_layer & (1UL << _COLEMAK)) {
-                    rgblight_set_magenta;
-                }
-                else if (default_layer & (1UL << _DVORAK)) {
-                    rgblight_set_green;
-                }
-                else if (default_layer & (1UL << _WORKMAN)) {
-                    rgblight_set_purple;
-                }
-                else {
-                    rgblight_set_teal;
-                }
-                rgblight_mode(1);
-                break;
-            case _COLEMAK:
-                rgblight_set_magenta;
-                rgblight_mode(1);
-                break;
-            case _DVORAK:
-                rgblight_set_green;
-                rgblight_mode(1);
-                break;
-            case _RAISE:
-                rgblight_set_blue;
-                rgblight_mode(2);
-                break;
-            case _LOWER:
-                rgblight_set_orange;
-                rgblight_mode(3);
-                break;
-            case _ADJUST:
-                rgblight_set_red;
-                rgblight_mode(17);
-                break;
-            case 6:
-                rgblight_set_urine;
-                break;
+};
+
+uint32_t layer_state_set_kb(uint32_t state) { // runs on layer switch
+#ifdef RGBLIGHT_ENABLE
+    uint8_t default_layer = eeconfig_read_default_layer();
+
+    switch (biton32(state)) {
+    case _COLEMAK:
+        rgblight_set_magenta;
+        rgblight_mode(1);
+        break;
+    case _DVORAK:
+        rgblight_set_green;
+        rgblight_mode(1);
+        break;
+    case _RAISE:
+        rgblight_set_yellow;
+        rgblight_mode(5);
+        break;
+    case _LOWER:
+        rgblight_set_orange;
+        rgblight_mode(5);
+        break;
+    case _ADJUST:
+        rgblight_set_red;
+        rgblight_mode(23);
+        break;
+    case 6:
+        rgblight_set_blue;
+        break;
+    case _QWERTY:
+        if (default_layer & (1UL << _COLEMAK)) {
+            rgblight_set_magenta;
+        }
+        else if (default_layer & (1UL << _DVORAK)) {
+            rgblight_set_green;
         }
-        has_layer_changed = false;
+        else if (default_layer & (1UL << _WORKMAN)) {
+            rgblight_set_purple;
+        }
+        else {
+            rgblight_set_teal;
+        }
+        rgblight_mode(1);
+        break;
     }
-
- };
-#endif
\ No newline at end of file
+#endif
+    return state;
+}
index 4980c0315a83cae2ac7bc5e0c12df3a1ea9cd5a9..bb4aad6890536b2dcc9b4411f882598041a05c1f 100644 (file)
@@ -1,8 +1,11 @@
 CONSOLE_ENABLE    = no
-TAP_DANCE_ENABLE  = yes
-RGBLIGHT_ENABLE   = no
+TAP_DANCE_ENABLE  = no
+RGBLIGHT_ENABLE   = yes
+AUDIO_ENABLE      = no
 MOUSEKEY_ENABLE   = no
-
+NKRO_ENABLE       = yes
+FAUXCLICKY_ENABLE = no
+EXTRAFLAGS        = -flto
 
 ifndef QUANTUM_DIR
        include ../../../../Makefile
index dabff8f9633a21c245e921a7d3df5fcf54706284..13c17b7bab868e5cb58a58d05cee9b06000f1070 100644 (file)
@@ -37,5 +37,9 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define RGBLIGHT_HUE_STEP 8
 #define RGBLIGHT_SAT_STEP 8
 #define RGBLIGHT_VAL_STEP 8
+#define RGBLIGHT_EFFECT_KNIGHT_LENGTH 2
+#define RGBLIGHT_EFFECT_SNAKE_LENGTH 2
+#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
+
 
