#include "heathzenith.h"
#include "kaypro1.h"
#include "microswitch8304.h"
+#include "sonynews.h"
#include "tandy1000.h"
* THE SOFTWARE.
*/
-#ifndef __TANDY1000_H
-#define __TANDY1000_H
+#ifndef __MICROSWITCH8304_H
+#define __MICROSWITCH8304_H
-// This file contains various key layouts for the Tandy 1000 keyboard
+// This file contains various key layouts for the Convergent microswitch8304 keyboard
// ----- Variables -----
--- /dev/null
+/* Copyright (C) 2011 by Jacob Alexander
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef __SONYNEWS_H
+#define __SONYNEWS_H
+
+// This file contains various key layouts for the Sony NEWS Topre Keyboard
+// TODO
+
+
+
+// ----- Variables -----
+static uint8_t sonynews_ModifierMask[] = { 0x28, 0x36, 0x42, 0x43, 0x4A };
+
+static uint8_t sonynews_DefaultMap[] = {
+ 0x00, // 0x00
+ KEY_F1, // 0x01
+ KEY_F2, // 0x02
+ KEY_F3, // 0x03
+ KEY_F4, // 0x04
+ KEY_F5, // 0x05
+ KEY_F6, // 0x06
+ KEY_F7, // 0x07
+ KEY_F8, // 0x08
+ KEY_F9, // 0x09
+ KEY_F10, // 0x0A
+ KEY_ESC, // 0x0B
+ KEY_1, // 0x0C
+ KEY_2, // 0x0D
+ KEY_3, // 0x0E
+ KEY_4, // 0x0F
+ KEY_5, // 0x10
+ KEY_6, // 0x11
+ KEY_7, // 0x12
+ KEY_8, // 0x13
+ KEY_9, // 0x14
+ KEY_0, // 0x15
+ KEY_MINUS, // 0x16
+ KEY_EQUAL, // 0x17
+ KEY_INTER3, // 0x18 - Yen
+ KEY_BACKSPACE, // 0x19
+ KEY_TAB, // 0x1A
+ KEY_Q, // 0x1B
+ KEY_W, // 0x1C
+ KEY_E, // 0x1D
+ KEY_R, // 0x1E
+ KEY_T, // 0x1F
+ KEY_Y, // 0x20
+ KEY_U, // 0x21
+ KEY_I, // 0x22
+ KEY_O, // 0x23
+ KEY_P, // 0x24
+ KEY_LEFT_BRACE, // 0x25
+ KEY_RIGHT_BRACE, // 0x26
+ KEY_DELETE, // 0x27
+ KEY_CTRL, // 0x28
+ KEY_A, // 0x29
+ KEY_S, // 0x2A
+ KEY_D, // 0x2B
+ KEY_F, // 0x2C
+ KEY_G, // 0x2D
+ KEY_H, // 0x2E
+ KEY_J, // 0x2F
+ KEY_K, // 0x30
+ KEY_L, // 0x31
+ KEY_SEMICOLON, // 0x32
+ KEY_QUOTE, // 0x33
+ KEY_BACKSLASH, // 0x34
+ KEY_ENTER, // 0x35
+ KEY_LEFT_SHIFT, // 0x36
+ KEY_Z, // 0x37
+ KEY_X, // 0x38
+ KEY_C, // 0x39
+ KEY_V, // 0x3A
+ KEY_B, // 0x3B
+ KEY_N, // 0x3C
+ KEY_M, // 0x3D
+ KEY_COMMA, // 0x3E
+ KEY_PERIOD, // 0x3F
+ KEY_SLASH, // 0x40
+ KEY_INTER1, // 0x41 - "Ru" and "-"
+ KEY_RIGHT_SHIFT, // 0x42
+ KEY_ALT, // 0x43
+ KEY_CAPS_LOCK, // 0x44
+ KEY_INTER5, // 0x45 - Muhenkan
+ KEY_SPACE, // 0x46
+ KEY_INTER4, // 0x47 - Henkan
+ KEY_LANG2, // 0x48 - Eisu (English/Numbers) (I've seen references to this mapping)
+ KEY_INTER2, // 0x49 - Kana
+ KEY_EXEC, // 0x4A - Jikkou XXX Which means Execute, and since there is no Language key
