]> git.donarmstrong.com Git - tmk_firmware.git/commitdiff
Merge branch 'modstaptoggle' of git://github.com/simonmelhart/tmk_keyboard into simon...
authortmk <nobody@nowhere>
Thu, 28 Nov 2013 07:31:06 +0000 (16:31 +0900)
committertmk <nobody@nowhere>
Thu, 28 Nov 2013 07:31:06 +0000 (16:31 +0900)
Conflicts:
common/action_code.h

63 files changed:
common.mk
common/action.c
common/action.h
common/action_code.h
common/action_util.h
common/host.c
common/host.h
common/keyboard.c
common/mousekey.c
converter/ps2_usb/Makefile
converter/ps2_usb/Makefile.pjrc [new file with mode: 0644]
converter/ps2_usb/config.h
converter/ps2_usb/keymap.c [deleted file]
converter/ps2_usb/keymap_common.c [new file with mode: 0644]
converter/ps2_usb/keymap_common.h [new file with mode: 0644]
converter/ps2_usb/keymap_plain.c [new file with mode: 0644]
converter/ps2_usb/matrix.c
converter/terminal_bluefruit/Makefile [new file with mode: 0644]
converter/terminal_bluefruit/README [new file with mode: 0644]
converter/terminal_bluefruit/config.h [new file with mode: 0644]
converter/terminal_bluefruit/keymap.c [new file with mode: 0644]
converter/terminal_bluefruit/led.c [new file with mode: 0644]
converter/terminal_bluefruit/matrix.c [new file with mode: 0644]
keyboard/gh60/Makefile [new file with mode: 0644]
keyboard/gh60/Makefile.lufa [deleted file]
keyboard/gh60/Makefile.pjrc
keyboard/gh60/README.md
keyboard/gh60/keymap.c [deleted file]
keyboard/gh60/keymap_common.c [new file with mode: 0644]
keyboard/gh60/keymap_common.h [new file with mode: 0644]
keyboard/gh60/keymap_hasu.c [new file with mode: 0644]
keyboard/gh60/keymap_hhkb.c [new file with mode: 0644]
keyboard/gh60/keymap_plain.c [new file with mode: 0644]
keyboard/gh60/keymap_plain.h [deleted file]
keyboard/gh60/keymap_poker.c [new file with mode: 0644]
keyboard/gh60/keymap_poker.h [deleted file]
keyboard/gh60/keymap_poker_bit.c [new file with mode: 0644]
keyboard/gh60/keymap_poker_bit.h [deleted file]
keyboard/gh60/keymap_poker_set.c [new file with mode: 0644]
keyboard/gh60/keymap_poker_set.h [deleted file]
keyboard/gh60/keymap_spacefn.c [new file with mode: 0644]
keyboard/gh60/matrix.c
keyboard/onekey/Makefile [new file with mode: 0644]
keyboard/onekey/Makefile.lufa [deleted file]
keyboard/onekey/Makefile.pjrc
keyboard/onekey/README.md
keyboard/onekey/config.h
keyboard/onekey/matrix.c
protocol.mk
protocol/bluefruit.mk [new file with mode: 0644]
protocol/bluefruit/bluefruit.c [new file with mode: 0644]
protocol/bluefruit/bluefruit.h [new file with mode: 0644]
protocol/bluefruit/main.c [new file with mode: 0644]
protocol/lufa/lufa.c
protocol/pjrc.mk
protocol/pjrc/usb.c
protocol/ps2.c [deleted file]
protocol/ps2.h
protocol/ps2_busywait.c [new file with mode: 0644]
protocol/ps2_interrupt.c [new file with mode: 0644]
protocol/ps2_mouse.c
protocol/ps2_mouse.h
protocol/ps2_usart.c

index 5b70db9499b314aedb8286278bea222ef876772c..2ca06daae30520fcf01e9b5d8cfcd844e92364ea 100644 (file)
--- a/common.mk
+++ b/common.mk
@@ -25,6 +25,7 @@ endif
 ifdef MOUSEKEY_ENABLE
     SRC += $(COMMON_DIR)/mousekey.c
     OPT_DEFS += -DMOUSEKEY_ENABLE
+    OPT_DEFS += -DMOUSE_ENABLE
 endif
 
 ifdef EXTRAKEY_ENABLE
@@ -47,16 +48,6 @@ ifdef NKRO_ENABLE
     OPT_DEFS += -DNKRO_ENABLE
 endif
 
-ifdef PS2_MOUSE_ENABLE
-    SRC += $(COMMON_DIR)/ps2.c \
-           $(COMMON_DIR)/ps2_mouse.c
-    OPT_DEFS += -DPS2_MOUSE_ENABLE
-endif
-
-ifdef $(or MOUSEKEY_ENABLE, PS2_MOUSE_ENABLE)
-    OPT_DEFS += -DMOUSE_ENABLE
-endif
-
 ifdef SLEEP_LED_ENABLE
     SRC += $(COMMON_DIR)/sleep_led.c
     OPT_DEFS += -DSLEEP_LED_ENABLE
index 38ee12abe1c727dee176a30119ce276b97caac53..e6938f5a237ad6eec433c08a845b907f8176b8df 100644 (file)
@@ -496,12 +496,6 @@ void clear_keyboard_but_mods(void)
 #endif
 }
 
-bool sending_anykey(void)
-{
-    return (has_anykey() || host_mouse_in_use() ||
-            host_last_sysytem_report() || host_last_consumer_report());
-}
-
 bool is_tap_key(key_t key)
 {
     action_t action = layer_switch_get_action(key);
index d57f4a86ff00d09854bcadef412b8f365094f7b2..077711c231a3fffb0640fa35784323724a555cf2 100644 (file)
@@ -64,7 +64,6 @@ void unregister_mods(uint8_t mods);
 //void set_mods(uint8_t mods);
 void clear_keyboard(void);
 void clear_keyboard_but_mods(void);
-bool sending_anykey(void);
 void layer_switch(uint8_t new_layer);
 bool is_tap_key(key_t key);
 
index bd3652e38013071cebaecd0de2984f544d6b9692..8df86b11929e5afa8de07edb839c39d69defa6f3 100644 (file)
@@ -209,11 +209,11 @@ enum mods_codes {
     MODS_TAP_TOGGLE = 0x01,
 };
 #define ACTION_KEY(key)                 ACTION(ACT_MODS, (key))
-#define ACTION_MODS(mods)               ACTION(ACT_MODS, (mods&0x1f)<<8 | 0)
-#define ACTION_MODS_KEY(mods, key)      ACTION(ACT_MODS, (mods&0x1f)<<8 | (key))
-#define ACTION_MODS_TAP_KEY(mods, key)  ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | (key))
-#define ACTION_MODS_ONESHOT(mods)       ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_ONESHOT)
-#define ACTION_MODS_TAP_TOGGLE(mods)    ACTION(ACT_MODS_TAP, (mods&0x1f)<<8 | MODS_TAP_TOGGLE)
+#define ACTION_MODS(mods)               ACTION(ACT_MODS, ((mods)&0x1f)<<8 | 0)
+#define ACTION_MODS_KEY(mods, key)      ACTION(ACT_MODS, ((mods)&0x1f)<<8 | (key))
+#define ACTION_MODS_TAP_KEY(mods, key)  ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | (key))
+#define ACTION_MODS_ONESHOT(mods)       ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_ONESHOT)
+#define ACTION_MODS_TAP_TOGGLE(mods)    ACTION(ACT_MODS_TAP, ((mods)&0x1f)<<8 | MODS_TAP_TOGGLE)
 
 
 /*
index 939bc2b662df53123567861d567a85e050da6b8f..f9d3161a800200be9b808c2a799e4f930107e095 100644 (file)
@@ -18,6 +18,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define ACTION_UTIL_H
 
 #include <stdint.h>
+#include "report.h"
 
 extern report_keyboard_t *keyboard_report;
 
index 0703dba013a05be44d506714b680c76c65816779..1eafef75cc3c2d6c5e13346fb250be1c9225a769 100644 (file)
@@ -27,9 +27,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 bool keyboard_nkro = false;
 #endif
 
-report_mouse_t mouse_report = {};
-
-
 static host_driver_t *driver;
 static uint16_t last_system_report = 0;
 static uint16_t last_consumer_report = 0;
@@ -89,11 +86,6 @@ void host_consumer_send(uint16_t report)
     (*driver->send_consumer)(report);
 }
 
-uint8_t host_mouse_in_use(void)
-{
-    return (mouse_report.buttons | mouse_report.x | mouse_report.y | mouse_report.v | mouse_report.h);
-}
-
 uint16_t host_last_sysytem_report(void)
 {
     return last_system_report;
index c1a0fbac40cfb6302fb05cbe38dfb9986a60add5..8ff26298527587f50347e5ef6160c7a54991eb70 100644 (file)
@@ -32,9 +32,6 @@ extern "C" {
 extern bool keyboard_nkro;
 #endif
 
-/* report */
-extern report_mouse_t mouse_report;
-
 
 /* host driver */
 void host_set_driver(host_driver_t *driver);
@@ -47,9 +44,6 @@ void host_mouse_send(report_mouse_t *report);
 void host_system_send(uint16_t data);
 void host_consumer_send(uint16_t data);
 
-/* mouse report utils */
-uint8_t host_mouse_in_use(void);
-
 uint16_t host_last_sysytem_report(void);
 uint16_t host_last_consumer_report(void);
 
index 601e3abe17b6d06774d76e9e8b79d32c3993e76d..2b66f20a013e4c0389d74b422d00c870b41336ab 100644 (file)
@@ -30,8 +30,13 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include "sendchar.h"
 #include "bootmagic.h"
 #include "eeconfig.h"
-#include "mousekey.h"
 #include "backlight.h"
+#ifdef MOUSEKEY_ENABLE
+#   include "mousekey.h"
+#endif
+#ifdef PS2_MOUSE_ENABLE
+#   include "ps2_mouse.h"
+#endif
 
 
 #ifdef MATRIX_HAS_GHOST
@@ -111,10 +116,16 @@ void keyboard_task(void)
     action_exec(TICK);
 
 MATRIX_LOOP_END:
+
 #ifdef MOUSEKEY_ENABLE
     // mousekey repeat & acceleration
     mousekey_task();
 #endif
+
+#ifdef PS2_MOUSE_ENABLE
+    ps2_mouse_task();
+#endif
+
     // update LED
     if (led_status != host_keyboard_leds()) {
         led_status = host_keyboard_leds();
index 3068fc5e377480de135ae68bfe4eb6370a888307..017be94116f3792cf67561b884d7f3566f9e397f 100644 (file)
@@ -26,6 +26,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 
 
+static report_mouse_t mouse_report = {};
 static uint8_t mousekey_repeat =  0;
 static uint8_t mousekey_accel = 0;
 
index 0c6442374c4cca13cbff297148aa92b2a7c04d3c..04bf28a00c5c995c020654a9ce3d71502089fd73 100644 (file)
@@ -1,5 +1,5 @@
 # Target file name (without extension).
-TARGET = ps2_usb
+TARGET = ps2_usb_lufa
 
 # Directory common source filess exist
 TOP_DIR = ../..
@@ -7,69 +7,96 @@ TOP_DIR = ../..
 # Directory keyboard dependent files exist
 TARGET_DIR = .
 
+# project specific files
+SRC =  keymap_common.c \
+       matrix.c \
+       led.c
+
+ifdef KEYMAP
+    SRC := keymap_$(KEYMAP).c $(SRC)
+else
+    SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config.h
 
-# MCU name, you MUST set this to match the board you are using
-# type "make clean" after changing this, so all files will be rebuilt
-#MCU = at90usb162       # Teensy 1.0
-MCU = atmega32u4       # Teensy 2.0
-#MCU = at90usb646       # Teensy++ 1.0
-#MCU = at90usb1286      # Teensy++ 2.0
 
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
 
 # Processor frequency.
-#   Normally the first thing your program should do is set the clock prescaler,
-#   so your program will run at the correct speed.  You should also set this
-#   variable to same clock speed.  The _delay_ms() macro uses this, and many
-#   examples use this variable to calculate timings.  Do not add a "UL" here.
+#     This will define a symbol, F_CPU, in all source code files equal to the
+#     processor frequency in Hz. You can then use this symbol in your source code to
+#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+#     automatically to create a 32-bit value in your source code.
+#
+#     This will be an integer division of F_USB below, as it is sourced by
+#     F_USB after it has run through any CPU prescalers. Note that this value
+#     does not *change* the processor frequency - it should merely be updated to
+#     reflect the processor speed set externally so that the code can use accurate
+#     software delays.
 F_CPU = 16000000
 
 
-# Build Options
-#   *Comment out* to disable the options.
 #
-MOUSEKEY_ENABLE = yes  # Mouse keys
-EXTRAKEY_ENABLE = yes  # Audio control and System control
-NKRO_ENABLE = yes      # USB Nkey Rollover
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+#     This will define a symbol, F_USB, in all source code files equal to the
+#     input clock frequency (before any prescaling is performed) in Hz. This value may
+#     differ from F_CPU if prescaling is used on the latter, and is required as the
+#     raw input clock is fed directly to the PLL sections of the AVR for high speed
+#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+#     at the end, this will be done automatically to create a 32-bit value in your
+#     source code.
+#
+#     If no clock division is performed on the input clock inside the AVR (via the
+#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
 
-PS2_USE_USART = yes    # uses hardware USART engine for PS/2 signal receive(recomened)
-#PS2_USE_INT = yes     # uses external interrupt for falling edge of PS/2 clock pin
-#PS2_USE_BUSYWAIT = yes        # uses primitive reference code
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
 
 
-# keyboard dependent files
-SRC =   keymap.c \
-       matrix.c \
-       led.c
-
+# Boot Section Size in *bytes*
+#   Teensy halfKay   512
+#   Teensy++ halfKay 1024
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+#   USBaspLoader     2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
 
-ifdef PS2_USE_USART
-    SRC += protocol/ps2_usart.c
-    OPT_DEFS += -DPS2_USE_USART
-endif
-ifdef PS2_USE_INT
-    SRC += protocol/ps2.c
-    OPT_DEFS += -DPS2_USE_INT
-endif
-ifdef PS2_USE_BUSYWAIT
-    SRC += protocol/ps2.c
-    OPT_DEFS += -DPS2_USE_BUSYWAIT
-endif
 
+# Build Options
+#   comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes        # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes  # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes  # Audio control and System control(+450)
+CONSOLE_ENABLE = yes   # Console for debug(+400)
+COMMAND_ENABLE = yes    # Commands for debug and configuration
+NKRO_ENABLE = yes      # USB Nkey Rollover - not yet supported in LUFA
 
-#CONFIG_H = config_pjrc_usart.h
-CONFIG_H = config.h
 
+# PS/2 Options
+#
+#PS2_USE_USART = yes   # uses hardware USART engine for PS/2 signal receive(recomened)
+#PS2_USE_INT = yes     # uses external interrupt for falling edge of PS/2 clock pin
+PS2_USE_BUSYWAIT = yes # uses primitive reference code
 
-#---------------- Programming Options --------------------------
-PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
 
+# Optimize size but this may cause error "relocation truncated to fit"
+#EXTRALDFLAGS = -Wl,--relax
 
 # Search Path
 VPATH += $(TARGET_DIR)
 VPATH += $(TOP_DIR)
 
-
-include $(TOP_DIR)/protocol/pjrc.mk
 include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
 include $(TOP_DIR)/common.mk
 include $(TOP_DIR)/rules.mk
diff --git a/converter/ps2_usb/Makefile.pjrc b/converter/ps2_usb/Makefile.pjrc
new file mode 100644 (file)
index 0000000..0e175f8
--- /dev/null
@@ -0,0 +1,75 @@
+# Target file name (without extension).
+TARGET = ps2_usb_pjrc
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# keyboard dependent files
+SRC =   keymap_common.c \
+       matrix.c \
+       led.c
+
+ifdef KEYMAP
+    SRC := keymap_$(KEYMAP).c $(SRC)
+else
+    SRC := keymap_plain.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+#MCU = at90usb162       # Teensy 1.0
+MCU = atmega32u4       # Teensy 2.0
+#MCU = at90usb646       # Teensy++ 1.0
+#MCU = at90usb1286      # Teensy++ 2.0
+
+
+# Processor frequency.
+#   Normally the first thing your program should do is set the clock prescaler,
+#   so your program will run at the correct speed.  You should also set this
+#   variable to same clock speed.  The _delay_ms() macro uses this, and many
+#   examples use this variable to calculate timings.  Do not add a "UL" here.
+F_CPU = 16000000
+
+
+# Boot Section Size in *bytes*
+#   Teensy halfKay   512
+#   Teensy++ halfKay 1024
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+#   USBaspLoader     2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+#   *Comment out* to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes        # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes  # Mouse keys
+EXTRAKEY_ENABLE = yes  # Audio control and System control
+CONSOLE_ENABLE = yes   # Console for debug(+400)
+COMMAND_ENABLE = yes    # Commands for debug and configuration
+NKRO_ENABLE = yes      # USB Nkey Rollover
+
+
+# PS/2 Options
+#
+#PS2_USE_USART = yes   # uses hardware USART engine for PS/2 signal receive(recomened)
+#PS2_USE_INT = yes     # uses external interrupt for falling edge of PS/2 clock pin
+PS2_USE_BUSYWAIT = yes # uses primitive reference code
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/pjrc.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
index 51cd271d7826b3ef4d2f90b572c12e3f6c3cd99f..c9bab1b0724d65d23ae61d4fd62d589a106817de 100644 (file)
@@ -22,6 +22,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #define VENDOR_ID       0xFEED
 #define PRODUCT_ID      0x6512
+#define DEVICE_VER      0x0001
 #define MANUFACTURER    t.m.k.
 #define PRODUCT         PS/2 keyboard converter
 #define DESCRIPTION     convert PS/2 keyboard to USB
@@ -39,10 +40,52 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 )
 
 
-/* legacy keymap support */
-#define USE_LEGACY_KEYMAP
+//#define NO_SUSPEND_POWER_DOWN
 
 
+/*
+ * PS/2 Busywait
+ */
+#ifdef PS2_USE_BUSYWAIT
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   5
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    2
+#endif
+
+/*
+ * PS/2 Pin interrupt
+ */
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   1
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    2
+#define PS2_INT_INIT()  do {    \
+    EICRA |= ((1<<ISC11) |      \
+              (0<<ISC10));      \
+} while (0)
+#define PS2_INT_ON()  do {      \
+    EIMSK |= (1<<INT1);         \
+} while (0)
+#define PS2_INT_OFF() do {      \
+    EIMSK &= ~(1<<INT1);        \
+} while (0)
+#define PS2_INT_VECT    INT1_vect
+#endif
+
+/*
+ * PS/2 USART
+ */
 #ifdef PS2_USE_USART
 #if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
 /* XCK for clock line and RXD for data line */
@@ -54,7 +97,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define PS2_DATA_PIN    PIND
 #define PS2_DATA_DDR    DDRD
 #define PS2_DATA_BIT    2
-
 /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
 /* set DDR of CLOCK as input to be slave */
 #define PS2_USART_INIT() do {   \
@@ -85,7 +127,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define PS2_USART_RX_DATA       UDR1
 #define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
 #define PS2_USART_RX_VECT       USART1_RX_vect
-
 #elif defined(__AVR_ATmega168__) || defined(__AVR_ATmega168P__) || defined(__AVR_ATmega328P__)
 /* XCK for clock line and RXD for data line */
 #define PS2_CLOCK_PORT  PORTD
@@ -96,7 +137,6 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define PS2_DATA_PIN    PIND
 #define PS2_DATA_DDR    DDRD
 #define PS2_DATA_BIT    0
-
 /* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
 /* set DDR of CLOCK as input to be slave */
 #define PS2_USART_INIT() do {   \
@@ -130,41 +170,4 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #endif
 #endif
 
