**NOTE:** This layout is not physically supported by the Ergodox EZ.
-![Default80](ergodox80.png)
+![Default80](https://i.imgur.com/P2Lga9x.png)
## Base layer
-[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/28f7eb305fdbff943613e1dc7aa9e82b)
+[![Base layer](https://i.imgur.com/q1MDvq4.png)](http://www.keyboard-layout-editor.com/#/gists/28f7eb305fdbff943613e1dc7aa9e82b)
At its core, this is a Dvorak layout, with some minor changes. The more interesting parts are how certain keys behave:
## ADORE layer
-[![ADORE layer](images/adore-layer.png)](http://www.keyboard-layout-editor.com/#/gists/45681a17453d235925b6028dd83bf12a)
+[![ADORE layer](https://i.imgur.com/r3LnQAA.png)](http://www.keyboard-layout-editor.com/#/gists/45681a17453d235925b6028dd83bf12a)
My experimental layout, that I keep tweaking. No full description here, because things are very much in flux.
## Steno layer
-[![Steno layer for Plover](images/steno-layer.png)](http://www.keyboard-layout-editor.com/#/gists/401ef9a84369e47c57f9aedcf0a0d667)
+[![Steno layer for Plover](https://i.imgur.com/PgifhBF.png)](http://www.keyboard-layout-editor.com/#/gists/401ef9a84369e47c57f9aedcf0a0d667)
This is to be used with [Plover](http://www.openstenoproject.org/plover/), nothing really fancy here. The **STENO** key toggles the layer on and off, and sends the toggle command to Plover too.
The generated heatmap looks somewhat like this:
- ![Heatmap](images/heatmap.png)
+ ![Heatmap](https://i.imgur.com/tly9XSy.png)
## Layer notification
# License
The layout, being a derivative of the original TMK firmware which is under the GPL-2+, this layout is under the GPL as well, but GPL-3+, rather than the older version.
+
+![nav-n-media-layer.png](https://i.imgur.com/AReX8C9.png)
+![hun-layer.png](https://i.imgur.com/uPGBl9J.png)
\ No newline at end of file
## Base layer
-[![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
+[![Base layer](https://i.imgur.com/PGhP2jZ.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
The base layer here is marked with the us international alt-gr layout,
including characters bound to what on an iso keyboard would be alt-gr
## Layer 1 - Symbols and RGB
-[![Layer 1 - Symbols and RGB](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
+[![Layer 1 - Symbols and RGB](https://i.imgur.com/SfkkU5D.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
The Symbols and RGB layer contains function keys, commonly used
symbols, a numpad and if you have the new Ergodox Ez shine keys for
## Layer 2 - Media, Mouse and Navigation
-[![Layer 2 - Media, Mouse and Navigation](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
+[![Layer 2 - Media, Mouse and Navigation](https://i.imgur.com/UwPHjCO.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
The Media, Mouse and unicode layer contains special keys for moving
the mouse and clicking on it with the keyboard. In addition it
## Layer 3 - Unicode
-[![Layer 3 - Unicode](images/deadcyclo-layer-3-unicode.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
+[![Layer 3 - Unicode](https://i.imgur.com/HRkeY8j.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
The unicode layer provides keys for directly typing unicode (utf-8)
## Layer 4 - Unicode 2
-[![Layer 43 - Unicode](images/deadcyclo-layer-4-unicode-2.png)](http://www.keyboard-layout-editor.com/#/gists/7b2241110ab8311d9668a0798f3baf4a)
+[![Layer 43 - Unicode](https://i.imgur.com/dyB459q.png)](http://www.keyboard-layout-editor.com/#/gists/7b2241110ab8311d9668a0798f3baf4a)
The unicode 2 layer provides keys for directly typing unicode (utf-8)
#### English layer - layer 0
The English layout is a modified Workman layout, and is pictured below:
-![English layout](img/keyboard-layout-enL.png)
+![English layout](https://i.imgur.com/X1j2Mya.png)
Some of the punctuation keys have been moved to a separate number/symbol layer.