+ KEYPAD_7, // 0x4B
+ KEYPAD_8, // 0x4C
+ KEYPAD_9, // 0x4D
+ KEYPAD_MINUS, // 0x4E
+ KEYPAD_4, // 0x4F
+ KEYPAD_5, // 0x50
+ KEYPAD_6, // 0x51
+ KEYPAD_PLUS, // 0x52
+ KEYPAD_1, // 0x53
+ KEYPAD_2, // 0x54
+ KEYPAD_3, // 0x55
+ KEYPAD_COMMA, // 0x56
+ KEYPAD_0, // 0x57
+ KEY_UP, // 0x58
+ KEYPAD_PERIOD, // 0x59
+ KEYPAD_ENTER, // 0x5A
+ KEY_LEFT, // 0x5B
+ KEY_DOWN, // 0x5C
+ KEY_RIGHT, // 0x5D
+ 0, // 0x5E
+ 0, // 0x5F
+ 0, // 0x60
+ 0, // 0x61
+ 0, // 0x62
+ 0, // 0x63
+ KEYPAD_ASTERIX, // 0x64
+ KEYPAD_SLASH, // 0x65
+ KEYPAD_TAB, // 0x66
+ 0, // 0x67
+ KEY_F11, // 0x68
+ KEY_F12, // 0x69
+ KEY_HELP, // 0x6A
+ KEY_INSERT, // 0x6B
+ KEY_CLEAR, // 0x6C
+ KEY_PAGE_UP, // 0x6D
+ KEY_PAGE_DOWN, // 0x6E
+ 0, // 0x6F
+ 0, // 0x70
+ 0, // 0x71
+ 0, // 0x72
+ 0, // 0x73
+ 0, // 0x74
+ 0, // 0x75
+ 0, // 0x76
+ 0, // 0x77
+ 0, // 0x78
+ 0, // 0x79
+ KEY_F13, // 0x7A
+ 0, // 0x7B
+ 0, // 0x7C
+ 0, // 0x7D
+ 0, // 0x7E
+ 0, // 0x7F
+};
+
+static uint8_t sonynews_ColemakMap[] = {
+ 0x00, // 0x00
+ KEY_F1, // 0x01
+ KEY_F2, // 0x02
+ KEY_F3, // 0x03
+ KEY_F4, // 0x04
+ KEY_F5, // 0x05
+ KEY_F6, // 0x06
+ KEY_F7, // 0x07
+ KEY_F8, // 0x08
+ KEY_F9, // 0x09
+ KEY_F10, // 0x0A
+ KEY_ESC, // 0x0B
+ KEY_1, // 0x0C
+ KEY_2, // 0x0D
+ KEY_3, // 0x0E
+ KEY_4, // 0x0F
+ KEY_5, // 0x10
+ KEY_6, // 0x11
+ KEY_7, // 0x12
+ KEY_8, // 0x13
+ KEY_9, // 0x14
+ KEY_0, // 0x15
+ KEY_MINUS, // 0x16
+ KEY_EQUAL, // 0x17
+ KEY_INTER3, // 0x18 - Yen
+ KEY_BACKSPACE, // 0x19
+ KEY_TAB, // 0x1A
+ KEY_Q, // 0x1B
+ KEY_W, // 0x1C
+ KEY_F, // 0x1D
+ KEY_P, // 0x1E
+ KEY_G, // 0x1F
+ KEY_J, // 0x20
+ KEY_L, // 0x21
+ KEY_U, // 0x22
+ KEY_Y, // 0x23
+ KEY_SEMICOLON, // 0x24
+ KEY_LEFT_BRACE, // 0x25
+ KEY_RIGHT_BRACE, // 0x26
+ KEY_DELETE, // 0x27
+ KEY_CTRL, // 0x28
+ KEY_A, // 0x29
+ KEY_R, // 0x2A
+ KEY_S, // 0x2B
+ KEY_T, // 0x2C
+ KEY_D, // 0x2D
+ KEY_H, // 0x2E
+ KEY_N, // 0x2F
+ KEY_E, // 0x30
+ KEY_I, // 0x31
+ KEY_O, // 0x32
+ KEY_QUOTE, // 0x33
+ KEY_BACKSLASH, // 0x34
+ KEY_ENTER, // 0x35
+ KEY_LEFT_SHIFT, // 0x36
+ KEY_Z, // 0x37
+ KEY_X, // 0x38
+ KEY_C, // 0x39
+ KEY_V, // 0x3A
+ KEY_B, // 0x3B
+ KEY_K, // 0x3C
+ KEY_M, // 0x3D
+ KEY_COMMA, // 0x3E
+ KEY_PERIOD, // 0x3F
+ KEY_SLASH, // 0x40
+ KEY_INTER1, // 0x41 - "Ru" and "-"
+ KEY_RIGHT_SHIFT, // 0x42
+ KEY_ALT, // 0x43
+ KEY_CAPS_LOCK, // 0x44
+ KEY_INTER5, // 0x45 - Muhenkan
+ KEY_SPACE, // 0x46
+ KEY_INTER4, // 0x47 - Henkan