-
-#ifdef PS2_USE_INT
-/* uses INT1 for clock line(ATMega32U4) */
-#define PS2_CLOCK_PORT  PORTD
-#define PS2_CLOCK_PIN   PIND
-#define PS2_CLOCK_DDR   DDRD
-#define PS2_CLOCK_BIT   1
-#define PS2_DATA_PORT   PORTD
-#define PS2_DATA_PIN    PIND
-#define PS2_DATA_DDR    DDRD
-#define PS2_DATA_BIT    2
-
-#define PS2_INT_INIT()  do {    \
-    EICRA |= ((1<<ISC11) |      \
-              (0<<ISC10));      \
-} while (0)
-#define PS2_INT_ON()  do {      \
-    EIMSK |= (1<<INT1);         \
-} while (0)
-#define PS2_INT_OFF() do {      \
-    EIMSK &= ~(1<<INT1);        \
-} while (0)
-#define PS2_INT_VECT    INT1_vect
-#endif
-
-
-#ifdef PS2_USE_BUSYWAIT
-#define PS2_CLOCK_PORT  PORTF
-#define PS2_CLOCK_PIN   PINF
-#define PS2_CLOCK_DDR   DDRF
-#define PS2_CLOCK_BIT   0
-#define PS2_DATA_PORT   PORTF
-#define PS2_DATA_PIN    PINF
-#define PS2_DATA_DDR    DDRF
-#define PS2_DATA_BIT    1
-#endif
-
 #endif
diff --git a/converter/ps2_usb/keymap.c b/converter/ps2_usb/keymap.c
deleted file mode 100644 (file)
index c97783f..0000000
+++ /dev/null
@@ -1,379 +0,0 @@
-/*
-Copyright 2011 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/* 
- * Keymap for PS/2 keyboard
- */
-#include <stdint.h>
-#include <stdbool.h>
-#include <avr/pgmspace.h>
-#include "keycode.h"
-#include "print.h"
-#include "debug.h"
-#include "util.h"
-#include "keymap.h"
-
-
-
-
-// Following macros help you to define a keymap with the form of actual keyboard layout.
-
-/* US layout plus all other various keys */
-#define KEYMAP_ALL( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
-                                                                                            \
-    K61,                     /* for European ISO */                                         \
-    K51, K13, K6A, K64, K67, /* for Japanese JIS */                                         \
-    K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */                \
-    KB7, KBF, KDE,           /* System Power, Sleep, Wake */                                \
-    KA3, KB2, KA1,           /* Mute, Volume Up, Volume Down */                             \
-    KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */                \
-    KC8, KAB, KC0,           /* Mail, Calculator, My Computer */                            \
-    K90, KBA, KB8, KB0,      /* WWW Search, Home, Back, Forward */                          \
-    KA8, KA0, K98            /* WWW Stop, Refresh, Favorites */                             \
-) { \
-    { KC_NO,    KC_##K01, KC_NO,    KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
-    { KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO    }, \
-    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO    }, \
-    { KC_##K18, KC_NO,    KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO    }, \
-    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO    }, \
-    { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO    }, \
-    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO    }, \
-    { KC_##K38, KC_NO,    KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO    }, \
-    { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO    }, \
-    { KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO    }, \
-    { KC_##K50, KC_##K51, KC_##K52, KC_NO,    KC_##K54, KC_##K55, KC_NO,    KC_##K57 }, \
-    { KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO,    KC_##K5D, KC_NO,    KC_##K5F }, \
-    { KC_NO,    KC_##K61, KC_NO,    KC_NO,    KC_##K64, KC_NO,    KC_##K66, KC_##K67 }, \
-    { KC_NO,    KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
-    { KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO    }, \
-    { KC_NO,    KC_NO,    KC_NO,    KC_##K83, KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_##K90, KC_##K91, KC_NO,    KC_NO,    KC_##K94, KC_##K95, KC_NO,    KC_NO    }, \
-    { KC_##K98, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_##K9F }, \
-    { KC_##KA0, KC_##KA1, KC_NO,    KC_##KA3, KC_NO,    KC_NO,    KC_NO,    KC_##KA7 }, \
-    { KC_##KA8, KC_NO,    KC_NO,    KC_##KAB, KC_NO,    KC_NO,    KC_NO,    KC_##KAF }, \
-    { KC_##KB0, KC_NO,    KC_##KB2, KC_NO,    KC_##KB4, KC_NO,    KC_NO,    KC_##KB7 }, \
-    { KC_##KB8, KC_NO,    KC_##KBA, KC_##KBB, KC_NO,    KC_NO,    KC_NO,    KC_##KBF }, \
-    { KC_##KC0, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_##KC8, KC_NO,    KC_##KCA, KC_NO,    KC_NO,    KC_##KCD, KC_NO,    KC_NO    }, \
-    { KC_##KD0, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_NO,    KC_NO,    KC_##KDA, KC_NO,    KC_NO,    KC_NO,    KC_##KDE, KC_NO    }, \
-    { KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_NO,    KC_##KE9, KC_NO,    KC_##KEB, KC_##KEC, KC_NO,    KC_NO,    KC_NO    }, \
-    { KC_##KF0, KC_##KF1, KC_##KF2, KC_NO,    KC_##KF4, KC_##KF5, KC_NO,    KC_NO    }, \
-    { KC_NO,    KC_NO,    KC_##KFA, KC_NO,    KC_##KFC, KC_##KFD, KC_##KFE, KC_NO    }, \
-}
-
-/* US layout */
-#define KEYMAP( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
-) \
-KEYMAP_ALL( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
-                                                                                            \
-    NUBS,                                                                                   \
-    RO, KANA, JYEN, HENK, MHEN,                                                             \
-    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
-    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
-    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
-    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
-    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
-    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
-    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
-)
-
-/* ISO layout */
-#define KEYMAP_ISO( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,     KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A,               K6B,K73,K74,K79, \
-    K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,    K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
-) \
-KEYMAP_ALL( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
-                                                                                            \
-    K61,                                                                                    \
-    RO, KANA, JYEN, HENK, MHEN,                                                             \
-    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
-    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
-    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
-    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
-    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
-    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
-    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
-)
-
-/* JIS layout */
-#define KEYMAP_JIS( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,         KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,         KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,    K67,K29,K64,K13,            K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
-) \
-KEYMAP_ALL( \
-    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
-    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
-    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
-    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
-    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
-    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
-                                                                                            \
-    NUBS,                                                                                   \
-    K51, K13, K6A, K64, K67,                                                                \
-    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
-    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
-    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
-    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
-    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
-    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
-    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
-)
-
-
-// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
-static const uint8_t PROGMEM fn_layer[] = {
-    5,              // Fn0
-    6,              // Fn1
-    0,              // Fn2
-    0,              // Fn3
-    0,              // Fn4
-    0,              // Fn5
-    0,              // Fn6
-    0               // Fn7
-};
-
-// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
-// See layer.c for details.
-static const uint8_t PROGMEM fn_keycode[] = {
-    KC_SCLN,        // Fn0
-    KC_SLSH,        // Fn1
-    KC_NO,          // Fn2
-    KC_NO,          // Fn3
-    KC_NO,          // Fn4
-    KC_NO,          // Fn5
-    KC_NO,          // Fn6
-    KC_NO           // Fn7
-};
-
-
-// The keymap is a 32*8 byte array which convert a PS/2 scan code into a USB keycode.
-// See keycode.h for USB keycodes. You should omit a 'KC_' prefix of USB keycodes in keymap macro.
-// Use KEYMAP_ISO() or KEYMAP_JIS() instead of KEYMAP() if your keyboard is ISO or JIS.
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: default
-     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------.
-     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak|
-     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------'
-     * ,-----------------------------------------------------------. ,-----------. ,---------------.
-     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -|
-     * |-----------------------------------------------------------| |-----------| |---------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   |
-     * |-----------------------------------------------------------| `-----------' |-----------|  +|
-     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   |
-     * |-----------------------------------------------------------|     ,---.     |---------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   |
-     * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   |
-     * `-----------------------------------------------------------' `-----------' `---------------'
-     * ; = Fn0(to Layer 5)
-     * / = Fn1(to Layer 6)
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN0, QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 1: plain Qwerty without layer switching
-     * ,-----------------------------------------------------------.
-     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 2: Colemak http://colemak.com
-     * ,-----------------------------------------------------------.
-     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  F|  P|  G|  J|  L|  U|  Y|  ;|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |BackSp|  A|  R|  S|  T|  D|  H|  N|  E|  I|  O|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  K|  M|  ,|  ,|  /|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
-     * `----------------------------------------------------------'
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 3: Dvorak http://en.wikipedia.org/wiki/Dvorak_Simplified_Keyboard
-     * ,-----------------------------------------------------------.
-     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  [|  ]|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |  '|  ,|  .|  P|  Y|  F|  G|  C|  R|  L|  /|  =|    \|
-     * |-----------------------------------------------------------|
-     * |BackSp|  A|  O|  E|  U|  I|  D|  H|  T|  N|  S|  -|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  ;|  Q|  J|  K|  X|  B|  M|  Wl  V|  Z|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 4: Workman http://viralintrospection.wordpress.com/2010/09/06/a-different-philosophy-in-designing-keyboard-layouts/
-     * ,-----------------------------------------------------------.
-     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  D|  R|  W|  B|  J|  F|  U|  P|  ;|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |CapsLo|  A|  S|  H|  T|  G|  Y|  N|  E|  O|  I|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  M|  C|  V|  K|  L|  ,|  ,|  /|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 5: Mouse keys
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |MwL|MwU|McU|WwU|WwR|MwL|MwD|MwU|MwR|   |   |   |    \|
-     * |-----------------------------------------------------------|
-     * |CapsLo|   |McL|McD|McR|   |McL|McD|McU|McR|Fn0|   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |VoD|VoU|Mut|Mb2|Mb3|Mb2|Mb1|VoD|VoU|Mut|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Mb1           |Alt |Gui |Menu|Ctrl|
-     * `-----------------------------------------------------------'
-     * Mc = mouse cursor, Mw = mouse wheel, Mb = mouse button
-     * Vo = Volume, Mut = Mute
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, WH_L,WH_D,MS_U,WH_U,WH_R,WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    CAPS,NO,  MS_L,MS_D,MS_R,NO,  MS_L,MS_D,MS_U,MS_R,FN0, NO,       ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,VOLD,VOLU,MUTE,BTN2,BTN3,BTN2,BTN1,VOLD,VOLU,MUTE,          RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          BTN1,                    RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-
-    /* 6: Cursor keys
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backspa|
-     * |-----------------------------------------------------------|
-     * |Tab  |Hom|PgU| Up|PgU|End|Hom|PgD|PgU|End|   |   |   |    \|
-     * |-----------------------------------------------------------|
-     * |CapsLo|   |Lef|Dow|Rig|   |Lef|Dow| Up|Rig|   |   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|Fn1|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP(
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
-    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F8,  F10, F11, F12, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
-    TAB, NO,  NO,  NO,  NO,  NO,  HOME,PGDN,PGUP,END, NO,  NO,  NO,  BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
-    CAPS,NO,  NO,  NO,  NO,  NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       ENT,                         P4,  P5,  P6,  PPLS,
-    LSFT,VOLD,VOLU,MUTE,NO,  NO,  HOME,PGDN,PGUP,END, FN1,           RSFT,          UP,           P1,  P2,  P3,
-    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
-    ),
-};
-
-
-uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
-{
-    return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
-}
-
-uint8_t keymap_fn_layer(uint8_t index)
-{
-    return pgm_read_byte(&fn_layer[index]);
-}
-
-uint8_t keymap_fn_keycode(uint8_t index)
-{
-    return pgm_read_byte(&fn_keycode[index]);
-}
diff --git a/converter/ps2_usb/keymap_common.c b/converter/ps2_usb/keymap_common.c
new file mode 100644 (file)
index 0000000..241d2e3
--- /dev/null
@@ -0,0 +1,30 @@
+/*
+Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap_common.h"
+
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
+{
+    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
+}
diff --git a/converter/ps2_usb/keymap_common.h b/converter/ps2_usb/keymap_common.h
new file mode 100644 (file)
index 0000000..216a8dc
--- /dev/null
@@ -0,0 +1,174 @@
+/*
+Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef KEYMAP_COMMON_H
+#define KEYMAP_COMMON_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "print.h"
+#include "debug.h"
+#include "keymap.h"
+
+
+// 32*8(256) byte array which converts PS/2 code into USB code
+extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+
+/* All keys */
+#define KEYMAP_ALL( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
+                                                                                            \
+    K61,                     /* for European ISO */                                         \
+    K51, K13, K6A, K64, K67, /* for Japanese JIS */                                         \
+    K08, K10, K18, K20, K28, K30, K38, K40, K48, K50, K57, K5F, /* F13-24 */                \
+    KB7, KBF, KDE,           /* System Power, Sleep, Wake */                                \
+    KA3, KB2, KA1,           /* Mute, Volume Up, Volume Down */                             \
+    KCD, K95, KBB, KB4, KD0, /* Next, Previous, Stop, Pause, Media Select */                \
+    KC8, KAB, KC0,           /* Mail, Calculator, My Computer */                            \
+    K90, KBA, KB8, KB0,      /* WWW Search, Home, Back, Forward */                          \
+    KA8, KA0, K98            /* WWW Stop, Refresh, Favorites */                             \
+) { \
+    { KC_NO,    KC_##K01, KC_NO,    KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
+    { KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_NO    }, \
+    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_NO    }, \
+    { KC_##K18, KC_NO,    KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO    }, \
+    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_NO    }, \
+    { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_NO    }, \
+    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_NO    }, \
+    { KC_##K38, KC_NO,    KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO    }, \
+    { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_NO    }, \
+    { KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO    }, \
+    { KC_##K50, KC_##K51, KC_##K52, KC_NO,    KC_##K54, KC_##K55, KC_NO,    KC_##K57 }, \
+    { KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_NO,    KC_##K5D, KC_NO,    KC_##K5F }, \
+    { KC_NO,    KC_##K61, KC_NO,    KC_NO,    KC_##K64, KC_NO,    KC_##K66, KC_##K67 }, \
+    { KC_NO,    KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
+    { KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_NO,    KC_##K83, KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_##K90, KC_##K91, KC_NO,    KC_NO,    KC_##K94, KC_##K95, KC_NO,    KC_NO    }, \
+    { KC_##K98, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_##K9F }, \
+    { KC_##KA0, KC_##KA1, KC_NO,    KC_##KA3, KC_NO,    KC_NO,    KC_NO,    KC_##KA7 }, \
+    { KC_##KA8, KC_NO,    KC_NO,    KC_##KAB, KC_NO,    KC_NO,    KC_NO,    KC_##KAF }, \
+    { KC_##KB0, KC_NO,    KC_##KB2, KC_NO,    KC_##KB4, KC_NO,    KC_NO,    KC_##KB7 }, \
+    { KC_##KB8, KC_NO,    KC_##KBA, KC_##KBB, KC_NO,    KC_NO,    KC_NO,    KC_##KBF }, \
+    { KC_##KC0, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_##KC8, KC_NO,    KC_##KCA, KC_NO,    KC_NO,    KC_##KCD, KC_NO,    KC_NO    }, \
+    { KC_##KD0, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_##KDA, KC_NO,    KC_NO,    KC_NO,    KC_##KDE, KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_NO,    KC_##KE9, KC_NO,    KC_##KEB, KC_##KEC, KC_NO,    KC_NO,    KC_NO    }, \
+    { KC_##KF0, KC_##KF1, KC_##KF2, KC_NO,    KC_##KF4, KC_##KF5, KC_NO,    KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_##KFA, KC_NO,    KC_##KFC, KC_##KFD, KC_##KFE, KC_NO    }, \
+}
+
+/* US layout */
+#define KEYMAP( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
+) \
+KEYMAP_ALL( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
+                                                                                            \
+    NUBS,                                                                                   \
+    RO, KANA, JYEN, HENK, MHEN,                                                             \
+    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
+    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
+    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
+    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
+    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
+    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
+    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
+)
+
+/* ISO layout */
+#define KEYMAP_ISO( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,     KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,K5A,               K6B,K73,K74,K79, \
+    K12,K61,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,    K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
+) \
+KEYMAP_ALL( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
+                                                                                            \
+    K61,                                                                                    \
+    RO, KANA, JYEN, HENK, MHEN,                                                             \
+    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
+    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
+    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
+    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
+    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
+    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
+    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
+)
+
+/* JIS layout */
+#define KEYMAP_JIS( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,         KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K6A,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,         KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,K5D,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,K51,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,    K67,K29,K64,K13,            K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA  \
+) \
+KEYMAP_ALL( \
+    K76,K05,K06,K04,K0C,K03,K0B,K83,K0A,K01,K09,K78,K07,     KFC,K7E,KFE,                   \
+    K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K66, KF0,KEC,KFD,  K77,KCA,K7C,K7B, \
+    K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,K5D, KF1,KE9,KFA,  K6C,K75,K7D,     \
+    K58,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K5A,               K6B,K73,K74,K79, \
+    K12,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,        K59,     KF5,      K69,K72,K7A,     \
+    K14,K9F,K11,        K29,                K91,KA7,KAF,K94, KEB,KF2,KF4,  K70,    K71,KDA, \
+                                                                                            \
+    NUBS,                                                                                   \
+    K51, K13, K6A, K64, K67,                                                                \
+    F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,                             \
+    SYSTEM_POWER, SYSTEM_SLEEP, SYSTEM_WAKE,                                                \
+    AUDIO_MUTE, AUDIO_VOL_UP, AUDIO_VOL_DOWN,                                               \
+    MEDIA_NEXT_TRACK, MEDIA_PREV_TRACK, MEDIA_STOP, MEDIA_PLAY_PAUSE, MEDIA_SELECT,         \
+    MAIL, CALCULATOR, MY_COMPUTER,                                                          \
+    WWW_SEARCH, WWW_HOME, WWW_BACK, WWW_FORWARD,                                            \
+    WWW_STOP, WWW_REFRESH, WWW_FAVORITES                                                    \
+)
+
+#endif
diff --git a/converter/ps2_usb/keymap_plain.c b/converter/ps2_usb/keymap_plain.c
new file mode 100644 (file)
index 0000000..9c6e7d9
--- /dev/null
@@ -0,0 +1,50 @@
+/*
+Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap_common.h"
+
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: default
+     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.     ,-----------.
+     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|     |Pwr|Slp|Wak|
+     * `---'   `---------------' `---------------' `---------------' `-----------'     `-----------'
+     * ,-----------------------------------------------------------. ,-----------. ,---------------.
+     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backspa| |Ins|Hom|PgU| |NmL|  /|  *|  -|
+     * |-----------------------------------------------------------| |-----------| |---------------|
+     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   |
+     * |-----------------------------------------------------------| `-----------' |-----------|  +|
+     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |               |  4|  5|  6|   |
+     * |-----------------------------------------------------------|     ,---.     |---------------|
+     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   |
+     * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
+     * |Ctrl |Gui |Alt |         Space         |Alt |Gui |Menu|Ctrl| |Lef|Dow|Rig| |      0|  .|   |
+     * `-----------------------------------------------------------' `-----------' `---------------'
+     * ; = Fn0(to Layer 5)
+     * / = Fn1(to Layer 6)
+     */
+    KEYMAP(
+    ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,           PSCR,SLCK,BRK,
+    GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC,     INS, HOME,PGUP,    NLCK,PSLS,PAST,PMNS,
+    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS,     DEL, END, PGDN,    P7,  P8,  P9,
+    CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,                         P4,  P5,  P6,  PPLS,
+    LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT,          UP,           P1,  P2,  P3,
+    LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL,     LEFT,DOWN,RGHT,    P0,       PDOT,PENT
+    ),
+};
+
+const uint16_t PROGMEM fn_actions[] = {
+};
index 4187ea060122455adc0cb863f2a92cd885f5059d..45344c0f759c20aa3491bd7972bce228efddbe6b 100644 (file)
@@ -19,6 +19,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include <stdbool.h>
 #include <avr/io.h>
 #include <util/delay.h>
+#include "action.h"
 #include "print.h"
 #include "util.h"
 #include "debug.h"
@@ -28,6 +29,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 static void matrix_make(uint8_t code);
 static void matrix_break(uint8_t code);
+static void matrix_clear(void);
 #ifdef MATRIX_HAS_GHOST
 static bool matrix_has_ghost_in_row(uint8_t row);
 #endif
@@ -83,6 +85,7 @@ uint8_t matrix_cols(void)
 
 void matrix_init(void)
 {
+    debug_enable = true;
     ps2_host_init();
 
     // initialize matrix state: all keys off
@@ -185,8 +188,8 @@ uint8_t matrix_scan(void)
         matrix_break(PAUSE);
     }
 
-    uint8_t code;
-    while ((code = ps2_host_recv())) {
+    uint8_t code = ps2_host_recv();
+    if (!ps2_error) {
         switch (state) {
             case INIT:
                 switch (code) {
@@ -207,11 +210,19 @@ uint8_t matrix_scan(void)
                         matrix_make(PRINT_SCREEN);
                         state = INIT;
                         break;
+                    case 0x00:  // Overrun [3]p.25
+                        matrix_clear();
+                        clear_keyboard();
+                        print("Overrun\n");
+                        state = INIT;
+                        break;
                     default:    // normal key make
                         if (code < 0x80) {
                             matrix_make(code);
                         } else {
-                            debug("unexpected scan code at INIT: "); debug_hex(code); debug("\n");
+                            matrix_clear();
+                            clear_keyboard();
+                            xprintf("unexpected scan code at INIT: %02X\n", code);
                         }
                         state = INIT;
                 }
@@ -232,7 +243,9 @@ uint8_t matrix_scan(void)
                         if (code < 0x80) {
                             matrix_make(code|0x80);
                         } else {
-                            debug("unexpected scan code at E0: "); debug_hex(code); debug("\n");
+                            matrix_clear();
+                            clear_keyboard();
+                            xprintf("unexpected scan code at E0: %02X\n", code);
                         }
                         state = INIT;
                 }
@@ -247,11 +260,18 @@ uint8_t matrix_scan(void)
                         matrix_break(PRINT_SCREEN);
                         state = INIT;
                         break;
+                    case 0xF0:
+                        matrix_clear();
+                        clear_keyboard();
+                        xprintf("unexpected scan code at F0: F0(clear and cont.)\n");
+                        break;
                     default:
                     if (code < 0x80) {
                         matrix_break(code);
                     } else {
-                        debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
+                        matrix_clear();
+                        clear_keyboard();
+                        xprintf("unexpected scan code at F0: %02X\n", code);
                     }
                     state = INIT;
                 }
@@ -266,7 +286,9 @@ uint8_t matrix_scan(void)
                         if (code < 0x80) {
                             matrix_break(code|0x80);
                         } else {
-                            debug("unexpected scan code at E0_F0: "); debug_hex(code); debug("\n");
+                            matrix_clear();
+                            clear_keyboard();
+                            xprintf("unexpected scan code at E0_F0: %02X\n", code);
                         }
                         state = INIT;
                 }
@@ -357,8 +379,15 @@ uint8_t matrix_scan(void)
             default:
                 state = INIT;
         }
-        phex(code);
     }
+
+    // TODO: request RESEND when error occurs?
+/*
+    if (PS2_IS_FAILED(ps2_error)) {
+        uint8_t ret = ps2_host_send(PS2_RESEND);
+        xprintf("Resend: %02X\n", ret);
+    }
+*/
     return 1;
 }
 
