X-Git-Url: https://git.donarmstrong.com/?p=qmk_firmware.git;a=blobdiff_plain;f=Makefile;h=e67e2fa0931e26f95f7a854d0c80cbd33a187883;hp=9cc77c55ccaecb2d610e4d21cda6dc84c351393f;hb=004826e1b833725b93f9f809ba77b1f967aa9232;hpb=99521a448296902d15c597f4d2e170766c4afadb diff --git a/Makefile b/Makefile index 9cc77c55c..e67e2fa09 100644 --- a/Makefile +++ b/Makefile @@ -16,10 +16,17 @@ ifdef SILENT endif # We need to make sure that silent is always turned off at the top level -# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly +# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly override SILENT := false -ON_ERROR := error_occured=1 +QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null) +ifneq ($(QMK_VERSION),) +$(info QMK Firmware $(QMK_VERSION)) +endif + +ON_ERROR := error_occurred=1 + +BREAK_ON_ERRORS = no STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) @@ -34,13 +41,13 @@ ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE)) STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) BUILD_DIR := $(ROOT_DIR)/.build TEST_DIR := $(BUILD_DIR)/test -ERROR_FILE := $(BUILD_DIR)/error_occured +ERROR_FILE := $(BUILD_DIR)/error_occurred MAKEFILE_INCLUDED=yes # Helper function to process the newt element of a space separated path # It works a bit like the traditional functional head tail -# so the CURRENT_PATH_ELEMENT will beome the new head +# so the CURRENT_PATH_ELEMENT will become the new head # and the PATH_ELEMENTS are the rest that are still unprocessed define NEXT_PATH_ELEMENT $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) @@ -58,80 +65,86 @@ $(eval $(call NEXT_PATH_ELEMENT)) # It's really a very simple if else chain, if you squint enough, # but the makefile syntax makes it very verbose. # If we are in a subfolder of keyboards -ifeq ($(CURRENT_PATH_ELEMENT),keyboards) - $(eval $(call NEXT_PATH_ELEMENT)) - KEYBOARD := $(CURRENT_PATH_ELEMENT) - $(eval $(call NEXT_PATH_ELEMENT)) - # If we are in a subfolder of keymaps, or in other words in a keymap - # folder - ifeq ($(CURRENT_PATH_ELEMENT),keymaps) - $(eval $(call NEXT_PATH_ELEMENT)) - KEYMAP := $(CURRENT_PATH_ELEMENT) - # else if we are not in the keyboard folder itself - else ifneq ($(CURRENT_PATH_ELEMENT),) - # the we can assume it's a subproject, as no other folders - # should have make files in them - SUBPROJECT := $(CURRENT_PATH_ELEMENT) - $(eval $(call NEXT_PATH_ELEMENT)) - # if we are inside a keymap folder of a subproject - ifeq ($(CURRENT_PATH_ELEMENT),keymaps) - $(eval $(call NEXT_PATH_ELEMENT)) - KEYMAP := $(CURRENT_PATH_ELEMENT) - endif - endif -endif +# +# *** No longer needed ** +# +# ifeq ($(CURRENT_PATH_ELEMENT),keyboards) +# $(eval $(call NEXT_PATH_ELEMENT)) +# KEYBOARD := $(CURRENT_PATH_ELEMENT) +# $(eval $(call NEXT_PATH_ELEMENT)) +# # If we are in a subfolder of keymaps, or in other words in a keymap +# # folder +# ifeq ($(CURRENT_PATH_ELEMENT),keymaps) +# $(eval $(call NEXT_PATH_ELEMENT)) +# KEYMAP := $(CURRENT_PATH_ELEMENT) +# # else if we are not in the keyboard folder itself +# else ifneq ($(CURRENT_PATH_ELEMENT),) +# # the we can assume it's a subproject, as no other folders +# # should have make files in them +# SUBPROJECT := $(CURRENT_PATH_ELEMENT) +# $(eval $(call NEXT_PATH_ELEMENT)) +# # if we are inside a keymap folder of a subproject +# ifeq ($(CURRENT_PATH_ELEMENT),keymaps) +# $(eval $(call NEXT_PATH_ELEMENT)) +# KEYMAP := $(CURRENT_PATH_ELEMENT) +# endif +# endif +# endif + +define GET_KEYBOARDS + All_RULES_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/rules.mk)) + All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk)) + All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/rules.mk)) + All_RULES_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/rules.mk)) + + KEYMAPS_MK := $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/keymaps/*/rules.mk)) + KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/keymaps/*/rules.mk)) + KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/keymaps/*/rules.mk)) + KEYMAPS_MK += $$(patsubst $(ROOT_DIR)/keyboards/%/rules.mk,%,$$(wildcard $(ROOT_DIR)/keyboards/*/*/*/*/keymaps/*/rules.mk)) + + KEYBOARDS := $$(sort $$(filter-out $$(KEYMAPS_MK), $$(All_RULES_MK))) +endef + +$(eval $(call GET_KEYBOARDS)) # Only consider folders with makefiles, to prevent errors in case there are extra folders -KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile))) +#KEYBOARDS += $(patsubst $(ROOD_DIR)/keyboards/%/rules.mk,%,$(wildcard $(ROOT_DIR)/keyboards/*/*/rules.mk)) + +list-keyboards: + echo $(KEYBOARDS) + exit 0 -#Compability with the old make variables, anything you specify directly on the command line +#Compatibility with