+ KEY_LANG2, // 0x48 - Eisu (English/Numbers) (I've seen references to this mapping)
+ KEY_INTER2, // 0x49 - Kana
+ //KEY_EXEC, // 0x4A - Jikkou XXX Which means Execute, and since there is no Language key
+ KEY_GUI, // 0x4A - Using Jikkou as Windows Key
+ KEYPAD_7, // 0x4B
+ KEYPAD_8, // 0x4C
+ KEYPAD_9, // 0x4D
+ KEYPAD_MINUS, // 0x4E
+ KEYPAD_4, // 0x4F
+ KEYPAD_5, // 0x50
+ KEYPAD_6, // 0x51
+ KEYPAD_PLUS, // 0x52
+ KEYPAD_1, // 0x53
+ KEYPAD_2, // 0x54
+ KEYPAD_3, // 0x55
+ KEYPAD_COMMA, // 0x56
+ KEYPAD_0, // 0x57
+ KEY_UP, // 0x58
+ KEYPAD_PERIOD, // 0x59
+ KEYPAD_ENTER, // 0x5A
+ KEY_LEFT, // 0x5B
+ KEY_DOWN, // 0x5C
+ KEY_RIGHT, // 0x5D
+ 0, // 0x5E
+ 0, // 0x5F
+ 0, // 0x60
+ 0, // 0x61
+ 0, // 0x62
+ 0, // 0x63
+ KEYPAD_ASTERIX, // 0x64
+ KEYPAD_SLASH, // 0x65
+ KEYPAD_TAB, // 0x66
+ 0, // 0x67
+ KEY_F11, // 0x68
+ KEY_F12, // 0x69
+ KEY_HELP, // 0x6A
+ KEY_INSERT, // 0x6B
+ KEY_CLEAR, // 0x6C
+ KEY_PAGE_UP, // 0x6D
+ KEY_PAGE_DOWN, // 0x6E
+ 0, // 0x6F
+ 0, // 0x70
+ 0, // 0x71
+ 0, // 0x72
+ 0, // 0x73
+ 0, // 0x74
+ 0, // 0x75
+ 0, // 0x76
+ 0, // 0x77
+ 0, // 0x78
+ 0, // 0x79
+ KEY_F13, // 0x7A
+ 0, // 0x7B
+ 0, // 0x7C
+ 0, // 0x7D
+ 0, // 0x7E
+ 0, // 0x7F
+};
+
+
+
+#endif
+
#define KEY_SCROLL_LLOCK 132
#define KEYPAD_COMMA 133 // Brazillian (See spec)
#define KEYPAD_EQUAL_AS 134 // AS/400 Keyboard (See spec)
-#define KEY_INTER1 135 // Brazillian and Japanese "Ru"
-#define KEY_INTER2 136 // Japanese Katakana/Hiragana
-#define KEY_INTER3 137 // Japanese Yen
-#define KEY_INTER4 138 // Japanese Henkan
-#define KEY_INTER5 139 // Japanese Muhenkan
-#define KEY_INTER6 140 // PC98 Comma (Ka-m-ma)
-#define KEY_INTER7 141 // Double-Byte/Single-Byte Toggle
-#define KEY_INTER8 142 // Undefined
-#define KEY_INTER9 143 // Undefined
+#define KEY_INTER1 135 // KANJI1 - Brazillian and Japanese "Ru" and "-"
+#define KEY_INTER2 136 // KANJI2 - Japanese Katakana/Hiragana
+#define KEY_INTER3 137 // KANJI3 - Japanese Yen
+#define KEY_INTER4 138 // KANJI4 - Japanese Henkan
+#define KEY_INTER5 139 // KANJI5 - Japanese Muhenkan
+#define KEY_INTER6 140 // KANJI6 - PC98 Comma (Ka-m-ma)
+#define KEY_INTER7 141 // KANJI7 - Double-Byte/Single-Byte Toggle
+#define KEY_INTER8 142 // KANJI8 - Undefined
+#define KEY_INTER9 143 // KANJI9 - Undefined
#define KEY_LANG1 144 // Korean Hangul/English Toggle
-#define KEY_LANG2 145 // Korean Hanja Conversion
+#define KEY_LANG2 145 // Korean Hanja Conversion - Japanese Eisu