@@ -450,3 +479,9 @@ static void matrix_break(uint8_t code)
         is_modified = true;
     }
 }
+
+inline
+static void matrix_clear(void)
+{
+    for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
+}
diff --git a/converter/terminal_bluefruit/Makefile b/converter/terminal_bluefruit/Makefile
new file mode 100644 (file)
index 0000000..83d68fc
--- /dev/null
@@ -0,0 +1,113 @@
+# Target file name (without extension).
+TARGET = terminal_bluefruit
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# keyboard dependent files
+SRC =  keymap.c \
+       matrix.c \
+       led.c
+
+CONFIG_H = config.h
+
+BLUEFRUIT_TRACE_SERIAL=true
+
+# MCU name, you MUST set this to match the board you are using
+# type "make clean" after changing this, so all files will be rebuilt
+#MCU = at90usb162       # Teensy 1.0
+MCU = atmega32u4       # Teensy 2.0
+#MCU = at90usb646       # Teensy++ 1.0
+#MCU = at90usb1286      # Teensy++ 2.0
+
+
+# Processor frequency.
+#   Normally the first thing your program should do is set the clock prescaler,
+#   so your program will run at the correct speed.  You should also set this
+#   variable to same clock speed.  The _delay_ms() macro uses this, and many
+#   examples use this variable to calculate timings.  Do not add a "UL" here.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+#     This will define a symbol, F_USB, in all source code files equal to the
+#     input clock frequency (before any prescaling is performed) in Hz. This value may
+#     differ from F_CPU if prescaling is used on the latter, and is required as the
+#     raw input clock is fed directly to the PLL sections of the AVR for high speed
+#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+#     at the end, this will be done automatically to create a 32-bit value in your
+#     source code.
+#
+#     If no clock division is performed on the input clock inside the AVR (via the
+#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in bytes
+#   Teensy halfKay   512
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+#   comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes  # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes  # Audio control and System control(+450)
+CONSOLE_ENABLE = yes   # Console for debug(+400)
+COMMAND_ENABLE = yes    # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes     # USB Nkey Rollover - not yet supported in LUFA
+
+
+#
+# PS/2 protocol implementations
+#      USART is recommended if it is available, others are for reference purpose.
+#      INT implementation will drop simultaneous key strokes.
+#
+#PS2_USE_USART = yes   # uses hardware USART engine for PS/2 signal receive(recomened)
+PS2_USE_INT = yes      # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_BUSYWAIT = yes        # uses primitive reference code
+
+ifdef PS2_USE_USART
+    SRC += protocol/ps2_usart.c
+    OPT_DEFS += -DPS2_USE_USART
+endif
+
+ifdef PS2_USE_INT
+    SRC += protocol/ps2.c
+    OPT_DEFS += -DPS2_USE_INT
+endif
+
+ifdef PS2_USE_BUSYWAIT
+    SRC += protocol/ps2.c
+    OPT_DEFS += -DPS2_USE_BUSYWAIT
+endif
+
+#---------------- Programming Options --------------------------
+PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+
+include $(TOP_DIR)/protocol/bluefruit.mk
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/converter/terminal_bluefruit/README b/converter/terminal_bluefruit/README
new file mode 100644 (file)
index 0000000..6ff1bc9
--- /dev/null
@@ -0,0 +1,37 @@
+Keyboard converter for IBM terminal keyboard
+============================================
+It supports PS/2 Scan Code Set 3 and runs on USB AVR chips such like PJRC Teensy.
+I tested the converter on ATMega32U4 with 1392595(102keys) and 6110345(122keys).
+
+Source code: https://github.com/tmk/tmk_keyboard
+Article: http://geekhack.org/index.php?topic=27272.0
+
+
+CONNECTION
+----------
+Keyboard    ATMega32U4
+----------------------
+Data:       PD2
+Clock:      PD5
+
+And VCC and GND, of course. See RESOURCE for keyboard connector pin assign.
+
+
+BUILD
+-----
+$ git clone https://github.com/tmk/tmk_keyboard.git
+$ cd converter/terminal_usb
+$ make 
+
+
+RESOURCE
+--------
+Soarer's Converter: http://geekhack.org/index.php?topic=17458.0
+102keys(1392595): http://geekhack.org/index.php?topic=10737.0
+122keys(1390876): http://www.seasip.info/VintagePC/ibm_1390876.html
+KbdBabel: http://www.kbdbabel.org/
+RJ45 Connector: http://www.kbdbabel.org/conn/kbd_connector_ibmterm.png
+DIN Connector: http://www.kbdbabel.org/conn/kbd_connector_ibm3179_318x_319x.png
+WinAVR: http://winavr.sourceforge.net/
+
+EOF
diff --git a/converter/terminal_bluefruit/config.h b/converter/terminal_bluefruit/config.h
new file mode 100644 (file)
index 0000000..8bf139d
--- /dev/null
@@ -0,0 +1,112 @@
+/*
+Converter for 70% IBM Terminal Keyboard
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+
+#define VENDOR_ID       0xFEED
+#define PRODUCT_ID      0x6535
+#define DEVICE_VER      0x0100
+#define MANUFACTURER    t.m.k.
+#define PRODUCT         70% IBM Terminal Keyboard Converter w/ Bluetooth
+#define DESCRIPTION     USB converter for IBM Terminal Keyboard w/ Bluetooth
+
+
+/* matrix size */
+#define MATRIX_ROWS 17  // keycode bit: 3-0
+#define MATRIX_COLS 8   // keycode bit: 6-4
+
+
+/* legacy keymap support */
+// #define USE_LEGACY_KEYMAP
+
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+    (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT))) || \
+    (keyboard_report->mods == (MOD_BIT(KC_RALT) | MOD_BIT(KC_RCTL)))  \
+)
+
+/* USART configuration
+ *     asynchronous, 9600baud, 8-data bit, non parity, 1-stop bit, no flow control
+ */
+#ifdef __AVR_ATmega32U4__
+    #define SERIAL_UART_BAUD       9600
+    #define SERIAL_UART_DATA       UDR1
+    #define SERIAL_UART_UBRR       ((F_CPU/(16UL*SERIAL_UART_BAUD))-1)
+    #define SERIAL_UART_RXD_VECT   USART1_RX_vect
+    #define SERIAL_UART_TXD_READY  (UCSR1A&(1<<UDRE1))
+    #define SERIAL_UART_INIT()     do { \
+        UBRR1L = (uint8_t) SERIAL_UART_UBRR;       /* baud rate */ \
+        UBRR1H = (uint8_t) (SERIAL_UART_UBRR>>8);  /* baud rate */ \
+        UCSR1B = (1<<TXEN1);                /* TX: enable */ \
+        UCSR1C = (0<<UPM11) | (0<<UPM10) | /* parity: none(00), even(01), odd(11) */ \
+                 (0<<UCSZ12) | (1<<UCSZ11) | (1<<UCSZ10); /* data-8bit(011) */ \
+        sei(); \
+    } while(0)
+#else
+#   error "USART configuration is needed."
+#endif
+
+/*
+ * PS/2 Interrupt configuration
+ */
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   1
+
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    0
+
+#define PS2_INT_INIT()  do {    \
+    EICRA |= ((1<<ISC11) |      \
+              (0<<ISC10));      \
+} while (0)
+#define PS2_INT_ON()  do {      \
+    EIMSK |= (1<<INT1);         \
+} while (0)
+#define PS2_INT_OFF() do {      \
+    EIMSK &= ~(1<<INT1);        \
+} while (0)
+#define PS2_INT_VECT    INT1_vect
+#endif
+
+
+/*
+ * PS/2 Busywait configuration
+ */
+#ifdef PS2_USE_BUSYWAIT
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   1
+
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    0
+#endif
+
+#endif
diff --git a/converter/terminal_bluefruit/keymap.c b/converter/terminal_bluefruit/keymap.c
new file mode 100644 (file)
index 0000000..716590a
--- /dev/null
@@ -0,0 +1,227 @@
+/*
+Converter for 70% IBM Terminal Keyboard
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "print.h"
+#include "debug.h"
+#include "util.h"
+#include "keymap.h"
+
+
+
+
+/* 
+ * IBM Terminal keyboard 6110345(122keys)/1392595(102keys)
+ * http://geekhack.org/showthread.php?10737-What-Can-I-Do-With-a-Terminal-Model-M
+ * http://www.seasip.info/VintagePC/ibm_1391406.html
+ *
+ * Keymap array:
+ *     8 bytes
+ *   +---------+
+ *  0|         |
+ *  :|         | 0x00-0x87
+ *  ;|         |
+ * 17|         |
+ *   +---------+
+ */
+#define KEYMAP( \
+                  K08,K10,K18,K20,K28,K30,K38,K40,K48,K50,K57,K5F,                                         \
+                  K07,K0F,K17,K1F,K27,K2F,K37,K3F,K47,K4F,K56,K5E,                                         \
+                                                                                                           \
+    K05,K06,  K0E,K16,K1E,K26,K25,K2E,K36,K3D,K3E,K46,K45,K4E,K55,K5D,K66,  K67,K6E,K6F,  K76,K77,K7E,K84, \
+    K04,K0C,  K0D,K15,K1D,K24,K2D,K2C,K35,K3C,K43,K44,K4D,K54,K5B,    K5C,  K64,K65,K6D,  K6C,K75,K7D,K7C, \
+    K03,K0B,  K14,K1C,K1B,K23,K2B,K34,K33,K3B,K42,K4B,K4C,K52,    K53,K5A,      K63,      K6B,K73,K74,K7B, \
+    K83,K0A,  K12,K13,K1A,K22,K21,K2A,K32,K31,K3A,K41,K49,K4A,    K51,K59,  K61,K62,K6A,  K69,K72,K7A,K79, \
+    K01,K09,  K11,    K19,            K29,                    K39,    K58,      K60,      K68,K70,K71,K78  \
+) { \
+    { KC_NO,    KC_##K01, KC_NO,    KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
+    { KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
+    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
+    { KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
+    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
+    { KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
+    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
+    { KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
+    { KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
+    { KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F }, \
+    { KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
+    { KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_##K5F }, \
+    { KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
+    { KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_##K6F }, \
+    { KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
+    { KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_##K7E, KC_NO    }, \
+    { KC_NO,    KC_NO,    KC_NO,    KC_##K83, KC_##K84, KC_NO,    KC_NO,    KC_NO,   }, \
+}
+
+static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: default
+     * ,---.   ,---------------. ,---------------. ,---------------. ,-----------.
+     * |Esc|   |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau|
+     * `---'   `---------------' `---------------' `---------------' `-----------'
+     * ,-----------------------------------------------------------. ,-----------. ,---------------.
+     * |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|BS | |Ins|Hom|PgU| |NmL|  /|  *|  -|
+     * |-----------------------------------------------------------| |-----------| |---------------|
+     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \| |Del|End|PgD| |  7|  8|  9|   |
+     * |-----------------------------------------------------------| `-----------' |-----------|  +|
+     * |CapsLo|  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|  #|Retu|               |  4|  5|  6|   |
+     * |-----------------------------------------------------------|     ,---.     |---------------|
+     * |Shif|  \|  Z|  X|  C|  V|  B|  N|  M|  ,|  ,|  /|Shift     |     |Up |     |  1|  2|  3|   |
+     * |-----------------------------------------------------------| ,-----------. |-----------|Ent|
+     * |Ctrl|    |Alt |          Space              |Alt |    |Ctrl| |Lef|Dow|Rig| |      0|  .|   |
+     * `----'    `---------------------------------------'    `----' `-----------' `---------------'
+     */
+/*
+    KEYMAP(
+                     F13, F14, F15, F16, F17, F18, F19, F20, F21, F22, F23, F24,
+                     F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12,
+
+    PSCR,ESC,   GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, JYEN,BSPC,  INS, HOME,PGUP,  NLCK,PSLS,PAST,PMNS,
+    SLCK,INT4,  TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,     BSLS,  DEL, END, PGDN,  P7,  P8,  P9,  PPLS,
+    PAUS,INT5,  CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     NUHS,ENT,        UP,         P4,  P5,  P6,  PCMM,
+    APP, INT6,  LSFT,NUBS,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RO,  RSFT,  LEFT,INT2,RGHT,  P1,  P2,  P3,  PENT,
+    RGUI,LGUI,  LCTL,     LALT,               SPC,                          RALT,     RCTL,       DOWN,       NO,  P0,  PDOT,NO
+    ),
+*/
+    /*
+    KEYMAP(
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,TRNS,       TRNS,       TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,     TRNS,               TRNS,                         TRNS,     TRNS,       TRNS,       TRNS,TRNS,TRNS,TRNS
+    ),
+    */
+    // pseudo ANSI
+
+    KEYMAP(
+                     FN0, NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  
+                     PSCR,PAUS,PGUP,PGDN,HOME,END, INS, DEL, LEFT,DOWN,UP,  RGHT,
+
+    NO,  NO,    ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, GRV, BSPC,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    NO,  NO,    TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,     BSLS,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    NO,  NO,    LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     BSLS,ENT,        NO,         NO,  NO,  NO,  NO,
+    NO,  NO,    LSFT,FN1 ,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     FN1, RSFT,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    NO,  NO,    LCTL,     LALT,               SPC,                          LGUI,     APP,        NO,         NO,  NO,  NO,  NO
+    ),
+    
+    // Momentary Function Layer
+    KEYMAP(
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+                     TRNS,MUTE,VOLD,VOLU,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+
+    TRNS,TRNS,  TRNS,F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL,   TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,UP  ,END,      TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,MS_L,MS_D,MS_U,MS_R,LEFT,DOWN,     RGHT,TRNS,       TRNS,       TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,PGDN,TRNS,     TRNS,RSFT,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  BTN2,     TRNS,               BTN1,                         RALT,     RCTL,       TRNS,       TRNS,TRNS,TRNS,TRNS
+    ),
+    
+    // Mouse Layer
+    KEYMAP(
+                     FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,NO,  TRNS,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,NO,  NO,  MS_U,NO,  NO,  WH_L,WH_D,WH_U,WH_R,NO,  NO,  NO,       TRNS,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  BTN2,BTN1,MS_L,MS_D,MS_R,NO,  MS_L,MS_D,MS_U,MS_R,NO,  NO,       NO,  ENT,        NO,         NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,TRNS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,       NO,  RSFT,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,     TRNS,               BTN1,                         BTN2,     TRNS,       NO,         NO,  NO,  NO,  NO
+    ),
+    
+    // vi Layer
+    KEYMAP(
+                     FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,NO,  TRNS,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, NO,  NO,  NO,       TRNS,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,NO,  LEFT,DOWN,RGHT,NO,  LEFT,DOWN,UP,  RGHT,NO,  NO,       NO,  ENT,        NO,         NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,TRNS,NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,  NO,       NO,  RSFT,  NO,  NO,  NO,    NO,  NO,  NO,  NO,
+    TRNS,TRNS,  TRNS,     TRNS,               SPC,                          RALT,     RCTL,       NO,         NO,  NO,  NO,  NO
+    ),
+    
+    // num lock layer
+    KEYMAP(
+                     FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+                     TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
+
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,TRNS,       TRNS,       TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS,TRNS,  TRNS,TRNS,TRNS,  TRNS,TRNS,TRNS,TRNS,
+    TRNS,TRNS,  TRNS,     TRNS,               TRNS,                         TRNS,     TRNS,       TRNS,       TRNS,TRNS,TRNS,TRNS
+    ),
+
+};
+
+
+static const uint16_t fn_actions[] PROGMEM = {
+    [0] = ACTION_DEFAULT_LAYER_SET(0),
+    [1] = ACTION_LAYER_MOMENTARY(1),
+    [2] = ACTION_LAYER_MOMENTARY(2), //ACTION_LAYER_ON(2, ON_RELEASE),
+    [3] = KC_NO, //ACTION_LAYER_ON(3, ON_RELEASE),
+    [4] = KC_NO, //ACTION_LAYER_ON(4, ON_RELEASE),
+    [5] = KC_NO,
+    [6] = KC_NO,
+    [7] = KC_NO,
+};
+
+/*
+enum macro_id {
+    MS_UL,
+    MS_UR,
+    MS_DL,
+    MS_DR,
+};
+
+const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
+{
+    keyevent_t event = record->event;
+
+    switch (id) {
+        case MS_UL:
+            return (event.pressed ? MACRO( D(MS_L), D(MS_U), END ) : MACRO( U(MS_L), U(MS_U), END ) );
+        case MS_UR:
+            return (event.pressed ? MACRO( D(MS_R), D(MS_U), END ) : MACRO( U(MS_L), U(MS_U), END ) );
+        case MS_DL:
+            return (event.pressed ? MACRO( D(MS_L), D(MS_D), END ) : MACRO( U(MS_L), U(MS_U), END ) );
+        case MS_DR:
+            return (event.pressed ? MACRO( D(MS_R), D(MS_D), END ) : MACRO( U(MS_L), U(MS_U), END ) );
+    }
+    return MACRO_NONE;
+}
+*/
+
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
+{
+    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+    action_t action;
+    action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
+    return action;
+}
diff --git a/converter/terminal_bluefruit/led.c b/converter/terminal_bluefruit/led.c
new file mode 100644 (file)
index 0000000..e5bf41d
--- /dev/null
@@ -0,0 +1,35 @@
+/*
+Converter for 70% IBM Terminal Keyboard
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "stdint.h"
+#include "ps2.h"
+#include "led.h"
+
+
+void led_set(uint8_t usb_led)
+{
+    uint8_t ps2_led = 0;
+    if (usb_led &  (1<<USB_LED_SCROLL_LOCK))
+        ps2_led |= (1<<PS2_LED_SCROLL_LOCK);
+    if (usb_led &  (1<<USB_LED_NUM_LOCK))
+        ps2_led |= (1<<PS2_LED_NUM_LOCK);
+    if (usb_led &  (1<<USB_LED_CAPS_LOCK))
+        ps2_led |= (1<<PS2_LED_CAPS_LOCK);
+    ps2_host_set_led(ps2_led);
+}
diff --git a/converter/terminal_bluefruit/matrix.c b/converter/terminal_bluefruit/matrix.c
new file mode 100644 (file)
index 0000000..3690153
--- /dev/null
@@ -0,0 +1,262 @@
+/*
+Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/io.h>
+#include <util/delay.h>
+#include "print.h"
+#include "util.h"
+#include "debug.h"
+#include "ps2.h"
+#include "matrix.h"
+
+
+static void matrix_make(uint8_t code);
+static void matrix_break(uint8_t code);
+#ifdef MATRIX_HAS_GHOST
+static bool matrix_has_ghost_in_row(uint8_t row);
+#endif
+
+
+/*
+ * Matrix Array usage:
+ * 'Scan Code Set 3' is assigned into 17x8 cell matrix.
+ *
+ *    8bit wide
+ *   +---------+
+ *  0|         |
+ *  :|         | 0x00-0x87
+ *  ;|         |
+ * 17|         |
+ *   +---------+
+ */
+static uint8_t matrix[MATRIX_ROWS];
+#define ROW(code)      (code>>3)
+#define COL(code)      (code&0x07)
+
+static bool is_modified = false;
+
+
+inline
+uint8_t matrix_rows(void)
+{
+    return MATRIX_ROWS;
+}
+
+inline
+uint8_t matrix_cols(void)
+{
+    return MATRIX_COLS;
+}
+
+void matrix_init(void)
+{
+    debug_enable = true;
+    //debug_matrix = true;
+    //debug_keyboard = true;
+    //debug_mouse = false;
+
+    ps2_host_init();
+
+    // initialize matrix state: all keys off
+    for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
+
+    return;
+}
+
+uint8_t matrix_scan(void)
+{
+
+    // scan code reading states
+    static enum {
+        RESET,
+        RESET_RESPONSE,
+        KBD_ID0,
+        KBD_ID1,
+        CONFIG,
+        READY,
+        F0,
+    } state = RESET;
+
+    is_modified = false;
+
+    uint8_t code;
+    if ((code = ps2_host_recv())) {
+        debug("r"); debug_hex(code); debug(" ");
+    }
+
+    switch (state) {
+        case RESET:
+            debug("wFF ");
+            if (ps2_host_send(0xFF) == 0xFA) {
+                debug("[ack]\nRESET_RESPONSE: ");
+                state = RESET_RESPONSE;
+            }
+            break;
+        case RESET_RESPONSE:
+            if (code == 0xAA) {
+                debug("[ok]\nKBD_ID: ");
+                state = KBD_ID0;
+            } else if (code) {
+                debug("err\nRESET: ");
+                state = RESET;
+            }
+            break;
+        // after reset receive keyboad ID(2 bytes)
+        case KBD_ID0:
+            if (code) {
+                state = KBD_ID1;
+            }
+            break;
+        case KBD_ID1:
+            if (code) {
+                debug("\nCONFIG: ");
+                state = CONFIG;
+            }
+            break;
+        case CONFIG:
+            debug("wF8 ");
+            if (ps2_host_send(0xF8) == 0xFA) {
+                debug("[ack]\nREADY\n");
+                state = READY;
+            }
+            break;
+        case READY:
+            switch (code) {
+                case 0x00:
+                    break;
+                case 0xF0:
+                    state = F0;
+                    debug(" ");
+                    break;
+                default:    // normal key make
+                    if (code < 0x88) {
+                        matrix_make(code);
+                    } else {
+                        debug("unexpected scan code at READY: "); debug_hex(code); debug("\n");
+                    }
+                    state = READY;
+                    debug("\n");
+            }
+            break;
+        case F0:    // Break code
+            switch (code) {
+                case 0x00:
+                    break;
+                default:
+                    if (code < 0x88) {
+                        matrix_break(code);
+                    } else {
+                        debug("unexpected scan code at F0: "); debug_hex(code); debug("\n");
+                    }
+                    state = READY;
+                    debug("\n");
+            }
+            break;
+    }
+    return 1;
+}
+
+bool matrix_is_modified(void)
+{
+    return is_modified;
+}
+
+inline
+bool matrix_has_ghost(void)
+{
+#ifdef MATRIX_HAS_GHOST
+    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+        if (matrix_has_ghost_in_row(i))
+            return true;
+    }
+#endif
+    return false;
+}
+
+inline
+bool matrix_is_on(uint8_t row, uint8_t col)
+{
+    return (matrix[row] & (1<<col));
+}
+
+inline
+uint8_t matrix_get_row(uint8_t row)
+{
+    return matrix[row];
+}
+
+void matrix_print(void)
+{
+    print("\nr/c 01234567\n");
+    for (uint8_t row = 0; row < matrix_rows(); row++) {
+        phex(row); print(": ");
+        pbin_reverse(matrix_get_row(row));
+#ifdef MATRIX_HAS_GHOST
+        if (matrix_has_ghost_in_row(row)) {
+            print(" <ghost");
+        }
+#endif
+        print("\n");
+    }
+}
+
+uint8_t matrix_key_count(void)
+{
+    uint8_t count = 0;
+    for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
+        count += bitpop(matrix[i]);
+    }
+    return count;
+}
+
+#ifdef MATRIX_HAS_GHOST
+inline
+static bool matrix_has_ghost_in_row(uint8_t row)
+{
+    // no ghost exists in case less than 2 keys on
+    if (((matrix[row] - 1) & matrix[row]) == 0)
+        return false;
+
+    // ghost exists in case same state as other row
+    for (uint8_t i=0; i < MATRIX_ROWS; i++) {
+        if (i != row && (matrix[i] & matrix[row]) == matrix[row])
+            return true;
+    }
+    return false;
+}
+#endif
+
+
+inline
+static void matrix_make(uint8_t code)
+{
+    if (!matrix_is_on(ROW(code), COL(code))) {
+        matrix[ROW(code)] |= 1<<COL(code);
+        is_modified = true;
+    }
+}
+
+inline
+static void matrix_break(uint8_t code)
+{
+    if (matrix_is_on(ROW(code), COL(code))) {
+        matrix[ROW(code)] &= ~(1<<COL(code));
+        is_modified = true;
+    }
+}
diff --git a/keyboard/gh60/Makefile b/keyboard/gh60/Makefile
new file mode 100644 (file)
index 0000000..fd202c1
--- /dev/null
@@ -0,0 +1,135 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+#                Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+#               (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+#            have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+#             have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+#               (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+#                (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging, 
+#              with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+#                   bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = gh60_lufa
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC =  keymap_common.c \
+       matrix.c \
+       led.c
+
+ifdef KEYMAP
+    SRC := keymap_$(KEYMAP).c $(SRC)
+else
+    SRC := keymap_poker.c $(SRC)
+endif
+
+CONFIG_H = config.h
+
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+#     This will define a symbol, F_CPU, in all source code files equal to the
+#     processor frequency in Hz. You can then use this symbol in your source code to
+#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+#     automatically to create a 32-bit value in your source code.
+#
+#     This will be an integer division of F_USB below, as it is sourced by
+#     F_USB after it has run through any CPU prescalers. Note that this value
+#     does not *change* the processor frequency - it should merely be updated to
+#     reflect the processor speed set externally so that the code can use accurate
+#     software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+#     This will define a symbol, F_USB, in all source code files equal to the
+#     input clock frequency (before any prescaling is performed) in Hz. This value may
+#     differ from F_CPU if prescaling is used on the latter, and is required as the
+#     raw input clock is fed directly to the PLL sections of the AVR for high speed
+#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+#     at the end, this will be done automatically to create a 32-bit value in your
+#     source code.
+#
+#     If no clock division is performed on the input clock inside the AVR (via the
+#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+#   Teensy halfKay   512
+#   Teensy++ halfKay 1024
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+#   USBaspLoader     2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+#   comment out to disable the options.
+#
+BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE = yes  # Mouse keys(+4700)
+EXTRAKEY_ENABLE = yes  # Audio control and System control(+450)
+CONSOLE_ENABLE = yes   # Console for debug(+400)
+COMMAND_ENABLE = yes    # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
+NKRO_ENABLE = yes      # USB Nkey Rollover - not yet supported in LUFA
+
+
+# Optimize size but this may cause error "relocation truncated to fit"
+#EXTRALDFLAGS = -Wl,--relax
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/rules.mk
diff --git a/keyboard/gh60/Makefile.lufa b/keyboard/gh60/Makefile.lufa
deleted file mode 100644 (file)
index ad7d219..0000000
+++ /dev/null
@@ -1,141 +0,0 @@
-#----------------------------------------------------------------------------
-# On command line:
-#
-# make all = Make software.
-#
-# make clean = Clean out built project files.
-#
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device.
-#                Please customize your programmer settings(PROGRAM_CMD)
-#
-# make teensy = Download the hex file to the device, using teensy_loader_cli.
-#               (must have teensy_loader_cli installed).
-#
-# make dfu = Download the hex file to the device, using dfu-programmer (must
-#            have dfu-programmer installed).
-#
-# make flip = Download the hex file to the device, using Atmel FLIP (must
-#             have Atmel FLIP installed).
-#
-# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
-#               (must have dfu-programmer installed).
-#
-# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
-#                (must have Atmel FLIP installed).
-#
-# make debug = Start either simulavr or avarice as specified for debugging, 
-#              with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-#                   bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
-#----------------------------------------------------------------------------
-
-# Target file name (without extension).
-TARGET = gh60_lufa
-
-# Directory common source filess exist
-TOP_DIR = ../..
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-# project specific files
-SRC =  keymap.c \
-       matrix.c \
-       led.c
-
-CONFIG_H = config.h
-
-
-# MCU name
-#MCU = at90usb1287
-MCU = atmega32u4
-
-# Processor frequency.
-#     This will define a symbol, F_CPU, in all source code files equal to the
-#     processor frequency in Hz. You can then use this symbol in your source code to
-#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-#     automatically to create a 32-bit value in your source code.
-#
-#     This will be an integer division of F_USB below, as it is sourced by
-#     F_USB after it has run through any CPU prescalers. Note that this value
-#     does not *change* the processor frequency - it should merely be updated to
-#     reflect the processor speed set externally so that the code can use accurate
-#     software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-#     This will define a symbol, F_USB, in all source code files equal to the
-#     input clock frequency (before any prescaling is performed) in Hz. This value may
-#     differ from F_CPU if prescaling is used on the latter, and is required as the
-#     raw input clock is fed directly to the PLL sections of the AVR for high speed
-#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-#     at the end, this will be done automatically to create a 32-bit value in your
-#     source code.
-#
-#     If no clock division is performed on the input clock inside the AVR (via the
-#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-#   Teensy halfKay   512
-#   Teensy++ halfKay 1024
-#   Atmel DFU loader 4096
-#   LUFA bootloader  4096
-#   USBaspLoader     2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
-# Build Options
-#   comment out to disable the options.
-#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes  # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes  # Audio control and System control(+450)
-CONSOLE_ENABLE = yes   # Console for debug(+400)
-COMMAND_ENABLE = yes    # Commands for debug and configuration
-SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
-#NKRO_ENABLE = yes     # USB Nkey Rollover - not yet supported in LUFA
-
-
-# Optimize size but this may cause error "relocation truncated to fit"
-#EXTRALDFLAGS = -Wl,--relax
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TOP_DIR)
-
-include $(TOP_DIR)/protocol/lufa.mk
-include $(TOP_DIR)/common.mk
-include $(TOP_DIR)/rules.mk
-
-plain: OPT_DEFS += -DKEYMAP_PLAIN
-plain: all
-
-poker: OPT_DEFS += -DKEYMAP_POKER
-poker: all
-
-poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
-poker_set: all
-
-poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
-poker_bit: all
index 0ea33ea304074fe3992319cb6b977af0eb6f590a..9655ff65a99ad54df7d68f4ace81769fac88c2cf 100644 (file)
@@ -48,10 +48,16 @@ TOP_DIR = ../..
 TARGET_DIR = .
 
 # project specific files
-SRC =  keymap.c \
+SRC =  keymap_common.c \
        matrix.c \
        led.c
 
+ifdef KEYMAP
+    SRC := keymap_$(KEYMAP).c $(SRC)
+else
+    SRC := keymap_poker.c $(SRC)
+endif
+
 CONFIG_H = config.h
 
 
index 4dc4e5ee2eadf27cd90f0bec2de98b2b69b411e1..5e0fc244fcd1ff0b910590b056a2b322c0ffef1e 100644 (file)
@@ -2,57 +2,40 @@ GH60 keyboard firmware
 ======================
 DIY compact keyboard designed and run by komar007 and Geekhack community.
 
-## Threads on Geekhack.org
+- Both Rev.A and Rev.B PCB are supported by one firmware binary(issue #64)
+
+## GH60 Resources
+- [KOMAR's project page](http://blog.komar.be/projects/gh60-programmable-keyboard/)
 - [Prototyping](http://geekhack.org/index.php?topic=34959.0)
-- [Beta-test](http://geekhack.org/index.php?topic=37570.0)
+- [Rev.A PCB test](http://geekhack.org/index.php?topic=37570.0)
+- [Rev.B PCB test](http://geekhack.org/index.php?topic=50685.0)
+- [Group buy](http://geekhack.org/index.php?topic=41464.0)
 
 
 ## Build
 Move to this directory then just run `make` like:
 
-   $ make -f Makfile.[pjrc|lufa]
-
-Use `Makefile.pjrc` if you want to use PJRC stack or use `Makefile.lufa` for LUFA stack.
-
+    $ make
 
-## Boot Magic
-Plugin pressing these `Boot Magic` key.
-
-- `Fn` key for bootloader kick up.
-- `D` key for Debug enable.
+Use `make -f Makefile.pjrc` if you want to use PJRC stack but I find no reason to do so now.
 
 
 ## Keymap
-Two version of keymap are available. `Plan`, `Poker` and `Funky`(default).
-See keymap.c to define your own favourite keymap.
-
-    $ make -f Makefile.[pjrc|lufa] [plain|poker]
-
-### 1. Plain keymap
-This will be useful if you want to use key mapping tool like AHK.
+Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
 
-See [keymap_plain.h](keymap_plain.h) for detail.
+To build firmware binary hex file with a certain keymap just do `make` with `KEYMAP` option like:
 
-#### 1.0 Plain Default Layer
-    ,-----------------------------------------------------------.
-    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
-    |-----------------------------------------------------------|
-    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-    |-----------------------------------------------------------|
-    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
-    |-----------------------------------------------------------|
-    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
-    |-----------------------------------------------------------|
-    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
-    `-----------------------------------------------------------'
+    $ make KEYMAP=[poker|poker_set|poker_bit|plain|hasu|spacefn|hhkb|<name>]
 
-### 2  Poker keymap
 
-See [keymap_poker.h](keymap_poker.h) for Poker layer emulation, [keymap_poker_bit.h](keymap_poker_bit.h) and [keymap_poker_set.h](keymap_poker_set.h) for better support of Esc and arrow.
+### 1  Poker
+[keymap_poker.c](keymap_poker.c) emulates original Poker layers
+while both [keymap_poker_bit.c](keymap_poker_bit.c) and [keymap_poker_set.c](keymap_poker_set.c) implements same layout in different way and they fix a minor issue of original Poker and enhance arrow keys.
 
