]> git.donarmstrong.com Git - qmk_firmware.git/commitdiff
Merge pull request #1190 from osamuaoki/master
authorJack Humbert <jack.humb@gmail.com>
Fri, 31 Mar 2017 22:28:14 +0000 (18:28 -0400)
committerGitHub <noreply@github.com>
Fri, 31 Mar 2017 22:28:14 +0000 (18:28 -0400)
Fix typo

13 files changed:
keyboards/planck/keymaps/zach/Makefile [new file with mode: 0644]
keyboards/planck/keymaps/zach/config.h [new file with mode: 0644]
keyboards/planck/keymaps/zach/keymap.c [new file with mode: 0644]
keyboards/planck/keymaps/zach/zach_common_functions.c [new file with mode: 0644]
keyboards/preonic/keymaps/zach/Makefile [new file with mode: 0644]
keyboards/preonic/keymaps/zach/config.h [new file with mode: 0644]
keyboards/preonic/keymaps/zach/keymap.c [new file with mode: 0644]
keyboards/preonic/keymaps/zach/zach_common_functions.c [new file with mode: 0644]
quantum/audio/song_list.h
quantum/process_keycode/process_tap_dance.c
quantum/process_keycode/process_unicode.c
quantum/process_keycode/process_unicode_common.c
tmk_core/common/eeconfig.h

diff --git a/keyboards/planck/keymaps/zach/Makefile b/keyboards/planck/keymaps/zach/Makefile
new file mode 100644 (file)
index 0000000..9d86fc8
--- /dev/null
@@ -0,0 +1,29 @@
+# Zach Planck Makefile
+# Max .hex size is about 28636 bytes
+
+# Build Options
+#   change to "no" to disable the options, or define them in the Makefile in 
+#   the appropriate keymap folder that will get included automatically
+#
+TAP_DANCE_ENABLE    = yes   # Enable TapDance functionality
+BOOTMAGIC_ENABLE    = no    # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE     = no    # Mouse keys(+4700)
+EXTRAKEY_ENABLE     = no    # Audio control and System control(+450)
+CONSOLE_ENABLE      = no    # Console for debug(+400)
+COMMAND_ENABLE      = no    # Commands for debug and configuration
+NKRO_ENABLE         = yes   # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+USB_6KRO_ENABLE     = no    # 6key Rollover
+BACKLIGHT_ENABLE    = no    # Enable keyboard backlight functionality
+MIDI_ENABLE         = no    # MIDI controls
+AUDIO_ENABLE        = no    # Audio output on port C6
+#VARIABLE_TRACE      = no    # Debug changes to variable values
+UNICODE_ENABLE      = no    # Unicode (can't be used with unicodemap)
+UNICODEMAP_ENABLE   = yes   # Enable extended unicode
+BLUETOOTH_ENABLE    = no    # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE     = no    # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE    = no    # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+       include ../../../../Makefile
+endif
diff --git a/keyboards/planck/keymaps/zach/config.h b/keyboards/planck/keymaps/zach/config.h
new file mode 100644 (file)
index 0000000..d309c94
--- /dev/null
@@ -0,0 +1,94 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID       0xFEED
+#define PRODUCT_ID      0x6060
+#define MANUFACTURER    Ortholinear Keyboards
+#define PRODUCT         The Planck Keyboard
+#define DESCRIPTION     A compact ortholinear keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 4
+#define MATRIX_COLS 12
+
+/* Planck PCB default pin-out */
+#define MATRIX_ROW_PINS { D0, D5, B5, B6 }
+#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
+#define UNUSED_PINS
+
+#define BACKLIGHT_PIN B7
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+//#define BACKLIGHT_BREATHING     // LED breathing
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 5
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+#undef LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+#undef LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+/* disable print */
+//#define NO_PRINT
+#undef NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+#define PREVENT_STUCK_MODIFIERS
+//#define DYNAMIC_MACRO_ENABLE    // Enable if you need to use the macro functionality
+//#define SPACE_CADET             // Parenthesis on L/R shift
+
+#ifdef SUBPROJECT_rev3
+    #include "rev3/config.h"
+#endif
+#ifdef SUBPROJECT_rev4
+    #include "rev4/config.h"
+#endif
+
+#endif
diff --git a/keyboards/planck/keymaps/zach/keymap.c b/keyboards/planck/keymaps/zach/keymap.c
new file mode 100644 (file)
index 0000000..710477d
--- /dev/null
@@ -0,0 +1,48 @@
+// Zach Nielsen     Custom Planck Keyboard layout
+#include "planck.h"
+#define PLANCK_YES                  // This is the Planck
+#include "zach_common_functions.c"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_COLEMAK] = { /* Base Layer */
+  {KC_ESC,  KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,   KC_J,   KC_L,    KC_U,    KC_Y,    KC_QUOT, KC_BSPC},
+  {KC_BSPC, KC_A,    KC_R,    KC_S,    KC_T,    KC_D,   KC_H,   KC_N,    KC_E,    KC_I,    KC_O,    KC_ENT},
+  {SHFT_CAP,KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,   KC_K,   KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT},
+  {CTRLB,   TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC, KC_SPC, TD(RAI), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
+},
+
+[_SWCOLE] = { /* Software Colemak */
+  {_______, CM_Q,    CM_W,    CM_F,    CM_P,    CM_G,    CM_J,    CM_L,    CM_U,    CM_Y,    KC_QUOT, _______},
+  {_______, CM_A,    CM_R,    CM_S,    CM_T,    CM_D,    CM_H,    CM_N,    CM_E,    CM_I,    CM_O,    _______},
+  {_______, CM_Z,    CM_X,    CM_C,    CM_V,    CM_B,    CM_K,    CM_M,    CM_COMM, CM_DOT,  CM_SLSH, _______},
+  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
+  {KC_GRV,  SUPA2,   FACE,  DISFACE, SHRUG,   PLUMIN, IBANG,   KC_7,    KC_8, KC_9, KC_COLN, _______},
+  {KC_DEL,  DEGREE,  MICRO, WOMEGA,  OMEGA,   PENGY,  KC_ENT,  KC_4,    KC_5, KC_6, KC_SLSH, KC_ASTR},
+  {_______, KC_COLN, TFLIP, LAROW,   RAROW,   DUCK,   KC_SPC,  KC_1,    KC_2, KC_3, KC_MINS, KC_PLUS},
+  {_______, KC_PIPE, TPUT,  _______, _______, KC_TAB, KC_TAB,  _______, KC_0, KC_0, KC_DOT,  KC_EQL}
+},
+
+[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
+  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT,  KC_DEL},
+  {KC_DEL,  KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END,  KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
+  {CPYPST,  XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