#define KEY_LANG3 146 // Japanese Katakana Key (USB)
#define KEY_LANG4 147 // Japanese Hiragana Key (USB)
#define KEY_LANG5 148 // Japanese Zenkaku/Hankaku Key (USB)
// Setup baud rate
// 16 MHz / ( 16 * Baud ) = UBRR
// Baud <- 3.358 ms per bit, thus 1000 / 3.358 = 297.80
- // Thus baud = 3357
+ // Thus USBRR = 3357
uint16_t baud = 3357; // Max setting of 4095
UBRR1H = (uint8_t)(baud >> 8);
UBRR1L = (uint8_t)baud;
// Setup baud rate
// 16 MHz / ( 16 * Baud ) = UBRR
// Baud <- 0.82020 ms per bit, thus 1000 / 0.82020 = 1219.2
- // Thus baud = 820
+ // Thus baud setting = 820
uint16_t baud = 820; // Max setting of 4095
UBRR1H = (uint8_t)(baud >> 8);
UBRR1L = (uint8_t)baud;
--- /dev/null
+/* Copyright (C) 2011 by Jacob Alexander
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+// ----- Includes -----
+
+// AVR Includes
+#include <avr/interrupt.h>
+#include <avr/io.h>
+#include <util/delay.h>
+
+// Project Includes
+#include <led.h>
+#include <print.h>
+
+// Local Includes
+#include "scan_loop.h"
+
+
+
+// ----- Defines -----
+
+// Pinout Defines
+#define RESET_PORT PORTB
+#define RESET_DDR DDRD
+#define RESET_PIN 0
+
+
+// ----- Macros -----
+
+// Make sure we haven't overflowed the buffer
+#define bufferAdd(byte) \
+ if ( KeyIndex_BufferUsed < KEYBOARD_BUFFER ) \
+ KeyIndex_Buffer[KeyIndex_BufferUsed++] = byte
+
+#define UNSET_RESET() RESET_DDR &= ~(1 << RESET_PIN)
+#define SET_RESET() RESET_DDR |= (1 << RESET_PIN)
+
+
+
+// ----- Variables -----
+
+// Buffer used to inform the macro processing module which keys have been detected as pressed
+volatile uint8_t KeyIndex_Buffer[KEYBOARD_BUFFER];
+volatile uint8_t KeyIndex_BufferUsed;
+
+
+
+// ----- Functions -----
+
+// Setup
+inline void scan_setup()
+{
+ // Setup the the USART interface for keyboard data input
+
+ // Setup baud rate
+ // 16 MHz / ( 16 * Baud ) = UBRR
+ // Baud <- 0.10450 ms per bit, thus 1000 / 0.10450 = 9569.4
+ // Thus UBRR = 104.50
+ // To deal with the 0.5, setting to double speed, which means UBRR = 209
+ uint16_t baud = 209; // Max setting of 4095
+ UBRR1H = (uint8_t)(baud >> 8);
+ UBRR1L = (uint8_t)baud;
+
+ // Enable Double Read Speed
+ UCSR1A = 0x02;
+
+ // Enable the receiver, transitter, and RX Complete Interrupt
+ UCSR1B = 0x98;
+
+ // Set frame format: 8 data, no stop bits or parity
+ // Asynchrounous USART mode
+ UCSR1C = 0x06;
+
