+2005-08-22 Han-Wen Nienhuys <hanwen@xs4all.nl>
+
+ * flower/include/interval.hh (struct Interval_t):
+
+ * lily/tie.cc (distance): new function
+ (height): new function.
+ (init): new function
+ (Tie_details): new struct.
+
+ * lily/skyline.cc (skyline_height): new function.
+
+ * lily/tie-column.cc (set_chord_outlines): new function.
+ (new_directions): read tie-configuration
+
+ * lily/skyline.cc: fix ASCII art.
+
2005-08-22 Mats Bengtsson <mabe@drongo.s3.kth.se>
* python/convertrules.py (string_or_scheme): Fix spelling error
2005-08-22 Han-Wen Nienhuys <hanwen@xs4all.nl>
-
+
* lily/tie-column.cc (set_directions): set directions only once.
(add_configuration): new function.
@itemize @bullet
+@item
+Formatting of ties in chords has been improved. Ties no longer collide
+with note heads and stems. In addition, it is possible to manually
+specify tie formatting
+
+@lilypond[relative=2, fragment,raggedright]
+ <a c d f> ~ <a c d f>
+
+ \override TieColumn #'tie-configuration =
+ #'((0 . -1) (2 . -1) (5.5 . 1) (7 . 1))
+ <b d f g> ~ <b d f g>
+@end lilypond
+
+This improvement has been sponsored by Bertalan Fodor, Jay Hamilton,
+Kieren MacMillan, Steve Doonan, by Trevor Baca, and
+Vicente Solsona Dellá.
+
@item
Formatting of isolated, single ties has been improved. Now, ties avoid
staff lines, flags and dots, without compromising their shape.
@end lilypond
This improvement has been sponsored by Bertalan Fodor, Jay Hamilton,
-Kieren MacMillan, Steve Doonan, by Trevor Baca, and Vincent SD.
+Kieren MacMillan, Steve Doonan, by Trevor Baca, and Vicente Solsona
+Dellá.
@item
}
String to_string () const;
- bool contains (T r);
+ bool contains (T r) const;
void negate ()
{
T r = -elem (LEFT);
template<class T>
bool
-Interval_t<T>::contains (T r)
+Interval_t<T>::contains (T r) const
{
return r >= elem (LEFT) && r <= elem (RIGHT);
}
skyline_meshing_distance (Array<Skyline_entry> const &buildings,
Array<Skyline_entry> const &clouds);
+Real
+skyline_height (Array<Skyline_entry> const &buildings,
+ Real airplane, Direction sky_dir);
+
#endif /* SKYLINE_HH */
DECLARE_SCHEME_CALLBACK (after_line_breaking, (SCM));
DECLARE_SCHEME_CALLBACK (before_line_breaking, (SCM));
static void set_directions (Grob *me);
- static void werner_directions (Grob *me);
static void new_directions (Grob *me);
};
#include "lily-guile.hh"
#include "lily-proto.hh"
+#include "skyline.hh"
+
+Interval
+get_skyline_attachment (Drul_array< Array < Skyline_entry > > const &skylines,
+ Real y1);
+
+struct Tie_details
+{
+ Real height_limit_;
+ Real ratio_;
+ Real staff_space_;
+
+ Tie_details ();
+ void init (Grob *);
+};
+
struct Tie_configuration
{
- int position_;
+ Real position_;
Direction dir_;
Interval attachment_x_;
Real delta_y_;
Tie_configuration ();
+ void center_tie_vertically (Tie_details const &);
+ Bezier get_bezier (Tie_details const &) const;
+ Real height (Tie_details const&) const;
static int compare (Tie_configuration const &a,
Tie_configuration const &b);
+ static Real distance (Tie_configuration const &a,
+ Tie_configuration const &b);
};
+
INSTANTIATE_COMPARE (Tie_configuration, Tie_configuration::compare);
class Tie
static void set_direction (Grob *);
static Grob *head (Grob *, Direction);
static int get_column_rank (Grob *, Direction);
- static Real get_position (Grob *);
+ static int get_position (Grob *);
static Direction get_default_dir (Grob *);
- static void get_configuration (Grob *, Grob **, Tie_configuration *);
- static void set_control_points (Grob *, Grob **,Tie_configuration const&);
+ static void get_configuration (Grob *, Grob *, Tie_configuration *,
+ Drul_array< Array<Skyline_entry> > const *,
+ Tie_details const &
+ );
+ static void set_control_points (Grob *, Grob *,Tie_configuration const&,
+ Tie_details const&
+ );
static void set_default_control_points (Grob *);
DECLARE_SCHEME_CALLBACK (print, (SCM));
DECLARE_SCHEME_CALLBACK (set_spacing_rods, (SCM));
static int compare (Grob *const &s1,
Grob *const &s2);
+
};
A skyline is a shape of the form:
- ----
- | |
- ---------| |
- | |
- | |
- | |______
- --------| |___
-
-
+ * ----
+ * | |
+ * ---------| |
+ * | |
+ * | |
+ * | |______
+ * --------| |___
+ *
This file deals with building such skyline structure, and computing
the minimum distance between two opposing skylines.
