# DON'T FORGET to include ${CMAKE_CURRENT_SOURCE_DIR} in include_directories for the compiler # to see the header, and ${CMAKE_CURRENT_BINARY_DIR} for the compiler to see the GCC PCH # "sources" - unexpanded cmake variable holding all the source files # "includes" - unexpanded cmake variable holding all include paths the PCH needs to know about # "target_name" - the name of the a special target used to build the PCH for GCC # "header_name" - the name of the PCH header, without the extension; "stdafx" or something similar; # note that the source file compiling the header needs to have the same name macro( precompiled_header sources includes target_name header_name ) # MSVC precompiled headers cmake code if ( MSVC ) set_source_files_properties( ${header_name}.cpp PROPERTIES COMPILE_FLAGS "/Yc${header_name}.h" ) foreach( src_file ${${sources}} ) if( ${src_file} MATCHES ".*cpp$" ) set_source_files_properties( ${src_file} PROPERTIES COMPILE_FLAGS "/Yu${header_name}.h" ) endif() endforeach() # ${header_name}.cpp has to come before ${header_name}.h, # otherwise we get a linker error... list( INSERT ${sources} 0 ${header_name}.h ) list( INSERT ${sources} 0 ${header_name}.cpp ) # GCC precompiled headers cmake code # We don't do this on Macs since GCC there goes haywire # when you try to generate a PCH with two "-arch" flags elseif( CMAKE_COMPILER_IS_GNUCXX AND NOT APPLE ) # Get the compiler flags for this build type string( TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" flags_for_build_name ) set( compile_flags ${${flags_for_build_name}} ) # Add all the Qt include directories foreach( item ${${includes}} ) list( APPEND compile_flags "-I${item}" ) endforeach() # Get the list of all build-independent preprocessor definitions get_directory_property( defines_global COMPILE_DEFINITIONS ) list( APPEND defines ${defines_global} ) # Get the list of all build-dependent preprocessor definitions string( TOUPPER "COMPILE_DEFINITIONS_${CMAKE_BUILD_TYPE}" defines_for_build_name ) get_directory_property( defines_build ${defines_for_build_name} ) list( APPEND defines ${defines_build} ) # Add the "-D" prefix to all of them foreach( item ${defines} ) list( APPEND all_define_flags "-D${item}" ) endforeach() list( APPEND compile_flags ${all_define_flags} ) # Prepare the compile flags var for passing to GCC separate_arguments( compile_flags ) # Finally, build the precompiled header. # We don't add the buil command to add_custom_target # because that would force a PCH rebuild even when # the ${header_name}.h file hasn't changed. We add it to # a special add_custom_command to work around this problem. add_custom_target( ${target_name} ALL DEPENDS ${header_name}.h.gch ) add_custom_command( OUTPUT ${header_name}.h.gch COMMAND ${CMAKE_CXX_COMPILER} ${compile_flags} ${CMAKE_CURRENT_SOURCE_DIR}/${header_name}.h -o ${header_name}.h.gch MAIN_DEPENDENCY ${CMAKE_CURRENT_SOURCE_DIR}/${header_name}.h WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR} VERBATIM ) endif() endmacro() # Xcode PCH support. Has to be called *AFTER* the target is created. # "header_name" - the name of the PCH header, without the extension; "stdafx" or something similar; # note that the source file compiling the header needs to have the same name macro( xcode_pch header_name ) if( APPLE ) set_target_properties( ${PROJECT_NAME} PROPERTIES XCODE_ATTRIBUTE_GCC_PREFIX_HEADER "${CMAKE_CURRENT_SOURCE_DIR}/${PCH_NAME}.h" XCODE_ATTRIBUTE_GCC_PRECOMPILE_PREFIX_HEADER "YES" ) endif() endmacro()