+ // Reset the keyboard before scanning, we might be in a wierd state
+ scan_resetKeyboard();
+}
+
+
+// Main Detection Loop
+// Not needed for the Sony NEWS, this is just a busy loop
+inline uint8_t scan_loop()
+{
+ return 0;
+}
+
+void processKeyValue( uint8_t keyValue )
+{
+ // Detect release condition
+ uint8_t release = keyValue & 0x80;
+
+ // Finalize output buffer
+ // Mask 8th bit
+ keyValue &= 0x7F;
+
+ // Key Release
+ if ( release )
+ {
+ // Check for the released key, and shift the other keys lower on the buffer
+ uint8_t c;
+ for ( c = 0; c < KeyIndex_BufferUsed; c++ )
+ {
+ // Key to release found
+ if ( KeyIndex_Buffer[c] == keyValue )
+ {
+ // Shift keys from c position
+ for ( uint8_t k = c; k < KeyIndex_BufferUsed - 1; k++ )
+ KeyIndex_Buffer[k] = KeyIndex_Buffer[k + 1];
+
+ // Decrement Buffer
+ KeyIndex_BufferUsed--;
+
+ break;
+ }
+ }
+
+ // Error case (no key to release)
+ if ( c == KeyIndex_BufferUsed + 1 )
+ {
+ errorLED( 1 );
+ char tmpStr[6];
+ hexToStr( keyValue, tmpStr );
+ erro_dPrint( "Could not find key to release: ", tmpStr );
+ }
+ }
+ // Press or Repeat Rate
+ else
+ {
+ // Make sure the key isn't already in the buffer
+ for ( uint8_t c = 0; c < KeyIndex_BufferUsed + 1; c++ )
+ {
+ // Key isn't in the buffer yet
+ if ( c == KeyIndex_BufferUsed )
+ {
+ bufferAdd( keyValue );
+ break;
+ }
+
+ // Key already in the buffer
+ if ( KeyIndex_Buffer[c] == keyValue )
+ break;
+ }
+ }
+}
+
+// USART Receive Buffer Full Interrupt
+ISR(USART1_RX_vect)
+{
+ cli(); // Disable Interrupts
+
+ uint8_t keyValue = 0x00;
+
+ // One scancode at a time (fastest interval ~3.95 ms - recorded, should still be ok for interrupt polling)
+ // Read the raw packet from the USART
+ keyValue = UDR1;
+
+ // Debug
+ char tmpStr[6];
+ hexToStr( keyValue, tmpStr );
+ dPrintStrs( tmpStr, " " );
+
+ // Process the scancode
+ processKeyValue( keyValue );
+
+ sei(); // Re-enable Interrupts
+}
+
+// Send data TODO
+//
+// Keyboard Input Guide for Micro Switch 8304
+// 0xBX is for LED F1,F2,Over Type,Lock
+// 0xAX is for LED F3,F8,F9,F10
+// 0x92 resets keyboard (LED off, echo scancode mode off)
+// 0x9E sets echo scancode mode from (0x81 to 0xFF; translates to 0x01 to 0x7F)
+// Other echos: 0x15~0x19 send 0x15~0x19, 0x40 sends 0x40 (as well as 0x44,0x45, 0x80)
+// 0x8C Acks the keyboard and gets 0x70 sent back (delayed)
+uint8_t scan_sendData( uint8_t dataPayload )
+{
+ UDR1 = dataPayload;
+ return 0;
+}
+