+  {_______, _______, _______, _______, _______, KC_TAB,  KC_TAB,  _______, _______, _______, _______, _______}
+},
+
+[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
+  {UNIWIN,  XXXXXXX, XXXXXXX, PENGY,   DUCK,    KC_INS,  KC_NLCK, KC_F1,   KC_F2,   KC_F3,   KC_F4,   XXXXXXX},
+  {UNILIN,  XXXXXXX, XXXXXXX, RANDIG,  RANDIG,  SWCOLE,  COLEMAK, KC_F5,   KC_F6,   KC_F7,   KC_F8,   XXXXXXX},
+  {_______, CADKEY,  XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F9,   KC_F10,  KC_F11,  KC_F12,  XXXXXXX},
+  {_______, _______, _______, _______, _______, RESET,   RESET,   _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}
+},
+
+[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
+  {_______, TFLIP,   XXXXXXX, XXXXXXX, IBANG,   roman7,  XXXXXXX, XXXXXXX, ROMAN7,  XXXXXXX, XXXXXXX, _______},
+  {KC_DEL,  TPUT,    FACE,    DISFACE, SHRUG,   roman4,  roman5,  roman6,  ROMAN4,  ROMAN5,  ROMAN6,  _______},
+  {XXXXXXX, XXXXXXX, XXXXXXX, LAROW,   RAROW,   roman1,  roman2,  roman3,  ROMAN1,  ROMAN2,  ROMAN3,  XXXXXXX},
+  {_______, _______, _______, _______, _______, KC_SPC,  KC_SPC,  _______, _______, _______, _______, _______}
+}
+};
diff --git a/keyboards/planck/keymaps/zach/zach_common_functions.c b/keyboards/planck/keymaps/zach/zach_common_functions.c
new file mode 100644 (file)
index 0000000..2c47b22
--- /dev/null
@@ -0,0 +1,447 @@
+#ifndef ZACH_COMMON_FUNCTIONS
+#define ZACH_COMMON_FUNCTIONS
+#include "eeconfig.h"
+#include "action_layer.h"
+#include "keymap_colemak.h"
+extern keymap_config_t keymap_config;
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define C(n)    RCTL(n)
+#define CADKEY  RCTL(RALT(KC_DEL))
+
+void tap(uint16_t keycode){
+    register_code(keycode);
+    unregister_code(keycode);
+};
+
+void persistant_default_layer_set(uint16_t default_layer){
+    eeconfig_update_default_layer(default_layer);
+    default_layer_set(default_layer);
+};
+
+// Automatic number generation of important keywords
+enum my_keycodes{
+    // Layer numbers
+    _COLEMAK = 0,
+    _SWCOLE,
+    _RAISE,
+    _LOWER,
+    _ADJUST,
+    _UNICODES,
+    // These use process_record_user()
+    COLEMAK = SAFE_RANGE,
+    SWCOLE,
+    LOWER,
+    RAISE,
+    SHFT_CAP,
+    CTRLB,
+    CPYPST,
+    FACE,
+    UNIWIN,
+    UNILIN,
+    DISFACE,
+    TFLIP,
+    TPUT,
+    SHRUG,
+    RANDIG,
+    // Tap_Dance nums
+    RAI = 0,
+    LOW,
+    SUP
+};
+
+#ifdef AUDIO_ENABLE
+#include "audio.h"
+float tone_startup[][2]         = SONG(STARTUP_SOUND);
+float tone_goodbye[][2]         = SONG(GOODBYE_SOUND);
+float tone_colemak[][2]         = SONG(COLEMAK_SOUND);
+float tone_swcole[][2]          = SONG(QWERTY_SOUND);
+float tone_capslock_on[][2]     = SONG(CAPS_LOCK_ON_SOUND);
+float tone_capslock_off[][2]    = SONG(CAPS_LOCK_OFF_SOUND);
+float tone_ctrl_mod[][2]        = SONG(COIN_SOUND);
+float tone_copy[][2]            = SONG(SCROLL_LOCK_ON_SOUND);
+float tone_paste[][2]           = SONG(SCROLL_LOCK_OFF_SOUND);
+float uniwin[][2]               = SONG(UNICODE_WINDOWS);
+float unilin[][2]               = SONG(UNICODE_LINUX);
+#endif
+
+#ifdef TAP_DANCE_ENABLE
+#define TAPPING_TERM 200
+
+void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
+  switch(state->count){      // Only turn the layer on once
+    case 1:
+        layer_off(_UNICODES);
+        layer_on(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        break;
+  }
+};
+void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+  switch(state->count){
+    case 1:         // Normal action. Turn off layers
+        layer_off(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_off(_UNICODES);
+        break;
+  }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
+  switch(state->count){
+    case 1:         // Turn on lower
+        layer_off(_UNICODES);
+        layer_on(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        break;
+  }
+};
+void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+  switch(state->count){
+    case 1:         // Normal action. Turn off layers
+        layer_off(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_off(_UNICODES);
+        break;
+    case 2:         // Turn on _UNICODES layer
+        layer_off(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_on(_UNICODES);
+        #ifdef AUDIO_ENABLE
+            PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+        #endif
+        break;
+  }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_super_press(qk_tap_dance_state_t *state, void *user_data){   // Called on down
+    if(state->count == 1){
+        register_code(KC_LGUI);
+    }
+}
+void dance_super_done(qk_tap_dance_state_t *state, void *user_data){    // Called on timeout
+  switch(state->count){
+    case 2:
+        register_code(KC_LGUI);
+        tap(KC_L);
+        unregister_code(KC_LGUI);
+        break;
+  }
+}
+void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){        // Called on up
+    unregister_code(KC_LGUI);
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+    [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
+    [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
+    [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
+};
+#endif
+
+//#ifdef UNICODE_ENABLE
+// Unicode shortcuts
+#define IBANG   X(0x203D)
+#define RAROW   X(0x2192)
+#define LAROW   X(0x2190)
+#define DEGREE  X(0x00B0)
+#define OMEGA   X(0x03A9)
+#define WOMEGA  X(0x03C9)
+#define MICRO   X(0x00B5)
+#define PLUMIN  X(0x00B1)
+#define SUPA2   X(0x00B2)
+#define ROMAN1  X(0x2160)
+#define ROMAN2  X(0x2161)
+#define ROMAN3  X(0x2162)
+#define ROMAN4  X(0x2163)
+#define ROMAN5  X(0x2164)
+#define ROMAN6  X(0x2165)
+#define ROMAN7  X(0x2166)
+#define roman1  X(0x2170)
+#define roman2  X(0x2171)
+#define roman3  X(0x2172)
+#define roman4  X(0x2173)
+#define roman5  X(0x2174)
+#define roman6  X(0x2175)
+#define roman7  X(0x2176)
+
+#ifdef UNICODEMAP_ENABLE        // For Unicode characters larger than 0x8000. Send with X(<unicode>)
+enum Ext_Unicode{
+    PENGUIN = 0,
+    BOAR,
+    MONKEY,
+    DRAGON,
+    CHICK,
+    TUMBLER
+};