-
Invariants for a skyline:
skyline[...].width_ forms a partition of the real interval, where
for (int i = 0; i < buildings->size (); i++)
buildings->elem_ref (i).height_ += ground;
}
+
+Real
+skyline_height (Array<Skyline_entry> const &buildings,
+ Real airplane,
+ Direction sky_dir)
+{
+ Real h = - sky_dir * infinity_f;
+
+ /*
+ Ugh! linear, should be O(log n).
+ */
+ for (int i = 0; i < buildings.size (); i++)
+ if (buildings[i].width_.contains (airplane))
+ h = sky_dir * max (sky_dir * h,
+ sky_dir * buildings[i].height_);
+
+ return h;
+}
+
(c) 2000--2005 Han-Wen Nienhuys <hanwen@cs.uu.nl>
*/
-
#include <math.h>
+
#include <map>
+#include <set>
+#include "stem.hh"
+#include "skyline.hh"
#include "staff-symbol-referencer.hh"
#include "warn.hh"
#include "tie-column.hh"
return sign (Tie::get_position (s1) - Tie::get_position (s2));
}
-/*
- Werner:
-
- . The algorithm to choose the direction of the ties doesn't work
- properly. I suggest the following for applying ties sequentially
- from top to bottom:
-
- + The topmost tie is always `up'.
-
- + If there is a vertical gap to the last note above larger than
- or equal to a fifth (or sixth?), the tie is `up', otherwise it
- is `down'.
-
- + The bottommost tie is always `down'.
-*/
-void
-Tie_column::werner_directions (Grob *me)
-{
- extract_grob_set (me, "ties", ro_ties);
- Link_array<Grob> ties (ro_ties);
- if (!ties.size ())
- return;
-
- ties.sort (&Tie::compare);
-
- Direction d = get_grob_direction (me);
- if (d)
- {
- for (int i = ties.size (); i--;)
- {
- Grob *t = ties[i];
- if (!get_grob_direction (t))
- set_grob_direction (t, d);
- }
- return;
- }
-
- if (ties.size () == 1)
- {
- Grob *t = ties[0];
- if (t->is_live ()
- && !get_grob_direction (t))
- set_grob_direction (t, Tie::get_default_dir (t));
- return;
- }
-
- Real last_down_pos = 10000;
- if (!get_grob_direction (ties[0]))
- set_grob_direction (ties[0], DOWN);
-
- /*
- Go downward.