The Number / Symbol layer is reachable through a ACTION_LAYER_MOMENTARY function. The blue LED is illuminated when this layer is active. It is accessible from the English or Japanese layers.
-![Number layout](img/keyboard-layout-numL.png)
+![Number layout](https://i.imgur.com/oNSNXPU.png)
#### Japanese layers - layers 1-5
On keypress, strings of romaji characters are output by the keyboard using macros, and these simulate the input of individual keys on a latin keyboard.
-![Japanese layout](img/keyboard-layout-jpL.png)
+![Japanese layout](https://i.imgur.com/qMvt92j.png)
Layer 1 is the JP layer. Keys on this layer correspond to singleton keys, or keys on the bottom row where a key is shared. For example, pressing the "ふ や" key outputs `ふ` (or "fu").
I'm using the colemak layer -- customized a bit to work a bit better when using spacemacs as my editor.
-![default-layer](img/colemak-default-layer.png)
+![default-layer](https://i.imgur.com/7uRqlWw.png)
## Special Keys ##
# Symbol Layer #
-![symbol-layer](img/symbol-layer.png)
+![symbol-layer](https://i.imgur.com/ppT0rIU.png)
This is just putting matching closing symbols next to each other -- useful when editing lisp.
Just a basic number layer with a D-PAD on the other side.
-![number-dpad-layer](img/number-dpad-layer.png)
+![number-dpad-layer](https://i.imgur.com/Q0VHfyq.png)
### Main Layer
-![Main Layer](img/main_layer.png)
+![Main Layer](https://i.imgur.com/n1Bl4R3.png)
### Code Layer
-![Code Layer](img/code_layer.png)
+![Code Layer](https://i.imgur.com/1B0vfpG.png)
### Media Layer
-![Media Layer](img/media_layer.png)
+![Media Layer](https://i.imgur.com/CGPyOfj.png)
## Changelog
Behold the Ultimate SuperCoder 2000 layout!
-![SuperCoder layout](images/layout.png)
+![SuperCoder layout](https://i.imgur.com/Ymzlr9G.png)
### To use it...
* Shift lock is indicated using first LED.
* Arrow keys layer is indicated using second LED.
* Mouse keys layer is indicated using third LED.
+
+![videck.png](https://i.imgur.com/kw0CwuB.png)
\ No newline at end of file
## Base layer
-[![Base layer](images/base-layer.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
+[![Base layer](https://i.imgur.com/1PTR0SG.png)](http://www.keyboard-layout-editor.com/#/gists/8fd9bbdd3a23bbb5a8779de3624a3be1)
This is a QWERTY layout with some quirks.
## Symbol layer
-[![Symbol layer](images/symbol-layer.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
+[![Symbol layer](https://i.imgur.com/8nEzpcp.png)](http://www.keyboard-layout-editor.com/#/gists/04eb6458b8b17882e472f64d482f12b4)
Your standard Ergodox EZ symbol + numpad layout, minus the Version and EEPROM keys.
## Rimworld layer
-[![Rimworld / Gaming Layer](images/rimworld-layer.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
+[![Rimworld / Gaming Layer](https://i.imgur.com/Yh3eBjJ.png)](http://www.keyboard-layout-editor.com/#/gists/d53af8391e6e443ed0a98ccfbdb4eace)
This layer was made to play RimWorld, a Sci-Fi Colony Survival Game by Tynan Sylvester and Ludeon Studios, available on Steam.
## Media layer
-[![Media layer](images/media-layer.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
+[![Media layer](https://i.imgur.com/r5ysFy1.png)](http://www.keyboard-layout-editor.com/#/gists/3209d09ed4bd997e4f49f28c6ada2ab3)
This is the standard Ergodox EZ media layout with more options for mouseclick buttons.