+const uint32_t PROGMEM unicode_map[] = {
+    [PENGUIN]   = 0x1F427,
+    [BOAR]      = 0x1F417,
+    [MONKEY]    = 0x1F412,
+    [DRAGON]    = 0x1F409,
+    [CHICK]     = 0x1F425,
+    [TUMBLER]   = 0x1F943
+};
+#define PENGY   X(PENGUIN)
+#define BOARY   X(BOAR)
+#define MNKY    X(MONKEY)
+#define DRGN    X(DRAGON)
+#define DUCK    X(CHICK)
+#define TMBL    X(TUMBLER)
+#endif
+
+//#endif
+
+static uint16_t key_timer;
+static uint8_t  caps_status = 0;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+  switch (keycode) {
+    case COLEMAK:
+        if(record->event.pressed){
+            persistant_default_layer_set(1UL<<_COLEMAK);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case SWCOLE:
+        if(record->event.pressed){
+            persistant_default_layer_set(1UL<<_SWCOLE);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(tone_swcole, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case RAISE:
+        if(record->event.pressed){
+            layer_on(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
+    case LOWER:
+        if(record->event.pressed){
+            layer_on(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
+    case SHFT_CAP: 
+        if(record->event.pressed){
+            key_timer = timer_read();               // if the key is being pressed, we start the timer.
+            register_code(KC_LSHIFT);
+        } else {                                    // this means the key was just released (tap or "held down")
+            if(timer_elapsed(key_timer) < 152){     // Time in ms, the threshold we pick for counting something as a tap.
+                tap(KC_CAPS);
+                if(caps_status == 0){
+                    caps_status = 1;
+                    #ifdef AUDIO_ENABLE
+                        PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
+                    #endif
+                } else {
+                    caps_status = 0;
+                    #ifdef AUDIO_ENABLE
+                        PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
+                    #endif
+                }
+            }
+            unregister_code(KC_LSHIFT);
+        }
+        return false;
+        break;
+    case CTRLB:                                     // Control-B on tap (bold)
+        if(record->event.pressed){
+            key_timer = timer_read();               // if the key is being pressed, we start the timer.
+            register_code(KC_LCTL);
+        } else {                                    // this means the key was just released (tap or "held down")
+            if (timer_elapsed(key_timer) < 152) {   // Time in ms, the threshold we pick for counting something as a tap.
+                tap(KC_B);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+                #endif
+                #ifdef BACKLIGHT_BREATHING
+                    breathing_speed_set(2);
+                    breathing_pulse();
+                #endif
+            }
+            unregister_code(KC_LCTL);
+        }
+        return false;
+        break;
+    case CPYPST:                                    // One key copy/paste
+        if(record->event.pressed){
+            key_timer = timer_read();
+        } else {
+            if (timer_elapsed(key_timer) > 152) {   // Hold, copy
+                register_code(KC_LCTL);
+                tap(KC_C);
+                unregister_code(KC_LCTL);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_copy, false, 0);
+                #endif
+            } else {                                // Tap, paste
+                register_code(KC_LCTL);
+                tap(KC_V);
+                unregister_code(KC_LCTL);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_paste, false, 0);
+                #endif
+            }
+        }
+        return false;
+        break;
+    #ifdef UNICODE_ENABLE
+    case UNIWIN:
+        if(record->event.pressed){
+            set_unicode_input_mode(UC_WIN);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(uniwin, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case UNILIN:
+        if(record->event.pressed){
+            set_unicode_input_mode(UC_LNX);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(unilin, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case DISFACE:       // ಠ_ಠ
+        if(record->event.pressed){
+            process_unicode((0x0CA0|QK_UNICODE), record);   // Eye
+            register_code(KC_RSFT);
+            tap(KC_MINS);
+            unregister_code(KC_RSFT);
+            process_unicode((0x0CA0|QK_UNICODE), record);   // Eye
+        }
+        return false;
+        break;
+    case TFLIP:         // (╯°□°)╯ ︵ ┻━┻
+        if(record->event.pressed){
+            register_code(KC_RSFT);
+            tap(KC_9);
+            unregister_code(KC_RSFT);
+            process_unicode((0x256F|QK_UNICODE), record);   // Arm
+            process_unicode((0x00B0|QK_UNICODE), record);   // Eye
+            process_unicode((0x25A1|QK_UNICODE), record);   // Mouth
+            process_unicode((0x00B0|QK_UNICODE), record);   // Eye
+            register_code(KC_RSFT);
+            tap(KC_0);
+            unregister_code(KC_RSFT);
+            process_unicode((0x256F|QK_UNICODE), record);   // Arm
+            tap(KC_SPC);
+            process_unicode((0x0361|QK_UNICODE), record);   // Flippy
+            tap(KC_SPC);
+            process_unicode((0x253B|QK_UNICODE), record);   // Table
+            process_unicode((0x2501|QK_UNICODE), record);   // Table
+            process_unicode((0x253B|QK_UNICODE), record);   // Table
+        }
+        return false;
+        break;
+    case TPUT:          // ┬──┬ ノ( ゜-゜ノ)
+        if(record->event.pressed){
+            process_unicode((0x252C|QK_UNICODE), record);   // Table
+            process_unicode((0x2500|QK_UNICODE), record);   // Table
+            process_unicode((0x2500|QK_UNICODE), record);   // Table
+            process_unicode((0x252C|QK_UNICODE), record);   // Table
+            tap(KC_SPC);
+            process_unicode((0x30CE|QK_UNICODE), record);   // Arm
+            register_code(KC_RSFT);
