#include QMK_KEYBOARD_H
-const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-
- LAYOUT(
- KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
- KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(1),
- KC_Z, KC_X, KC_C, KC_V, MT(MOD_LSFT, KC_SPC), KC_B, KC_N, KC_M),
-
- LAYOUT(
- KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
- KC_BSPC, KC_ESC, KC_TAB, KC_SCLN, KC_QUOT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(2),
- KC_LCTL, KC_LGUI, KC_LALT, TO(0), MT(MOD_LSFT, KC_ENT), KC_COMM, KC_DOT, KC_SLSH),
-
- LAYOUT(
- KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
- KC_LSFT, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, TO(3),
- RGB_VAI, RGB_VAD, RGB_HUI, TO(0), RGB_MOD, KC_MPLY, KC_VOLD, KC_VOLU),
- LAYOUT(
- RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
- KC_NO, KC_NO, KC_NO, KC_NO, M(0), KC_NO, KC_NO, KC_NO),
+#define HOME 0
+#define MODS 1
+#define MODS2 2
+#define OTHER 3
+enum custom_keycodes {
+ MACRO1
};
-bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch (keycode) {
- case 0:
+ case MACRO1:
SEND_STRING("I'm so sorry... -PyroL");
return false;
}
return true;
};
-void matrix_init_user(void) {
-}
-
-void matrix_scan_user(void) {
-}
-
-
-void led_set_user(uint8_t usb_led) {
-
- if (usb_led & (1 << USB_LED_NUM_LOCK)) {
-
- } else {
-
- }
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ [HOME] = LAYOUT(
+ KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P,
+ KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, TO(1),
+ KC_Z, KC_X, KC_C, KC_V, MT(MOD_LSFT, KC_SPC), KC_B, KC_N, KC_M),
- if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
-
- } else {
-
- }
+ [MODS] = LAYOUT(
+ KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0,
+ KC_BSPC, KC_ESC, KC_TAB, KC_SCLN, KC_QUOT, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(2),
+ KC_LCTL, KC_LGUI, KC_LALT, TO(0), MT(MOD_LSFT, KC_ENT), KC_COMM, KC_DOT, KC_SLSH),
- if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
-
- } else {
-
- }
+ [MODS2] = LAYOUT(
+ KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10,
+ KC_LSFT, KC_F11, KC_F12, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, KC_GRV, TO(3),
+ RGB_VAI, RGB_VAD, RGB_HUI, TO(0), RGB_MOD, KC_MPLY, KC_VOLD, KC_VOLU),
- if (usb_led & (1 << USB_LED_COMPOSE)) {
-
- } else {
-
- }
+ [OTHER] = LAYOUT(
+ RESET, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
+ KC_NO, KC_NO, KC_NO, TO(0), MACRO1, KC_NO, KC_NO, KC_NO),
+};
- if (usb_led & (1 << USB_LED_KANA)) {
-
- } else {
-
- }
+void matrix_init_user(void) {
+}
+void matrix_scan_user(void) {
}
--- /dev/null
+#include QMK_KEYBOARD_h
+
+extern keymap_config_t keymap_config;
+
+// Each layer gets a name for readability, which is then used in the keymap matrix below.
+// The underscores don't mean anything - you can have a layer called STUFF or any other name.
+// Layer names don't all need to be of the same length, obviously, and you can also skip them
+// entirely and just use numbers.
+#define _QWERTY 0
+#define _COLEMAK 1
+#define _DVORAK 2
+#define _LOWER 3
+#define _RAISE 4
+#define _GAME 5
+#define _ADJUST 16
+
+enum custom_keycodes {
+ QWERTY = SAFE_RANGE,
+ COLEMAK,
+ DVORAK,
+ LOWER,
+ RAISE,
+ ADJUST,
+ GAME,
+};
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+
+/* Qwerty
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | / | ' |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_QWERTY] = LAYOUT_ortho_4x12( \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \
+ ADJUST,KC_LCTRL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+),
+
+/* Colemak
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | F | P | G | J | L | U | Y | ; | Tab |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Bksp | A | R | S | T | D | H | N | E | I | O |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | K | M | , | . | / | ' |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | OS | Alt |Lower |Space |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_COLEMAK] = LAYOUT_ortho_4x12( \
+ KC_ESC, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_TAB, \
+ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT , \
+ ADJUST, KC_LCTL, KC_LGUI, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+),
+
+/* Dvorak
+ * ,-----------------------------------------------------------------------------------.
