# Configuration #
#################
+######## Left Side ########
+
# Feel free to change the variables in this section to configure your keyboard
-BuildPath="ICED"
+BuildPath="ICED-L"
## KLL Configuration ##
# This is the default layer of the keyboard
# NOTE: To combine kll files into a single layout, separate them by spaces
# e.g. DefaultMap="mylayout mylayoutmod"
-DefaultMap="stdFuncMap"
+DefaultMap="mdergo1Overlay lcdFuncMap"
# This is where you set the additional layers
# NOTE: Indexing starts at 1
# e.g. PartialMaps[1]="layer1 layer1mod"
# PartialMaps[2]="layer2"
# PartialMaps[3]="layer3"
-PartialMaps[1]="hhkbpro2"
+PartialMaps[1]="iced_func"
+PartialMaps[2]="iced_numpad"
# Load the library
source cmake.bash
+
+
+#########################
+# Re-run for right side #
+#########################
+
+######## Right Side ########
+
+# Feel free to change the variables in this section to configure your keyboard
+
+BuildPath="ICED-R"
+
+## KLL Configuration ##
+
+# Only changing the basemap (everything else is the same)
+# Generally shouldn't be changed, this will affect every layer
+BaseMap="defaultMap rightHand slave1 leftHand"
+
+# Load the library (starts the build)
+source cmake.bash
+
+
// If key is not blocked, process
if ( key != CustomAction_blockHold_storage )
{
+ extern void Output_usbCodeSend_capability( uint8_t state, uint8_t stateType, uint8_t *args );
Output_usbCodeSend_capability( state, stateType, &key );
}
}