+            tap(KC_9);
+            unregister_code(KC_RSFT);
+            tap(KC_SPC);
+            process_unicode((0x309C|QK_UNICODE), record);   // Eye
+            tap(KC_MINS);
+            process_unicode((0x309C|QK_UNICODE), record);   // Eye
+            process_unicode((0x30CE|QK_UNICODE), record);   // Arm
+            register_code(KC_RSFT);
+            tap(KC_0);
+            unregister_code(KC_RSFT);
+        }
+        return false;
+        break;
+    case SHRUG:         // ¯\_(ツ)_/¯
+        if(record->event.pressed){
+            process_unicode((0x00AF|QK_UNICODE), record);   // Hand
+            tap(KC_BSLS);                                   // Arm
+            register_code(KC_RSFT);
+            tap(KC_UNDS);                                   // Arm
+            tap(KC_LPRN);                                   // Head
+            unregister_code(KC_RSFT);
+            process_unicode((0x30C4|QK_UNICODE), record);   // Face
+            register_code(KC_RSFT);
+            tap(KC_RPRN);                                   // Head
+            tap(KC_UNDS);                                   // Arm
+            unregister_code(KC_RSFT);
+            tap(KC_SLSH);                                   // Arm
+            process_unicode((0x00AF|QK_UNICODE), record);   // Hand
+        }
+        return false;
+        break;
+    #endif
+    case FACE:          // (o_O)
+        if(record->event.pressed){
+            register_code(KC_RSFT);
+            tap(KC_LPRN);
+            unregister_code(KC_RSFT);
+            tap(KC_O);
+            register_code(KC_RSFT);
+            tap(KC_UNDS);
+            tap(KC_O);
+            tap(KC_RPRN);
+            unregister_code(KC_RSFT);
+        }
+        return false;
+        break;
+    case RANDIG:
+        if (record->event.pressed) {
+            tap_random_base64();
+        }
+        return false;
+        break;
+  }
+  return true;
+};
+
+void matrix_init_user(void){        // Run once at startup
+    #ifdef AUDIO_ENABLE
+        _delay_ms(50); // gets rid of tick
+        PLAY_NOTE_ARRAY(tone_startup, false, 0);
+    #endif
+}
+
+#ifdef AUDIO_ENABLE
+void play_goodbye_tone(void){
+  PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+  _delay_ms(150);
+}
+
+void shutdown_user(){
+    PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+    _delay_ms(150);
+    stop_all_notes();
+}
+
+void music_on_user(void){           // Run when the music layer is turned on
+    PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void music_off_user(void){          // Run when music is turned off
+       PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+}
+#endif
+
+#endif
diff --git a/keyboards/preonic/keymaps/zach/Makefile b/keyboards/preonic/keymaps/zach/Makefile
new file mode 100644 (file)
index 0000000..eebf413
--- /dev/null
@@ -0,0 +1,29 @@
+# Zach Preonic Makefile
+# Max .hex size is about 28636 bytes
+
+# Build Options
+#   change to "no" to disable the options, or define them in the Makefile in 
+#   the appropriate keymap folder that will get included automatically
+#
+TAP_DANCE_ENABLE    = yes   # Enable TapDance functionality
+BOOTMAGIC_ENABLE    = no    # Virtual DIP switch configuration(+1000)
+MOUSEKEY_ENABLE     = no    # Mouse keys(+4700)
+EXTRAKEY_ENABLE     = no    # Audio control and System control(+450)
+CONSOLE_ENABLE      = no    # Console for debug(+400)
+COMMAND_ENABLE      = no    # Commands for debug and configuration
+NKRO_ENABLE         = yes   # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
+USB_6KRO_ENABLE     = no    # 6key Rollover
+BACKLIGHT_ENABLE    = yes   # Enable keyboard backlight functionality
+MIDI_ENABLE         = no    # MIDI controls
+AUDIO_ENABLE        = yes   # Audio output on port C6
+#VARIABLE_TRACE      = no    # Debug changes to variable values
+UNICODE_ENABLE      = no    # Unicode
+UNICODEMAP_ENABLE   = yes   # Enable extended unicode
+BLUETOOTH_ENABLE    = no    # Enable Bluetooth with the Adafruit EZ-Key HID
+RGBLIGHT_ENABLE     = no    # Enable WS2812 RGB underlight.  Do not enable this with audio at the same time.
+# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
+SLEEP_LED_ENABLE    = no    # Breathing sleep LED during USB suspend
+
+ifndef QUANTUM_DIR
+       include ../../../../Makefile
+endif
diff --git a/keyboards/preonic/keymaps/zach/config.h b/keyboards/preonic/keymaps/zach/config.h
new file mode 100644 (file)
index 0000000..bb8913c
--- /dev/null
@@ -0,0 +1,95 @@
+/*
+Copyright 2012 Jun Wako <wakojun@gmail.com>
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_H
+#define CONFIG_H
+
+#include "config_common.h"
+
+/* USB Device descriptor parameter */
+#define VENDOR_ID       0xFEED
+#define PRODUCT_ID      0x6061
+#define DEVICE_VER      0x0001
+#define MANUFACTURER    Ortholinear Keyboards
+#define PRODUCT         The Preonic Keyboard
+#define DESCRIPTION     A compact ortholinear keyboard
+
+/* key matrix size */
+#define MATRIX_ROWS 5
+#define MATRIX_COLS 12
+
+/* Planck PCB default pin-out */
+#define MATRIX_ROW_PINS { D2, D5, B5, B6, D3 }
+#define MATRIX_COL_PINS { F1, F0, B0, C7, F4, F5, F6, F7, D4, D6, B4, D7 }
+#define UNUSED_PINS
+
+#define BACKLIGHT_PIN B7
+
+/* COL2ROW or ROW2COL */
+#define DIODE_DIRECTION COL2ROW
+
+/* define if matrix has ghost */
+//#define MATRIX_HAS_GHOST
+
+
+#define BACKLIGHT_BREATHING     // LED breathing
+/* number of backlight levels */
+#define BACKLIGHT_LEVELS 5
+
+/* Set 0 if debouncing isn't needed */
+#define DEBOUNCING_DELAY 5
+
+/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
+//#define LOCKING_SUPPORT_ENABLE
+/* Locking resynchronize hack */
+//#define LOCKING_RESYNC_ENABLE
+
+/* key combination for command */
+#define IS_COMMAND() ( \
+    keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
+)
+
+/* ws2812 RGB LED */
+//#define RGB_DI_PIN D1
+//#define RGBLIGHT_TIMER
+//#define RGBLED_NUM 28     // Number of LEDs
+//#define RGBLIGHT_HUE_STEP 10
+//#define RGBLIGHT_SAT_STEP 17
+//#define RGBLIGHT_VAL_STEP 17
+
+/*
+ * Feature disable options
+ *  These options are also useful to firmware size reduction.