- These keymap supports Colemak, Dvorak and Workmans, use `Magic` + {`1`, `2`, `3`} to switch and `Magic` + `0` to return to Qwerty.
+    Fn + Esc = `
+    Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
 
-#### 2.0 Poker Default Layer
+#### 1.0 Default layer
     ,-----------------------------------------------------------.
     |  `|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     |-----------------------------------------------------------|
@@ -64,102 +47,95 @@ See [keymap_poker.h](keymap_poker.h) for Poker layer emulation, [keymap_poker_bi
     |-----------------------------------------------------------|
     |Ctrl|Gui |Alt |      Space             |Fn  |Gui |App |Ctrl|
     `-----------------------------------------------------------'
-
-#### 2.1 Poker Arrow Layer
+#### 1.1 Poker Fn layer
     ,-----------------------------------------------------------.
-    |   |   |   |   |   |   |   |   |   |   |   |   |   |       |
+    |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
     |-----------------------------------------------------------|
-    |     |   |   |   |   |   |   |   |   |   |   |   |   |     |
+    |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|     |
     |-----------------------------------------------------------|
-    |      |   |   |   |   |   |   |   |   |   |   |   |        |
+    |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
     |-----------------------------------------------------------|
-    |        |   |   |   |   |   |   |   |   |   |   |  Up      |
+    |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|   Up     |
     |-----------------------------------------------------------|
-    |    |    |    |                        |Fn  |Left|Down|Righ|
+    |    |    |    |         FnS            |Fn  |Left|Down|Righ|
     `-----------------------------------------------------------'
 
-#### 2.2 Poker Esc Layer
-    ,-----------------------------------------------------------.
-    |Esc|   |   |   |   |   |   |   |   |   |   |   |   |       |
-    |-----------------------------------------------------------|
-    |     |   |   |   |   |   |   |   |   |   |   |   |   |     |
-    |-----------------------------------------------------------|
-    |      |   |   |   |   |   |   |   |   |   |   |   |        |
-    |-----------------------------------------------------------|
-    |        |   |   |   |   |   |   |   |   |   |   |          |
-    |-----------------------------------------------------------|
-    |    |    |    |                        |Fn  |    |    |    |
-    `-----------------------------------------------------------'
 
-#### 2.1 Poker Fn Layer
+### 2. Plain
+Without any Fn layer this will be useful if you want to use key remapping tool like AHK on host.
+See [keymap_plain.c](keymap_plain.c) for detail.
+
+#### 1.0 Plain Default layer
     ,-----------------------------------------------------------.
-    |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
+    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     |-----------------------------------------------------------|
-    |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|     |
+    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     |-----------------------------------------------------------|
-    |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
+    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
     |-----------------------------------------------------------|
-    |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|          |
+    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
     |-----------------------------------------------------------|
-    |    |    |    |         FnS            |Fn  |    |    |    |
+    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
     `-----------------------------------------------------------'
 
 
+### 3. Hasu
+This is my favourite keymap with HHKB Fn, Vi cursor and Mousekey layer. See [keymap_hasu.c](keymap_hasu.c) for detail.
 
-### 3. Funky keymap
-This is my keymap(default) with HHKB, Vi cursor and Mousekey layer.
 
-See [keymap.c](keymap.c) for detail.
+### 4. SpaceFN
+This layout proposed by spiceBar uses space bar to change layer with using Dual role key technique. See [keymap_spacefn.c](keymap_spacefn.c) and [SpaceFN discussion](http://geekhack.org/index.php?topic=51069.0).
 
-#### 3.0 Funky Default Layer
+#### 4.0 Default layer
     ,-----------------------------------------------------------.
     |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
     |-----------------------------------------------------------|
     |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
     |-----------------------------------------------------------|
-    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|*L3|  '|Return  |
+    |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
     |-----------------------------------------------------------|
-    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|*L2|Shift     |
+    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
     |-----------------------------------------------------------|
-    |Ctrl|Gui |Alt |      Space             |Alt |*L3 |*L3 |*L1 |
+    |Ctrl|Gui |Alt |      Space/Fn          |Alt |Gui |App |Ctrl|
     `-----------------------------------------------------------'
-
-#### 3.1 Funky HHKB mode
+#### 4.1 SpaceFN layer
     ,-----------------------------------------------------------.
-    |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+    |`  | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
     |-----------------------------------------------------------|
-    |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
+    |     |   |   |   |   |   |   |Hom|Up |End|Psc|Slk|Pau|Ins  |
     |-----------------------------------------------------------|
-    |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
+    |      |   |   |   |   |   |PgU|Lef|Dow|Rig|   |   |        |
     |-----------------------------------------------------------|
-    |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
+    |        |   |   |   |   |Spc|PgD|`  |~  |   |   |          |
     |-----------------------------------------------------------|
-    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |*L0 |
+    |    |    |    |            Fn          |    |    |    |    |
     `-----------------------------------------------------------'
 
-#### 3.2 Funky Vi mode
+
+### 5. HHKB
+[keymap_hhkb.c](keymap_hhkb.c) emulates original HHKB layers.
+#### 5.0: Default layer
     ,-----------------------------------------------------------.
-    |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+    |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
     |-----------------------------------------------------------|
-    |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
+    |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Bspc |
     |-----------------------------------------------------------|
-    |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
+    |Ctrl  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
     |-----------------------------------------------------------|
-    |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|*L0|Shift     |
+    |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn |
     |-----------------------------------------------------------|
-    |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
+    |    |Gui |Alt |      Space             |    |Alt |Gui |    |
     `-----------------------------------------------------------'
-
-#### 3.3 Funky Mouse mode
+#### 5.1: HHKB Fn layer
     ,-----------------------------------------------------------.
-    |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+    |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
     |-----------------------------------------------------------|
-    |Tab  |MwL|MwD|McU|MwU|MwR|MwL|MwD|MwU|MwR|   |   |   |     |
+    |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
     |-----------------------------------------------------------|
-    |Contro|   |McL|McD|McR|   |McL|McD|McU|McR|*L0|   |Return  |
+    |      |VoD|VoU|Mut|Ejc|   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
     |-----------------------------------------------------------|
-    |Shift   |   |   |Mb1|Mb2|Mb3|Mb2|Mb1|   |   |   |Shift     |
+    |        |   |   |   |   |   |  +|  -|End|PgD|Dow|      |   |
     |-----------------------------------------------------------|
-    |Ctrl|Gui |Alt |      Space             |Alt |*L0 |*L0 |Ctrl|
+    |    |    |    |                        |    |    |    |    |
     `-----------------------------------------------------------'
-    Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel 
+
diff --git a/keyboard/gh60/keymap.c b/keyboard/gh60/keymap.c
deleted file mode 100644 (file)
index edc1caf..0000000
+++ /dev/null
@@ -1,245 +0,0 @@
-/*
-Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
-
-This program is free software: you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation, either version 2 of the License, or
-(at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program.  If not, see <http://www.gnu.org/licenses/>.
-*/
-#include <stdint.h>
-#include <stdbool.h>
-#include <avr/pgmspace.h>
-#include "keycode.h"
-#include "action.h"
-#include "action_macro.h"
-#include "report.h"
-#include "host.h"
-#include "print.h"
-#include "debug.h"
-#include "keymap.h"
-
-
-/* GH60 keymap definition macro
- * K2C, K31 and  K3C are extra keys for ISO
- */
-#define KEYMAP( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
-    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
-    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
-) { \
-    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
-    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
-    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
-    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
-    { KC_##K40, KC_##K41, KC_##K42, KC_NO,    KC_NO,    KC_##K45, KC_NO,    KC_NO,    KC_NO,    KC_NO,    KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D }  \
-}
-
-/* ANSI valiant. No extra keys for ISO */
-#define KEYMAP_ANSI( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
-    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,           K3D, \
-    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
-) KEYMAP( \
-    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
-    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
-    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
-    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO,  K3D, \
-    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
-)
-
-
-#if defined(KEYMAP_PLAIN)
-    #include "keymap_plain.h"
-#elif defined(KEYMAP_POKER)
-    #include "keymap_poker.h"
-#elif defined(KEYMAP_POKER_SET)
-    #include "keymap_poker_set.h"
-#elif defined(KEYMAP_POKER_BIT)
-    #include "keymap_poker_bit.h"
-#else
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /*
-     * Funky
-     */
-    /* Keymap 0: Default Layer
-     * ,-----------------------------------------------------------.
-     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
-     * |-----------------------------------------------------------|
-     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|Fn2|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Fn4 |Fn4 |Fn1 |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           FN9,  \
-        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0),
-    /* Keymap 1: colemak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-    /* Keymap 2: dvorak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
-        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
-        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
-        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-    /* Keymap 3: workman */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
-        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
-
-    /* Overlay 4: HHKB mode
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
-     * |-----------------------------------------------------------|
-     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
-     * |-----------------------------------------------------------|
-     * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
-        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
-        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS),
-    /* Overlay 5: Vi mode (Slash)
-     * ,-----------------------------------------------------------.
-     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
-     * `-----------------------------------------------------------'
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
-        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-    /* Overlay 6: Mouse mode (Semicolon/App)
-     * ,-----------------------------------------------------------.
-     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
-     * |-----------------------------------------------------------|
-     * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |
-     * |-----------------------------------------------------------|
-     * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
-     * |-----------------------------------------------------------|
-     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
-     */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
-        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
-        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
-        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
-        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
-    /* Overlay 7: Layout selector
-     * ,-----------------------------------------------------------.
-     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
-     * |-----------------------------------------------------------|
-     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
-     * |-----------------------------------------------------------|
-     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Lq: set Qwerty layout
-     * Lc: set Colemak layout
-     * Ld: set Dvorak layout
-     * Lw: set Workman layout
-     */
-    KEYMAP_ANSI(
-        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-
-/*
- * Fn action definition
- */
-static const uint16_t PROGMEM fn_actions[] = {
-    [0] = ACTION_LAYER_MOMENTARY(4),
-    [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
-    [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
-    [3] = ACTION_LAYER_MOMENTARY(6),
-    [4] = ACTION_LAYER_MOMENTARY(7),   // to Layout selector
-    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
-    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
-    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
-    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
-    [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
-};
-#endif
-
-
-
-#define KEYMAPS_SIZE    (sizeof(keymaps) / sizeof(keymaps[0]))
-#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
-
-/* translates key to keycode */
-uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
-{
-    if (layer < KEYMAPS_SIZE) {
-        return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
-    } else {
-        // XXX: this may cuaes bootlaoder_jump inconsistent fail.
-        //debug("key_to_keycode: base "); debug_dec(layer); debug(" is invalid.\n");
-        // fall back to layer 0
-        return pgm_read_byte(&keymaps[0][(key.row)][(key.col)]);
-    }
-}
-
-/* translates Fn keycode to action */
-action_t keymap_fn_to_action(uint8_t keycode)
-{
-    action_t action;
-    if (FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
-        action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
-    } else {
-        action.code = ACTION_NO;
-    }
-    return action;
-}
diff --git a/keyboard/gh60/keymap_common.c b/keyboard/gh60/keymap_common.c
new file mode 100644 (file)
index 0000000..7b6379f
--- /dev/null
@@ -0,0 +1,30 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#include "keymap_common.h"
+
+
+/* translates key to keycode */
+uint8_t keymap_key_to_keycode(uint8_t layer, key_t key)
+{
+    return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
+}
+
+/* translates Fn keycode to action */
+action_t keymap_fn_to_action(uint8_t keycode)
+{
+    return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
+}
diff --git a/keyboard/gh60/keymap_common.h b/keyboard/gh60/keymap_common.h
new file mode 100644 (file)
index 0000000..896badd
--- /dev/null
@@ -0,0 +1,84 @@
+/*
+Copyright 2012,2013 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+#ifndef KEYMAP_COMMON_H
+#define KEYMAP_COMMON_H
+
+#include <stdint.h>
+#include <stdbool.h>
+#include <avr/pgmspace.h>
+#include "keycode.h"
+#include "action.h"
+#include "action_macro.h"
+#include "report.h"
+#include "host.h"
+#include "print.h"
+#include "debug.h"
+#include "keymap.h"
+
+
+extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
+extern const uint16_t fn_actions[];
+
+
+/* GH60 keymap definition macro
+ * K2C, K31 and  K3C are extra keys for ISO
+ */
+#define KEYMAP( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, \
+    K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
+    K40, K41, K42,           K45,                K49, K4A, K4B, K4C, K4D  \
+) { \
+    { KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07, KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D }, \
+    { KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17, KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D }, \
+    { KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27, KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D }, \
+    { KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37, KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D }, \
+    { KC_##K40, KC_##K41, KC_##K42, KC_NO,    KC_NO,    KC_##K45, KC_NO,    KC_NO,    KC_NO,    KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D }  \
+}
+
+/* ANSI valiant. No extra keys for ISO */
+#define KEYMAP_ANSI( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
+    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,           K3D, \
+    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
+) KEYMAP( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
+    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, NO,  K3D, \
+    K40, K41, K42,           K45,                NO,  K4A, K4B, K4C, K4D  \
+)
+
+
+#define KEYMAP_HHKB( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K49,\
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B,      K2D, \
+    K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B,      K3D, K3C, \
+    K40, K41, K42,           K45,                     K4A, K4B, K4C, K4D  \
+) KEYMAP( \
+    K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, \
+    K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, \
+    K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, NO,  K2D, \
+    K30, NO,  K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, \
+    K40, K41, K42,           K45,                K49, K4A, K4B, K4C, K4D  \
+)
+
+#endif
diff --git a/keyboard/gh60/keymap_hasu.c b/keyboard/gh60/keymap_hasu.c
new file mode 100644 (file)
index 0000000..e6af285
--- /dev/null
@@ -0,0 +1,145 @@
+#include "keymap_common.h"
+
+/*
+ * Hasu
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Keymap 0: Default Layer
+     * ,-----------------------------------------------------------.
+     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
+     * |-----------------------------------------------------------|
+     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
+     * |-----------------------------------------------------------|
+     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
+     * |-----------------------------------------------------------|
+     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|Fn2|Shift     |
+     * |-----------------------------------------------------------|
+     * |Ctrl|Gui |Alt |      Space             |Alt |Fn4 |Fn4 |Fn1 |
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_ANSI(
+        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   FN2, QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, FN1,           FN9,  \
+        LCTL,LGUI,LALT,          SPC,                     RALT,FN3, FN3, FN0),
+    /* Keymap 1: colemak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+    /* Keymap 2: dvorak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
+        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
+        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
+        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+    /* Keymap 3: workman */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
+        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, FN0),
+
+    /* Overlay 4: HHKB mode
+     * ,-----------------------------------------------------------.
+     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+     * |-----------------------------------------------------------|
+     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |Inser|
+     * |-----------------------------------------------------------|
+     * |Contro|VoD|VoU|Mut|   |   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
+     * |-----------------------------------------------------------|
+     * |Shift   |   |   |   |   |   |  +|  -|End|PgD|Dow|Shift     |
+     * |-----------------------------------------------------------|
+     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |    |
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
+        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,INS,  \
+        LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,FN4, TRNS),
+    /* Overlay 5: Vi mode (Slash)
+     * ,-----------------------------------------------------------.
+     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+     * |-----------------------------------------------------------|
+     * |Tab  |Hom|PgD|Up |PgU|End|Hom|PgD|PgU|End|   |   |   |     |
+     * |-----------------------------------------------------------|
+     * |Contro|   |Lef|Dow|Rig|   |Lef|Dow|Up |Rig|   |   |Return  |
+     * |-----------------------------------------------------------|
+     * |Shift   |   |   |   |   |   |Hom|PgD|PgU|End|   |Shift     |
+     * |-----------------------------------------------------------|
+     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
+        TAB, HOME,PGDN,UP,  PGUP,END, HOME,PGDN,PGUP,END, TRNS,TRNS,TRNS,TRNS, \
+        LCTL,TRNS,LEFT,DOWN,RGHT,TRNS,LEFT,DOWN,UP,  RGHT,TRNS,TRNS,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,HOME,PGDN,PGUP,END, TRNS,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
+    /* Overlay 6: Mouse mode (Semicolon/App)
+     * ,-----------------------------------------------------------.
+     * |  `| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Backsp |
+     * |-----------------------------------------------------------|
+     * |Tab  |   |   |   |   |   |MwL|MwD|MwU|MwR|   |   |   |     |
+     * |-----------------------------------------------------------|
+     * |Contro|   |Ac0|Ac1|Ac1|   |McL|McD|McU|McR|   |   |Return  |
+     * |-----------------------------------------------------------|
+     * |Shift   |   |   |   |   |Mb3|Mb2|Mb1|Mb4|Mb5|   |Shift     |
+     * |-----------------------------------------------------------|
+     * |Ctrl|Gui |Alt |      Space             |    |    |    |    |
+     * `-----------------------------------------------------------'
+     * Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
+     */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, BSPC, \
+        TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,TRNS, \
+        LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,TRNS,     ENT,  \
+        LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,TRNS,          RSFT, \
+        LCTL,LGUI,LALT,          BTN1,                    TRNS,TRNS,TRNS,RCTL),
+    /* Overlay 7: Layout selector
+     * ,-----------------------------------------------------------.
+     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
+     * |-----------------------------------------------------------|
+     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
+     * |-----------------------------------------------------------|
+     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
+     * |-----------------------------------------------------------|
+     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
+     * |-----------------------------------------------------------|
+     * |    |    |    |                        |    |    |    |    |
+     * `-----------------------------------------------------------'
+     * Lq: set Qwerty layout
+     * Lc: set Colemak layout
+     * Ld: set Dvorak layout
+     * Lw: set Workman layout
+     */
+    KEYMAP_ANSI(
+        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+    [0] = ACTION_LAYER_MOMENTARY(4),
+    [1] = ACTION_LAYER_TAP_KEY(5, KC_SLASH),
+    [2] = ACTION_LAYER_TAP_KEY(6, KC_SCLN),
+    [3] = ACTION_LAYER_MOMENTARY(6),
+    [4] = ACTION_LAYER_MOMENTARY(7),   // to Layout selector
+    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
+    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
+    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
+    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
+    [9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRV),
+};
diff --git a/keyboard/gh60/keymap_hhkb.c b/keyboard/gh60/keymap_hhkb.c
new file mode 100644 (file)
index 0000000..ce1b816
--- /dev/null
@@ -0,0 +1,52 @@
+#include "keymap_common.h"
+
+/*
+ * HHKB Layout
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: Default layer
+     * ,-----------------------------------------------------------.
+     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|  \|  `|
+     * |-----------------------------------------------------------|
+     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|Bspc |
+     * |-----------------------------------------------------------|
+     * |Ctrl  |  A|  S|  D|  F|  G|  H|  J|  K|  L|Fn3|  '|Return  |
+     * |-----------------------------------------------------------|
+     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift |Fn |
+     * |-----------------------------------------------------------|
+     * |    |Gui |Alt |      Space             |    |Alt |Gui |    |
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_HHKB(
+        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSLS, GRV, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSPC,      \
+        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,       \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,     RSFT,FN0,       \
+        NO,  LGUI,LALT,          SPC,                     NO,  RALT,RGUI,NO),
+    /* 1: HHKB Fn layer
+     * ,-----------------------------------------------------------.
+     * |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
+     * |-----------------------------------------------------------|
+     * |Caps |   |   |   |   |   |   |   |Psc|Slk|Pus|Up |   |     |
+     * |-----------------------------------------------------------|
+     * |      |VoD|VoU|Mut|Ejc|   |  *|  /|Hom|PgU|Lef|Rig|Enter   |
+     * |-----------------------------------------------------------|
+     * |        |   |   |   |   |   |  +|  -|End|PgD|Dow|      |   |
+     * |-----------------------------------------------------------|
+     * |    |    |    |                        |    |    |    |    |
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_HHKB(
+        PWR, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, INS, DEL,  \
+        CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP,  TRNS,TRNS,      \
+        TRNS,VOLD,VOLU,MUTE,EJCT,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,     PENT,      \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,     TRNS,TRNS,      \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+    [0] = ACTION_LAYER_MOMENTARY(1),
+};
diff --git a/keyboard/gh60/keymap_plain.c b/keyboard/gh60/keymap_plain.c
new file mode 100644 (file)
index 0000000..3138c18
--- /dev/null
@@ -0,0 +1,11 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: qwerty */
+    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+           CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NO,  ENT,  \
+           LSFT,NO,  Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,NO,  RSFT, \
+           LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
+};
+const uint16_t PROGMEM fn_actions[] = {};
diff --git a/keyboard/gh60/keymap_plain.h b/keyboard/gh60/keymap_plain.h
deleted file mode 100644 (file)
index 52d1125..0000000
+++ /dev/null
@@ -1,9 +0,0 @@
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP(ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-           TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-           CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,NO,  ENT,  \
-           LSFT,NO,  Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,NO,  RSFT, \
-           LCTL,LGUI,LALT,          SPC,                     RALT,RGUI,APP, RCTL),
-};
-static const uint16_t PROGMEM fn_actions[] = {};
diff --git a/keyboard/gh60/keymap_poker.c b/keyboard/gh60/keymap_poker.c
new file mode 100644 (file)
index 0000000..7a612ee
--- /dev/null
@@ -0,0 +1,104 @@
+#include "keymap_common.h"
+
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: qwerty */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 1: colemak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 2: dvorak */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
+        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
+        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
+        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 3: workman */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
+        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
+        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 4: Poker with Arrow */
+    KEYMAP_ANSI(
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
+    /* 5: Poker with Esc */
+    KEYMAP_ANSI(
+        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+    /* 6: Poker Fn
+     * ,-----------------------------------------------------------.
+     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
+     * |-----------------------------------------------------------|
+     * |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|FnL  |
+     * |-----------------------------------------------------------|
+     * |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
+     * |-----------------------------------------------------------|
+     * |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|          |
+     * |-----------------------------------------------------------|
+     * |    |    |    |         FnS            |    |    |    |    |
+     * `-----------------------------------------------------------'
+     * Fn:  to Fn overlay
+     * FnL: to Layout selector overaly
+     * FnQ: toggle Esc overlay
+     * FnS: toggle Arrow overlay
+     */
+    KEYMAP_ANSI(
+        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        TRNS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4,  \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
+        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
+    /* 7: Layout selector
+     * ,-----------------------------------------------------------.
+     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
+     * |-----------------------------------------------------------|
+     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
+     * |-----------------------------------------------------------|
+     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
+     * |-----------------------------------------------------------|
+     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
+     * |-----------------------------------------------------------|
+     * |    |    |    |                        |    |    |    |    |
+     * `-----------------------------------------------------------'
+     * Lq: set Qwerty layout
+     * Lc: set Colemak layout
+     * Ld: set Dvorak layout
+     * Lw: set Workman layout
+     */
+    KEYMAP_ANSI(
+        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+};
+const uint16_t PROGMEM fn_actions[] = {
+    /* Poker Layout */
+    [0] = ACTION_LAYER_MOMENTARY(6),  // to Fn overlay
+    [1] = ACTION_LAYER_TOGGLE(4),     // toggle arrow overlay
+    [2] = ACTION_LAYER_TOGGLE(5),     // toggle Esc overlay
+    [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
+    [4] = ACTION_LAYER_MOMENTARY(7),  // to Layout selector
+    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
+    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
+    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
+    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
+};
diff --git a/keyboard/gh60/keymap_poker.h b/keyboard/gh60/keymap_poker.h
deleted file mode 100644 (file)
index 1642999..0000000
+++ /dev/null
@@ -1,102 +0,0 @@
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 1: colemak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   F,   P,   G,   J,   L,   U,   Y,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   R,   S,   T,   D,   H,   N,   E,   I,   O,   QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   K,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 2: dvorak */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   LBRC,RBRC,BSPC, \
-        TAB, QUOT,COMM,DOT, P,   Y,   F,   G,   C,   R,   L,   SLSH,EQL, BSLS, \
-        CAPS,A,   O,   E,   U,   I,   D,   H,   T,   N,   S,   MINS,     ENT,  \
-        LSFT,SCLN,Q,   J,   K,   X,   B,   M,   W,   V,   Z,             RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 3: workman */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   D,   R,   W,   B,   J,   F,   U,   P,   SCLN,LBRC,RBRC,BSLS, \
-        BSPC,A,   S,   H,   T,   G,   Y,   N,   E,   O,   I,   QUOT,     ENT,  \
-        LSFT,Z,   X,   M,   C,   V,   K,   L,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 4: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
-    /* 5: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-    /* 6: Poker Fn
-     * ,-----------------------------------------------------------.
-     * |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|       |
-     * |-----------------------------------------------------------|
-     * |     |FnQ| Up|   |   |   |   |   |   |Cal|   |Hom|Ins|FnL  |
-     * |-----------------------------------------------------------|
-     * |      |Lef|Dow|Rig|   |   |Psc|Slk|Pau|   |Tsk|End|        |
-     * |-----------------------------------------------------------|
-     * |        |Del|   |Web|Mut|VoU|VoD|   |PgU|PgD|Del|          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |         FnS            |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Fn:  to Fn overlay
-     * FnL: to Layout selector overaly
-     * FnQ: toggle Esc overlay
-     * FnS: toggle Arrow overlay
-     */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, FN4,  \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN3, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
-    /* 7: Layout selector
-     * ,-----------------------------------------------------------.
-     * | Lq| Lc| Ld| Lw|   |   |   |   |   |   |   |   |   |       |
-     * |-----------------------------------------------------------|
-     * |     |Lq |Lw |   |   |   |   |   |   |   |   |   |   |     |
-     * |-----------------------------------------------------------|
-     * |      |   |   |Ld |   |   |   |   |   |   |   |   |        |
-     * |-----------------------------------------------------------|
-     * |        |   |   |Lc |   |   |   |   |   |   |   |          |
-     * |-----------------------------------------------------------|
-     * |    |    |    |                        |    |    |    |    |
-     * `-----------------------------------------------------------'
-     * Lq: set Qwerty layout
-     * Lc: set Colemak layout
-     * Ld: set Dvorak layout
-     * Lw: set Workman layout
-     */
-    KEYMAP_ANSI(
-        FN5, FN6, FN7, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,FN5, FN8, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,FN7, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,FN6, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-};
-static const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_MOMENTARY(6),  // to Fn overlay
-    [1] = ACTION_LAYER_TOGGLE(4),     // toggle arrow overlay
-    [2] = ACTION_LAYER_TOGGLE(5),     // toggle Esc overlay
-    [3] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // Task(RControl,RShift+Esc)
-    [4] = ACTION_LAYER_MOMENTARY(7),  // to Layout selector
-    [5] = ACTION_DEFAULT_LAYER_SET(0),  // set qwerty layout
-    [6] = ACTION_DEFAULT_LAYER_SET(1),  // set colemak layout
-    [7] = ACTION_DEFAULT_LAYER_SET(2),  // set dvorak layout
-    [8] = ACTION_DEFAULT_LAYER_SET(3),  // set workman layout
-};
diff --git a/keyboard/gh60/keymap_poker_bit.c b/keyboard/gh60/keymap_poker_bit.c
new file mode 100644 (file)
index 0000000..b8870fd
--- /dev/null
@@ -0,0 +1,50 @@
+#include "keymap_common.h"
+
+// Poker fix with toggle and bit operation
+// Fn + Esc = `
+// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: qwerty */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 4: Poker Default + Fn'd */
+    [4] = KEYMAP_ANSI(
+        TRNS,F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        CAPS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
+        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
+    /* 5: Poker with Arrow */
+    KEYMAP_ANSI(
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          PGUP, \
+        TRNS,TRNS,TRNS,          TRNS,                    FN3, HOME,PGDN,END),
+    /* 6: Poker with Esc */
+    KEYMAP_ANSI(
+        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+    /* 7: Poker with Arrow + Fn'd */
+    KEYMAP_ANSI(
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
+};
+const uint16_t PROGMEM fn_actions[] = {
+    /* Poker Layout */
+    [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH),   // Poker Fn(with fix for Esc)
+    [1] = ACTION_LAYER_TOGGLE(5),                     // Poker Arrow toggle
+    [2] = ACTION_LAYER_TOGGLE(6),                     // Poker Esc toggle
+    [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH),   // Poker Fn(with fix for Arrow)
+    [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
+};
diff --git a/keyboard/gh60/keymap_poker_bit.h b/keyboard/gh60/keymap_poker_bit.h
deleted file mode 100644 (file)
index 1b49835..0000000
+++ /dev/null
@@ -1,48 +0,0 @@
-// Poker fix with toggle and bit operation
-// Fn + Esc = `
-// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 4: Poker Default + Fn'd */
-    [4] = KEYMAP_ANSI(
-        TRNS,F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        CAPS,FN2, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN4, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN1,                     TRNS,TRNS,TRNS,TRNS),
-    /* 5: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          PGUP, \
-        TRNS,TRNS,TRNS,          TRNS,                    FN3, HOME,PGDN,END),
-    /* 6: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
-    /* 7: Poker with Arrow + Fn'd */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    TRNS,LEFT,DOWN,RGHT),
-};
-static const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_BIT_XOR(1, 0b0101, ON_BOTH),   // Poker Fn(with fix for Esc)
-    [1] = ACTION_LAYER_TOGGLE(5),                     // Poker Arrow toggle
-    [2] = ACTION_LAYER_TOGGLE(6),                     // Poker Esc toggle
-    [3] = ACTION_LAYER_BIT_XOR(1, 0b1101, ON_BOTH),   // Poker Fn(with fix for Arrow)
-    [4] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN3 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/gh60/keymap_poker_set.c b/keyboard/gh60/keymap_poker_set.c
new file mode 100644 (file)
index 0000000..aaa31fc
--- /dev/null
@@ -0,0 +1,82 @@
+#include "keymap_common.h"
+
+// Poker fix with set(state transition)
+// Fn + Esc = `
+// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* 0: qwerty */
+    KEYMAP_ANSI(
+        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
+    /* 1: Poker with Arrow */
+    KEYMAP_ANSI(
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
+        TRNS,TRNS,TRNS,          TRNS,                    FN1, LEFT,DOWN,RGHT),
+    /* 2: Poker with Esc */
+    KEYMAP_ANSI(
+        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    FN2, TRNS,TRNS,TRNS),
+    /* 3: Poker with Arrow and Esc */
+    KEYMAP_ANSI(
+        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
+        TRNS,TRNS,TRNS,          TRNS,                    FN3, LEFT,DOWN,RGHT),
+    /* 4: Poker Fn'd */
+    KEYMAP_ANSI(
+        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        TRNS,FN6, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
+        TRNS,TRNS,TRNS,          FN5,                     FN4, TRNS,TRNS,TRNS),
+    /* 5: Poker Fn'd arrow */
+    KEYMAP_ANSI(
+        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        TRNS,FN7, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
+        TRNS,TRNS,TRNS,          FN4,                     FN5, HOME,PGDN,END),
+    /* 6: Poker Fn'd Esc */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        TRNS,FN4, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
+        TRNS,TRNS,TRNS,          FN7,                     FN6, TRNS,TRNS,TRNS),
+    /* 7: Poker Fn'd Arrow + Esc */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
+        TRNS,FN5, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
+        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
+        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
+        TRNS,TRNS,TRNS,          FN6,                     FN7, HOME,PGDN,END),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+    /* Poker Layout */
+    [0] = ACTION_LAYER_SET(4, ON_PRESS),     // FN0 move to Fn'd             when press
+    [1] = ACTION_LAYER_SET(5, ON_PRESS),     // FN1 move to Fn'd arrow       when press
+    [2] = ACTION_LAYER_SET(6, ON_PRESS),     // FN2 move to Fn'd Esc         when press
+    [3] = ACTION_LAYER_SET(7, ON_PRESS),     // FN3 move to Fn'd arrow + Esc when press
+
+    //[4] = ACTION_LAYER_CLEAR(ON_RELEASE),    // FN4 clear overlay            when release
+    [4] = ACTION_LAYER_SET(0, ON_RELEASE),   // FN4 clear overlay            when release
+    [5] = ACTION_LAYER_SET(1, ON_RELEASE),   // FN5 move to arrow            when release
+    [6] = ACTION_LAYER_SET(2, ON_RELEASE),   // FN6 move to Esc              when release
+    [7] = ACTION_LAYER_SET(3, ON_RELEASE),   // FN7 move to arrow + Esc      when release
+
+    [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
+};
diff --git a/keyboard/gh60/keymap_poker_set.h b/keyboard/gh60/keymap_poker_set.h
deleted file mode 100644 (file)
index e1e4d80..0000000
+++ /dev/null
@@ -1,80 +0,0 @@
-// Poker fix with set(state transition)
-// Fn + Esc = `
-// Fn + {left, down, up, right}  = {home, pgdown, pgup, end}
-static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-    /* 0: qwerty */
-    KEYMAP_ANSI(
-        GRV, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
-        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
-        LCTL,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
-        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
-        LCTL,LGUI,LALT,          SPC,                     FN0, RGUI,APP, RCTL),
-    /* 1: Poker with Arrow */
-    KEYMAP_ANSI(
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    FN1, LEFT,DOWN,RGHT),
-    /* 2: Poker with Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          TRNS, \
-        TRNS,TRNS,TRNS,          TRNS,                    FN2, TRNS,TRNS,TRNS),
-    /* 3: Poker with Arrow and Esc */
-    KEYMAP_ANSI(
-        ESC, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,     TRNS, \
-        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,          UP,   \
-        TRNS,TRNS,TRNS,          TRNS,                    FN3, LEFT,DOWN,RGHT),
-    /* 4: Poker Fn'd */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN6, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN5,                     FN4, TRNS,TRNS,TRNS),
-    /* 5: Poker Fn'd arrow */
-    KEYMAP_ANSI(
-        ESC, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN7, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
-        TRNS,TRNS,TRNS,          FN4,                     FN5, HOME,PGDN,END),
-    /* 6: Poker Fn'd Esc */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN4, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           TRNS, \
-        TRNS,TRNS,TRNS,          FN7,                     FN6, TRNS,TRNS,TRNS),
-    /* 7: Poker Fn'd Arrow + Esc */
-    KEYMAP_ANSI(
-        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, TRNS, \
-        TRNS,FN5, UP,  TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,CALC,TRNS,HOME,INS, TRNS, \
-        TRNS,LEFT,DOWN,RGHT,TRNS,TRNS,PSCR,SLCK,PAUS,TRNS,FN8, END,      TRNS, \
-        TRNS,DEL, TRNS,WHOM,MUTE,VOLU,VOLD,TRNS,PGUP,PGDN,DEL,           PGUP, \
-        TRNS,TRNS,TRNS,          FN6,                     FN7, HOME,PGDN,END),
-};
-
-/*
- * Fn action definition
- */
-static const uint16_t PROGMEM fn_actions[] = {
-    /* Poker Layout */
-    [0] = ACTION_LAYER_SET(4, ON_PRESS),     // FN0 move to Fn'd             when press
-    [1] = ACTION_LAYER_SET(5, ON_PRESS),     // FN1 move to Fn'd arrow       when press
-    [2] = ACTION_LAYER_SET(6, ON_PRESS),     // FN2 move to Fn'd Esc         when press
-    [3] = ACTION_LAYER_SET(7, ON_PRESS),     // FN3 move to Fn'd arrow + Esc when press
-
-    //[4] = ACTION_LAYER_CLEAR(ON_RELEASE),    // FN4 clear overlay            when release
-    [4] = ACTION_LAYER_SET(0, ON_RELEASE),   // FN4 clear overlay            when release
-    [5] = ACTION_LAYER_SET(1, ON_RELEASE),   // FN5 move to arrow            when release
-    [6] = ACTION_LAYER_SET(2, ON_RELEASE),   // FN6 move to Esc              when release
-    [7] = ACTION_LAYER_SET(3, ON_RELEASE),   // FN7 move to arrow + Esc      when release
-
-    [8] = ACTION_MODS_KEY(MOD_RCTL|MOD_RSFT, KC_ESC), // FN8 Task(RControl,RShift+Esc)
-};
diff --git a/keyboard/gh60/keymap_spacefn.c b/keyboard/gh60/keymap_spacefn.c
new file mode 100644 (file)
index 0000000..8077dce
--- /dev/null
@@ -0,0 +1,55 @@
+#include "keymap_common.h"
+
+/*
+ * SpaceFN
+ * http://geekhack.org/index.php?topic=51069.0
+ */
+const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+    /* Keymap 0: Default Layer
+     * ,-----------------------------------------------------------.
+     * |Esc|  1|  2|  3|  4|  5|  6|  7|  8|  9|  0|  -|  =|Backsp |
+     * |-----------------------------------------------------------|
+     * |Tab  |  Q|  W|  E|  R|  T|  Y|  U|  I|  O|  P|  [|  ]|    \|
+     * |-----------------------------------------------------------|
+     * |Caps  |  A|  S|  D|  F|  G|  H|  J|  K|  L|  ;|  '|Return  |
+     * |-----------------------------------------------------------|
+     * |Shift   |  Z|  X|  C|  V|  B|  N|  M|  ,|  .|  /|Shift     |
+     * |-----------------------------------------------------------|
+     * |Ctrl|Gui |Alt |      Space             |Alt |Gui |App |Ctrl|
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_ANSI(
+        ESC, 1,   2,   3,   4,   5,   6,   7,   8,   9,   0,   MINS,EQL, BSPC, \
+        TAB, Q,   W,   E,   R,   T,   Y,   U,   I,   O,   P,   LBRC,RBRC,BSLS, \
+        CAPS,A,   S,   D,   F,   G,   H,   J,   K,   L,   SCLN,QUOT,     ENT,  \
+        LSFT,Z,   X,   C,   V,   B,   N,   M,   COMM,DOT, SLSH,          RSFT, \
+        LCTL,LGUI,LALT,          FN0,                     RALT,RGUI,APP, RCTL),
+
+    /* Overlay 1: SpaceFN
+     * ,-----------------------------------------------------------.
+     * |`  | F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delete |
+     * |-----------------------------------------------------------|
+     * |     |   |   |   |   |   |   |Hom|Up |End|Psc|Slk|Pau|Ins  |
+     * |-----------------------------------------------------------|
+     * |      |   |   |   |   |   |PgU|Lef|Dow|Rig|   |   |        |
+     * |-----------------------------------------------------------|
+     * |        |   |   |   |   |Spc|PgD|`  |~  |   |   |          |
+     * |-----------------------------------------------------------|
+     * |    |    |    |                        |    |    |    |    |
+     * `-----------------------------------------------------------'
+     */
+    KEYMAP_ANSI(
+        GRV, F1,  F2,  F3,  F4,  F5,  F6,  F7,  F8,  F9,  F10, F11, F12, DEL,  \
+        TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP,  END, PSCR,SLCK,PAUS,INS,  \
+        TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS,     TRNS, \
+        TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,TRNS,          TRNS, \
+        TRNS,TRNS,TRNS,          TRNS,                    TRNS,TRNS,TRNS,TRNS),
+};
+
+/*
+ * Fn action definition
+ */
+const uint16_t PROGMEM fn_actions[] = {
+    [0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
+    [1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV),    // tilde
+};
index a2bd70e4b78fd60c92861a5bd507db0d72678e3a..a61215152c94deec55e494ee7e389174d7ea9386 100644 (file)
@@ -136,7 +136,8 @@ uint8_t matrix_key_count(void)
 