- */
- Grob *last_tie = 0;
- for (int i = ties.size (); i--;)
- {
- Grob *t = ties[i];
-
- Direction d = get_grob_direction (t);
- Real p = Tie::get_position (t);
- if (!d)
- {
- if (last_tie
- && Tie::get_column_rank (t, LEFT)
- < Tie::get_column_rank (last_tie, LEFT))
- d = DOWN;
- else if (last_down_pos - p > 5)
- d = UP;
- else
- d = DOWN;
-
- set_grob_direction (t, d);
- }
-
- if (d == DOWN)
- last_down_pos = p;
-
- last_tie = t;
- }
-
- return;
-}
-
MAKE_SCHEME_CALLBACK (Tie_column, after_line_breaking, 1);
SCM
Tie_column::after_line_breaking (SCM smob)
return SCM_UNSPECIFIED;
}
-ADD_INTERFACE (Tie_column, "tie-column-interface",
- "Object that sets directions of multiple ties in a tied chord",
- "direction "
- "positioning-done "
- );
-
-
-bool
-config_allowed (map<Tie_configuration, bool> const &allowed,
- Tie_configuration conf)
-{
- return allowed.find (conf) == allowed.end ();
-}
-
void
-add_configuration (map<Tie_configuration, bool> *allowed,
- Grob *tie_column,
- Tie_configuration new_conf)
+set_chord_outlines (Drul_array< Array<Skyline_entry> > *skyline_drul,
+ Link_array<Grob> ties,
+ Grob *common)
{
- bool on_line = Staff_symbol_referencer::on_staffline (tie_column, new_conf.position_);
-
- if (allowed->find (new_conf) != allowed->end ()
- && !(*allowed)[new_conf])
- {
- programming_error ("Tie configuration not allowed");
- }
-
+ Direction d = LEFT;
- if (on_line)
+ Real staff_space = Staff_symbol_referencer::staff_space (ties[0]);
+ do
{
- Tie_configuration forbidden;
+ Array<Box> boxes;
+ Interval x_union;
- forbidden.dir_ = -new_conf.dir_ ;
- forbidden.position_ = new_conf.position_;
- (*allowed)[forbidden] = false;
+ Grob *stem = 0;
+ for (int i = 0; i < ties.size (); i++)
+ {
+ Spanner *tie = dynamic_cast<Spanner*> (ties[i]);
+
+ Grob *head = Tie::head (tie, d);
+ if (!head)
+ continue;
+
+ if (!stem)
+ stem = unsmob_grob (head->get_object ("stem"));
+
+ Real p = Tie::get_position (tie);
+ Interval y ((p-1) * 0.5 * staff_space,
+ (p+1) * 0.5 * staff_space);
+
+ Interval x = head->extent (common, X_AXIS);
+ boxes.push (Box (x, y));
+ x_union.unite (x);
+ }
- forbidden.position_ += new_conf.dir_;
- (*allowed)[forbidden] = false;
- forbidden.position_ += new_conf.dir_;
- (*allowed)[forbidden] = false;
+ (*skyline_drul)[d] = empty_skyline (-d);
+ for (int i = 0; i < boxes.size (); i++)
+ insert_extent_into_skyline (&skyline_drul->elem_ref (d),
+ boxes[i], Y_AXIS, -d);
- forbidden.dir_ = new_conf.dir_;
- forbidden.position_ = new_conf.position_ + new_conf.dir_;
- (*allowed)[forbidden] = false;
- }
- else
- {
- Tie_configuration forbidden;
- forbidden.dir_ = - new_conf.dir_;
- forbidden.position_ = new_conf.position_;
+ Direction updowndir = DOWN;
+ do
+ {
+ Box b = boxes.boundary (updowndir, 0);
+ Interval x = b[X_AXIS];
+ x[-d] = b[X_AXIS].linear_combination (-d / 2);
+ if (stem
+ && !Stem::is_invisible (stem)
+ && updowndir == get_grob_direction (stem))
+ x.unite (robust_relative_extent (stem, common, X_AXIS));
+
+ (*skyline_drul)[d].boundary (updowndir, 0).height_ = x[-d];
+ }
+ while (flip (&updowndir) != DOWN);
-
- (*allowed)[forbidden] = false;
- forbidden.position_ -= new_conf.dir_;