+ */
+
+/* disable debug print */
+//#define NO_DEBUG
+/* disable print */
+//#define NO_PRINT
+
+/* disable action features */
+//#define NO_ACTION_LAYER
+#define NO_ACTION_TAPPING
+//#define NO_ACTION_ONESHOT
+#define NO_ACTION_MACRO
+#define NO_ACTION_FUNCTION
+#define PREVENT_STUCK_MODIFIERS
+//#define DYNAMIC_MACRO_ENABLE    // Enable if you need to use the macro functionality
+//#define SPACE_CADET             // Parenthesis on L/R shift
+
+
+#endif
diff --git a/keyboards/preonic/keymaps/zach/keymap.c b/keyboards/preonic/keymaps/zach/keymap.c
new file mode 100644 (file)
index 0000000..6ce3784
--- /dev/null
@@ -0,0 +1,54 @@
+// Zach Nielsen     Custom Preonic Keyboard layout
+#include "preonic.h"
+#define PREONIC_YES                 // This is the Preonic
+#include "zach_common_functions.c"
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+[_COLEMAK] = { /* Base Layer */
+  {KC_ESC,   KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_BSPC},
+  {KC_TAB,   KC_Q,    KC_W,    KC_F,    KC_P,    KC_G,    KC_J,    KC_L,    KC_U,    KC_Y,    KC_QUOT, KC_ENT},
+  {KC_BSPC,  KC_A,    KC_R,    KC_S,    KC_T,    KC_D,    KC_H,    KC_N,    KC_E,    KC_I,    KC_O,    KC_ENT},
+  {SHFT_CAP, KC_Z,    KC_X,    KC_C,    KC_V,    KC_B,    KC_K,    KC_M,    KC_COMM, KC_DOT,  KC_SLSH, KC_RSFT},
+  {CTRLB,    TD(SUP), KC_LALT, KC_LCTL, TD(LOW), KC_SPC,  KC_SPC,  TD(RAI), KC_LEFT, KC_DOWN, KC_UP,   KC_RGHT}
+},
+
+[_SWCOLE] = { /* Software Colemak */
+  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+  {_______, CM_Q,    CM_W,    CM_F,    CM_P,    CM_G,    CM_J,    CM_L,    CM_U,    CM_Y,    KC_QUOT, _______},
+  {_______, CM_A,    CM_R,    CM_S,    CM_T,    CM_D,    CM_H,    CM_N,    CM_E,    CM_I,    CM_O,    _______},
+  {_______,    CM_Z,    CM_X,    CM_C,    CM_V,    CM_B,    CM_K,    CM_M,    CM_COMM, CM_DOT,  CM_SLSH, _______},
+  {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
+},
+
+[_RAISE] = { /* RAISE - Numpad and Unicode symbols */
+  {KC_TILD, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
+  {KC_GRV,  SUPA2,   FACE,    DISFACE, SHRUG,   PLUMIN,  IBANG,   KC_7,    KC_8,    KC_9,    KC_COLN, _______},
+  {KC_DEL,  DEGREE,  MICRO,   WOMEGA,  OMEGA,   XXXXXXX, KC_ENT,  KC_4,    KC_5,    KC_6,    KC_SLSH, KC_ASTR},
+  {_______, KC_COLN, TFLIP,   LAROW,   RAROW,   XXXXXXX, KC_SPC,  KC_1,    KC_2,    KC_3,    KC_MINS, KC_PLUS},
+  {_______, KC_PIPE, TPUT,    _______, _______, KC_TAB,  KC_TAB,  _______, KC_0,    KC_0,    KC_DOT,  KC_EQL}
+},
+
+[_LOWER] = { /* LOWER - Symbols, Paging, CtrAltDel */
+  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT,  KC_DEL},
+  {KC_TILD, KC_EXLM, KC_AT,   KC_HASH, KC_DLR,  KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_QUES, KC_DQT,  KC_DEL},
+  {KC_DEL,  KC_LBRC, KC_RBRC, KC_MINS, KC_UNDS, KC_HOME, KC_END,  KC_LPRN, KC_RPRN, KC_SLSH, KC_SCLN, KC_PGUP},
+  {CPYPST,  XXXXXXX, C(KC_X), KC_LABK, KC_RABK, XXXXXXX, XXXXXXX, KC_LCBR, KC_RCBR, KC_BSLS, KC_COLN, KC_PGDN},
+  {_______, _______, _______, _______, _______, KC_TAB,  KC_TAB,  _______, _______, _______, _______, _______}
+},
+
+[_ADJUST] = { /* ADJUST - Macros, Layer Switching, Function Keys */
+  {UNIWIN,  XXXXXXX, XXXXXXX, RANDIG,  RANDIG,  KC_INS,  XXXXXXX, XXXXXXX,  XXXXXXX, XXXXXXX, AU_TOG, MU_TOG},
+  {UNILIN,  SUPA2,   XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_F1,    KC_F2,   KC_F3,   KC_F4,  XXXXXXX},
+  {XXXXXXX, DEGREE,  IBANG,   LAROW,   RAROW,   SWCOLE,  COLEMAK, KC_F5,    KC_F6,   KC_F7,   KC_F8,  BL_INC},
+  {_______, CADKEY,  MICRO,   WOMEGA,  OMEGA,   XXXXXXX, XXXXXXX, KC_F9,    KC_F10,  KC_F11,  KC_F12, BL_DEC},
+  {_______, _______, _______, _______, _______, RESET,   RESET,   _______,  XXXXXXX, MUV_DE,  MUV_IN, BL_TOGG}
+},
+
+[_UNICODES] = { /* UNICODES - Extra layer for unicode stuff */
+  {_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______},
+  {_______, TFLIP,   XXXXXXX, XXXXXXX, IBANG,   roman7,  XXXXXXX, XXXXXXX, ROMAN7,  XXXXXXX, XXXXXXX, _______},
+  {KC_DEL,  TPUT,    FACE,    DISFACE, SHRUG,   roman4,  roman5,  roman6,  ROMAN4,  ROMAN5,  ROMAN6,  _______},
+  {XXXXXXX, XXXXXXX, XXXXXXX, LAROW,   RAROW,   roman1,  roman2,  roman3,  ROMAN1,  ROMAN2,  ROMAN3,  XXXXXXX},
+  {_______, _______, _______, _______, _______, KC_SPC,  KC_SPC,  _______, _______, _______, _______, _______}
+}
+};
diff --git a/keyboards/preonic/keymaps/zach/zach_common_functions.c b/keyboards/preonic/keymaps/zach/zach_common_functions.c
new file mode 100644 (file)
index 0000000..2c47b22
--- /dev/null
@@ -0,0 +1,447 @@
+#ifndef ZACH_COMMON_FUNCTIONS
+#define ZACH_COMMON_FUNCTIONS
+#include "eeconfig.h"
+#include "action_layer.h"
+#include "keymap_colemak.h"
+extern keymap_config_t keymap_config;
+
+// Fillers to make layering more clear
+#define _______ KC_TRNS
+#define XXXXXXX KC_NO
+#define C(n)    RCTL(n)
+#define CADKEY  RCTL(RALT(KC_DEL))
+
+void tap(uint16_t keycode){
+    register_code(keycode);
+    unregister_code(keycode);
+};
+
+void persistant_default_layer_set(uint16_t default_layer){
+    eeconfig_update_default_layer(default_layer);
+    default_layer_set(default_layer);
+};
+
+// Automatic number generation of important keywords
+enum my_keycodes{
+    // Layer numbers
+    _COLEMAK = 0,
+    _SWCOLE,
+    _RAISE,
+    _LOWER,
+    _ADJUST,
+    _UNICODES,
+    // These use process_record_user()
+    COLEMAK = SAFE_RANGE,
+    SWCOLE,
+    LOWER,
+    RAISE,
+    SHFT_CAP,
+    CTRLB,
+    CPYPST,
+    FACE,
+    UNIWIN,
+    UNILIN,
+    DISFACE,
+    TFLIP,
+    TPUT,
+    SHRUG,
+    RANDIG,
+    // Tap_Dance nums
+    RAI = 0,
+    LOW,
+    SUP
+};
+
+#ifdef AUDIO_ENABLE