 /* Column pin configuration
  * col: 0   1   2   3   4   5   6   7   8   9   10  11  12  13
- * pin: F0  F1  E6  C7  C6  B6  D4  B1  B0  B5  B4  D7  D6  B3
+ * pin: F0  F1  E6  C7  C6  B6  D4  B1  B0  B5  B4  D7  D6  B3  (Rev.A)
+ * pin:                                 B7                      (Rev.B)
  */
 static void  init_cols(void)
 {
@@ -149,8 +150,8 @@ static void  init_cols(void)
     PORTD |=  (1<<7 | 1<<6 | 1<<4);
     DDRC  &= ~(1<<7 | 1<<6);
     PORTC |=  (1<<7 | 1<<6);
-    DDRB  &= ~(1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
-    PORTB |=  (1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
+    DDRB  &= ~(1<<7 | 1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
+    PORTB |=  (1<<7 | 1<<6 | 1<< 5 | 1<<4 | 1<<3 | 1<<1 | 1<<0);
 }
 
 static matrix_row_t read_cols(void)
@@ -163,7 +164,7 @@ static matrix_row_t read_cols(void)
            (PINB&(1<<6) ? 0 : (1<<5)) |
            (PIND&(1<<4) ? 0 : (1<<6)) |
            (PINB&(1<<1) ? 0 : (1<<7)) |
-           (PINB&(1<<0) ? 0 : (1<<8)) |
+           ((PINB&(1<<0) && PINB&(1<<7)) ? 0 : (1<<8)) |     // Rev.A and B
            (PINB&(1<<5) ? 0 : (1<<9)) |
            (PINB&(1<<4) ? 0 : (1<<10)) |
            (PIND&(1<<7) ? 0 : (1<<11)) |
diff --git a/keyboard/onekey/Makefile b/keyboard/onekey/Makefile
new file mode 100644 (file)
index 0000000..78732e4
--- /dev/null
@@ -0,0 +1,132 @@
+#----------------------------------------------------------------------------
+# On command line:
+#
+# make all = Make software.
+#
+# make clean = Clean out built project files.
+#
+# make coff = Convert ELF to AVR COFF.
+#
+# make extcoff = Convert ELF to AVR Extended COFF.
+#
+# make program = Download the hex file to the device.
+#                Please customize your programmer settings(PROGRAM_CMD)
+#
+# make teensy = Download the hex file to the device, using teensy_loader_cli.
+#               (must have teensy_loader_cli installed).
+#
+# make dfu = Download the hex file to the device, using dfu-programmer (must
+#            have dfu-programmer installed).
+#
+# make flip = Download the hex file to the device, using Atmel FLIP (must
+#             have Atmel FLIP installed).
+#
+# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
+#               (must have dfu-programmer installed).
+#
+# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
+#                (must have Atmel FLIP installed).
+#
+# make debug = Start either simulavr or avarice as specified for debugging, 
+#              with avr-gdb or avr-insight as the front end for debugging.
+#
+# make filename.s = Just compile filename.c into the assembler code only.
+#
+# make filename.i = Create a preprocessed source file for use in submitting
+#                   bug reports to the GCC project.
+#
+# To rebuild project do "make clean" then "make all".
+#----------------------------------------------------------------------------
+
+# Target file name (without extension).
+TARGET = onekey_lufa
+
+# Directory common source filess exist
+TOP_DIR = ../..
+
+# Directory keyboard dependent files exist
+TARGET_DIR = .
+
+# project specific files
+SRC =  keymap.c \
+       matrix.c \
+       led.c
+
+CONFIG_H = config.h
+
+
+# MCU name
+#MCU = at90usb1287
+MCU = atmega32u4
+
+# Processor frequency.
+#     This will define a symbol, F_CPU, in all source code files equal to the
+#     processor frequency in Hz. You can then use this symbol in your source code to
+#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
+#     automatically to create a 32-bit value in your source code.
+#
+#     This will be an integer division of F_USB below, as it is sourced by
+#     F_USB after it has run through any CPU prescalers. Note that this value
+#     does not *change* the processor frequency - it should merely be updated to
+#     reflect the processor speed set externally so that the code can use accurate
+#     software delays.
+F_CPU = 16000000
+
+
+#
+# LUFA specific
+#
+# Target architecture (see library "Board Types" documentation).
+ARCH = AVR8
+
+# Input clock frequency.
+#     This will define a symbol, F_USB, in all source code files equal to the
+#     input clock frequency (before any prescaling is performed) in Hz. This value may
+#     differ from F_CPU if prescaling is used on the latter, and is required as the
+#     raw input clock is fed directly to the PLL sections of the AVR for high speed
+#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
+#     at the end, this will be done automatically to create a 32-bit value in your
+#     source code.
+#
+#     If no clock division is performed on the input clock inside the AVR (via the
+#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
+F_USB = $(F_CPU)
+
+# Interrupt driven control endpoint task(+60)
+OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
+
+
+# Boot Section Size in *bytes*
+#   Teensy halfKay   512
+#   Teensy++ halfKay 1024
+#   Atmel DFU loader 4096
+#   LUFA bootloader  4096
+#   USBaspLoader     2048
+OPT_DEFS += -DBOOTLOADER_SIZE=4096
+
+
+# Build Options
+#   comment out to disable the options.
+#
+#BOOTMAGIC_ENABLE = yes        # Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
+#EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
+CONSOLE_ENABLE = yes   # Console for debug(+400)
+#COMMAND_ENABLE = yes    # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes     # USB Nkey Rollover - not yet supported in LUFA
+
+#PS2_MOUSE_ENABLE = yes  # PS/2 mouse(TrackPoint) support
+#PS2_USE_BUSYWAIT = yes # uses primitive reference code
+#PS2_USE_INT = yes      # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_USART = yes     # uses hardware USART engine for PS/2 signal receive(recomened)
+
+
+# Search Path
+VPATH += $(TARGET_DIR)
+VPATH += $(TOP_DIR)
+
+include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/lufa.mk
+include $(TOP_DIR)/rules.mk
diff --git a/keyboard/onekey/Makefile.lufa b/keyboard/onekey/Makefile.lufa
deleted file mode 100644 (file)
index 03cfd83..0000000
+++ /dev/null
@@ -1,141 +0,0 @@
-#----------------------------------------------------------------------------
-# On command line:
-#
-# make all = Make software.
-#
-# make clean = Clean out built project files.
-#
-# make coff = Convert ELF to AVR COFF.
-#
-# make extcoff = Convert ELF to AVR Extended COFF.
-#
-# make program = Download the hex file to the device.
-#                Please customize your programmer settings(PROGRAM_CMD)
-#
-# make teensy = Download the hex file to the device, using teensy_loader_cli.
-#               (must have teensy_loader_cli installed).
-#
-# make dfu = Download the hex file to the device, using dfu-programmer (must
-#            have dfu-programmer installed).
-#
-# make flip = Download the hex file to the device, using Atmel FLIP (must
-#             have Atmel FLIP installed).
-#
-# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
-#               (must have dfu-programmer installed).
-#
-# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
-#                (must have Atmel FLIP installed).
-#
-# make debug = Start either simulavr or avarice as specified for debugging, 
-#              with avr-gdb or avr-insight as the front end for debugging.
-#
-# make filename.s = Just compile filename.c into the assembler code only.
-#
-# make filename.i = Create a preprocessed source file for use in submitting
-#                   bug reports to the GCC project.
-#
-# To rebuild project do "make clean" then "make all".
-#----------------------------------------------------------------------------
-
-# Target file name (without extension).
-TARGET = onekey_lufa
-
-# Directory common source filess exist
-TOP_DIR = ../..
-
-# Directory keyboard dependent files exist
-TARGET_DIR = .
-
-# project specific files
-SRC =  keymap.c \
-       matrix.c \
-       led.c
-
-CONFIG_H = config.h
-
-
-# MCU name
-#MCU = at90usb1287
-MCU = atmega32u4
-
-# Processor frequency.
-#     This will define a symbol, F_CPU, in all source code files equal to the
-#     processor frequency in Hz. You can then use this symbol in your source code to
-#     calculate timings. Do NOT tack on a 'UL' at the end, this will be done
-#     automatically to create a 32-bit value in your source code.
-#
-#     This will be an integer division of F_USB below, as it is sourced by
-#     F_USB after it has run through any CPU prescalers. Note that this value
-#     does not *change* the processor frequency - it should merely be updated to
-#     reflect the processor speed set externally so that the code can use accurate
-#     software delays.
-F_CPU = 16000000
-
-
-#
-# LUFA specific
-#
-# Target architecture (see library "Board Types" documentation).
-ARCH = AVR8
-
-# Input clock frequency.
-#     This will define a symbol, F_USB, in all source code files equal to the
-#     input clock frequency (before any prescaling is performed) in Hz. This value may
-#     differ from F_CPU if prescaling is used on the latter, and is required as the
-#     raw input clock is fed directly to the PLL sections of the AVR for high speed
-#     clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
-#     at the end, this will be done automatically to create a 32-bit value in your
-#     source code.
-#
-#     If no clock division is performed on the input clock inside the AVR (via the
-#     CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
-F_USB = $(F_CPU)
-
-# Interrupt driven control endpoint task(+60)
-#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
-
-
-# Boot Section Size in *bytes*
-#   Teensy halfKay   512
-#   Teensy++ halfKay 1024
-#   Atmel DFU loader 4096
-#   LUFA bootloader  4096
-#   USBaspLoader     2048
-OPT_DEFS += -DBOOTLOADER_SIZE=4096
-
-
-# Build Options
-#   comment out to disable the options.
-#
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes  # Mouse keys(+4700)
-EXTRAKEY_ENABLE = yes  # Audio control and System control(+450)
-CONSOLE_ENABLE = yes   # Console for debug(+400)
-COMMAND_ENABLE = yes    # Commands for debug and configuration
-SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
-#NKRO_ENABLE = yes     # USB Nkey Rollover - not yet supported in LUFA
-
-
-# Optimize size but this may cause error "relocation truncated to fit"
-#EXTRALDFLAGS = -Wl,--relax
-
-# Search Path
-VPATH += $(TARGET_DIR)
-VPATH += $(TOP_DIR)
-
-include $(TOP_DIR)/protocol/lufa.mk
-include $(TOP_DIR)/common.mk
-include $(TOP_DIR)/rules.mk
-
-plain: OPT_DEFS += -DKEYMAP_PLAIN
-plain: all
-
-poker: OPT_DEFS += -DKEYMAP_POKER
-poker: all
-
-poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
-poker_set: all
-
-poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
-poker_bit: all
index 194a2b97569f0f54ea2ce969cb922df334930ce1..24ade3350593ebc4ef3ceff55f0424198032e878 100644 (file)
@@ -79,32 +79,25 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
 # Build Options
 #   comment out to disable the options.
 #
-BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
-MOUSEKEY_ENABLE = yes  # Mouse keys(+5000)
-EXTRAKEY_ENABLE = yes  # Audio control and System control(+600)
+#BOOTMAGIC_ENABLE = yes        # Virtual DIP switch configuration(+1000)
+#MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
+#EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
 CONSOLE_ENABLE = yes    # Console for debug
-COMMAND_ENABLE = yes    # Commands for debug and configuration
-SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
-NKRO_ENABLE = yes      # USB Nkey Rollover(+500)
-#PS2_MOUSE_ENABLE = yes        # PS/2 mouse(TrackPoint) support
+#COMMAND_ENABLE = yes    # Commands for debug and configuration
+#SLEEP_LED_ENABLE = yes  # Breathing sleep LED during USB suspend
+#NKRO_ENABLE = yes     # USB Nkey Rollover(+500)
+
+PS2_MOUSE_ENABLE = yes # PS/2 mouse(TrackPoint) support
+PS2_USE_BUSYWAIT = yes # uses primitive reference code
+#PS2_USE_INT = yes      # uses external interrupt for falling edge of PS/2 clock pin
+#PS2_USE_USART = yes     # uses hardware USART engine for PS/2 signal receive(recomened)
 