PB7 28 c8 RA PU PD n m ,< .> /? RS
*/
+schematic:
+https://i.imgur.com/cCmWH4E.png
40 pin connector
The wiring for serial:
-![serial wiring](imgs/split-keyboard-serial-schematic.png)
+![serial wiring](https://i.imgur.com/C3D1GAQ.png)
The wiring for i2c:
-![i2c wiring](imgs/split-keyboard-i2c-schematic.png)
+![i2c wiring](https://i.imgur.com/Hbzhc6E.png)
The pull-up resistors may be placed on either half. It is also possible
to use 4 resistors and have the pull-ups in both halves, but this is
# Practical keymap for Planck Ortholinear 40% Mechanical Keyboard
A practical keymap that emulates standard QWERTY keyboard for Planck. Once you get comfortable with this keymap, you may fork and customize it for your own needs.
-![Layout](keyboard-layout.png "Practical Keymap")
+![Layout](https://i.imgur.com/xnlaiZd.png "Practical Keymap")
![Photo](keyboard-photo.jpg "Planck Keyboard")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/#/gists/bda299020baaafe6a2a4a82e615e3cfc
* `ALT` and `GUI` are reversed compared to the normal US layout. I will also be using my Planck on my mac, and that's the standard in the Apple ecosystem. I may add a special compiler flag in the future to swap the two.
* The DVORAK `Z` key is to the right of the `S` key instead of under it as part of a compromise I made to keep the ARROW keys available on the default layer. I prioritize the ARROW keys, so the DVORAK layout is the one to suffer.
* I also support the little tones that the default Planck layout features, identical to them too, (minus those for layouts I don't support). To enable it, open the `Makefile` and set `AUDIO_ENABLE = yes`.
+
+![keyboard-layout](https://i.imgur.com/HHSZSQq.png)
# Dbroqua Layout
-![Layout](layout.png "Dbroqua Keymap")
+![Layout](https://i.imgur.com/XxBtDBy.png "Dbroqua Keymap")
* Online keyboard layout editor: http://www.keyboard-layout-editor.com/#/gists/e77306f9d14cc93fa26123b93b106474
* Online keyboard layout editor (lower layer): http://www.keyboard-layout-editor.com/#/gists/786e03f6fbd274cb4f4e77a3d67f85fa
# Planck layout for Swedish programmer
I.e. easy access to special keys and åäö.
-![layout](planck-layout.png)
+![layout](https://i.imgur.com/74wHmDh.png)
[KBLE link](http://www.keyboard-layout-editor.com/#/gists/dc01cc2225899308a05ba3ef0031548b)
The illustration below shows the "US International" layout available in the Language settings of Windows, Linux and Mac OS.
-![KB_US-International](docs/KB_US-International.png)
+![KB_US-International](https://i.imgur.com/dBQ9dOo.png)
Not all languages are supported by this layout. Linux also offers the "US International Alternative" layout,
which contains more dead keys to input pretty much every diacritic character in a language using latin letters. More information can be found [here](http://web.archive.org/web/20160818101234/http://dry.sailingissues.com/us-international-keyboard-layout.html).
-![KB_US-International-Alternative](docs/KB_US-International-Alternative.png)
+![KB_US-International-Alternative](https://i.imgur.com/CaLuEUP.png)
####0.0.0 Explicitly Supported Languages
* German
# denolfe's Layout
Customized Satan keymap
-![Layout](keyboard-layout.png "Practical Keymap")
+![Layout](https://i.imgur.com/IrSUSMR.png "Practical Keymap")
## Programming Instructions:
`cd` into keymap directory, `make dfu`
Also, it's worth noting that my Minivan is one with the "arrows" layout, which has a 45th key, so I had to define a new KEYMAP_TV45 macro in config.h. In spite of this, the 45-key Minivan is still technically considered a "TV44" as far as I know.
-![smt's TV44 keymap](keyboard-layout-minivan.png)
+![smt's TV44 keymap](https://i.imgur.com/Y4n6eHj.png)
## Notable features (most of which can be found in my or jeebak's respective keymap file):
# cheese's Layout
Customized xd60 keymap
-![Base Layout](base_layout.png "Base Layout")
-![Fn Layout](fn_layout.png "Fn Layout")
+![Base Layout](https://i.imgur.com/oSg0DPf.png "Base Layout")
+![Fn Layout](https://i.imgur.com/kOOQgVx.png "Fn Layout")
## Programming Instructions:
`cd` into keymap directory, `make dfu`