+#include "audio.h"
+float tone_startup[][2]         = SONG(STARTUP_SOUND);
+float tone_goodbye[][2]         = SONG(GOODBYE_SOUND);
+float tone_colemak[][2]         = SONG(COLEMAK_SOUND);
+float tone_swcole[][2]          = SONG(QWERTY_SOUND);
+float tone_capslock_on[][2]     = SONG(CAPS_LOCK_ON_SOUND);
+float tone_capslock_off[][2]    = SONG(CAPS_LOCK_OFF_SOUND);
+float tone_ctrl_mod[][2]        = SONG(COIN_SOUND);
+float tone_copy[][2]            = SONG(SCROLL_LOCK_ON_SOUND);
+float tone_paste[][2]           = SONG(SCROLL_LOCK_OFF_SOUND);
+float uniwin[][2]               = SONG(UNICODE_WINDOWS);
+float unilin[][2]               = SONG(UNICODE_LINUX);
+#endif
+
+#ifdef TAP_DANCE_ENABLE
+#define TAPPING_TERM 200
+
+void dance_raise_press(qk_tap_dance_state_t *state, void *user_data){// Called on each tap
+  switch(state->count){      // Only turn the layer on once
+    case 1:
+        layer_off(_UNICODES);
+        layer_on(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        break;
+  }
+};
+void dance_raise_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+  switch(state->count){
+    case 1:         // Normal action. Turn off layers
+        layer_off(_RAISE);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_off(_UNICODES);
+        break;
+  }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_lower_press(qk_tap_dance_state_t *state, void *user_data){// Called on tap
+  switch(state->count){
+    case 1:         // Turn on lower
+        layer_off(_UNICODES);
+        layer_on(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        break;
+  }
+};
+void dance_lower_lift(qk_tap_dance_state_t *state, void *user_data){ // Called on release
+  switch(state->count){
+    case 1:         // Normal action. Turn off layers
+        layer_off(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_off(_UNICODES);
+        break;
+    case 2:         // Turn on _UNICODES layer
+        layer_off(_LOWER);
+        update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        layer_on(_UNICODES);
+        #ifdef AUDIO_ENABLE
+            PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+        #endif
+        break;
+  }
+};
+/////////////////////////////////////////////////////////////////////
+void dance_super_press(qk_tap_dance_state_t *state, void *user_data){   // Called on down
+    if(state->count == 1){
+        register_code(KC_LGUI);
+    }
+}
+void dance_super_done(qk_tap_dance_state_t *state, void *user_data){    // Called on timeout
+  switch(state->count){
+    case 2:
+        register_code(KC_LGUI);
+        tap(KC_L);
+        unregister_code(KC_LGUI);
+        break;
+  }
+}
+void dance_super_lift(qk_tap_dance_state_t *state, void *user_data){        // Called on up
+    unregister_code(KC_LGUI);
+}
+
+qk_tap_dance_action_t tap_dance_actions[] = {
+    [RAI] = ACTION_TAP_DANCE_FN_ADVANCED(dance_raise_press, NULL, dance_raise_lift),
+    [LOW] = ACTION_TAP_DANCE_FN_ADVANCED(dance_lower_press, NULL, dance_lower_lift),
+    [SUP] = ACTION_TAP_DANCE_FN_ADVANCED(dance_super_press, dance_super_done, dance_super_lift)
+};
+#endif
+
+//#ifdef UNICODE_ENABLE
+// Unicode shortcuts
+#define IBANG   X(0x203D)
+#define RAROW   X(0x2192)
+#define LAROW   X(0x2190)
+#define DEGREE  X(0x00B0)
+#define OMEGA   X(0x03A9)
+#define WOMEGA  X(0x03C9)
+#define MICRO   X(0x00B5)
+#define PLUMIN  X(0x00B1)
+#define SUPA2   X(0x00B2)
+#define ROMAN1  X(0x2160)
+#define ROMAN2  X(0x2161)
+#define ROMAN3  X(0x2162)
+#define ROMAN4  X(0x2163)
+#define ROMAN5  X(0x2164)
+#define ROMAN6  X(0x2165)
+#define ROMAN7  X(0x2166)
+#define roman1  X(0x2170)
+#define roman2  X(0x2171)
+#define roman3  X(0x2172)
+#define roman4  X(0x2173)
+#define roman5  X(0x2174)
+#define roman6  X(0x2175)
+#define roman7  X(0x2176)
+
+#ifdef UNICODEMAP_ENABLE        // For Unicode characters larger than 0x8000. Send with X(<unicode>)
+enum Ext_Unicode{
+    PENGUIN = 0,
+    BOAR,
+    MONKEY,
+    DRAGON,
+    CHICK,
+    TUMBLER
+};
+const uint32_t PROGMEM unicode_map[] = {
+    [PENGUIN]   = 0x1F427,
+    [BOAR]      = 0x1F417,
+    [MONKEY]    = 0x1F412,
+    [DRAGON]    = 0x1F409,
+    [CHICK]     = 0x1F425,
+    [TUMBLER]   = 0x1F943
+};
+#define PENGY   X(PENGUIN)
+#define BOARY   X(BOAR)
+#define MNKY    X(MONKEY)
+#define DRGN    X(DRAGON)
+#define DUCK    X(CHICK)
+#define TMBL    X(TUMBLER)
+#endif
+
+//#endif
+
+static uint16_t key_timer;
+static uint8_t  caps_status = 0;
+bool process_record_user(uint16_t keycode, keyrecord_t *record) {
+  switch (keycode) {
+    case COLEMAK:
+        if(record->event.pressed){
+            persistant_default_layer_set(1UL<<_COLEMAK);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(tone_colemak, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case SWCOLE:
+        if(record->event.pressed){
+            persistant_default_layer_set(1UL<<_SWCOLE);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(tone_swcole, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case RAISE:
+        if(record->event.pressed){
+            layer_on(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_RAISE);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
+    case LOWER:
+        if(record->event.pressed){
+            layer_on(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        } else {
+            layer_off(_LOWER);
+            update_tri_layer(_LOWER, _RAISE, _ADJUST);
+        }
+        return false;
+        break;
+    case SHFT_CAP: 
+        if(record->event.pressed){
+            key_timer = timer_read();               // if the key is being pressed, we start the timer.