 #endif
index e227b472f8c8411c39c4542883143574f341eb19..acddcb741871a982c96f5623d5e720e10bbd90c2 100644 (file)
@@ -10,14 +10,16 @@ extern keymap_config_t keymap_config;
 // entirely and just use numbers.
 #define _NUMNAV   0
 #define _DIABLO   1
-#define _MACROS   2
-#define _GAMEPAD  3
+#define _GAMEPAD  2
+#define _MACROS   3
 #define _MEDIA    4
+#define _COVECUBE 5
 
 
 enum custom_keycodes {
     KC_DIABLO_CLEAR = SAFE_RANGE,
     KC_P00,
+    KC_MAKE,
     KC_OVERWATCH,
     KC_SALT,
     KC_MORESALT,
@@ -27,33 +29,33 @@ enum custom_keycodes {
     KC_DOOMFIST,
     KC_JUSTGAME,
     KC_GLHF,
-    KC_TORB
+    KC_TORB,
+    KC_AIM
 };
 
 // Fillers to make layering more clear
 #define _______ KC_TRNS
 #define XXXXXXX KC_NO
-#define MACROS  TG(_MACROS)
-#define DIABLO  TG(_DIABLO)
-#define GAMEPAD TG(_GAMEPAD)
-#define MEDIA   TG(_MEDIA)
+#define MACROS   TG(_MACROS)
+#define DIABLO   TG(_DIABLO)
+#define GAMEPAD  TG(_GAMEPAD)
+#define MEDIA    TG(_MEDIA)
+#define COVECUBE TG(_COVECUBE)
 
 
 bool is_overwatch = false;
 
-//This is both for underglow, and Diablo 3 macros
-static uint8_t current_layer = 0;
-bool has_layer_changed = true;
 
-
-#define rgblight_set_blue     rgblight_sethsv (0xFF, 0xFF, 0xFF);
-#define rgblight_set_red      rgblight_sethsv(0x00, 0xFF, 0xFF);
-#define rgblight_set_green    rgblight_sethsv (0x78, 0xFF, 0xFF);
-#define rgblight_set_orange   rgblight_sethsv (0x1E, 0xFF, 0xFF);
-#define rgblight_set_teal     rgblight_sethsv (0xC3, 0xFF, 0xFF);
-#define rgblight_set_magenta  rgblight_sethsv (0x12C, 0xFF, 0xFF);
-#define rgblight_set_urine    rgblight_sethsv (0x3C, 0xFF, 0xFF);
-#define rgblight_set_purple   rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#ifdef RGBLIGHT_ENABLE
+#define rgblight_set_blue        rgblight_sethsv (0xFF,  0xFF, 0xFF);
+#define rgblight_set_red         rgblight_sethsv (0x00,  0xFF, 0xFF);
+#define rgblight_set_green       rgblight_sethsv (0x78,  0xFF, 0xFF);
+#define rgblight_set_orange      rgblight_sethsv (0x1E,  0xFF, 0xFF);
+#define rgblight_set_teal        rgblight_sethsv (0xC3,  0xFF, 0xFF);
+#define rgblight_set_magenta     rgblight_sethsv (0x12C, 0xFF, 0xFF);
+#define rgblight_set_yellow      rgblight_sethsv (0x3C,  0xFF, 0xFF);
+#define rgblight_set_purple      rgblight_sethsv (0x10E, 0xFF, 0xFF);
+#endif
 
 #ifdef TAP_DANCE_ENABLE
 //define diablo macro timer variables
@@ -122,77 +124,71 @@ qk_tap_dance_action_t tap_dance_actions[] = {
 
