and https://github.com/qmk/qmk_firmware/blob/master/keyboards/planck/keymaps/jeebak/keymap.c
*/
-#include "babblePaste.h"
+#include "../MS_sculpt_mobile/babblePaste.h"
+
#include "action_macro.h"
#ifdef USE_BABLPASTE
// And else statements have problems, see https://gcc.gnu.org/onlinedocs/gcc-3.0.1/cpp_3.html#SEC15
#define BABLM(ent, macro...) \
if ( ent == shortcut ) \
- { action_macro_play( MACRO(macro)); return MACRO_NONE; }
+ { action_macro_play( MACRO(macro)); return MACRO_NONE; }
/* this function runs the appropriate babblepaste macro, given
}
-#endif
\ No newline at end of file
+#endif
*/
#ifndef _babblePaste_h_included__
#define _babblePaste_h_included__
+#include "../MS_sculpt_mobile/config.h"
#include "action_layer.h"
#include "quantum_keycodes.h"
-#include "config.h"
#ifdef USE_BABLPASTE
-#include "MS-sculpt-mobile.h"
+#include "../../../MS_sculpt_mobile/babblePaste.h"
+#include "../../MS_sculpt_mobile.h"
#include "action_layer.h"
#include "action_util.h"
-#include "babblePaste.h"
#ifdef AUDIO_ENABLE
#include "audio.h"