# Build Options
# change yes to no to disable
#
-BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000)
+BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= yes # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400)
-COMMAND_ENABLE ?= yes # Commands for debug and configuration
+COMMAND_ENABLE ?= no # Commands for debug and configuration
KEYBOARD_LOCK_ENABLE ?= yes # Allow locking of keyboard via magic key
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE ?= no # Breathing sleep LED during USB suspend
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
+/* Prevent stuck modifiers when switching between FN layers */
+#define PREVENT_STUCK_MODIFIERS
+
+/* Enable opposite shift key to cancel space cadet state */
+#define DISABLE_SPACE_CADET_ROLLOVER
+
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
register_mods(MOD_BIT(KC_LSFT));
}
else {
- if (get_mods() & MOD_BIT(KC_RSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
+ #ifdef DISABLE_SPACE_CADET_ROLLOVER
+ if (get_mods() & MOD_BIT(KC_RSFT)) {
+ shift_interrupted[0] = true;
+ shift_interrupted[1] = true;
+ }
+ #endif
if (!shift_interrupted[0]) {
register_code(LSPO_KEY);
unregister_code(LSPO_KEY);
register_mods(MOD_BIT(KC_RSFT));
}
else {
- if (get_mods() & MOD_BIT(KC_LSFT)) {
- shift_interrupted[0] = true;
- shift_interrupted[1] = true;
- }
+ #ifdef DISABLE_SPACE_CADET_ROLLOVER
+ if (get_mods() & MOD_BIT(KC_LSFT)) {
+ shift_interrupted[0] = true;
+ shift_interrupted[1] = true;
+ }
+ #endif
if (!shift_interrupted[1]) {
register_code(RSPC_KEY);
unregister_code(RSPC_KEY);
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
+You can also choose between different rollover behaviors of the shift keys by defining:
+
+ #define DISABLE_SPACE_CADET_ROLLOVER
+
+in your `config.h`. Disabling rollover allows you to use the opposite shift key to cancel the space cadet state in the event of an erroneous press instead of emitting a pair of parentheses when the keys are released.
+
The only other thing you're going to want to do is create a `Makefile` in your keymap directory and set the following:
```