+            register_code(KC_LSHIFT);
+        } else {                                    // this means the key was just released (tap or "held down")
+            if(timer_elapsed(key_timer) < 152){     // Time in ms, the threshold we pick for counting something as a tap.
+                tap(KC_CAPS);
+                if(caps_status == 0){
+                    caps_status = 1;
+                    #ifdef AUDIO_ENABLE
+                        PLAY_NOTE_ARRAY(tone_capslock_on, false, 0);
+                    #endif
+                } else {
+                    caps_status = 0;
+                    #ifdef AUDIO_ENABLE
+                        PLAY_NOTE_ARRAY(tone_capslock_off, false, 0);
+                    #endif
+                }
+            }
+            unregister_code(KC_LSHIFT);
+        }
+        return false;
+        break;
+    case CTRLB:                                     // Control-B on tap (bold)
+        if(record->event.pressed){
+            key_timer = timer_read();               // if the key is being pressed, we start the timer.
+            register_code(KC_LCTL);
+        } else {                                    // this means the key was just released (tap or "held down")
+            if (timer_elapsed(key_timer) < 152) {   // Time in ms, the threshold we pick for counting something as a tap.
+                tap(KC_B);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_ctrl_mod, false, 0);
+                #endif
+                #ifdef BACKLIGHT_BREATHING
+                    breathing_speed_set(2);
+                    breathing_pulse();
+                #endif
+            }
+            unregister_code(KC_LCTL);
+        }
+        return false;
+        break;
+    case CPYPST:                                    // One key copy/paste
+        if(record->event.pressed){
+            key_timer = timer_read();
+        } else {
+            if (timer_elapsed(key_timer) > 152) {   // Hold, copy
+                register_code(KC_LCTL);
+                tap(KC_C);
+                unregister_code(KC_LCTL);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_copy, false, 0);
+                #endif
+            } else {                                // Tap, paste
+                register_code(KC_LCTL);
+                tap(KC_V);
+                unregister_code(KC_LCTL);
+                #ifdef AUDIO_ENABLE
+                    PLAY_NOTE_ARRAY(tone_paste, false, 0);
+                #endif
+            }
+        }
+        return false;
+        break;
+    #ifdef UNICODE_ENABLE
+    case UNIWIN:
+        if(record->event.pressed){
+            set_unicode_input_mode(UC_WIN);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(uniwin, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case UNILIN:
+        if(record->event.pressed){
+            set_unicode_input_mode(UC_LNX);
+            #ifdef AUDIO_ENABLE
+              PLAY_NOTE_ARRAY(unilin, false, 0);
+            #endif
+        }
+        return false;
+        break;
+    case DISFACE:       // ಠ_ಠ
+        if(record->event.pressed){
+            process_unicode((0x0CA0|QK_UNICODE), record);   // Eye
+            register_code(KC_RSFT);
+            tap(KC_MINS);
+            unregister_code(KC_RSFT);
+            process_unicode((0x0CA0|QK_UNICODE), record);   // Eye
+        }
+        return false;
+        break;
+    case TFLIP:         // (╯°□°)╯ ︵ ┻━┻
+        if(record->event.pressed){
+            register_code(KC_RSFT);
+            tap(KC_9);
+            unregister_code(KC_RSFT);
+            process_unicode((0x256F|QK_UNICODE), record);   // Arm
+            process_unicode((0x00B0|QK_UNICODE), record);   // Eye
+            process_unicode((0x25A1|QK_UNICODE), record);   // Mouth
+            process_unicode((0x00B0|QK_UNICODE), record);   // Eye
+            register_code(KC_RSFT);
+            tap(KC_0);
+            unregister_code(KC_RSFT);
+            process_unicode((0x256F|QK_UNICODE), record);   // Arm
+            tap(KC_SPC);
+            process_unicode((0x0361|QK_UNICODE), record);   // Flippy
+            tap(KC_SPC);
+            process_unicode((0x253B|QK_UNICODE), record);   // Table
+            process_unicode((0x2501|QK_UNICODE), record);   // Table
+            process_unicode((0x253B|QK_UNICODE), record);   // Table
+        }
+        return false;
+        break;
+    case TPUT:          // ┬──┬ ノ( ゜-゜ノ)
+        if(record->event.pressed){
+            process_unicode((0x252C|QK_UNICODE), record);   // Table
+            process_unicode((0x2500|QK_UNICODE), record);   // Table
+            process_unicode((0x2500|QK_UNICODE), record);   // Table
+            process_unicode((0x252C|QK_UNICODE), record);   // Table
+            tap(KC_SPC);
+            process_unicode((0x30CE|QK_UNICODE), record);   // Arm
+            register_code(KC_RSFT);
+            tap(KC_9);
+            unregister_code(KC_RSFT);
+            tap(KC_SPC);
+            process_unicode((0x309C|QK_UNICODE), record);   // Eye
+            tap(KC_MINS);
+            process_unicode((0x309C|QK_UNICODE), record);   // Eye
