+++ /dev/null
-# Waples jj40 keymap
-> based heavily on my lets split
-[Waples](https://www.github.com/Waples)
-
-### Layers
-I currently have the following layers in my keymap:
-* Qwerty (as default)
-* Dvorak (still learning this type of layout, so not really used much)
-* Gaming (WIP! I tried some I found, but didn't like them, so I'm in the progress of making my own)
-* Lefty (lower)
-* Righty (raise)
-* Dual (adjust)
-
-#### QWERTY
- | Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp |
- |C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent|
- | Sft | Z | X | C | V | B | N | M | , | . | / | " |
- |P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
-
-
-#### DVORAK
- | Tab | " | , | . | P | Y | F | G | C | R | L | Bsp |
- |C_Esc| A | O | E | U | I | D | H | T | N | S |S_Ent|
- | Sft | ; | Q | J | K | X | B | M | W | V | Z | / |
- |P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
-
-
-#### GAMING
- | Tab | Q | W | E | R | T | | | | | |QWERT|
- | Esc | A | S | D | F | G | | | | | | |
- | Sft | Z | X | C | V | B | | | | | | |
- | Ctl | 1 | 2 | 3 | ^L^ | Spc | Bsp | ^R^ | Lft | Dwn | Up | Rgt |
-
-
-#### LEFTY (lower)
- | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp |
- | Del | | | | | | | ( | ) | [ | ] | |
- | | | | | | | | | | | | |
- | | | | | | | Ins | | Hme | PgD | PgU | End |
-
-
-#### RIGHTY (raise)
- | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bsp |
- | Del | F1 | F2 | F3 | F4 | | = | - | \ | / | | |
- | | F5 | F6 | F7 | F8 | | | | | | | |
- | | F9 | F10 | F11 | | | | | | | | |
-
-
-#### DUAL
- |Reset| | | | |QWERT| GAME| | | | |Reset|
- | | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | |
- | | | Mte | Vol-| Vol+| | NKRO| | | | | |
- | | | | | | |DVORK| | | | | |
-
-
#define _QWERTY 0
#define _DVORAK 1
-#define _GAME 2
-#define _LEFTY 3
-#define _RIGHTY 4
-#define _DUAL 5
+#define _LEFTY 2
+#define _RIGHTY 3
+#define _DUAL 4
enum jj40_keycodes {
QWERTY = SAFE_RANGE,
DVORAK,
- GAME,
LEFTY,
RIGHTY,
DUAL,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, SHFTENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_QUOT, \
- KC_PSCR, KC_BSPC, KC_LALT, _______, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
+ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_DVORAK] = LAYOUT_ortho_4x12( \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_BSPC, \
CTLESC, KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, SHFTENT, \
KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, \
- KC_PSCR, KC_LGUI, KC_LALT, KC_CAPS, LEFTY, KC_BSPC, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
-),
-
-[_GAME] = LAYOUT_ortho_4x12( \
- KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, _______, _______, _______, _______, QWERTY, \
- CTLESC, KC_A, KC_S, KC_D, KC_F, KC_G, _______, _______, _______, _______, _______, _______, \
- KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, _______, _______, _______, _______, _______, _______, \
- KC_LCTL, KC_1, KC_2, KC_3, LEFTY, KC_SPC, KC_BSPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT \
+ KC_PSCR, KC_BSPC, KC_CAPS, KC_LALT, LEFTY, KC_LGUI, KC_SPC, RIGHTY, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
[_LEFTY] = LAYOUT_ortho_4x12( \
_______, KC_F9, KC_F10, KC_F11, _______, _______, _______, _______, _______, _______, _______, _______ \
),
-[_DUAL] = LAYOUT_ortho_4x12( \
- RESET, _______, _______, _______, _______, QWERTY, GAME, _______, _______, _______, BL_BRTG, RESET, \
- _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, _______, BL_TOGG, _______, \
- _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, _______, _______, _______, \
- _______, _______, _______, _______, _______, _______, DVORAK, _______, _______, _______, _______, _______ \
+[_DUAL] = LAYOUT_ortho_4x12( \
+ RESET, _______, _______, _______, _______, QWERTY, DVORAK, _______, _______, RGB_HUD, RGB_TOG, RESET, \
+ _______, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, AG_NORM, AG_SWAP, _______, _______, RGB_HUI, RGB_MOD, _______, \
+ _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, TG_NKRO, _______, _______, RGB_SAD, RGB_VAD, _______, \
+ _______, _______, _______, _______, _______, _______, _______, _______, _______, RGB_SAI, RGB_VAI, _______ \
)
};
}
return false;
break;
- case GAME:
- if (record->event.pressed) {
- persistent_default_layer_set(1UL<<_GAME);
- }
- return false;
- break;
case LEFTY:
if (record->event.pressed) {
layer_on(_LEFTY);
--- /dev/null
+# Waples jj40 keymap
+> based heavily on my lets split
+[Waples](https://www.github.com/Waples)
+
+### Layers
+I currently have the following layers in my keymap:
+* Qwerty (as default)
+* Dvorak (still learning this type of layout, so not really used much)
+* Lefty (lower)
+* Righty (raise)
+* Dual (adjust)
+
+### Note to self:
+YOU NEED TO USE [bootloadHID -r jj40_waples.hex](https://github.com/qmk/qmk_firmware/tree/master/keyboards/jj40)
+
+## the stuff below is out of date and I think about removing them from this readme
+
+#### QWERTY
+ | Tab | Q | W | E | R | T | Y | U | I | O | P | Bsp |
+ |C_Esc| A | S | D | F | G | H | J | K | L | ; |S_Ent|
+ | Sft | Z | X | C | V | B | N | M | , | . | / | " |
+ |P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
+
+
+#### DVORAK
+ | Tab | " | , | . | P | Y | F | G | C | R | L | Bsp |
+ |C_Esc| A | O | E | U | I | D | H | T | N | S |S_Ent|
+ | Sft | ; | Q | J | K | X | B | M | W | V | Z | / |
+ |P_SCR| GUI | Alt | Cps | ^L^ | Bsp | Spc | ^R^ | Lft | Dwn | Up! | Rgt |
+
+#### LEFTY (lower)
+ | ~ | ! | @ | # | $ | % | ^ | & | * | ( | ) | Bsp |
+ | Del | | | | | | | ( | ) | [ | ] | |
+ | | | | | | | | | | | | |
+ | | | | | | | Ins | | Hme | PgD | PgU | End |
+
+
+#### RIGHTY (raise)
+ | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bsp |
+ | Del | F1 | F2 | F3 | F4 | | = | - | \ | / | | |
+ | | F5 | F6 | F7 | F8 | | | | | | | |
+ | | F9 | F10 | F11 | | | | | | | | |
+
+
+#### DUAL
+ |Reset| | | | |QWERT| GAME| | | | |Reset|
+ | | Prv | Stp | Tog | Nxt | Nrm | Swp | | | | | |
+ | | | Mte | Vol-| Vol+| | NKRO| | | | | |
+ | | | | | | |DVORK| | | | | |