 const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
 
-/* QWERTY
- * ,------------------------------------------------.      ,------------------------------------------------.
- * |  Ins |   `  |   1  |   2  |   3  |   4  |   5  |      |   6  |   7  |   8  |   9  |   0  | Bksp | Del  |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |   -  | Tab  |   Q  |   W  |   E  |   R  |   T  |      |   Y  |   U  |   I  |   O  |   P  |   [  |   ]  |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |   =  | Esc  |   A  |   S  |   D  |   F  |   G  |      |   H  |   J  |   K  |   L  |   ;  |   "  |Enter |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * | Pg Up| Shift|   Z  |   X  |   C  |   V  |   B  |      |   N  |   M  |   ,  |   .  |   /  | Home | End  |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * | Pg Dn|Adjust| Ctrl | Alt  | GUI  |Lower |Space |      |Space |Raise | Left | Down |  Up  | Right|   \  |
- * `------------------------------------------------'      `------------------------------------------------'
- */
   [_NUMNAV] = KEYMAP(
-      MACROS,  DIABLO,  GAMEPAD, KC_NLCK, KC_SCLK, KC_PTSC, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      MEDIA,   XXXXXXX, XXXXXXX, KC_P7,   KC_P8,   KC_P9,   KC_PAST,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      MACROS,  DIABLO,  GAMEPAD, KC_NLCK, KC_SLCK, KC_COLN, KC_PSLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      MEDIA,   KC_CALC, COVECUBE,KC_P7,   KC_P8,   KC_P9,   KC_PAST,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_HOME, KC_DEL,  KC_PGUP, KC_P4,   KC_P5,   KC_P6,   KC_PMNS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_END,  KC_UP,   KC_PGDN, KC_P1,   KC_P2,   KC_P3,   KC_PPLS,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
       KC_LEFT, KC_DOWN, KC_RGHT, KC_P0,   KC_P00,  KC_PDOT, KC_PENT,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   ),
 
-/* Lower
- * ,------------------------------------------------.      ,------------------------------------------------.
- * |      |   ~  |  F1  |  F3  |  F3  |  F4  |  F5  |      |  F6  |  F7  |  F8  |  F9  | F10  | F11  | F12  |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |   _  |      |   !  |   @  |   #  |   $  |   %  |      |   ^  |   &  |   *  |   (  |   )  |   {  |   }  |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |   +  |      |  F1  |  F2  |  F3  |  F4  |  F5  |      |  F6  |   _  |   +  |   {  |   }  |      |      |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |      |      |  F7  |  F8  |  F9  |  F10 |  F11 |      |  F12 |      |      |      |      |      |      |
- * |------+------+------+------+------+------+------|      |------+------+------+------+------+------+------|
- * |      |      |      |      |      |      |      |      |      |      | Next | Vol- | Vol+ | Play |      |
- * `------------------------------------------------'      `------------------------------------------------'
- */
   [_DIABLO] = KEYMAP(
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+      KC_ESC,  DIABLO,  KC_V,    KC_D,    XXXXXXX, XXXXXXX, KC_L,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_TAB,  KC_S,    KC_F,    KC_I,    KC_M,    KC_T,    KC_J,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_Q,    KC_1,    KC_2,    KC_3,    KC_4,    KC_G,    KC_F,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_LCTL, (TD_DIABLO_1), TD(TD_DIABLO_2), TD(TD_DIABLO_3), TD(TD_DIABLO_4), KC_Z, KC_DIABLO_CLEAR,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_LALT, KC_F4,   KC_F5,   KC_F8,   KC_F9,   KC_F10,  SFT_T(KC_SPACE),          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   ),
-
  
+  [_GAMEPAD] = KEYMAP(  // Game pad layout designed primarily for Overwatch
+      MACROS,  KC_ESC,  GAMEPAD, KC_1,    KC_2,    KC_3,    KC_4,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      MEDIA,   KC_TAB,  KC_Q,    KC_W,    KC_E,    KC_R,    KC_T,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_Z,    KC_LCTL, KC_A,    KC_S,    KC_D,    KC_F,    KC_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_Y,    KC_LSFT, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_F1,   KC_U,    KC_I,    KC_Y,    KC_V,    KC_SPC,  KC_V,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+  ),
+
   [_MACROS] = KEYMAP(
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+      MACROS,      XXXXXXX,     GAMEPAD,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_SYMM,     KC_TORB,     KC_DOOMFIST, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_GLHF,     KC_GOODGAME, XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_SALT,     KC_MORESALT, KC_SALTHARD, KC_JUSTGAME, KC_AIM,      XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+  ),
+
+  [_COVECUBE] = KEYMAP(
+      COVECUBE,    XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,     XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   ),
 