+            process_unicode((0x30CE|QK_UNICODE), record);   // Arm
+            register_code(KC_RSFT);
+            tap(KC_0);
+            unregister_code(KC_RSFT);
+        }
+        return false;
+        break;
+    case SHRUG:         // ¯\_(ツ)_/¯
+        if(record->event.pressed){
+            process_unicode((0x00AF|QK_UNICODE), record);   // Hand
+            tap(KC_BSLS);                                   // Arm
+            register_code(KC_RSFT);
+            tap(KC_UNDS);                                   // Arm
+            tap(KC_LPRN);                                   // Head
+            unregister_code(KC_RSFT);
+            process_unicode((0x30C4|QK_UNICODE), record);   // Face
+            register_code(KC_RSFT);
+            tap(KC_RPRN);                                   // Head
+            tap(KC_UNDS);                                   // Arm
+            unregister_code(KC_RSFT);
+            tap(KC_SLSH);                                   // Arm
+            process_unicode((0x00AF|QK_UNICODE), record);   // Hand
+        }
+        return false;
+        break;
+    #endif
+    case FACE:          // (o_O)
+        if(record->event.pressed){
+            register_code(KC_RSFT);
+            tap(KC_LPRN);
+            unregister_code(KC_RSFT);
+            tap(KC_O);
+            register_code(KC_RSFT);
+            tap(KC_UNDS);
+            tap(KC_O);
+            tap(KC_RPRN);
+            unregister_code(KC_RSFT);
+        }
+        return false;
+        break;
+    case RANDIG:
+        if (record->event.pressed) {
+            tap_random_base64();
+        }
+        return false;
+        break;
+  }
+  return true;
+};
+
+void matrix_init_user(void){        // Run once at startup
+    #ifdef AUDIO_ENABLE
+        _delay_ms(50); // gets rid of tick
+        PLAY_NOTE_ARRAY(tone_startup, false, 0);
+    #endif
+}
+
+#ifdef AUDIO_ENABLE
+void play_goodbye_tone(void){
+  PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+  _delay_ms(150);
+}
+
+void shutdown_user(){
+    PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+    _delay_ms(150);
+    stop_all_notes();
+}
+
+void music_on_user(void){           // Run when the music layer is turned on
+    PLAY_NOTE_ARRAY(tone_startup, false, 0);
+}
+
+void music_off_user(void){          // Run when music is turned off
+       PLAY_NOTE_ARRAY(tone_goodbye, false, 0);
+}
+#endif
+
+#endif
index 3bf20333dd331a1f1ed3492aad1ec79ddf605c0a..db2d1a94cd1c8d933a01d5b19701b342ace4a027 100644 (file)
 #ifndef SONG_LIST_H
 #define SONG_LIST_H
 
+#define COIN_SOUND \
+    E__NOTE(_A5  ),\
+    HD_NOTE(_E6  ),
+
 #define ODE_TO_JOY                                          \
     Q__NOTE(_E4), Q__NOTE(_E4), Q__NOTE(_F4), Q__NOTE(_G4), \
     Q__NOTE(_G4), Q__NOTE(_F4), Q__NOTE(_E4), Q__NOTE(_D4), \
     E__NOTE(_E5),          \
     E__NOTE(_D5),
 
+#define UNICODE_WINDOWS \
+    E__NOTE(_B5),       \
+    S__NOTE(_E6),
+
+#define UNICODE_LINUX \
+    E__NOTE(_E6),     \
+    S__NOTE(_B5),
+
 #define COIN_SOUND \
     E__NOTE(_A5  ),      \
     HD_NOTE(_E6  ),
index 68c8425bb4a3829234193fd9b4072122ae93bcc0..b807ec3c30820e2e32a83c63a6d95d9419e2551d 100644 (file)
@@ -16,6 +16,8 @@
 #include "quantum.h"
 #include "action_tapping.h"
 
+uint8_t get_oneshot_mods(void);
+
 static uint16_t last_td;
 static int8_t highest_td = -1;
 
index 26571ea0349f87552e5791fb9bc47069ba4ea3dc..678a15234d9a2a32d3534d3a792afbdc3f250800 100644 (file)
 #include "process_unicode.h"
 #include "action_util.h"
 
+static uint8_t first_flag = 0;
+
 bool process_unicode(uint16_t keycode, keyrecord_t *record) {
   if (keycode > QK_UNICODE && record->event.pressed) {
+    if (first_flag == 0) {
+      set_unicode_input_mode(eeprom_read_byte(EECONFIG_UNICODEMODE));
+      first_flag = 1;
+    }
     uint16_t unicode = keycode & 0x7FFF;
     unicode_input_start();
     register_hex(unicode);
index 6012b4f07ef28250bce0673258cf99fba06c6295..1dbdec3e7148b7f51d3d303d6c307871c8d0a4cf 100644 (file)
 
 #include "process_unicode_common.h"
 
+static uint8_t input_mode;
 uint8_t mods;
 
 void set_unicode_input_mode(uint8_t os_target)
 {
   input_mode = os_target;
+  eeprom_update_byte(EECONFIG_UNICODEMODE, os_target);
 }
 
 uint8_t get_unicode_input_mode(void) {
@@ -92,6 +94,18 @@ void unicode_input_finish (void) {
   if (mods & MOD_BIT(KC_RGUI)) register_code(KC_RGUI);
 }
 
+__attribute__((weak))
+uint16_t hex_to_keycode(uint8_t hex)
+{
+  if (hex == 0x0) {
+    return KC_0;
+  } else if (hex < 0xA) {
+    return KC_1 + (hex - 0x1);
+  } else {
+    return KC_A + (hex - 0xA);
+  }
+}
+
 void register_hex(uint16_t hex) {
   for(int i = 3; i >= 0; i--) {
     uint8_t digit = ((hex >> (i*4)) & 0xF);
index d8caa346f9d1a6ebe7c1fd164d5b12d3cfe701a9..280dc7ab67e7bf8fe2e94f1affd8d67d79931a5b 100644 (file)
@@ -33,6 +33,7 @@ along with this program.  If not, see <http://www.gnu.org/licenses/>.
 #define EECONFIG_BACKLIGHT                          (uint8_t *)6
 #define EECONFIG_AUDIO                              (uint8_t *)7
 #define EECONFIG_RGBLIGHT                           (uint32_t *)8
+#define EECONFIG_UNICODEMODE                        (uint8_t *)12
 
 
 /* debug bit */