+ * | Tab | ' | , | . | P | Y | F | G | C | R | L | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | A | O | E | U | I | D | H | T | N | S | / |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| ; | Q | J | K | X | B | M | W | V | Z |Enter |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * |Adjust| Ctrl | Alt | GUI |Lower |Space |Space |Raise | Left | Down | Up |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_DVORAK] = LAYOUT_ortho_4x12( \
+ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
+ KC_BSPC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_SLSH, \
+ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_ENT , \
+ ADJUST, KC_LCTL, KC_LALT, KC_LGUI, LOWER, KC_SPC, KC_SPC, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+),
+
+/* Lower
+ * ,-----------------------------------------------------------------------------------.
+ * | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO ~ |ISO | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_LOWER] = LAYOUT_ortho_4x12( \
+ KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE, \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______, KC_MPRV, KC_MNXT, \
+ RGB_MOD, RGB_HUI, RGB_SAI, RGB_VAI, _______, _______, _______, _______, _______, KC_VOLD, KC_VOLU, KC_MPLY \
+),
+
+/* Raise
+ * ,-----------------------------------------------------------------------------------.
+ * | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Del |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Del | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | \ |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | RGB | HUE | SAT | VAL | | | | Next | Vol- | Vol+ | Play |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_RAISE] = LAYOUT_ortho_4x12( \
+ KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
+ KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS, \
+ _______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______, \
+ RGB_RMOD, RGB_HUD, RGB_SAD, RGB_VAD, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
+),
+/* Game
+ * ,-----------------------------------------------------------------------------------.
+ * | Esc | Q | W | E | R | T | Y | U | I | O | P | Bksp |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | Tab | A | S | D | F | G | H | J | K | L | ; |Enter |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | Shift| Z | X | C | V | B | N | M | , | . | Up | / |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | Ctrl | Ctrl | OS | Alt |Raise |Space |Space |LOWER | ' | Left | Down |Right |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_GAME] = LAYOUT_ortho_4x12( \
+ KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
+ KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT, \
+ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SLSH , \
+ KC_LCTRL,KC_LCTRL, KC_LGUI, KC_LALT, RAISE, KC_SPC, KC_SPC, LOWER, KC_QUOT, KC_LEFT, KC_DOWN, KC_RGHT \
+),
+
+
+/* Adjust (Lower + Raise)
+ * ,-----------------------------------------------------------------------------------.
+ * | | | Game | | | | | | | | |Reset |
+ * |------+------+------+------+------+-------------+------+------+------+------+------|
+ * | | | |Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak| | |
+ * |------+------+------+------+------+------|------+------+------+------+------+------|
+ * | | | | | | | | | | | | |
+ * |------+------+------+------+------+------+------+------+------+------+------+------|
+ * | | | | | | | | | | | |
+ * `-----------------------------------------------------------------------------------'
+ */
+[_ADJUST] = LAYOUT_ortho_4x12( \
+ _______, _______, GAME, _______, _______, _______, _______, _______, _______, _______, _______, RESET, \
+ _______, _______, _______, AU_ON, AU_OFF, AG_NORM, AG_SWAP, QWERTY, COLEMAK, DVORAK, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ \
+)
+
+
+};
+
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+ switch (keycode) {
+ case QWERTY:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_QWERTY);
+ }
+ return false;
+ break;
+ case COLEMAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_COLEMAK);
+ }
+ return false;
+ break;
+ case DVORAK:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_DVORAK);
+ }
+ return false;
+ break;
+ case GAME:
+ if (record->event.pressed) {
+ set_single_persistent_default_layer(_GAME);
+ }
+ return false;
+ break;
+ case LOWER:
+ if (record->event.pressed) {
+ layer_on(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_LOWER);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case RAISE:
+ if (record->event.pressed) {
+ layer_on(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ } else {
+ layer_off(_RAISE);
+ update_tri_layer(_LOWER, _RAISE, _ADJUST);
+ }
+ return false;
+ break;
+ case ADJUST:
+ if (record->event.pressed) {
+ layer_on(_ADJUST);
+ } else {
+ layer_off(_ADJUST);
+ }
+ return false;
+ break;
+ }
+ return true;
+}