the old make variables, anything you specify directly on the command line # always overrides the detected folders ifdef keyboard KEYBOARD := $(keyboard) endif -ifdef sub - SUBPROJECT := $(sub) -endif -ifdef subproject - SUBPROJECT := $(subproject) -endif ifdef keymap KEYMAP := $(keymap) endif # Uncomment these for debugging -#$(info Keyboard: $(KEYBOARD)) -#$(info Keymap: $(KEYMAP)) -#$(info Subproject: $(SUBPROJECT)) -#$(info Keyboards: $(KEYBOARDS)) +# $(info Keyboard: $(KEYBOARD)) +# $(info Keymap: $(KEYMAP)) +# $(info Subproject: $(SUBPROJECT)) +# $(info Keyboards: $(KEYBOARDS)) -# Set the default goal depening on where we are running make from +# Set the default goal depending on where we are running make from # this handles the case where you run make without any arguments -.DEFAULT_GOAL := all +.DEFAULT_GOAL := all:all ifneq ($(KEYMAP),) - ifeq ($(SUBPROJECT),) - # Inside a keymap folder, just build the keymap, with the - # default subproject - .DEFAULT_GOAL := $(KEYBOARD)-$(KEYMAP) - else - # Inside a subproject keyamp folder, build the keymap - # for that subproject - .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-$(KEYMAP) - endif -else ifneq ($(SUBPROJECT),) - # Inside a subproject folder, build all keymaps for that subproject - .DEFAULT_GOAL := $(KEYBOARD)-$(SUBPROJECT)-allkm + .DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP) else ifneq ($(KEYBOARD),) # Inside a keyboard folder, build all keymaps for all subprojects # Note that this is different from the old behaviour, which would # build only the default keymap of the default keyboard - .DEFAULT_GOAL := $(KEYBOARD)-allsp-allkm + .DEFAULT_GOAL := $(KEYBOARD):all endif # Compare the start of the RULE variable with the first argument($1) -# If the rules equals $1 or starts with $1-, RULE_FOUND is set to true +# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true # and $1 is removed from the RULE variable # Otherwise the RULE_FOUND variable is set to false, and RULE left as it was # The function is a bit tricky, since there's no built in $(startswith) function @@ -140,10 +153,10 @@ define COMPARE_AND_REMOVE_FROM_RULE_HELPER RULE:= RULE_FOUND := true else - STARTDASH_REMOVED=$$(subst START$1-,,START$$(RULE)) - ifneq ($$(STARTDASH_REMOVED),START$$(RULE)) + STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE)) + ifneq ($$(STARTCOLON_REMOVED),START$$(RULE)) RULE_FOUND := true - RULE := $$(STARTDASH_REMOVED) + RULE := $$(STARTCOLON_REMOVED) else RULE_FOUND := false endif @@ -170,7 +183,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3 endef # A recursive helper function for finding the longest match -# $1 The list to be checed +# $1 The list to be checked # It works by always removing the currently matched item from the list # and call itself recursively, until a match is found define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 @@ -180,7 +193,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) # If a match is found in the current list, otherwise just return what we had before ifeq ($$(RULE_FOUND),true) - # Save the best match so far and call itself recursivel + # Save the best match so far and call itself recursively BEST_MATCH := $$(MATCHED_ITEM) BEST_MATCH_RULE := $$(RULE) RULE_FOUND := false @@ -222,14 +235,14 @@ define PARSE_ALL_IN_LIST endef # The entry point for rule parsing -# parses a rule in the format --- +# parses a rule in the format :: # but this particular function only deals with the first part define PARSE_RULE RULE := $1 COMMANDS := - # If the rule starts with allkb, then continue the parsing from + # If the rule starts with all, then continue the parsing from # PARSE_ALL_KEYBOARDS - ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true) + ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) $$(eval $$(call PARSE_ALL_KEYBOARDS)) else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true) $$(eval $$(call PARSE_TEST)) @@ -243,35 +256,107 @@ define PARSE_RULE $$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD))) else $$(info make: *** No rule to make target '$1'. Stop.) - # Notice the tab instead of spaces below! - exit 1 + $$(info |) + $$(info | QMK's make format recently changed to use folder locations and colons:) + $$(info | make project_folder:keymap[:target]) + $$(info | Examples:) + $$(info | make planck/rev4:default:dfu) + $$(info | make planck:default) + $$(info |) endif endef # $1 = Keyboard -# Parses a rule in the format -- +# Parses a rule in the format : # the keyboard is already known when entering this function define PARSE_KEYBOARD + # If we want to compile the default subproject, then we need to + # include the correct makefile to determine