- forbidden.dir_ = new_conf.dir_;
- (*allowed)[forbidden] = false;
+ for (int i = 0; i < ties.size (); i++)
+ {
+ Spanner *tie = dynamic_cast<Spanner*> (ties[i]);
+ Grob *head = Tie::head (tie, d);
+ if (!head)
+ continue;
- forbidden.position_ += 2* new_conf.dir_;
- (*allowed)[forbidden] = false;
+ Grob *dots = unsmob_grob (head->get_object ("dot"));
+ if (dots)
+ {
+ Interval x = dots->extent (common, X_AXIS);
+ Real p = Staff_symbol_referencer::get_position (dots);
+
+ Interval y (-1,1);
+ y *= (staff_space /4);
+ y.translate ( p * staff_space * .5);
+
+ insert_extent_into_skyline (&skyline_drul->elem_ref (d),
+ Box (x,y), Y_AXIS, -d);
+ }
+ }
+
}
+ while (flip (&d) != LEFT);
}
}
ties.sort (&Tie::compare);
+
Array<Tie_configuration> tie_configs;
for (int i = 0; i < ties.size (); i++)
{
Tie_configuration conf;
conf.dir_ = get_grob_direction (ties[i]);
- conf.position_ = (int) rint (Tie::get_position (ties[i]));
+ conf.position_ = Tie::get_position (ties[i]);
tie_configs.push (conf);
}
-
+ SCM manual_configs = me->get_property ("tie-configuration");
+ bool manual_override = false;
+ int k = 0;
+ for (SCM s = manual_configs;
+ scm_is_pair (s) && k < tie_configs.size(); s = scm_cdr (s))
+ {
+ SCM entry = scm_car (s);
+ if (!scm_is_pair (entry))
+ continue;
+
+ manual_override = true;
+ tie_configs[k].position_ = robust_scm2double (scm_car (entry), tie_configs[k].position_);
+ tie_configs[k].dir_ = Direction (robust_scm2int (scm_cdr (entry), tie_configs[k].dir_));
+ k ++;
+ }
+
if (!tie_configs[0].dir_)
tie_configs[0].dir_ = DOWN;
if (!tie_configs.top().dir_)
tie_configs.top().dir_ = UP;
-
/*
Seconds
*/
tie_configs[i].dir_ = (Direction) sign (tie_configs[i].position_);
}
- Grob *common[NO_AXES] = {
- me, me
- };
+ Grob *common = me;
for (int i = 0; i < ties.size (); i++)
- for (int a = X_AXIS; a < NO_AXES; a++)
- {
- Axis ax ((Axis) a);
-
- common[ax] = dynamic_cast<Spanner*> (ties[i])->get_bound (LEFT)->common_refpoint (common[a], ax);
- common[ax] = dynamic_cast<Spanner*> (ties[i])->get_bound (RIGHT)->common_refpoint (common[a], ax);
- }
-
- map<Tie_configuration, bool> allowed;
+ {
+ common = dynamic_cast<Spanner*> (ties[i])->get_bound (LEFT)->common_refpoint (common, X_AXIS);
+ common = dynamic_cast<Spanner*> (ties[i])->get_bound (RIGHT)->common_refpoint (common, X_AXIS);
+ }
- Tie::get_configuration (ties[0], common, &tie_configs.elem_ref (0));
- Tie::get_configuration (ties.top (), common,
- &tie_configs.elem_ref (tie_configs.size()-1));
+ Drul_array< Array<Skyline_entry> > skylines;
+ set_chord_outlines (&skylines, ties, common);
+
+ Tie_details details;
+ details.init (ties[0]);
- add_configuration (&allowed, me, tie_configs[0]);
- add_configuration (&allowed, me, tie_configs.top());
+ /*
+ Let the ties flow out, according to our single-tie formatting.
+ */
+ if (!manual_override)
+ {
+ Tie::get_configuration (ties[0], common, &tie_configs.elem_ref (0),
+ &skylines,
+ details
+ );
+ Tie::get_configuration (ties.top (), common,
+ &tie_configs.elem_ref (tie_configs.size()-1),
+ &skylines,
+ details
+ );
+ }
- for (int i = 1; i < ties.size(); i++)
+ /*
+ Calculate final width and shape of the ties.