 
 # Search Path
 VPATH += $(TARGET_DIR)
 VPATH += $(TOP_DIR)
 
-include $(TOP_DIR)/protocol/pjrc.mk
 include $(TOP_DIR)/common.mk
+include $(TOP_DIR)/protocol.mk
+include $(TOP_DIR)/protocol/pjrc.mk
 include $(TOP_DIR)/rules.mk
-
-plain: OPT_DEFS += -DKEYMAP_PLAIN
-plain: all
-
-poker: OPT_DEFS += -DKEYMAP_POKER
-poker: all
-
-poker_set: OPT_DEFS += -DKEYMAP_POKER_SET
-poker_set: all
-
-poker_bit: OPT_DEFS += -DKEYMAP_POKER_BIT
-poker_bit: all
index 6ccc999299f82f6f9c787bcfb977e5d341256cdc..7413f3880eba54a081b0e16158f81320ae42632a 100644 (file)
@@ -1,5 +1,5 @@
 Onekey
 ======
-Just one key keyboard for example. It sends 'a' key if pins PD0 and PD1 are short-circuited.
+Just one key keyboard for example. It sends 'a' key if pins PB0 and PB1 are short-circuited.
 
 https://github.com/tmk/tmk_keyboard/issues/56
index c5bc64de9c807cb50c16d5b1b6c24c4bcce4c608..bf1d2b1ed3aaee62b087ae5eea3ef7e83429c13e 100644 (file)
@@ -67,4 +67,90 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 //#define NO_ACTION_MACRO
 //#define NO_ACTION_FUNCTION
 
+
+/* PS/2 mouse */
+#ifdef PS2_USE_BUSYWAIT
+#   define PS2_CLOCK_PORT  PORTD
+#   define PS2_CLOCK_PIN   PIND
+#   define PS2_CLOCK_DDR   DDRD
+#   define PS2_CLOCK_BIT   1
+#   define PS2_DATA_PORT   PORTD
+#   define PS2_DATA_PIN    PIND
+#   define PS2_DATA_DDR    DDRD
+#   define PS2_DATA_BIT    2
+#endif
+
+
+/* PS/2 mouse interrupt version */
+#ifdef PS2_USE_INT
+/* uses INT1 for clock line(ATMega32U4) */
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   1
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    2
+
+#define PS2_INT_INIT()  do {    \
+    EICRA |= ((1<<ISC11) |      \
+              (0<<ISC10));      \
+} while (0)
+#define PS2_INT_ON()  do {      \
+    EIMSK |= (1<<INT1);         \
+} while (0)
+#define PS2_INT_OFF() do {      \
+    EIMSK &= ~(1<<INT1);        \
+} while (0)
+#define PS2_INT_VECT    INT1_vect
+#endif
+
+
+/* PS/2 mouse USART version */
+#ifdef PS2_USE_USART
+#if defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)
+/* XCK for clock line and RXD for data line */
+#define PS2_CLOCK_PORT  PORTD
+#define PS2_CLOCK_PIN   PIND
+#define PS2_CLOCK_DDR   DDRD
+#define PS2_CLOCK_BIT   5
+#define PS2_DATA_PORT   PORTD
+#define PS2_DATA_PIN    PIND
+#define PS2_DATA_DDR    DDRD
+#define PS2_DATA_BIT    2
+
+/* synchronous, odd parity, 1-bit stop, 8-bit data, sample at falling edge */
+/* set DDR of CLOCK as input to be slave */
+#define PS2_USART_INIT() do {   \
+    PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);   \
+    PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);     \
+    UCSR1C = ((1 << UMSEL10) |  \
+              (3 << UPM10)   |  \
+              (0 << USBS1)   |  \
+              (3 << UCSZ10)  |  \
+              (0 << UCPOL1));   \
+    UCSR1A = 0;                 \
+    UBRR1H = 0;                 \
+    UBRR1L = 0;                 \
+} while (0)
+#define PS2_USART_RX_INT_ON() do {  \
+    UCSR1B = ((1 << RXCIE1) |       \
+              (1 << RXEN1));        \
+} while (0)
+#define PS2_USART_RX_POLL_ON() do { \
+    UCSR1B = (1 << RXEN1);          \
+} while (0)
+#define PS2_USART_OFF() do {    \
+    UCSR1C = 0;                 \
+    UCSR1B &= ~((1 << RXEN1) |  \
+                (1 << TXEN1));  \
+} while (0)
+#define PS2_USART_RX_READY      (UCSR1A & (1<<RXC1))
+#define PS2_USART_RX_DATA       UDR1
+#define PS2_USART_ERROR         (UCSR1A & ((1<<FE1) | (1<<DOR1) | (1<<UPE1)))
+#define PS2_USART_RX_VECT       USART1_RX_vect
+#endif
+#endif
+
 #endif
index cd0789c60f953fd6142f7db196c1a4ee0cb3d6e8..29df868321955daf5327eef9f61855011c35d05e 100644 (file)
@@ -59,6 +59,7 @@ void matrix_init(void)
 {
     debug_enable = true;
     debug_matrix = true;
+    debug_mouse = true;
     // initialize row and col
     unselect_rows();
     init_cols();
@@ -138,29 +139,29 @@ uint8_t matrix_key_count(void)
 
 /* Column pin configuration
  * col: 0
- * pin: D0
+ * pin: B0
  */
 static void  init_cols(void)
 {
     // Input with pull-up(DDR:0, PORT:1)
-    DDRD  &= ~(1<<0);
-    PORTD |=  (1<<0);
+    DDRB  &= ~(1<<0);
+    PORTB |=  (1<<0);
 }
 
 static matrix_row_t read_cols(void)
 {
-    return (PIND&(1<<0) ? 0 : (1<<0));
+    return (PINB&(1<<0) ? 0 : (1<<0));
 }
 
 /* Row pin configuration
  * row: 0
- * pin: D1
+ * pin: B1
  */
 static void unselect_rows(void)
 {
     // Hi-Z(DDR:0, PORT:0) to unselect
-    DDRD  &= ~0b00000010;
-    PORTD &= ~0b00000010;
+    DDRB  &= ~0b00000010;
+    PORTB &= ~0b00000010;
 }
 
 static void select_row(uint8_t row)
@@ -168,8 +169,8 @@ static void select_row(uint8_t row)
     // Output low(DDR:1, PORT:0) to select
     switch (row) {
         case 0:
-            DDRD  |= (1<<1);
-            PORTD &= ~(1<<1);
+            DDRB  |= (1<<1);
+            PORTB &= ~(1<<1);
             break;
     }
 }
index 1442c5206bff8e377f26732e198b8050e2ed754d..7f561e62d60dc0a5dc7c49ca0cb9a9fee25d781e 100644 (file)
@@ -1,2 +1,27 @@
+PROTOCOL_DIR = protocol
+
+
+ifdef PS2_MOUSE_ENABLE
+    SRC += $(PROTOCOL_DIR)/ps2_mouse.c
+    OPT_DEFS += -DPS2_MOUSE_ENABLE
+    OPT_DEFS += -DMOUSE_ENABLE
+endif
+
+ifdef PS2_USE_BUSYWAIT
+    SRC += protocol/ps2_busywait.c
+    OPT_DEFS += -DPS2_USE_BUSYWAIT
+endif
+
+ifdef PS2_USE_INT
+    SRC += protocol/ps2_interrupt.c
+    OPT_DEFS += -DPS2_USE_INT
+endif
+
+ifdef PS2_USE_USART
+    SRC += protocol/ps2_usart.c
+    OPT_DEFS += -DPS2_USE_USART
+endif
+
+
 # Search Path
 VPATH += $(TOP_DIR)/protocol
diff --git a/protocol/bluefruit.mk b/protocol/bluefruit.mk
new file mode 100644 (file)
index 0000000..7e6328f
--- /dev/null
@@ -0,0 +1,27 @@
+BLUEFRUIT_DIR = protocol/bluefruit
+PJRC_DIR = protocol/pjrc
+
+SRC += $(BLUEFRUIT_DIR)/main.c \
+       $(BLUEFRUIT_DIR)/bluefruit.c \
+       serial_uart.c \
+       $(PJRC_DIR)/pjrc.c \
+       $(PJRC_DIR)/usb_keyboard.c \
+       $(PJRC_DIR)/usb_debug.c \
+       $(PJRC_DIR)/usb.c
+
+# Option modules
+ifdef $(or MOUSEKEY_ENABLE, PS2_MOUSE_ENABLE)
+    SRC += $(PJRC_DIR)/usb_mouse.c
+endif
+
+ifdef EXTRAKEY_ENABLE
+    SRC += $(PJRC_DIR)/usb_extra.c
+endif
+
+# Search Path
+VPATH += $(TOP_DIR)/$(BLUEFRUIT_DIR)
+#VPATH += $(TOP_DIR)/$(BLUEFRUIT_DIR)/usb_debug_only
+VPATH += $(TOP_DIR)/$(PJRC_DIR)
+
+OPT_DEFS += -DPROTOCOL_BLUEFRUIT
+OPT_DEFS += -DPROTOCOL_PJRC
diff --git a/protocol/bluefruit/bluefruit.c b/protocol/bluefruit/bluefruit.c
new file mode 100644 (file)
index 0000000..f991e4d
--- /dev/null
@@ -0,0 +1,202 @@
+/*
+Bluefruit Protocol for TMK firmware
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+
+*/
+
+#include <stdint.h>
+#include "host.h"
+#include "report.h"
+#include "print.h"
+#include "debug.h"
+#include "host_driver.h"
+#include "serial.h"
+#include "bluefruit.h"
+
+#define BLUEFRUIT_TRACE_SERIAL 1
+
+static uint8_t bluefruit_keyboard_leds = 0;
+
+static void bluefruit_serial_send(uint8_t);
+
+void bluefruit_keyboard_print_report(report_keyboard_t *report)
+{
+    if (!debug_keyboard) return;
+    dprintf("keys: "); for (int i = 0; i < REPORT_KEYS; i++) { debug_hex8(report->keys[i]); dprintf(" "); }
+    dprintf(" mods: "); debug_hex8(report->mods);
+    dprintf(" reserved: "); debug_hex8(report->reserved); 
+    dprintf("\n");
+}
+
+#ifdef BLUEFRUIT_TRACE_SERIAL
+static void bluefruit_trace_header()
+{
+    dprintf("+------------------------------------+\n");
+    dprintf("| HID report to Bluefruit via serial |\n");
+    dprintf("+------------------------------------+\n|");
+}
+
+static void bluefruit_trace_footer()
+{
+    dprintf("|\n+------------------------------------+\n\n");
+}
+#endif
+
+static void bluefruit_serial_send(uint8_t data)
+{
+#ifdef BLUEFRUIT_TRACE_SERIAL
+    dprintf(" ");
+    debug_hex8(data);
+    dprintf(" ");
+#endif
+    serial_send(data);
+}
+
+/*------------------------------------------------------------------*
+ * Host driver
+ *------------------------------------------------------------------*/
+
+static uint8_t keyboard_leds(void);
+static void send_keyboard(report_keyboard_t *report);
+static void send_mouse(report_mouse_t *report);
+static void send_system(uint16_t data);
+static void send_consumer(uint16_t data);
+
+static host_driver_t driver = {
+        keyboard_leds,
+        send_keyboard,
+        send_mouse,
+        send_system,
+        send_consumer
+};
+
+host_driver_t *bluefruit_driver(void)
+{
+    return &driver;
+}
+
+static uint8_t keyboard_leds(void) {
+    return bluefruit_keyboard_leds;
+}
+
+static void send_keyboard(report_keyboard_t *report)
+{
+#ifdef BLUEFRUIT_TRACE_SERIAL   
+    bluefruit_trace_header();
+#endif
+    bluefruit_serial_send(0xFD);
+    for (uint8_t i = 0; i < REPORT_SIZE; i++) {
+        bluefruit_serial_send(report->raw[i]);
+    }
+#ifdef BLUEFRUIT_TRACE_SERIAL   
+    bluefruit_trace_footer();   
+#endif
+}
+
+static void send_mouse(report_mouse_t *report)
+{
+#ifdef BLUEFRUIT_TRACE_SERIAL   
+    bluefruit_trace_header();
+#endif
+    bluefruit_serial_send(0xFD);
+    bluefruit_serial_send(0x00);
+    bluefruit_serial_send(0x03);
+    bluefruit_serial_send(report->buttons);
+    bluefruit_serial_send(report->x);
+    bluefruit_serial_send(report->y);
+    bluefruit_serial_send(report->v); // should try sending the wheel v here
+    bluefruit_serial_send(report->h); // should try sending the wheel h here
+    bluefruit_serial_send(0x00);
+#ifdef BLUEFRUIT_TRACE_SERIAL
+    bluefruit_trace_footer();
+#endif
+}
+
+static void send_system(uint16_t data)
+{
+}
+
+/*
++-----------------+-------------------+-------+
+| Consumer Key    | Bit Map           | Hex   |
++-----------------+-------------------+-------+
+| Home            | 00000001 00000000 | 01 00 |
+| KeyboardLayout  | 00000010 00000000 | 02 00 |
+| Search          | 00000100 00000000 | 04 00 |
+| Snapshot        | 00001000 00000000 | 08 00 |
+| VolumeUp        | 00010000 00000000 | 10 00 |
+| VolumeDown      | 00100000 00000000 | 20 00 |
+| Play/Pause      | 01000000 00000000 | 40 00 |
+| Fast Forward    | 10000000 00000000 | 80 00 |
+| Rewind          | 00000000 00000001 | 00 01 |
+| Scan Next Track | 00000000 00000010 | 00 02 |
+| Scan Prev Track | 00000000 00000100 | 00 04 |
+| Random Play     | 00000000 00001000 | 00 08 |
+| Stop            | 00000000 00010000 | 00 10 |
++-------------------------------------+-------+
+*/
+#define CONSUMER2BLUEFRUIT(usage) \
+    (usage == AUDIO_MUTE           ? 0x0000  : \
+    (usage == AUDIO_VOL_UP         ? 0x1000  : \
+    (usage == AUDIO_VOL_DOWN       ? 0x2000  : \
+    (usage == TRANSPORT_NEXT_TRACK ? 0x0002  : \
+    (usage == TRANSPORT_PREV_TRACK ? 0x0004  : \
+    (usage == TRANSPORT_STOP       ? 0x0010  : \
+    (usage == TRANSPORT_STOP_EJECT ? 0x0000  : \
+    (usage == TRANSPORT_PLAY_PAUSE ? 0x4000  : \
+    (usage == AL_CC_CONFIG         ? 0x0000  : \
+    (usage == AL_EMAIL             ? 0x0000  : \
+    (usage == AL_CALCULATOR        ? 0x0000  : \
+    (usage == AL_LOCAL_BROWSER     ? 0x0000  : \
+    (usage == AC_SEARCH            ? 0x0400  : \
+    (usage == AC_HOME              ? 0x0100  : \
+    (usage == AC_BACK              ? 0x0000  : \
+    (usage == AC_FORWARD           ? 0x0000  : \
+    (usage == AC_STOP              ? 0x0000  : \
+    (usage == AC_REFRESH           ? 0x0000  : \
+    (usage == AC_BOOKMARKS         ? 0x0000  : 0)))))))))))))))))))
+
+static void send_consumer(uint16_t data)
+{
+    static uint16_t last_data = 0;
+    if (data == last_data) return;
+    last_data = data;
+    
+    uint16_t bitmap = CONSUMER2BLUEFRUIT(data);
+    
+#ifdef BLUEFRUIT_TRACE_SERIAL   
+    dprintf("\nData: "); 
+    debug_hex16(data); 
+    dprintf("; bitmap: "); 
+    debug_hex16(bitmap); 
+    dprintf("\n");
+    bluefruit_trace_header();
+#endif
+    bluefruit_serial_send(0xFD);
+    bluefruit_serial_send(0x00);
+    bluefruit_serial_send(0x02);
+    bluefruit_serial_send((bitmap>>8)&0xFF);
+    bluefruit_serial_send(bitmap&0xFF); 
+    bluefruit_serial_send(0x00);
+    bluefruit_serial_send(0x00);
+    bluefruit_serial_send(0x00);
+    bluefruit_serial_send(0x00);
+#ifdef BLUEFRUIT_TRACE_SERIAL
+    bluefruit_trace_footer();
+#endif
+}
+
diff --git a/protocol/bluefruit/bluefruit.h b/protocol/bluefruit/bluefruit.h
new file mode 100644 (file)
index 0000000..4f9b588
--- /dev/null
@@ -0,0 +1,28 @@
+/*
+Bluefruit Protocol for TMK firmware
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef VUSB_H
+#define VUSB_H
+
+#include "host_driver.h"
+
+
+host_driver_t *bluefruit_driver(void);
+
+#endif
diff --git a/protocol/bluefruit/main.c b/protocol/bluefruit/main.c
new file mode 100644 (file)
index 0000000..871062a
--- /dev/null
@@ -0,0 +1,116 @@
+/*
+Bluefruit Protocol for TMK firmware
+Author: Benjamin Gould, 2013
+Based on code Copyright 2011 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdint.h>
+#include <avr/interrupt.h>
+#include <avr/wdt.h>
+#include <avr/sleep.h>
+#include <util/delay.h>
+#include "serial.h"
+#include "keyboard.h"
+#include "usb.h"
+#include "host.h"
+#include "timer.h"
+#include "print.h"
+#include "debug.h"
+#include "sendchar.h"
+#include "suspend.h"
+#include "bluefruit.h"
+#include "pjrc.h"
+
+#define CPU_PRESCALE(n)    (CLKPR = 0x80, CLKPR = (n))
+
+#define HOST_DRIVER_NOT_SET     0
+#define BLUEFRUIT_HOST_DRIVER   1
+#define PJRC_HOST_DRIVER        2
+
+int main(void)
+{   
+
+    CPU_PRESCALE(0);
+
+    DDRD  = _BV(PD5);
+    DDRB  = _BV(PB0);
+    
+    PORTD = _BV(PD5);
+    PORTB = _BV(PB0);
+
+    print_set_sendchar(sendchar);
+
+    usb_init();
+    _delay_ms(2000);
+    // while (!usb_configured()) /* wait */
+
+    dprintf("Initializing keyboard...\n");
+    keyboard_init();
+    
+    // This implementation is pretty simplistic... if the USB connection
+    // is not configured, choose the Bluefruit, otherwise use USB
+    // Definitely would prefer to have this driven by an input pin and make
+    // it switch dynamically - BCG
+    if (!usb_configured()) {
+    
+        // Send power to Bluefruit... Adafruit says it takes 27 mA, I think
+        // the pins should provide 40 mA, but just in case I switch the 
+        // Bluefruit using a transistor - BCG
+        DDRB   = _BV(PB6);
+        PORTB |= _BV(PB6);
+    
+        dprintf("Setting host driver to bluefruit...\n");
+        host_set_driver(bluefruit_driver());
+
+        dprintf("Initializing serial...\n");
+        serial_init();
+        
+        // wait an extra second for the PC's operating system
+        // to load drivers and do whatever it does to actually
+        // be ready for input
+        _delay_ms(1000);
+        PORTD = ~_BV(PD5);
+        dprintf("Starting main loop");
+        while (1) {
+            keyboard_task();
+        }
+
+    } else {
+
+        // I'm not smart enough to get this done with LUFA - BCG
+        dprintf("Setting host driver to PJRC...\n");
+        host_set_driver(pjrc_driver());
+#ifdef SLEEP_LED_ENABLE
+    sleep_led_init();
+#endif
+        // wait an extra second for the PC's operating system
+        // to load drivers and do whatever it does to actually
+        // be ready for input
+        _delay_ms(1000);
+        PORTB = ~_BV(PB0);
+        dprintf("Starting main loop");
+        while (1) {
+            while (suspend) {
+                suspend_power_down();
+                if (remote_wakeup && suspend_wakeup_condition()) {
+                    usb_remote_wakeup();
+                }
+            }
+            keyboard_task(); 
+        }
+    }
+
+}
index a230d5ba20f2920b01c0eee7717ac783b08dd98e..eca51c8784f2f37dd54301ee3c4822a42abd8e08 100644 (file)
@@ -148,7 +148,6 @@ static void Console_Task(void)
 */
 void EVENT_USB_Device_Connect(void)
 {
-    led_set(0x1f);  // all on
 }
 
 void EVENT_USB_Device_Disconnect(void)
@@ -172,8 +171,9 @@ void EVENT_USB_Device_WakeUp()
 
 #ifdef SLEEP_LED_ENABLE
     sleep_led_disable();
-#endif
+    // NOTE: converters may not accept this
     led_set(host_keyboard_leds());
+#endif
 }
 
 void EVENT_USB_Device_StartOfFrame(void)
@@ -539,11 +539,18 @@ int main(void)
 {
     SetupHardware();
     sei();
+
+    /* wait for USB startup & debug output */
+    while (USB_DeviceState != DEVICE_STATE_Configured) {
 #if defined(INTERRUPT_CONTROL_ENDPOINT)
-    while (USB_DeviceState != DEVICE_STATE_Configured) ;
+        ;
+#else
+        USB_USBTask();
 #endif
+    }
     print("USB configured.\n");
 
+    /* init modules */
     keyboard_init();
     host_set_driver(&lufa_driver);
 #ifdef SLEEP_LED_ENABLE
index 27f908b1c205d966949ce3dfea94ad8d1b291f05..5a446138203d48ce439a80f1435d3d017f9b88b1 100644 (file)
@@ -7,7 +7,11 @@ SRC += $(PJRC_DIR)/main.c \
        $(PJRC_DIR)/usb.c
 
 # Option modules
-ifdef $(or MOUSEKEY_ENABLE, PS2_MOUSE_ENABLE)
+ifdef MOUSEKEY_ENABLE
+    SRC += $(PJRC_DIR)/usb_mouse.c
+endif
+
+ifdef PS2_MOUSE_ENABLE
     SRC += $(PJRC_DIR)/usb_mouse.c
 endif
 
index 84c99972f201bd165051798a2b70fdd96ccb7a15..393b36f78e04048a87ec1a6c49e92e1927c03a5f 100644 (file)
@@ -662,8 +662,9 @@ ISR(USB_GEN_vect)
             suspend_wakeup_init();
 #ifdef SLEEP_LED_ENABLE
             sleep_led_disable();
-#endif
+            // NOTE: converters may not accept this
             led_set(host_keyboard_leds());
+#endif
 