the actual name of it CURRENT_KB := $1 - # A subproject is any keyboard subfolder with a makefile - SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile))) - # if the rule starts with allsp, then continue with looping over all subprojects - ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true) - $$(eval $$(call PARSE_ALL_SUBPROJECTS)) - # A special case for matching the defaultsp (default subproject) - else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,defaultsp),true) - $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) - # If the rule starts with the name of a known subproject - else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true) - $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM))) - # Try to use the SUBPROJECT variable, which is either determined by the - # directory which invoked make, or passed as an argument to make - else ifneq ($$(SUBPROJECT),) - $$(eval $$(call PARSE_SUBPROJECT,$$(SUBPROJECT))) - # If there's no matching subproject, we assume it's the default - # This will allow you to leave the subproject part of the target out + + # KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB)) + + DEFAULT_FOLDER := $$(CURRENT_KB) + + # We assume that every rules.mk will contain the full default value + $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk) + ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB)) + $$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk) + endif + CURRENT_KB := $$(DEFAULT_FOLDER) + + # 5/4/3/2/1 + KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB) + KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1))) + KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2))) + KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3))) + KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4))) + KEYBOARD_FOLDER_1 := $$(notdir $$(KEYBOARD_FOLDER_PATH_1)) + KEYBOARD_FOLDER_2 := $$(notdir $$(KEYBOARD_FOLDER_PATH_2)) + KEYBOARD_FOLDER_3 := $$(notdir $$(KEYBOARD_FOLDER_PATH_3)) + KEYBOARD_FOLDER_4 := $$(notdir $$(KEYBOARD_FOLDER_PATH_4)) + KEYBOARD_FOLDER_5 := $$(notdir $$(KEYBOARD_FOLDER_PATH_5)) + + KEYMAPS := + # get a list of all keymaps + KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.))) + KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.))) + KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.))) + KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.))) + KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.))) + # this might be needed, but in a different form + #KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \ + $$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS))) + + KEYBOARD_LAYOUTS := + ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk)","") + LAYOUTS := + $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_5)/rules.mk) + KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) + endif + ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk)","") + LAYOUTS := + $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_4)/rules.mk) + KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) + endif + ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk)","") + LAYOUTS := + $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_3)/rules.mk) + KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) + endif + ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk)","") + LAYOUTS := + $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_2)/rules.mk) + KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) + endif + ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk)","") + LAYOUTS := + $$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_1)/rules.mk) + KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS)) + endif + + LAYOUT_KEYMAPS := + $$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.))))) + + KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS)) + + # if the rule after removing the start of it is empty (we haven't specified a kemap or target) + # compile all the keymaps + ifeq ($$(RULE),) + $$(eval $$(call PARSE_ALL_KEYMAPS)) + # The same if all was specified + else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true) + $$(eval $$(call PARSE_ALL_KEYMAPS)) + # Try to match the specified keyamp with the list of known keymaps + else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) + $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) + # Otherwise try to match the keymap from the current folder, or arguments to the make command + else ifneq ($$(KEYMAP),) + $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) + # Otherwise, make all keymaps, again this is consistent with how it works without + # any arguments else - $$(eval $$(call PARSE_SUBPROJECT,)) + $$(eval $$(call PARSE_ALL_KEYMAPS)) endif endef @@ -284,74 +369,19 @@ endef # $1 Subproject # When entering this, the keyboard and subproject are known, so now we need # to determine which keymaps are going to get compiled -define PARSE_SUBPROJECT - # If we want to compile the default subproject, then we need to - # include the correct makefile to determine the actual name of it - CURRENT_SP := $1 - ifeq ($$(CURRENT_SP),) - CURRENT_SP := defaultsp - endif - ifeq ($$(CURRENT_SP),defaultsp) - SUBPROJECT_DEFAULT= - $$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/Makefile) - CURRENT_SP := $$(SUBPROJECT_DEFAULT) - endif - # If current subproject is empty (the default was not defined), and we have a list of subproject - # then make all of them - ifeq ($$(CURRENT_SP),) - ifneq ($$(SUBPROJECTS),) - CURRENT_SP := allsp - endif - endif - # The special allsp is handled later - ifneq ($$(CURRENT_SP),allsp) - # get a list of all keymaps - KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) - ifneq ($$(CURRENT_SP),) - # if the subproject is defined, then also look for keymaps inside the subproject folder - SP_KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/$$(CURRENT_SP)/keymaps/*/.))) - KEYMAPS := $$(sort $$(KEYMAPS) $$(SP_KEYMAPS)) - endif - # if the rule after removing the start of it is empty (we haven't specified a kemap or target) - # compile all the keymaps - ifeq ($$(RULE),) - $$(eval $$(call PARSE_ALL_KEYMAPS)) - # The same if allkm was specified - else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true) - $$(eval $$(call PARSE_ALL_KEYMAPS)) - # Try to match the specified keyamp with the list of known keymaps - else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true) - $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM))) - # Otherwise try to match the keymap from the current folder, or arguments to the make command - else ifneq ($$(KEYMAP),) - $$(eval $$(call PARSE_KEYMAP,$$(KEYMAP))) - # No matching keymap found, so we assume that the rest of the rule is the target - # If we haven't been able to parse out a subproject, then make all of them - # This is consistent with running make without any arguments from the keyboard - # folder - else ifeq ($1,) - $$(eval $$(call PARSE_ALL_SUBPROJECTS)) - # Otherwise, make all keymaps, again this is consistent with how it works without - # any arguments - else - $$(eval $$(call PARSE_ALL_KEYMAPS)) - endif - else - # As earlier mentione,d when allsb is specified, we call our self recursively - # for all of the subprojects - $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) - endif -endef +# define PARSE_SUBPROJECT + +# endef # If we want to parse all subprojects, but the keyboard doesn't have any, # then use defaultsp instead -define PARSE_ALL_SUBPROJECTS - ifeq ($$(SUBPROJECTS),) - $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) - else - $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) - endif -endef +# define PARSE_ALL_SUBPROJECTS +# ifeq ($$(SUBPROJECTS),) +# $$(eval $$(call PARSE_SUBPROJECT,defaultsp)) +# else +# $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$$(SUBPROJECTS))) +# endif +# endef # $1 Keymap # This is the meat of compiling a keyboard, when entering this, everything is known @@ -361,21 +391,18 @@ endef define PARSE_KEYMAP CURRENT_KM = $1 # The rest of the rule is the target - # Remove the leading "-" from the target, as it acts as a separator - MAKE_TARGET := $$(patsubst -%,%,$$(RULE)) + # Remove the leading ":" from the target, as it acts as a separator + MAKE_TARGET := $$(patsubst :%,%,$$(RULE)) # We need to generate an unique indentifer to append to the COMMANDS list - COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB)_SUBPROJECT_$(CURRENT_SP)_KEYMAP_$$(CURRENT_KM) + CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB)) + COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM) # If we are compiling a keyboard without a subproject, we want to display just the name # of the keyboard, otherwise keyboard/subproject - ifeq ($$(CURRENT_SP),) - KB_SP := $(CURRENT_KB) - else - KB_SP := $(CURRENT_KB)/$$(CURRENT_SP) - endif + KB_SP := $$(CURRENT_KB) # Format it in bold KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR) # Specify the variables that we are passing forward to submake - MAKE_VARS := KEYBOARD=$$(CURRENT_KB) SUBPROJECT=$$(CURRENT_SP) KEYMAP=$$(CURRENT_KM) + MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) # And the first part of the make command MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET) # The message to display @@ -403,11 +430,11 @@ define BUILD printf "$$(MAKE_MSG)\n\n"; \ $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ if [ $$$$? -gt 0 ]; \ - then error_occured=1; \ + then error_occurred=1; \ fi; endef -# Just parse all the keymaps for a specifc keyboard +# Just parse all the keymaps for a specific keyboard define PARSE_ALL_KEYMAPS $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) endef @@ -417,7 +444,7 @@ define BUILD_TEST MAKE_TARGET := $2 COMMAND := $1 MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET) - MAKE_VARS := TEST=$$(TEST_NAME) + MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)" MAKE_MSG := $$(MSG_MAKE_TEST) $$(eval $$(call BUILD)) ifneq ($$(MAKE_TARGET),clean) @@ -428,7 +455,7 @@ define BUILD_TEST printf "$$(TEST_MSG)\n"; \ $$(TEST_EXECUTABLE); \ if [ $$$$? -gt 0 ]; \ - then error_occured=1; \ + then error_occurred=1; \ fi; \ printf "\n"; endif @@ -436,8 +463,8 @@ endef define PARSE_TEST TESTS := - TEST_NAME := $$(firstword $$(subst -, ,$$(RULE))) - TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME)-,,$$(RULE))) + TEST_NAME := $$(firstword $$(subst :, ,$$(RULE))) + TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE))) ifeq ($$(TEST_NAME),all) MATCHED_TESTS := $$(TEST_LIST) else @@ -448,7 +475,7 @@ endef # Set the silent mode depending on if we are trying to compile multiple keyboards or not -# By default it's on in that case, but it can be overriden by specifying silent=false +# By default it's on in that case, but it can be overridden by specifying silent=false # from the command line define SET_SILENT_MODE ifdef SUB_IS_SILENT @@ -462,34 +489,39 @@ endef include $(ROOT_DIR)/message.mk +ifeq ($(strip $(BREAK_ON_ERRORS)), yes) +HANDLE_ERROR = exit 1 +else +HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE) +endif + # The empty line is important here, as it will force a new shell to be created for each command # Otherwise the command line will become too long with a lot of keyboards and keymaps define RUN_COMMAND -+error_occured=0;\ ++error_occurred=0;\ $(COMMAND_$(SILENT_MODE)_$(COMMAND))\ -if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; +if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; endef define RUN_TEST -+error_occured=0;\ ++error_occurred=0;\ $($(TEST)_COMMAND)\ -if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; +if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi; -endef -# Allow specifying just the subproject, in the keyboard directory, which will compile all keymaps -SUBPROJECTS := $(notdir $(patsubst %/Makefile,%,$(wildcard ./*/Makefile))) -.PHONY: $(SUBPROJECTS) -$(SUBPROJECTS): %: %-allkm +endef # Let's match everything, we handle all the rule parsing ourselves .PHONY: % %: # Check if we have the CMP tool installed - cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; + cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; # Check if the submodules are dirty, and display a warning if they are ifndef SKIP_GIT + if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --init lib/chibios; fi + if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --init lib/chibios-contrib; fi + if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --init lib/ugfx; fi git submodule status --recursive 2>/dev/null | \ while IFS= read -r x; do \ case "$$x" in \ @@ -510,22 +542,36 @@ endif $(foreach TEST,$(TESTS),$(RUN_TEST)) if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi; +# These no longer work because of the colon system + # All should compile everything -.PHONY: all -all: all-keyboards test-all +# .PHONY: all +# all: all-keyboards test-all -# Define some shortcuts, mostly for compability with the old syntax -.PHONY: all-keyboards -all-keyboards: allkb-allsp-allkm +# Define some shortcuts, mostly for compatibility with the old syntax +# .PHONY: all-keyboards +# all-keyboards: all\:all\:all -.PHONY: all-keyboards-defaults -all-keyboards-defaults: allkb-allsp-default +# .PHONY: all-keyboards-defaults +# all-keyboards-defaults: all\:default -.PHONY: test -test: test-all +# .PHONY: test +# test: test-all -.PHONY: test-clean -test-clean: test-all-clean +# .PHONY: test-clean +# test-clean: test-all-clean + +lib/%: + git submodule sync $? + git submodule update --init $? + +git-submodule: + git submodule sync --recursive + git submodule update --init --recursive + +ifdef SKIP_VERSION +SKIP_GIT := yes +endif # Generate the version.h file ifndef SKIP_GIT @@ -533,8 +579,12 @@ ifndef SKIP_GIT else GIT_VERSION := NA endif +ifndef SKIP_VERSION BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S") $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) +else +BUILD_DATE := NA +endif -include $(ROOT_DIR)/testlist.mk \ No newline at end of file +include $(ROOT_DIR)/testlist.mk