+ */
+ Real staff_space = Staff_symbol_referencer::staff_space (ties[0]);
+ Real gap = robust_scm2double (ties[0]->get_property ("x-gap"), 0.2);
+ for (int i = 0; i < ties.size(); i++)
{
+ if (!manual_override
+ && (i == 0 || i == ties.size () -1))
+ continue;
+
Tie_configuration conf = tie_configs[i];
- Tie::get_configuration (ties[i], common, &conf);
- if (!config_allowed (allowed, conf))
- {
- conf = tie_configs[i];
+ conf = tie_configs[i];
+
+ Real line_dy = 0.0;
+ bool on_line = Staff_symbol_referencer::on_staffline (ties[0],
+ int (rint (conf.position_)));
+ if (on_line)
+ line_dy = - sign (conf.height (details) - 0.6 * staff_space)
+ * 0.2 * staff_space * conf.dir_;
+
+ Real y = conf.position_ * staff_space * 0.5
+ + line_dy;
+ conf.attachment_x_
+ = get_skyline_attachment (skylines, y);
+ conf.attachment_x_.intersect (get_skyline_attachment (skylines,
+ y + conf.dir_ * staff_space * .5));
+
+ conf.delta_y_ += line_dy;
+ conf.attachment_x_.widen (-gap);
+ if (!on_line
+ && Staff_symbol_referencer::staff_radius (ties[0]) * staff_space > y)
+ conf.center_tie_vertically (details);
+
+ tie_configs[i] = conf;
+ }
- Direction d = LEFT;
- do
+ /*
+ Try to shift small ties into available spaces.
+ */
+ if (!manual_override)
+ {
+ set<int> positions_taken;
+ for (int i = 0; i < tie_configs.size (); i++)
+ positions_taken.insert (int (rint (tie_configs[i].position_)));
+
+ for (int i = 0; i < tie_configs.size (); i++)
+ {
+ Tie_configuration * conf = &tie_configs.elem_ref (i);
+ if (Staff_symbol_referencer::on_staffline (ties[0], int (rint (conf->position_)))
+ && conf->height (details) < 0.4 * staff_space
+ && (positions_taken.find (int (rint (conf->position_ + conf->dir_)))
+ == positions_taken.end ()))
{
- conf.attachment_x_[d] = d * 1e6; // infty
- for (int j = i - 1; j < i + 2; j++)
- {
- if (j >= 0 && j < ties.size())
- {
- Spanner *t = dynamic_cast<Spanner*> (ties[j]);
- Interval ext
- = robust_relative_extent (t->get_bound (d),
- common[X_AXIS], X_AXIS);
- conf.attachment_x_[d]
- = d * min (d * conf.attachment_x_[d], d * ext[-d]);
- }
- }
+ positions_taken.insert (int (rint (conf->position_ + conf->dir_)));
+ conf->delta_y_ += 0.2 * staff_space * conf->dir_;
}
- while (flip (&d) != LEFT);
- tie_configs[i] = conf;
}
- else
- tie_configs[i] = conf;
-
- add_configuration (&allowed, me, conf);
}
-
+
for (int i = 0; i < ties.size(); i++)
{
- Tie::set_control_points (ties[i], common, tie_configs[i]);
+ Tie::set_control_points (ties[i], common, tie_configs[i],
+ details
+ );
set_grob_direction (ties[i], tie_configs[i].dir_);
}
}
+ADD_INTERFACE (Tie_column, "tie-column-interface",
+ "Object that sets directions of multiple ties in a tied chord",
+ "positioning-done "
+ "tie-configuration "
+ );
--- /dev/null
+/*
+ tie-helper.cc -- implement Tie_configuration, Tie_details
+
+ source file of the GNU LilyPond music typesetter
+
+ (c) 2005 Han-Wen Nienhuys <hanwen@xs4all.nl>
+
+*/
+
+#include "tie.hh"
+#include "bezier.hh"
+#include "grob.hh"
+#include "staff-symbol-referencer.hh"
+
+
+int
+Tie_configuration::compare (Tie_configuration const &a,
+ Tie_configuration const &b)
+{
+ if (a.position_ - b.position_)
+ return sign (a.position_ - b.position_);
+ return sign (a.dir_ - b.dir_);
+}
+
+
+Tie_configuration::Tie_configuration ()
+{
+ dir_ = CENTER;
+ position_ = 0;
+ delta_y_ = 0.0;
+}
+
+
+void
+Tie_configuration::center_tie_vertically (Tie_details const &details)
+{