   [_MEDIA] = KEYMAP(
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
-      _______, _______, _______, _______, _______, _______, _______,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
+      RESET,   KC_MAKE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      MEDIA,   XXXXXXX, RGB_SAI, RGB_VAI, RGB_M_P, RGB_M_B, RGB_M_R,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      RGB_TOG, RGB_MOD, RGB_SAD, RGB_VAD, RGB_M_SW,RGB_M_SN,RGB_M_K,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_MPLY, KC_MSTP, KC_MPRV, KC_MNXT, RGB_M_K, RGB_M_X, RGB_M_G,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
+      KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,          XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
   )
 
+
 };
 
 
 
 bool process_record_user(uint16_t keycode, keyrecord_t *record) {
     uint16_t kc;
-    if (is_overwatch) {
-        kc = KC_BSPC;
+    if (is_overwatch) { 
+        kc = KC_BSPC;  
     }
     else {
         kc = KC_ENTER;
     }
+    // Once a delay command is added to "SEND_STRING", 
+    // replace these with X_BSPC and X_ENTER instead. 
+    // and add "SS_TAP(kc) SS_DELAY(50)" to all of the
+    // SEND_STRING commands, to compress things. 
     switch (keycode) {
 #ifdef TAP_DANCE_ENABLE
     case KC_DIABLO_CLEAR:  // reset all Diable timers, disabling them
@@ -215,11 +211,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
         }
         return false;
         break;
+    case KC_MAKE:
+        if (!record->event.pressed) {
+            SEND_STRING("make " QMK_KEYBOARD ":" QMK_KEYMAP SS_TAP(X_ENTER));
+        }
+        return false;
+        break;
     case KC_OVERWATCH:  // reset all Diable timers, disabling them
         if (record->event.pressed) {
             is_overwatch = !is_overwatch;
-            has_layer_changed = true;
         }
+#ifdef RGBLIGHT_ENABLE
+        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+#endif
         return false;
         break;
     case KC_SALT:
@@ -227,9 +231,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Salt, salt, salt...");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Salt, salt, salt..." SS_TAP(X_ENTER));
         }
         return false;
         break;
@@ -238,9 +240,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Please sir, can I have some more salt?!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Please sir, can I have some more salt?!" SS_TAP(X_ENTER));
         }
         return false;
         break;
@@ -249,9 +249,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Your salt only makes my penis that much harder, and even more aggressive!" SS_TAP(X_ENTER));
         }
         return false;
         break;
@@ -260,9 +258,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Good game, everyone!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Good game, everyone!" SS_TAP(X_ENTER));
         }
         return false;
         break;
@@ -271,9 +267,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Good luck, have fun!!!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Good luck, have fun!!!" SS_TAP(X_ENTER));
         }
         return false;
         break;
@@ -282,48 +276,44 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Left click to win!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("Left click to win!" SS_TAP(X_ENTER));
         }
         return false;
         break;
-    case KC_DOOMFIST:
+    case KC_JUSTGAME:
+
         if (!record->event.pressed) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("Hey, look at me.  I'm Doomfist, and I'm overpowered!  All I do is spam punches all day!   I'm DPS, tank and defense, rolled into one! All I need is team healing to be complete!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games." SS_TAP(X_ENTER));
         }
         return false;
         break;
-    case KC_JUSTGAME:
+    case KC_TORB:
 
         if (!record->event.pressed) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("It may be a game, but if you don't want to actually try, please go play AI, so that people that actually want to take the game seriously and \"get good\" have a place to do so without trolls like you throwing games.");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("That was positively riveting! SS_TAP(X_ENTER)");
         }
         return false;
         break;
-    case KC_TORB:
+    case KC_AIM:
 
         if (!record->event.pressed) {
             register_code(kc);
             unregister_code(kc);
             _delay_ms(50);
-            SEND_STRING("That was positively riveting!");
-            register_code(KC_ENTER);
-            unregister_code(KC_ENTER);
+            SEND_STRING("That aim is absolutely amazing. It's almost like you're a machine!" SS_TAP(X_ENTER));
+            _delay_ms(50);
+            SEND_STRING("Wait! That aim is TOO good!  You're clearly using an aim hack! CHEATER!" SS_TAP(X_ENTER));
         }
         return false;
         break;
 