             UDIEN |= (1<<SUSPE);
             UDIEN &= ~(1<<WAKEUPE);
diff --git a/protocol/ps2.c b/protocol/ps2.c
deleted file mode 100644 (file)
index ed45609..0000000
+++ /dev/null
@@ -1,435 +0,0 @@
-/*
-Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
-
-This software is licensed with a Modified BSD License.
-All of this is supposed to be Free Software, Open Source, DFSG-free,
-GPL-compatible, and OK to use in both free and proprietary applications.
-Additions and corrections to this file are welcome.
-
-
-Redistribution and use in source and binary forms, with or without
-modification, are permitted provided that the following conditions are met:
-
-* Redistributions of source code must retain the above copyright
-  notice, this list of conditions and the following disclaimer.
-
-* Redistributions in binary form must reproduce the above copyright
-  notice, this list of conditions and the following disclaimer in
-  the documentation and/or other materials provided with the
-  distribution.
-
-* Neither the name of the copyright holders nor the names of
-  contributors may be used to endorse or promote products derived
-  from this software without specific prior written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
-ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
-LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
-CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
-SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
-INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
-CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
-ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
-POSSIBILITY OF SUCH DAMAGE.
-*/
-
-#include <stdbool.h>
-#include <avr/io.h>
-#include <avr/interrupt.h>
-#include <util/delay.h>
-#include "ps2.h"
-#include "debug.h"
-
-
-static uint8_t recv_data(void);
-static inline void clock_lo(void);
-static inline void clock_hi(void);
-static inline bool clock_in(void);
-static inline void data_lo(void);
-static inline void data_hi(void);
-static inline bool data_in(void);
-static inline uint16_t wait_clock_lo(uint16_t us);
-static inline uint16_t wait_clock_hi(uint16_t us);
-static inline uint16_t wait_data_lo(uint16_t us);
-static inline uint16_t wait_data_hi(uint16_t us);
-static inline void idle(void);
-static inline void inhibit(void);
-
-
-/*
-Primitive PS/2 Library for AVR
-==============================
-Host side is only supported now.
-
-
-I/O control
------------
-High state is asserted by input with pull up.
-
-
-PS/2 References
----------------
-http://www.computer-engineering.org/ps2protocol/
-http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
-*/
-
-
-#define WAIT(stat, us, err) do { \
-    if (!wait_##stat(us)) { \
-        ps2_error = err; \
-        goto ERROR; \
-    } \
-} while (0)
-
-
-uint8_t ps2_error = PS2_ERR_NONE;
-
-
-void ps2_host_init(void)
-{
-#ifdef PS2_USE_INT
-    PS2_INT_INIT();
-    PS2_INT_ON();
-    idle();
-#else
-    inhibit();
-#endif
-}
-
-// TODO: send using interrupt if available
-uint8_t ps2_host_send(uint8_t data)
-{
-    uint8_t res = 0;
-    bool parity = true;
-    ps2_error = PS2_ERR_NONE;
-#ifdef PS2_USE_INT
-    PS2_INT_OFF();
-#endif
-    /* terminate a transmission if we have */
-    inhibit();
-    _delay_us(100);
-
-    /* start bit [1] */
-    data_lo();
-    clock_hi();
-    WAIT(clock_lo, 15000, 1);
-    /* data [2-9] */
-    for (uint8_t i = 0; i < 8; i++) {
-        _delay_us(15);
-        if (data&(1<<i)) {
-            parity = !parity;
-            data_hi();
-        } else {
-            data_lo();
-        }
-        WAIT(clock_hi, 50, 2);
-        WAIT(clock_lo, 50, 3);
-    }
-    /* parity [10] */
-    _delay_us(15);
-    if (parity) { data_hi(); } else { data_lo(); }
-    WAIT(clock_hi, 50, 4);
-    WAIT(clock_lo, 50, 5);
-    /* stop bit [11] */
-    _delay_us(15);
-    data_hi();
-    /* ack [12] */
-    WAIT(data_lo, 50, 6);
-    WAIT(clock_lo, 50, 7);
-
-    /* wait for idle state */
-    WAIT(clock_hi, 50, 8);
-    WAIT(data_hi, 50, 9);
-
-    res = ps2_host_recv_response();
-ERROR:
-#ifdef PS2_USE_INT
-    PS2_INT_ON();
-    idle();
-#else
-    inhibit();
-#endif
-    return res;
-}
-
-/* receive data when host want else inhibit communication */
-uint8_t ps2_host_recv_response(void)
-{
-    uint8_t data = 0;
-
-    /* terminate a transmission if we have */
-    inhibit();
-    _delay_us(100);
-
-    /* release lines(idle state) */
-    idle();
-
-    /* wait start bit */
-    wait_clock_lo(2000);
-    data = recv_data();
-
-    inhibit();
-    return data;
-}
-
-#ifndef PS2_USE_INT
-uint8_t ps2_host_recv(void)
-{
-    return ps2_host_recv_response();
-}
-#else
-/* ring buffer to store ps/2 key data */
-#define PBUF_SIZE 32
-static uint8_t pbuf[PBUF_SIZE];
-static uint8_t pbuf_head = 0;
-static uint8_t pbuf_tail = 0;
-static inline void pbuf_enqueue(uint8_t data)
-{
-    if (!data)
-        return;
-
-    uint8_t sreg = SREG;
-    cli();
-    uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
-    if (next != pbuf_tail) {
-        pbuf[pbuf_head] = data;
-        pbuf_head = next;
-    } else {
-        debug("pbuf: full\n");
-    }
-    SREG = sreg;
-}
-static inline uint8_t pbuf_dequeue(void)
-{
-    uint8_t val = 0;
-
-    uint8_t sreg = SREG;
-    cli();
-    if (pbuf_head != pbuf_tail) {
-        val = pbuf[pbuf_tail];
-        pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
-    }
-    SREG = sreg;
-
-    return val;
-}
-
-/* get data received by interrupt */
-uint8_t ps2_host_recv(void)
-{
-    if (ps2_error) {
-        print("x");
-        phex(ps2_error);
-        ps2_host_send(0xFE);    // request to resend
-        ps2_error = PS2_ERR_NONE;
-    }
-    idle();
-    return pbuf_dequeue();
-}
-
-#if 0
-#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
-#define DEBUGP(x) do { PORTC = x; } while (0)
-#else
-#define DEBUGP_INIT()
-#define DEBUGP(x)
-#endif
-ISR(PS2_INT_VECT)
-{
-    static enum {
-        INIT,
-        START,
-        BIT0, BIT1, BIT2, BIT3, BIT4, BIT5, BIT6, BIT7,
-        PARITY,
-        STOP,
-    } state = INIT;
-    static uint8_t data = 0;
-    static uint8_t parity = 1;
-
-    // TODO: abort if elapse 100us from previous interrupt
-
-    // return unless falling edge
-    if (clock_in()) {
-        goto RETURN;
-    }
-
-    state++;
-    DEBUGP(state);
-    switch (state) {
-        case START:
-            if (data_in())
-                goto ERROR;
-            break;
-        case BIT0:
-        case BIT1:
-        case BIT2:
-        case BIT3:
-        case BIT4:
-        case BIT5:
-        case BIT6:
-        case BIT7:
-            data >>= 1;
-            if (data_in()) {
-                data |= 0x80;
-                parity++;
-            }
-            break;
-        case PARITY:
-            if (data_in()) {
-                if (!(parity & 0x01))
-                    goto ERROR;
-            } else {
-                if (parity & 0x01)
-                    goto ERROR;
-            }
-            break;
-        case STOP:
-            if (!data_in())
-                goto ERROR;
-            pbuf_enqueue(data);
-            goto DONE;
-            break;
-        default:
-            goto ERROR;
-    }
-    goto RETURN;
-ERROR:
-    DEBUGP(0x0F);
-    inhibit();
-    ps2_error = state;
-DONE:
-    state = INIT;
-    data = 0;
-    parity = 1;
-RETURN:
-    return;
-}
-#endif
-
-
-static void ps2_reset(void)
-{
-    ps2_host_send(0xFF);
-}
-
-/* send LED state to keyboard */
-void ps2_host_set_led(uint8_t led)
-{
-    ps2_host_send(0xED);
-    ps2_host_send(led);
-}
-
-
-/* called after start bit comes */
-static uint8_t recv_data(void)
-{
-    uint8_t data = 0;
-    bool parity = true;
-    ps2_error = PS2_ERR_NONE;
-
-    /* start bit [1] */
-    WAIT(clock_lo, 1, 1);
-    WAIT(data_lo, 1, 2);
-    WAIT(clock_hi, 50, 3);
-
-    /* data [2-9] */
-    for (uint8_t i = 0; i < 8; i++) {
-        WAIT(clock_lo, 50, 4);
-        if (data_in()) {
-            parity = !parity;
-            data |= (1<<i);
-        }
-        WAIT(clock_hi, 50, 5);
-    }
-
-    /* parity [10] */
-    WAIT(clock_lo, 50, 6);
-    if (data_in() != parity) {
-        ps2_error = PS2_ERR_PARITY;
-        goto ERROR;
-    }
-    WAIT(clock_hi, 50, 7);
-
-    /* stop bit [11] */
-    WAIT(clock_lo, 50, 8);
-    WAIT(data_hi, 1, 9);
-    WAIT(clock_hi, 50, 10);
-
-    return data;
-ERROR:
-    return 0;
-}
-
-static inline void clock_lo()
-{
-    PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_DDR  |=  (1<<PS2_CLOCK_BIT);
-}
-static inline void clock_hi()
-{
-    /* input with pull up */
-    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
-}
-static inline bool clock_in()
-{
-    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
-    _delay_us(1);
-    return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
-}
-static inline void data_lo()
-{
-    PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_DDR  |=  (1<<PS2_DATA_BIT);
-}
-static inline void data_hi()
-{
-    /* input with pull up */
-    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
-}
-static inline bool data_in()
-{
-    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
-    _delay_us(1);
-    return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
-}
-
-static inline uint16_t wait_clock_lo(uint16_t us)
-{
-    while (clock_in()  && us) { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_clock_hi(uint16_t us)
-{
-    while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_data_lo(uint16_t us)
-{
-    while (data_in() && us)  { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_data_hi(uint16_t us)
-{
-    while (!data_in() && us)  { asm(""); _delay_us(1); us--; }
-    return us;
-}
-
-/* idle state that device can send */
-static inline void idle(void)
-{
-    clock_hi();
-    data_hi();
-}
-
-/* inhibit device to send */
-static inline void inhibit(void)
-{
-    clock_lo();
-    data_hi();
-}
index 834165356c249ebedfd88509637a5c390559e131..483eea7209a769d10790f19952728f974ab72ccf 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
+Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
 
 This software is licensed with a Modified BSD License.
 All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -37,32 +37,46 @@ POSSIBILITY OF SUCH DAMAGE.
 
 #ifndef PS2_H
 #define PS2_H
+
+#include <stdbool.h>
+#include <util/delay.h>
+#include <avr/io.h>
+
 /*
  * Primitive PS/2 Library for AVR
+ *
+ * PS/2 Resources
+ * --------------
+ * [1] The PS/2 Mouse/Keyboard Protocol
+ * http://www.computer-engineering.org/ps2protocol/
+ * Concise and thorough primer of PS/2 protocol.
+ *
+ * [2] Keyboard and Auxiliary Device Controller
+ * http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
+ * Signal Timing and Format
+ *
+ * [3] Keyboards(101- and 102-key)
+ * http://www.mcamafia.de/pdf/ibm_hitrc11.pdf
+ * Keyboard Layout, Scan Code Set, POR, and Commands.
+ *
+ * [4] PS/2 Reference Manuals
+ * http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
+ * Collection of IBM Personal System/2 documents.
+ *
+ * [5] TrackPoint Engineering Specifications for version 3E
+ * https://web.archive.org/web/20100526161812/http://wwwcssrv.almaden.ibm.com/trackpoint/download.html
  */
-
-
-/* port settings for clock and data line */
-#if !(defined(PS2_CLOCK_PORT) && \
-      defined(PS2_CLOCK_PIN) && \
-      defined(PS2_CLOCK_DDR) && \
-      defined(PS2_CLOCK_BIT))
-#   error "PS/2 clock port setting is required in config.h"
-#endif
-
-#if !(defined(PS2_DATA_PORT) && \
-      defined(PS2_DATA_PIN) && \
-      defined(PS2_DATA_DDR) && \
-      defined(PS2_DATA_BIT))
-#   error "PS/2 data port setting is required in config.h"
-#endif
-
 #define PS2_ACK         0xFA
 #define PS2_RESEND      0xFE
 #define PS2_SET_LED     0xED
 
-#define PS2_ERR_NONE    0
-#define PS2_ERR_PARITY  0x10
+// TODO: error numbers
+#define PS2_ERR_NONE        0
+#define PS2_ERR_STARTBIT1   1
+#define PS2_ERR_STARTBIT2   2
+#define PS2_ERR_STARTBIT3   3
+#define PS2_ERR_PARITY      0x10
+#define PS2_ERR_NODATA      0x20
 
 #define PS2_LED_SCROLL_LOCK 0
 #define PS2_LED_NUM_LOCK    1
@@ -71,13 +85,101 @@ POSSIBILITY OF SUCH DAMAGE.
 
 extern uint8_t ps2_error;
 
-/* host role */
 void ps2_host_init(void);
 uint8_t ps2_host_send(uint8_t data);
 uint8_t ps2_host_recv_response(void);
 uint8_t ps2_host_recv(void);
 void ps2_host_set_led(uint8_t usb_led);
 
-/* device role */
+
+/* Check port settings for clock and data line */
+#if !(defined(PS2_CLOCK_PORT) && \
+      defined(PS2_CLOCK_PIN) && \
+      defined(PS2_CLOCK_DDR) && \
+      defined(PS2_CLOCK_BIT))
+#   error "PS/2 clock port setting is required in config.h"
+#endif
+
+#if !(defined(PS2_DATA_PORT) && \
+      defined(PS2_DATA_PIN) && \
+      defined(PS2_DATA_DDR) && \
+      defined(PS2_DATA_BIT))
+#   error "PS/2 data port setting is required in config.h"
+#endif
+
+/*--------------------------------------------------------------------
+ * static functions
+ *------------------------------------------------------------------*/
+static inline void clock_lo(void)
+{
+    PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
+    PS2_CLOCK_DDR  |=  (1<<PS2_CLOCK_BIT);
+}
+static inline void clock_hi(void)
+{
+    /* input with pull up */
+    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
+    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
+}
+static inline bool clock_in(void)
+{
+    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
+    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
+    _delay_us(1);
+    return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
+}
+static inline void data_lo(void)
+{
+    PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
+    PS2_DATA_DDR  |=  (1<<PS2_DATA_BIT);
+}
+static inline void data_hi(void)
+{
+    /* input with pull up */
+    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
+    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
+}
+static inline bool data_in(void)
+{
+    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
+    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
+    _delay_us(1);
+    return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
+}
+
+static inline uint16_t wait_clock_lo(uint16_t us)
+{
+    while (clock_in()  && us) { asm(""); _delay_us(1); us--; }
+    return us;
+}
+static inline uint16_t wait_clock_hi(uint16_t us)
+{
+    while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
+    return us;
+}
+static inline uint16_t wait_data_lo(uint16_t us)
+{
+    while (data_in() && us)  { asm(""); _delay_us(1); us--; }
+    return us;
+}
+static inline uint16_t wait_data_hi(uint16_t us)
+{
+    while (!data_in() && us)  { asm(""); _delay_us(1); us--; }
+    return us;
+}
+
+/* idle state that device can send */
+static inline void idle(void)
+{
+    clock_hi();
+    data_hi();
+}
+
+/* inhibit device to send */
+static inline void inhibit(void)
+{
+    clock_lo();
+    data_hi();
+}
 
 #endif
diff --git a/protocol/ps2_busywait.c b/protocol/ps2_busywait.c
new file mode 100644 (file)
index 0000000..05dd7b2
--- /dev/null
@@ -0,0 +1,185 @@
+/*
+Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
+
+This software is licensed with a Modified BSD License.
+All of this is supposed to be Free Software, Open Source, DFSG-free,
+GPL-compatible, and OK to use in both free and proprietary applications.
+Additions and corrections to this file are welcome.
+
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright
+  notice, this list of conditions and the following disclaimer.
+
+* Redistributions in binary form must reproduce the above copyright
+  notice, this list of conditions and the following disclaimer in
+  the documentation and/or other materials provided with the
+  distribution.
+
+* Neither the name of the copyright holders nor the names of
+  contributors may be used to endorse or promote products derived
+  from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+ * PS/2 protocol busywait version
+ */
+
+#include <stdbool.h>
+#include <util/delay.h>
+#include "ps2.h"
+#include "debug.h"
+
+
+#define WAIT(stat, us, err) do { \
+    if (!wait_##stat(us)) { \
+        ps2_error = err; \
+        goto ERROR; \
+    } \
+} while (0)
+
+
+uint8_t ps2_error = PS2_ERR_NONE;
+
+
+void ps2_host_init(void)
+{
+    // POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
+    _delay_ms(2500);
+
+    inhibit();
+}
+
+uint8_t ps2_host_send(uint8_t data)
+{
+    bool parity = true;
+    ps2_error = PS2_ERR_NONE;
+
+    /* terminate a transmission if we have */
+    inhibit();
+    _delay_us(100); // 100us [4]p.13, [5]p.50
+
+    /* 'Request to Send' and Start bit */
+    data_lo();
+    clock_hi();
+    WAIT(clock_lo, 10000, 10);   // 10ms [5]p.50
+
+    /* Data bit */
+    for (uint8_t i = 0; i < 8; i++) {
+        _delay_us(15);
+        if (data&(1<<i)) {
+            parity = !parity;
+            data_hi();
+        } else {
+            data_lo();
+        }
+        WAIT(clock_hi, 50, 2);
+        WAIT(clock_lo, 50, 3);
+    }
+
+    /* Parity bit */
+    _delay_us(15);
+    if (parity) { data_hi(); } else { data_lo(); }
+    WAIT(clock_hi, 50, 4);
+    WAIT(clock_lo, 50, 5);
+
+    /* Stop bit */
+    _delay_us(15);
+    data_hi();
+
+    /* Ack */
+    WAIT(data_lo, 50, 6);
+    WAIT(clock_lo, 50, 7);
+
+    /* wait for idle state */
+    WAIT(clock_hi, 50, 8);
+    WAIT(data_hi, 50, 9);
+
+    inhibit();
+    return ps2_host_recv_response();
+ERROR:
+    inhibit();
+    return 0;
+}
+
+/* receive data when host want else inhibit communication */
+uint8_t ps2_host_recv_response(void)
+{
+    // Command may take 25ms/20ms at most([5]p.46, [3]p.21)
+    // 250 * 100us(wait for start bit in ps2_host_recv)
+    uint8_t data = 0;
+    uint8_t try = 250;
+    do {
+        data = ps2_host_recv();
+    } while (try-- && ps2_error);
+    return data;
+}
+
+/* called after start bit comes */
+uint8_t ps2_host_recv(void)
+{
+    uint8_t data = 0;
+    bool parity = true;
+    ps2_error = PS2_ERR_NONE;
+
+    /* release lines(idle state) */
+    idle();
+
+    /* start bit [1] */
+    WAIT(clock_lo, 100, 1); // TODO: this is enough?
+    WAIT(data_lo, 1, 2);
+    WAIT(clock_hi, 50, 3);
+
+    /* data [2-9] */
+    for (uint8_t i = 0; i < 8; i++) {
+        WAIT(clock_lo, 50, 4);
+        if (data_in()) {
+            parity = !parity;
+            data |= (1<<i);
+        }
+        WAIT(clock_hi, 50, 5);
+    }
+
+    /* parity [10] */
+    WAIT(clock_lo, 50, 6);
+    if (data_in() != parity) {
+        ps2_error = PS2_ERR_PARITY;
+        goto ERROR;
+    }
+    WAIT(clock_hi, 50, 7);
+
+    /* stop bit [11] */
+    WAIT(clock_lo, 50, 8);
+    WAIT(data_hi, 1, 9);
+    WAIT(clock_hi, 50, 10);
+
+    inhibit();
+    return data;
+ERROR:
+    if (ps2_error > PS2_ERR_STARTBIT3) {
+        xprintf("x%02X\n", ps2_error);
+    }
+    inhibit();
+    return 0;
+}
+
+/* send LED state to keyboard */
+void ps2_host_set_led(uint8_t led)
+{
+    ps2_host_send(0xED);
+    ps2_host_send(led);
+}
diff --git a/protocol/ps2_interrupt.c b/protocol/ps2_interrupt.c
new file mode 100644 (file)
index 0000000..259d254
--- /dev/null
@@ -0,0 +1,278 @@
+/*
+Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
+
+This software is licensed with a Modified BSD License.
+All of this is supposed to be Free Software, Open Source, DFSG-free,
+GPL-compatible, and OK to use in both free and proprietary applications.
+Additions and corrections to this file are welcome.
+
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+* Redistributions of source code must retain the above copyright
+  notice, this list of conditions and the following disclaimer.
+
+* Redistributions in binary form must reproduce the above copyright
+  notice, this list of conditions and the following disclaimer in
+  the documentation and/or other materials provided with the
+  distribution.
+
+* Neither the name of the copyright holders nor the names of
+  contributors may be used to endorse or promote products derived
+  from this software without specific prior written permission.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
+LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+POSSIBILITY OF SUCH DAMAGE.
+*/
+
+/*
+ * PS/2 protocol Pin interrupt version
+ */
+
+#include <stdbool.h>
+#include <avr/interrupt.h>
+#include <util/delay.h>
+#include "ps2.h"
+#include "print.h"
+
+
+#define WAIT(stat, us, err) do { \
+    if (!wait_##stat(us)) { \
+        ps2_error = err; \
+        goto ERROR; \
+    } \
+} while (0)
+
+
+uint8_t ps2_error = PS2_ERR_NONE;
+
+
+static inline uint8_t pbuf_dequeue(void);
+static inline void pbuf_enqueue(uint8_t data);
+static inline bool pbuf_has_data(void);
+static inline void pbuf_clear(void);
+
+
+void ps2_host_init(void)
+{
+    idle();
+    PS2_INT_INIT();
+    PS2_INT_ON();
+    // POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
+    //_delay_ms(2500);
+}
+
+uint8_t ps2_host_send(uint8_t data)
+{
+    bool parity = true;
+    ps2_error = PS2_ERR_NONE;
+
+    PS2_INT_OFF();
+
+    /* terminate a transmission if we have */
+    inhibit();
+    _delay_us(100); // 100us [4]p.13, [5]p.50
+
+    /* 'Request to Send' and Start bit */
+    data_lo();
+    clock_hi();
+    WAIT(clock_lo, 10000, 10);   // 10ms [5]p.50
+
+    /* Data bit[2-9] */
+    for (uint8_t i = 0; i < 8; i++) {
+        _delay_us(15);
+        if (data&(1<<i)) {
+            parity = !parity;
+            data_hi();
+        } else {
+            data_lo();
+        }
+        WAIT(clock_hi, 50, 2);
+        WAIT(clock_lo, 50, 3);
+    }
+
+    /* Parity bit */
+    _delay_us(15);
+    if (parity) { data_hi(); } else { data_lo(); }
+    WAIT(clock_hi, 50, 4);
+    WAIT(clock_lo, 50, 5);
+
+    /* Stop bit */
+    _delay_us(15);
+    data_hi();
+
+    /* Ack */
+    WAIT(data_lo, 50, 6);
+    WAIT(clock_lo, 50, 7);
+
+    /* wait for idle state */
+    WAIT(clock_hi, 50, 8);
+    WAIT(data_hi, 50, 9);
+
+    idle();
+    PS2_INT_ON();
+    return ps2_host_recv_response();
+ERROR:
+    idle();
+    PS2_INT_ON();
+    return 0;
+}
+
+uint8_t ps2_host_recv_response(void)
+{
+    // Command may take 25ms/20ms at most([5]p.46, [3]p.21)
+    uint8_t retry = 25;
+    while (retry-- && !pbuf_has_data()) {
+        _delay_ms(1);
+    }
+    return pbuf_dequeue();
+}
+
+/* get data received by interrupt */
+uint8_t ps2_host_recv(void)
+{
+    if (pbuf_has_data()) {
+        ps2_error = PS2_ERR_NONE;
+        return pbuf_dequeue();
+    } else {
+        ps2_error = PS2_ERR_NODATA;
+        return 0;
+    }
+}
+
+ISR(PS2_INT_VECT)
+{
+    static enum {
+        INIT,
+        START,
+        BIT0, BIT1, BIT2, BIT3, BIT4, BIT5, BIT6, BIT7,
+        PARITY,
+        STOP,
+    } state = INIT;
+    static uint8_t data = 0;
+    static uint8_t parity = 1;
+
+    // TODO: abort if elapse 100us from previous interrupt
+
+    // return unless falling edge
+    if (clock_in()) {
+        goto RETURN;
+    }
+
+    state++;
+    switch (state) {
+        case START:
+            if (data_in())
+                goto ERROR;
+            break;
+        case BIT0:
+        case BIT1:
+        case BIT2:
+        case BIT3:
+        case BIT4:
+        case BIT5:
+        case BIT6:
+        case BIT7:
+            data >>= 1;
+            if (data_in()) {
+                data |= 0x80;
+                parity++;
+            }
+            break;
+        case PARITY:
+            if (data_in()) {
+                if (!(parity & 0x01))
+                    goto ERROR;
+            } else {
+                if (parity & 0x01)
+                    goto ERROR;
+            }
+            break;
+        case STOP:
+            if (!data_in())
+                goto ERROR;
+            pbuf_enqueue(data);
+            goto DONE;
+            break;
+        default:
+            goto ERROR;
+    }
+    goto RETURN;
+ERROR:
+    ps2_error = state;
+DONE:
+    state = INIT;
+    data = 0;
+    parity = 1;
+RETURN:
+    return;
+}
+
+/* send LED state to keyboard */
+void ps2_host_set_led(uint8_t led)
+{
+    ps2_host_send(0xED);
+    ps2_host_send(led);
+}
+
+
+/*--------------------------------------------------------------------
+ * Ring buffer to store scan codes from keyboard
+ *------------------------------------------------------------------*/
+#define PBUF_SIZE 32
+static uint8_t pbuf[PBUF_SIZE];
+static uint8_t pbuf_head = 0;
+static uint8_t pbuf_tail = 0;
+static inline void pbuf_enqueue(uint8_t data)
+{
+    uint8_t sreg = SREG;
+    cli();
+    uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
+    if (next != pbuf_tail) {
+        pbuf[pbuf_head] = data;
+        pbuf_head = next;
+    } else {
+        print("pbuf: full\n");
+    }
+    SREG = sreg;
+}
+static inline uint8_t pbuf_dequeue(void)
+{
+    uint8_t val = 0;
+
+    uint8_t sreg = SREG;
+    cli();
+    if (pbuf_head != pbuf_tail) {
+        val = pbuf[pbuf_tail];
+        pbuf_tail = (pbuf_tail + 1) % PBUF_SIZE;
+    }
+    SREG = sreg;
+
+    return val;
+}
+static inline bool pbuf_has_data(void)
+{
+    uint8_t sreg = SREG;
+    cli();
+    bool has_data = (pbuf_head != pbuf_tail);
+    SREG = sreg;
+    return has_data;
+}
+static inline void pbuf_clear(void)
+{
+    uint8_t sreg = SREG;
+    cli();
+    pbuf_head = pbuf_tail = 0;
+    SREG = sreg;
+}
+
index f796b2b4dea636749ba2cb19369abfc510d4570e..4702f12c4042c20f5176a41521d0f422ff3b67d8 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2011 Jun Wako <wakojun@gmail.com>
+Copyright 2011,2013 Jun Wako <wakojun@gmail.com>
 
 This program is free software: you can redistribute it and/or modify
 it under the terms of the GNU General Public License as published by
@@ -20,199 +20,196 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #include<util/delay.h>
 #include "ps2.h"
 #include "ps2_mouse.h"
-#include "usb_mouse.h"
+#include "report.h"
+#include "host.h"
+#include "timer.h"
+#include "print.h"
+#include "debug.h"
 
-#define PS2_MOUSE_DEBUG
-#ifdef PS2_MOUSE_DEBUG
-#   include "print.h"
-#   include "debug.h"
-#else
-#   define print(s)
-#   define phex(h)
-#   define phex16(h)
-#endif
 
-// disable when errors occur 255 times.
-#define ERROR_RETURN() do { \
-    if (ps2_error) { \
-        if (ps2_mouse_error_count < 255) { \
-            ps2_mouse_error_count++; \
-        } else { \
-            ps2_mouse_error_count = 0; \
-            ps2_mouse_enable = false; \
-        } \
-        return ps2_error; \
-    } \
-} while (0)
+static report_mouse_t mouse_report = {};
 
