action.pair.kc1, action.pair.kc2);
break;
case QK_TAP_DANCE_TYPE_FN:
- _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn);
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.regular);
+ break;
+
+ default:
+ break;
+ }
+}
+
+void process_tap_dance_action_anyway (uint16_t keycode)
+{
+ uint16_t idx = keycode - QK_TAP_DANCE;
+ qk_tap_dance_action_t action;
+
+ action = tap_dance_actions[idx];
+
+ switch (action.type) {
+ case QK_TAP_DANCE_TYPE_FN:
+ _process_tap_dance_action_fn (&qk_tap_dance_state, action.fn.anyway);
break;
default:
switch(keycode) {
case QK_TAP_DANCE ... QK_TAP_DANCE_MAX:
+ process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
if (qk_tap_dance_state.keycode && qk_tap_dance_state.keycode != keycode) {
process_tap_dance_action (qk_tap_dance_state.keycode);
} else {
default:
if (qk_tap_dance_state.keycode) {
+ //process_tap_dance_action_anyway (qk_tap_dance_state.keycode);
process_tap_dance_action (qk_tap_dance_state.keycode);
reset_tap_dance (&qk_tap_dance_state);
}
void reset_tap_dance (qk_tap_dance_state_t *state) {
+ uint16_t idx = state->keycode - QK_TAP_DANCE;
+ qk_tap_dance_action_t action;
+
+ action = tap_dance_actions[idx];
+ switch (action.type) {
+ case QK_TAP_DANCE_TYPE_FN:
+ if (action.fn.reset) {
+ action.fn.reset();
+ }
+ break;
+
+ default:
+ break;
+ }
+
state->keycode = 0;
state->count = 0;
}
} qk_tap_dance_type_t;
typedef void (*qk_tap_dance_user_fn_t) (qk_tap_dance_state_t *state);
+typedef void (*qk_tap_dance_user_fn_reset_t) (void);
typedef struct
{
uint16_t kc1;
uint16_t kc2;
} pair;
- qk_tap_dance_user_fn_t fn;
+ struct {
+ qk_tap_dance_user_fn_t regular;
+ qk_tap_dance_user_fn_t anyway;
+ qk_tap_dance_user_fn_reset_t reset;
+ } fn;
};
} qk_tap_dance_action_t;
#define ACTION_TAP_DANCE_DOUBLE(kc1, kc2) { \
- .type = QK_TAP_DANCE_TYPE_PAIR, \
- .pair = { kc1, kc2 } \
+ .type = QK_TAP_DANCE_TYPE_PAIR, \
+ .pair = { kc1, kc2 } \
}
#define ACTION_TAP_DANCE_FN(user_fn) { \
.type = QK_TAP_DANCE_TYPE_FN, \
- .fn = user_fn \
+ .fn = { user_fn, NULL, NULL } \
+ }
+
+#define ACTION_TAP_DANCE_FN_ANYWAY(user_fn, user_fn_anyway) { \
+ .type = QK_TAP_DANCE_TYPE_FN, \
+ .fn = { user_fn, user_fn_anyway, NULL } \
+ }
+
+#define ACTION_TAP_DANCE_FN_RESET(user_fn, user_fn_reset) { \
+ .type = QK_TAP_DANCE_TYPE_FN, \
+ .fn = { user_fn, NULL, user_fn_reset } \
+ }
+
+#define ACTION_TAP_DANCE_FN_ANYWAY_RESET(user_fn, user_fn_anyway, user_fn_reset) { \
+ .type = QK_TAP_DANCE_TYPE_FN, \
+ .fn = { user_fn, user_fn_anyway, user_fn_reset } \
}
extern const qk_tap_dance_action_t tap_dance_actions[];