+
     }
     return true;
 }
@@ -332,7 +322,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
 
 // Sends the key press to system, but only if on the Diablo layer
 void send_diablo_keystroke(uint8_t diablo_key) {
-    if (current_layer == _DIABLO) {
+    if (biton32(layer_state) == _DIABLO) {
         switch (diablo_key) {
         case 0:
             SEND_STRING("1");
@@ -366,48 +356,51 @@ void run_diablo_macro_check(void) {
 #endif
 
 
-void matrix_scan_user(void) {  // runs frequently to update info
-    uint8_t layer = biton32(layer_state);
-
-    if (layer != current_layer) {
-        has_layer_changed = true;
-        current_layer = layer;
-    }
-    // Check layer, and apply color if its changed since last check
-    if (has_layer_changed) {
+void matrix_init_user(void) { // Runs boot tasks for keyboard
+#ifdef RGBLIGHT_ENABLE
+    rgblight_enable();
+    rgblight_set_teal;
+    rgblight_mode(1);
+#endif
+};
 
-        switch (layer) {
-        case _NUMNAV:
-            rgblight_set_teal;
-            rgblight_mode(2);
-            break;
-        case _MACROS:
-            rgblight_set_orange;
-            if (is_overwatch) {
-                rgblight_mode(17); 
-            }
-            else {
-                rgblight_mode(18);
-            }
-            break;
-        case _DIABLO:
-            rgblight_set_red;
-            rgblight_mode(5);
-            break;
-        case _GAMEPAD:
-            rgblight_set_urine;
-            rgblight_mode(1);
-            break;
-        case _MEDIA:
-            rgblight_set_blue;
-            rgblight_mode(1);
-            break;
-        }
-        has_layer_changed = false;
-    }
 
+void matrix_scan_user(void) {  // runs frequently to update info
 #ifdef TAP_DANCE_ENABLE
     // Run Diablo 3 macro checking code.
     run_diablo_macro_check();
 #endif
-};
\ No newline at end of file
+};
+
+
+uint32_t layer_state_set_kb(uint32_t state) {
+#ifdef RGBLIGHT_ENABLE
+    rgblight_enable();
+    switch (biton32(state)) {
+    case _NUMNAV:
+        rgblight_set_teal;
+        rgblight_mode(2);
+        break;
+    case _MACROS:
+        rgblight_set_orange;
+        is_overwatch ? rgblight_mode(17) : rgblight_mode(18);
+        break;
+    case _DIABLO:
+        rgblight_set_red;
+        rgblight_mode(5);
+        break;
+    case _GAMEPAD:
+        rgblight_set_yellow;
+        rgblight_mode(1);
+        break;
+    case _MEDIA:
+        rgblight_set_blue;
+        rgblight_mode(1);
+        break;
+    case _COVECUBE:
+        rgblight_set_green;
+        rgblight_mode(2);
+    }
+#endif
+    return state;
+}
index f1bb928371924879b55a2ad8dfdf4c51e858288a..dd5747f1d0908242e78b1cc24f38551d29ee0191 100644 (file)
@@ -2,6 +2,9 @@ CONSOLE_ENABLE    = no
 TAP_DANCE_ENABLE  = yes
 RGBLIGHT_ENABLE   = yes
 MOUSEKEY_ENABLE   = no
+NKRO_ENABLE       = yes
+
+EXTRAFLAGS        = -flto
 
 ifndef QUANTUM_DIR
        include ../../../../Makefile