 
-/*
-TODO
-----
-- Stream mode
-- Tracpoint command support: needed
-- Middle button + move = Wheel traslation
-*/
-bool ps2_mouse_enable = true;
-uint8_t ps2_mouse_x = 0;
-uint8_t ps2_mouse_y = 0;
-uint8_t ps2_mouse_btn = 0;
-uint8_t ps2_mouse_error_count = 0;
-
-static uint8_t ps2_mouse_btn_prev = 0;
+static void print_usb_data(void);
 
 
+/* supports only 3 button mouse at this time */
 uint8_t ps2_mouse_init(void) {
     uint8_t rcv;
 
-    if (!ps2_mouse_enable) return 1;
-
     ps2_host_init();
 
-    // Reset
-    rcv = ps2_host_send(0xFF);
-    print("ps2_mouse_init: send 0xFF: ");
-    phex(ps2_error); print("\n");
-    ERROR_RETURN();
+    _delay_ms(1000);    // wait for powering up
 
-    // ACK
-    rcv = ps2_host_recv();
-    print("ps2_mouse_init: read ACK: ");
+    // send Reset
+    rcv = ps2_host_send(0xFF);
+    print("ps2_mouse_init: send Reset: ");
     phex(rcv); phex(ps2_error); print("\n");
-    ERROR_RETURN();
 
-    // BAT takes some time
-    _delay_ms(100);
-    rcv = ps2_host_recv();
+    // read completion code of BAT
+    rcv = ps2_host_recv_response();
     print("ps2_mouse_init: read BAT: ");
     phex(rcv); phex(ps2_error); print("\n");
-    ERROR_RETURN();
 
-    // Device ID
-    rcv = ps2_host_recv();
+    // read Device ID
+    rcv = ps2_host_recv_response();
     print("ps2_mouse_init: read DevID: ");
     phex(rcv); phex(ps2_error); print("\n");
-    ERROR_RETURN();
 
-    // Enable data reporting
-    ps2_host_send(0xF4);
-    print("ps2_mouse_init: send 0xF4: ");
-    phex(ps2_error); print("\n");
-    ERROR_RETURN();
-
-    // ACK
-    rcv = ps2_host_recv();
-    print("ps2_mouse_init: read ACK: ");
-    phex(rcv); phex(ps2_error); print("\n");
-    ERROR_RETURN();
-
-    // Set Remote mode
-    ps2_host_send(0xF0);
+    // send Set Remote mode
+    rcv = ps2_host_send(0xF0);
     print("ps2_mouse_init: send 0xF0: ");
-    phex(ps2_error); print("\n");
-    ERROR_RETURN();
-
-    // ACK
-    rcv = ps2_host_recv();
-    print("ps2_mouse_init: read ACK: ");
     phex(rcv); phex(ps2_error); print("\n");
-    ERROR_RETURN();
 
     return 0;
 }
 
-/*
-Data format:
-    bit: 7       6       5       4       3       2       1       0
------------------------------------------------------------------------
-0   btn: Yovflw  Xovflw  Ysign   Xsign   1       Middle  Right   Left
-1   x:   X movement(0-255)
-2   y:   Y movement(0-255)
-*/
-uint8_t ps2_mouse_read(void)
+#define X_IS_NEG  (mouse_report.buttons & (1<<PS2_MOUSE_X_SIGN))
+#define Y_IS_NEG  (mouse_report.buttons & (1<<PS2_MOUSE_Y_SIGN))
+#define X_IS_OVF  (mouse_report.buttons & (1<<PS2_MOUSE_X_OVFLW))
+#define Y_IS_OVF  (mouse_report.buttons & (1<<PS2_MOUSE_Y_OVFLW))
+void ps2_mouse_task(void)
 {
+    enum { SCROLL_NONE, SCROLL_BTN, SCROLL_SENT };
+    static uint8_t scroll_state = SCROLL_NONE;
+    static uint8_t buttons_prev = 0;
+
+    /* receives packet from mouse */
     uint8_t rcv;
+    rcv = ps2_host_send(PS2_MOUSE_READ_DATA);
+    if (rcv == PS2_ACK) {
+        mouse_report.buttons = ps2_host_recv_response();
+        mouse_report.x = ps2_host_recv_response();
+        mouse_report.y = ps2_host_recv_response();
+    } else {
+        if (!debug_mouse) print("ps2_mouse: fail to get mouse packet\n");
+        return;
+    }
 
-    if (!ps2_mouse_enable) return 1;
+    /* if mouse moves or buttons state changes */
+    if (mouse_report.x || mouse_report.y ||
+            ((mouse_report.buttons ^ buttons_prev) & PS2_MOUSE_BTN_MASK)) {
 
-    ps2_host_send(0xEB);
-    ERROR_RETURN();
+#ifdef PS2_MOUSE_DEBUG
+        print("ps2_mouse raw: [");
+        phex(mouse_report.buttons); print("|");
+        print_hex8((uint8_t)mouse_report.x); print(" ");
+        print_hex8((uint8_t)mouse_report.y); print("]\n");
+#endif
 
-    rcv=ps2_host_recv();
-    ERROR_RETURN();
+        buttons_prev = mouse_report.buttons;
+
+        // PS/2 mouse data is '9-bit integer'(-256 to 255) which is comprised of sign-bit and 8-bit value.
+        // bit: 8    7 ... 0
+        //      sign \8-bit/
+        //
+        // Meanwhile USB HID mouse indicates 8bit data(-127 to 127), note that -128 is not used.
+        //
+        // This converts PS/2 data into HID value. Use only -127-127 out of PS/2 9-bit.
+        mouse_report.x = X_IS_NEG ?
+                          ((!X_IS_OVF && -127 <= mouse_report.x && mouse_report.x <= -1) ?  mouse_report.x : -127) :
+                          ((!X_IS_OVF && 0 <= mouse_report.x && mouse_report.x <= 127) ? mouse_report.x : 127);
+        mouse_report.y = Y_IS_NEG ?
+                          ((!Y_IS_OVF && -127 <= mouse_report.y && mouse_report.y <= -1) ?  mouse_report.y : -127) :
+                          ((!Y_IS_OVF && 0 <= mouse_report.y && mouse_report.y <= 127) ? mouse_report.y : 127);
+
+        // remove sign and overflow flags
+        mouse_report.buttons &= PS2_MOUSE_BTN_MASK;
+
+        // invert coordinate of y to conform to USB HID mouse
+        mouse_report.y = -mouse_report.y;
+
+
+#if PS2_MOUSE_SCROLL_BTN_MASK
+        static uint16_t scroll_button_time = 0;
+        if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == (PS2_MOUSE_SCROLL_BTN_MASK)) {
+            if (scroll_state == SCROLL_NONE) {
+                scroll_button_time = timer_read();
+                scroll_state = SCROLL_BTN;
+            }
 
-    if(rcv==0xFA) {
-        ps2_mouse_btn = ps2_host_recv();
-        ERROR_RETURN();
-        ps2_mouse_x = ps2_host_recv();
-        ERROR_RETURN();
-        ps2_mouse_y = ps2_host_recv();
-        ERROR_RETURN();
-    }
-    return 0;
-}
+            // doesn't send Scroll Button
+            //mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
 
-bool ps2_mouse_changed(void)
-{
-    return (ps2_mouse_x || ps2_mouse_y || (ps2_mouse_btn & PS2_MOUSE_BTN_MASK) != ps2_mouse_btn_prev);
-}
+            if (mouse_report.x || mouse_report.y) {
+                scroll_state = SCROLL_SENT;
 
-#define PS2_MOUSE_SCROLL_BUTTON 0x04
-void ps2_mouse_usb_send(void)
-{
-    static bool scrolled = false;
-
-    if (!ps2_mouse_enable) return;
-
-    if (ps2_mouse_changed()) {
-        int8_t x, y, v, h;
-        x = y = v = h = 0;
-
-        // convert scale of X, Y: PS/2(-256/255) -> USB(-127/127)
-        if (ps2_mouse_btn & (1<<PS2_MOUSE_X_SIGN))
-            x = ps2_mouse_x > 128 ? (int8_t)ps2_mouse_x : -127;
-        else
-            x = ps2_mouse_x < 128 ? (int8_t)ps2_mouse_x : 127;
-
-        if (ps2_mouse_btn & (1<<PS2_MOUSE_Y_SIGN))
-            y = ps2_mouse_y > 128 ? (int8_t)ps2_mouse_y : -127;
-        else
-            y = ps2_mouse_y < 128 ? (int8_t)ps2_mouse_y : 127;
-
-        // Y is needed to reverse
-        y = -y;
-
-        if (ps2_mouse_btn & PS2_MOUSE_SCROLL_BUTTON) {
-            // scroll
-            if (x > 0 || x < 0) h = (x > 64 ? 64 : (x < -64 ? -64 :x));
-            if (y > 0 || y < 0) v = (y > 64 ? 64 : (y < -64 ? -64 :y));
-            if (h || v) {
-                scrolled = true;
-                usb_mouse_send(0,0, -v/16, h/16, 0);
+                mouse_report.v = -mouse_report.y/(PS2_MOUSE_SCROLL_DIVISOR_V);
+                mouse_report.h =  mouse_report.x/(PS2_MOUSE_SCROLL_DIVISOR_H);
+                mouse_report.x = 0;
+                mouse_report.y = 0;
+                //host_mouse_send(&mouse_report);
+            }
+        }
+        else if ((mouse_report.buttons & (PS2_MOUSE_SCROLL_BTN_MASK)) == 0) {
+#if PS2_MOUSE_SCROLL_BTN_SEND
+            if (scroll_state == SCROLL_BTN &&
+                    TIMER_DIFF_16(timer_read(), scroll_button_time) < PS2_MOUSE_SCROLL_BTN_SEND) {
+                // send Scroll Button(down and up at once) when not scrolled
+                mouse_report.buttons |= (PS2_MOUSE_SCROLL_BTN_MASK);
+                host_mouse_send(&mouse_report);
                 _delay_ms(100);
+                mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
             }
-        } else if (!scrolled && (ps2_mouse_btn_prev & PS2_MOUSE_SCROLL_BUTTON)) {
-            usb_mouse_send(0,0,0,0, PS2_MOUSE_SCROLL_BUTTON);
-            _delay_ms(100);
-            usb_mouse_send(0,0,0,0, 0);
-        } else { 
-            scrolled = false;
-            usb_mouse_send(x, y, 0, 0, ps2_mouse_btn & PS2_MOUSE_BTN_MASK);
+#endif
+            scroll_state = SCROLL_NONE;
         }
+        // doesn't send Scroll Button
+        mouse_report.buttons &= ~(PS2_MOUSE_SCROLL_BTN_MASK);
+#endif
+
 
-        ps2_mouse_btn_prev = (ps2_mouse_btn & PS2_MOUSE_BTN_MASK);
-        ps2_mouse_print();
+        host_mouse_send(&mouse_report);
+        print_usb_data();
     }
-    ps2_mouse_x = 0;
-    ps2_mouse_y = 0;
-    ps2_mouse_btn = 0;
+    // clear report
+    mouse_report.x = 0;
+    mouse_report.y = 0;
+    mouse_report.v = 0;
+    mouse_report.h = 0;
+    mouse_report.buttons = 0;
 }
 
-void ps2_mouse_print(void)
+static void print_usb_data(void)
 {
     if (!debug_mouse) return;
-    print("ps2_mouse[btn|x y]: ");
-    phex(ps2_mouse_btn); print("|");
-    phex(ps2_mouse_x); print(" ");
-    phex(ps2_mouse_y); print("\n");
+    print("ps2_mouse usb: [");
+    phex(mouse_report.buttons); print("|");
+    print_hex8((uint8_t)mouse_report.x); print(" ");
+    print_hex8((uint8_t)mouse_report.y); print(" ");
+    print_hex8((uint8_t)mouse_report.v); print(" ");
+    print_hex8((uint8_t)mouse_report.h); print("]\n");
 }
+
+
+/* PS/2 Mouse Synopsis
+ * http://www.computer-engineering.org/ps2mouse/
+ *
+ * Command:
+ * 0xFF: Reset
+ * 0xF6: Set Defaults Sampling; rate=100, resolution=4cnt/mm, scaling=1:1, reporting=disabled
+ * 0xF5: Disable Data Reporting
+ * 0xF4: Enable Data Reporting
+ * 0xF3: Set Sample Rate
+ * 0xF2: Get Device ID
+ * 0xF0: Set Remote Mode
+ * 0xEB: Read Data
+ * 0xEA: Set Stream Mode
+ * 0xE9: Status Request
+ * 0xE8: Set Resolution
+ * 0xE7: Set Scaling 2:1
+ * 0xE6: Set Scaling 1:1
+ *
+ * Mode:
+ * Stream Mode: devices sends the data when it changs its state
+ * Remote Mode: host polls the data periodically
+ *
+ * This code uses Remote Mode and polls the data with Read Data(0xEB).
+ *
+ * Data format:
+ * byte|7       6       5       4       3       2       1       0
+ * ----+--------------------------------------------------------------
+ *    0|Yovflw  Xovflw  Ysign   Xsign   1       Middle  Right   Left
+ *    1|                    X movement
+ *    2|                    Y movement
+ */
index 4529ce113214ba85c4687849c11f59dc8b4aa42a..27d9790d43f551053c76a74f371a7faa916f74e2 100644 (file)
@@ -20,6 +20,16 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 
 #include <stdbool.h>
 
+#define PS2_MOUSE_READ_DATA     0xEB
+
+/*
+ * Data format:
+ * byte|7       6       5       4       3       2       1       0
+ * ----+--------------------------------------------------------------
+ *    0|Yovflw  Xovflw  Ysign   Xsign   1       Middle  Right   Left
+ *    1|                    X movement(0-255)
+ *    2|                    Y movement(0-255)
+ */
 #define PS2_MOUSE_BTN_MASK      0x07
 #define PS2_MOUSE_BTN_LEFT      0
 #define PS2_MOUSE_BTN_RIGHT     1
@@ -29,16 +39,28 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define PS2_MOUSE_X_OVFLW       6
 #define PS2_MOUSE_Y_OVFLW       7
 
-bool ps2_mouse_enable;
-extern uint8_t ps2_mouse_x;
-extern uint8_t ps2_mouse_y;
-extern uint8_t ps2_mouse_btn;
-extern uint8_t ps2_mouse_error_count;
+
+/*
+ * Scroll by mouse move with pressing button
+ */
+/* mouse button to start scrolling; set 0 to disable scroll */
+#ifndef PS2_MOUSE_SCROLL_BTN_MASK
+#define PS2_MOUSE_SCROLL_BTN_MASK       (1<<PS2_MOUSE_BTN_MIDDLE)
+#endif
+/* send button event when button is released within this value(ms); set 0 to disable  */
+#ifndef PS2_MOUSE_SCROLL_BTN_SEND
+#define PS2_MOUSE_SCROLL_BTN_SEND       300
+#endif
+/* divide virtical and horizontal mouse move by this to convert to scroll move */
+#ifndef PS2_MOUSE_SCROLL_DIVISOR_V
+#define PS2_MOUSE_SCROLL_DIVISOR_V      2
+#endif
+#ifndef PS2_MOUSE_SCROLL_DIVISOR_H
+#define PS2_MOUSE_SCROLL_DIVISOR_H      2
+#endif
+
 
 uint8_t ps2_mouse_init(void);
-uint8_t ps2_mouse_read(void);
-bool ps2_mouse_changed(void);
-void ps2_mouse_usb_send(void);
-void ps2_mouse_print(void);
+void ps2_mouse_task(void);
 
 #endif
index 9ea6b77868b66292a7105da4e0303708a08c7074..c2d9d0a208d301cc71d8b2bdfcce6f652615fa5a 100644 (file)
@@ -1,5 +1,5 @@
 /*
-Copyright 2010,2011 Jun WAKO <wakojun@gmail.com>
+Copyright 2010,2011,2012,2013 Jun WAKO <wakojun@gmail.com>
 
 This software is licensed with a Modified BSD License.
 All of this is supposed to be Free Software, Open Source, DFSG-free,
@@ -36,41 +36,15 @@ POSSIBILITY OF SUCH DAMAGE.
 */
 
 /*
-Primitive PS/2 Library for AVR
-==============================
-Host side is only supported now.
-Synchronous USART is used to receive data by hardware process
-rather than interrupt. During V-USB interrupt runs, CLOCK interrupt
-cannot interpose. In the result it is prone to lost CLOCK edge.
+ * PS/2 protocol USART version
+ */
 
-
-I/O control
------------
-High state is asserted by internal pull-up.
-If you have a signaling problem, you may need to have
-external pull-up resisters on CLOCK and DATA line.
-
-
-PS/2 References
----------------
-http://www.computer-engineering.org/ps2protocol/
-http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
-*/
 #include <stdbool.h>
-#include <avr/io.h>
 #include <avr/interrupt.h>
 #include <util/delay.h>
 #include "ps2.h"
-#include "debug.h"
-
+#include "print.h"
 
-#if 0
-#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
-#define DEBUGP(x) do { PORTC = x; } while (0)
-#else
-#define DEBUGP_INIT()
-#define DEBUGP(x)
-#endif
 
 #define WAIT(stat, us, err) do { \
     if (!wait_##stat(us)) { \
@@ -83,49 +57,38 @@ http://www.mcamafia.de/pdf/ibm_hitrc07.pdf
 uint8_t ps2_error = PS2_ERR_NONE;
 
 
-static inline void clock_lo(void);
-static inline void clock_hi(void);
-static inline bool clock_in(void);
-static inline void data_lo(void);
-static inline void data_hi(void);
-static inline bool data_in(void);
-static inline uint16_t wait_clock_lo(uint16_t us);
-static inline uint16_t wait_clock_hi(uint16_t us);
-static inline uint16_t wait_data_lo(uint16_t us);
-static inline uint16_t wait_data_hi(uint16_t us);
-static inline void idle(void);
-static inline void inhibit(void);
 static inline uint8_t pbuf_dequeue(void);
 static inline void pbuf_enqueue(uint8_t data);
+static inline bool pbuf_has_data(void);
+static inline void pbuf_clear(void);
 
 
 void ps2_host_init(void)
 {
-    DEBUGP_INIT();
-    DEBUGP(0x1);
-    idle();
+    idle(); // without this many USART errors occur when cable is disconnected
     PS2_USART_INIT();
     PS2_USART_RX_INT_ON();
+    // POR(150-2000ms) plus BAT(300-500ms) may take 2.5sec([3]p.20)
+    //_delay_ms(2500);
 }
 
 uint8_t ps2_host_send(uint8_t data)
 {
-    uint8_t res = 0;
     bool parity = true;
     ps2_error = PS2_ERR_NONE;
 
-    DEBUGP(0x6);
     PS2_USART_OFF();
 
     /* terminate a transmission if we have */
     inhibit();
-    _delay_us(100);
+    _delay_us(100); // [4]p.13
 
-    /* start bit [1] */
+    /* 'Request to Send' and Start bit */
     data_lo();
     clock_hi();
-    WAIT(clock_lo, 15000, 1);
-    /* data [2-9] */
+    WAIT(clock_lo, 10000, 10);   // 10ms [5]p.50
+
+    /* Data bit[2-9] */
     for (uint8_t i = 0; i < 8; i++) {
         _delay_us(15);
         if (data&(1<<i)) {
@@ -137,15 +100,18 @@ uint8_t ps2_host_send(uint8_t data)
         WAIT(clock_hi, 50, 2);
         WAIT(clock_lo, 50, 3);
     }
-    /* parity [10] */
+
+    /* Parity bit */
     _delay_us(15);
     if (parity) { data_hi(); } else { data_lo(); }
     WAIT(clock_hi, 50, 4);
     WAIT(clock_lo, 50, 5);
-    /* stop bit [11] */
+
+    /* Stop bit */
     _delay_us(15);
     data_hi();
-    /* ack [12] */
+
+    /* Ack */
     WAIT(data_lo, 50, 6);
     WAIT(clock_lo, 50, 7);
 
@@ -153,134 +119,55 @@ uint8_t ps2_host_send(uint8_t data)
     WAIT(clock_hi, 50, 8);
     WAIT(data_hi, 50, 9);
 
-    res = ps2_host_recv_response();
+    idle();
+    PS2_USART_INIT();
+    PS2_USART_RX_INT_ON();
+    return ps2_host_recv_response();
 ERROR:
     idle();
     PS2_USART_INIT();
     PS2_USART_RX_INT_ON();
-    return res;
+    return 0;
 }
 
-// Do polling data from keyboard to get response to last command.
 uint8_t ps2_host_recv_response(void)
 {
-    uint8_t data = 0;
-    PS2_USART_INIT();
-    PS2_USART_RX_POLL_ON();
-    while (!PS2_USART_RX_READY)
-        ;
-    data = PS2_USART_RX_DATA;
-    PS2_USART_OFF();
-    DEBUGP(0x9);
-    return data;
+    // Command may take 25ms/20ms at most([5]p.46, [3]p.21)
+    uint8_t retry = 25;
+    while (retry-- && !pbuf_has_data()) {
+        _delay_ms(1);
+    }
+    return pbuf_dequeue();
 }
 
 uint8_t ps2_host_recv(void)
 {
-    return pbuf_dequeue();
+    if (pbuf_has_data()) {
+        ps2_error = PS2_ERR_NONE;
+        return pbuf_dequeue();
+    } else {
+        ps2_error = PS2_ERR_NODATA;
+        return 0;
+    }
 }
 
 ISR(PS2_USART_RX_VECT)
 {
-    DEBUGP(0x7);
-    uint8_t error = PS2_USART_ERROR;
+    // TODO: request RESEND when error occurs?
+    uint8_t error = PS2_USART_ERROR;    // USART error should be read before data
     uint8_t data = PS2_USART_RX_DATA;
-    if (error) {
-        DEBUGP(error>>2);
-    } else {
+    if (!error) {
         pbuf_enqueue(data);
+    } else {
+        xprintf("PS2 USART error: %02X data: %02X\n", error, data);
     }
-    DEBUGP(0x8);
 }
 
 /* send LED state to keyboard */
 void ps2_host_set_led(uint8_t led)
 {
-    // send 0xED then keyboard keeps waiting for next LED data
-    // and keyboard does not send any scan codes during waiting.
-    // If fail to send LED data keyboard looks like being freezed.
-    uint8_t retry = 3;
-    while (retry-- && ps2_host_send(PS2_SET_LED) != PS2_ACK)
-        ;
-    retry = 3;
-    while (retry-- && ps2_host_send(led) != PS2_ACK)
-        ;
-}
-
-
-/*--------------------------------------------------------------------
- * static functions
- *------------------------------------------------------------------*/
-static inline void clock_lo()
-{
-    PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_DDR  |=  (1<<PS2_CLOCK_BIT);
-}
-static inline void clock_hi()
-{
-    /* input with pull up */
-    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
-}
-static inline bool clock_in()
-{
-    PS2_CLOCK_DDR  &= ~(1<<PS2_CLOCK_BIT);
-    PS2_CLOCK_PORT |=  (1<<PS2_CLOCK_BIT);
-    _delay_us(1);
-    return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
-}
-static inline void data_lo()
-{
-    PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_DDR  |=  (1<<PS2_DATA_BIT);
-}
-static inline void data_hi()
-{
-    /* input with pull up */
-    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
-}
-static inline bool data_in()
-{
-    PS2_DATA_DDR  &= ~(1<<PS2_DATA_BIT);
-    PS2_DATA_PORT |=  (1<<PS2_DATA_BIT);
-    _delay_us(1);
-    return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
-}
-
-static inline uint16_t wait_clock_lo(uint16_t us)
-{
-    while (clock_in()  && us) { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_clock_hi(uint16_t us)
-{
-    while (!clock_in() && us) { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_data_lo(uint16_t us)
-{
-    while (data_in() && us)  { asm(""); _delay_us(1); us--; }
-    return us;
-}
-static inline uint16_t wait_data_hi(uint16_t us)
-{
-    while (!data_in() && us)  { asm(""); _delay_us(1); us--; }
-    return us;
-}
-
-/* idle state that device can send */
-static inline void idle(void)
-{
-    clock_hi();
-    data_hi();
-}
-
-/* inhibit device to send */
-static inline void inhibit(void)
-{
-    clock_lo();
-    data_hi();
+    ps2_host_send(0xED);
+    ps2_host_send(led);
 }
 
 
@@ -293,9 +180,6 @@ static uint8_t pbuf_head = 0;
 static uint8_t pbuf_tail = 0;
 static inline void pbuf_enqueue(uint8_t data)
 {
-    if (!data)
-        return;
-
     uint8_t sreg = SREG;
     cli();
     uint8_t next = (pbuf_head + 1) % PBUF_SIZE;
@@ -303,11 +187,10 @@ static inline void pbuf_enqueue(uint8_t data)
         pbuf[pbuf_head] = data;
         pbuf_head = next;
     } else {
-        debug("pbuf: full\n");
+        print("pbuf: full\n");
     }
     SREG = sreg;
 }
-
 static inline uint8_t pbuf_dequeue(void)
 {
     uint8_t val = 0;
@@ -322,3 +205,18 @@ static inline uint8_t pbuf_dequeue(void)
 
     return val;
 }
+static inline bool pbuf_has_data(void)
+{
+    uint8_t sreg = SREG;
+    cli();
+    bool has_data = (pbuf_head != pbuf_tail);
+    SREG = sreg;
+    return has_data;
+}
+static inline void pbuf_clear(void)
+{
+    uint8_t sreg = SREG;
+    cli();
+    pbuf_head = pbuf_tail = 0;
+    SREG = sreg;
+}