+// Signal KeyIndex_Buffer that it has been properly read
+// Not needed as a signal is sent to remove key-presses
+void scan_finishedWithBuffer( void )
+{
+ return;
+}
+
+// Reset/Hold keyboard TODO
+// Warning! This will cause the keyboard to not send any data, so you can't disable with a keypress
+// The Micro Switch 8304 has a dedicated reset line
+void scan_lockKeyboard( void )
+{
+ //UNSET_RESET();
+}
+
+void scan_unlockKeyboard( void )
+{
+ //SET_RESET();
+}
+
+// Reset Keyboard TODO
+void scan_resetKeyboard( void )
+{
+ // Reset command for the 8304
+ //scan_sendData( 0x92 );
+
+ // Empty buffer, now that keyboard has been reset
+ KeyIndex_BufferUsed = 0;
+}
+
--- /dev/null
+/* Copyright (C) 2011 by Jacob Alexander
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ */
+
+#ifndef __SCAN_LOOP_H
+#define __SCAN_LOOP_H
+
+// ----- Includes -----
+
+// Compiler Includes
+#include <stdint.h>
+
+// Local Includes
+
+
+
+// ----- Defines -----
+
+#define KEYBOARD_SIZE 0x68 // 104 - Size of the array space for the keyboard(max index)
+#define KEYBOARD_BUFFER 24 // Max number of key signals to buffer
+
+
+
+// ----- Variables -----
+
+extern volatile uint8_t KeyIndex_Buffer[KEYBOARD_BUFFER];
+extern volatile uint8_t KeyIndex_BufferUsed;
+
+
+
+// ----- Functions -----
+
+// Functions used by main.c
+void scan_setup( void );
+uint8_t scan_loop( void );
+
+
+// Functions available to macro.c
+uint8_t scan_sendData( uint8_t dataPayload );
+
+void scan_finishedWithBuffer( void );
+void scan_lockKeyboard( void );
+void scan_unlockKeyboard( void );
+void scan_resetKeyboard( void );
+
+
+#endif // __SCAN_LOOP_H
+
--- /dev/null
+###| CMake Kiibohd Controller Scan Module |###
+#
+# Written by Jacob Alexander in 2011 for the Kiibohd Controller
+#
+# Released into the Public Domain
+#
+# For the Sony NEWS Topre Keyboard
+#
+###
+
+
+###
+# Module C files
+#
+
+set( SCAN_SRCS
+ scan_loop.c
+)
+
+
+###
+# Module H files
+#
+set( SCAN_HDRS
+ scan_loop.h
+)
+
+
+###
+# File Dependency Setup
+#
+ADD_FILE_DEPENDENCIES( scan_loop.c ${SCAN_HDRS} )
+#add_file_dependencies( scan_loop.c ${SCAN_HDRS} )
+#add_file_dependencies( macro.c keymap.h sonynews.h )
+
+
+###
+# Module Specific Options
+#
+add_definitions( -I${HEAD_DIR}/Keymap )
+
+#| Keymap Settings
+add_definitions(
+ -DMODIFIER_MASK=sonynews_ModifierMask
+ -DKEYINDEX_MASK=sonynews_ColemakMap
+ #-DKEYINDEX_MASK=sonynews_DefaultMap
+)
+