When this mechanism fouls up, the properties
@code{stemLeftBeamCount} and @code{stemRightBeamCount} can
be used to control the beam subdivision on a stem. If either property
-is set, its value will be used only once, and then it is erased.
+is set, its value will be used only once, and then it is erased:
@lilypond[fragment,relative,verbatim]
\context Staff {
The property @code{subdivideBeams} can be set in order to subdivide
all 16th or shorter beams at beat positions, as defined by the
-@code{beatLength} property . This accomplishes the same effect as
+@code{beatLength} property. This accomplishes the same effect as
twiddling with @code{stemLeftBeamCount} and @code{stemRightBeamCount},
but it take less typing:
normally be added right after the creation of the context in which the
accidental typesetting described by the variable is to take
effect. For example, if you want to use piano-accidentals in a piano
-staff then issue @code{\pianoAccidentals} first thing after the
+staff, then issue @code{\pianoAccidentals} first thing after the
creation of the piano staff:
@example
\score @{
@cindex @code{\phrasingSlurDown}
@code{\phrasingSlurDown},
@cindex @code{\phrasingSlurBoth}
-@code{\phrasingSlurBoth},
+@code{\phrasingSlurBoth}.
@seealso
@refcommands
-@refcommand{fatText}, @refcommand{emptyText}.
-
+@cindex @code{\fatText}
+@code{\fatText},
+@cindex @code{\emptyText}
+@code{\emptyText}.
@seealso
@code{stopGraceMusic}, @code{startAccacciaturaMusic},
@code{stopAccacciaturaMusic}, @code{startAppoggiaturaMusic},
@code{stopAppoggiaturaMusic}. More information is in the file
-@file{ly/grace-init.ly}
+@file{ly/grace-init.ly}.
@seealso
@seealso
-Internals: Layout objects @internalsref{LyricText}
+Internals: Layout objects @internalsref{LyricText} and
@internalsref{VocalName}. Music expressions:
@internalsref{LyricEvent}.
It is possible to tune individual ambituses for multiple voices on a
single staff, for example by erasing or shifting them horizontally. An
-example is in @inputfileref{input/test,ambitus-mixed.ly}
+example is in @inputfileref{input/test,ambitus-mixed.ly}.
@seealso
@seealso
-Internals: @internalsref{MarkEvent}, @internalsref{RehearsalMark}
+Internals: @internalsref{MarkEvent}, @internalsref{RehearsalMark}.
Init files: @file{scm/translation-functions.scm} contains the
definition of @code{format-mark-numbers} and
\set Staff.instrument = \markup {
\column < "Clarinetti"
{ "in B"
- \smaller \musicglyph #"accidentals--1"
+ \smaller \flat
}
>
}
\partcombine @var{musicexpr1} @var{musicexpr2}
@end example
-The music expressions will be interpreted as @internalsref{Voice}
-contexts.
+The music expressions will be interpreted as @internalsref{Voice} contexts.
The following example demonstrates the basic functionality of the part
combiner: putting parts on one staff, and setting stem directions and
}
@end lilypond
-The @code{EasyNotation} variable overrides a @internalsref{Score}
+The @code{EasyNotation} variable overrides a @internalsref{Score}
context. To make the letters readable, it has to be printed in a
large font size. To print with a larger font, see @ref{Font Size}.
@cindex @code{\small}
@code{\small},
@cindex @code{\normalsize}
-@code{\normalsize},
+@code{\normalsize}.
@seealso