Gergely Nagy [Wed, 17 Aug 2016 11:04:50 +0000 (13:04 +0200)]
tap-dance: Major rework, to make it more reliable
This reworks how the tap-dance feature works: instead of one global
state, we have a state for each tap-dance key, so we can cancel them
when another tap-dance key is in flight. This fixes #527.
Since we have a state for each key, we can avoid situation where a keyup
would mess with our global state. This fixes #563.
And while here, we also make sure to fire events only once, and this
fixes #574.
There is one breaking change, though: tap-dance debugging support was
removed, because dumping the whole state would increase the firmware
size too much. Any keymap that made use of this, will have to be
updated (but there's no such keymap in the repo).
Also, there's a nice trick used in this rework: we need to iterate
through tap_dance_actions in a few places, to check for timeouts, and so
on. For this, we'd need to know the size of the array. We can't discover
that at compile-time, because tap-dance gets compiled separately. We'd
like to avoid having to terminate the list with a sentinel value,
because that would require updates to all keymaps that use the feature.
So, we keep track of the highest tap-dance code seen so far, and iterate
until that index.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Mon, 15 Aug 2016 08:07:13 +0000 (10:07 +0200)]
process_unicode: Introduce a slight delay
When entering unicode codes, use some delay, so the OS has time to
process the information. This is not needed on all systems, but some
seem to require it.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Mon, 15 Aug 2016 08:02:05 +0000 (10:02 +0200)]
process_unicode: Replace register_hex32
It turns out that register_hex32 did not work reliably, and some systems
only allow 7 chars after the unicode magic sequence, while others allow
8. To remedy the situation, store the codes as strings, and type those
in instead of doing bit shifting magic.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Sat, 13 Aug 2016 09:11:22 +0000 (11:11 +0200)]
process_unicode: Handle too long UCIS symbol names
If the symbol name being entered is longer than the max, stop recording
it, and stop processing keycodes apart from the ones that can delete,
finish or cancel the sequence.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Sat, 13 Aug 2016 08:46:38 +0000 (10:46 +0200)]
process_unicode: Add a way to enter unicode symbols by name
The purpose of this change is to allow keymaps to specify a dictionary
of unicode symbol name to code mappings, and let the person at the
keyboard enter unicode symbols by name.
This is done by having a way to trigger unicode symbol input mode, when
all keys are cached until Esc, Enter or Space are pressed. Once that
happens, we try to look up the symbol from our lookup table. If found,
we erase back, and type the unicode magic in to get that symbol. If not
found, we still erase back, start unicode input mode, and replay what
the user typed in.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Sat, 13 Aug 2016 08:43:22 +0000 (10:43 +0200)]
process_unicode: Small refactor & linux fix
This moves the unicode input start / end sequences into their own
functions, so keymaps and other functionality can build on it too.
At the same time, it changes how the Linux variant works, to match
reality: CTRL+SHIFT must be unregistered too, and we close the thing
with a Space instead.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Felix Uhl [Sat, 13 Aug 2016 22:41:09 +0000 (00:41 +0200)]
Added all original S60-X keymaps
All keymaps that were included in VinnyCordeiro's repository were ported to QMK.
Main Readme was copied over from VC's repo, slightly altered.
Main Makefile was updated to reflect VC's original configuration.
Small changes in felix keymap.
Gergely Nagy [Sat, 13 Aug 2016 08:33:47 +0000 (10:33 +0200)]
process_unicode: Fix set_unicode_input_mode()
In the header, this was defined as `set_unicode_input_mode`, but the
implementation had `set_unicode_mode` for a name. Changed the
implementation to match the header.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
Gergely Nagy [Fri, 12 Aug 2016 14:36:07 +0000 (16:36 +0200)]
ergodox: Update my keymap to v1.5
Major changes include:
* The **1HAND** layer has been removed.
* A `Delete` key is now available on the right thumb cluster.
* The **ADORE** layer received a major update, see the updated layout
image.
* It is now possible to enable automatic logging for the **ADORE**
layer, by setting the `ADORE_AUTOLOG` makefile variable to `yes` when
compiling the keymap. It is off by default.
* The `~` key and the `Media Next/Prev` key have been swapped on
the **base** layer.
* On the **ARROW** layer, `Backspace` has been replaced by `Enter`.
* There is some experimental support for entering Unicode symbols.
Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>