#include "plist.hh"
/// the list of commands in Score
-struct Score_commands : public PointerList<Command*> {
+struct Score_commands : public IPointerList<Command*> {
void process_add(Command);
Score_commands*parse(Real last)const;
void parser_add(Command*);
- void add_seq(svec<Command>);
+ void add_seq(svec<Command>,bool);
void clean(Real last);
void set_breakable(Real when);
bool is_breakable(Real w);