+ Bezier b = get_bezier (details);
+ Offset middle = b.curve_point (0.5);
+ Offset edge = b.curve_point (0.0);
+
+ Real center = (edge[Y_AXIS] + middle[Y_AXIS])/2.0;
+
+ delta_y_ = - dir_ * center;
+}
+
+
+/*
+ Get bezier with left control at (0,0)
+ */
+Bezier
+Tie_configuration::get_bezier (Tie_details const &details) const
+{
+ return slur_shape (attachment_x_.length(),
+ details.height_limit_,
+ details.ratio_);
+}
+
+Real
+Tie_configuration::distance (Tie_configuration const &a,
+ Tie_configuration const &b)
+{
+
+ Real d = 3 * (a.position_ - b.position_);
+ if (d < 0)
+ return d + (2 + (b.dir_ - a.dir_));
+ else
+ return d + (2 + (a.dir_ - b.dir_));
+}
+
+Real
+Tie_configuration::height (Tie_details const &details) const
+{
+ return slur_shape (attachment_x_.length(),
+ details.height_limit_,
+ details.ratio_).curve_point (0.5)[Y_AXIS];
+}
+
+
+void
+Tie_details::init (Grob *me)
+{
+ staff_space_ = Staff_symbol_referencer::staff_space (me);
+ SCM details = me->get_property ("details");
+ SCM limit
+ = scm_assq (ly_symbol2scm ("height-limit"), details);
+ height_limit_ = robust_scm2double (scm_cdr (limit), 0.75) * staff_space_;
+ ratio_ = robust_scm2double (scm_cdr (scm_assq (ly_symbol2scm ("ratio"), details)),
+ .333);
+}
+
+Tie_details::Tie_details ()
+{
+ staff_space_ = 1.0;
+ height_limit_ = 1.0;
+ ratio_ = .333;
+}
+
return Paper_column::get_rank (col);
}
-Real
+int
Tie::get_position (Grob *me)
{
Direction d = head (me, LEFT) ? LEFT : RIGHT;
- return Staff_symbol_referencer::get_position (head (me, d));
+ return (int) Staff_symbol_referencer::get_position (head (me, d));
}
/*
}
}
+Interval
+get_default_attachments (Spanner *me, Grob *common, Real gap,
+ int *staff_position,
+ bool *in_between
+ )
+{
+ Real staff_space = Staff_symbol_referencer::staff_space (me);
+ Direction dir = get_grob_direction (me);
+ Interval attachments;
+ Direction d = LEFT;
+ do
+ {
+ attachments[d]
+ = robust_relative_extent (me->get_bound (d),
+ common,
+ X_AXIS)[-d]
+ - gap * d;
+ }
+ while (flip (&d) != LEFT);
+
+ if (attachments.length () < 0.6 * staff_space)
+ {
+ /*
+ Let short ties start over note heads, instead of between.
+ */
+ Drul_array<bool> allow (true, true);
+
+ Direction d = LEFT;
+ do {
+ if (Note_head::has_interface (me->get_bound (d)))
+ {
+ Grob *stem = unsmob_grob (me->get_bound (d)->get_object ("stem"));
+ if (get_grob_direction (stem) == dir
+ && -d == dir)
+ allow[d] = false;
+ }
+ } while (flip (&d) != LEFT);
+
+ if (allow[LEFT] && allow[RIGHT])
+ {
+ *staff_position += dir;
+ do
+ {
+ if (Note_head::has_interface (me->get_bound (d)))
+ {
+ Interval extent
+ = robust_relative_extent (me->get_bound (d),
+ common, X_AXIS);
+
+ attachments[d] = extent.linear_combination (- 0.5 * d);
+ *in_between = false;
+ }
+ }
+ while (flip (&d) != LEFT);
+ }
+ }
+
+ return attachments;
+}
+Interval
+get_skyline_attachment (Drul_array< Array < Skyline_entry > > const &skylines,
+ Real y)
+{
+ Interval attachments;
+ Direction d = LEFT;
+ do
+ {
+ attachments[d] = skyline_height (skylines[d], y, -d);
+ }
+ while (flip (&d) != LEFT);
+
+ return attachments;
+}
+
void
-Tie::get_configuration (Grob *me_grob, Grob **common,
- Tie_configuration *conf)
+Tie::get_configuration (Grob *me_grob, Grob *common,
+ Tie_configuration *conf,
+ Drul_array< Array < Skyline_entry > > const *skylines,
+ Tie_details const &details
+ )
{
Spanner *me = dynamic_cast<Spanner*> (me_grob);
if (!head (me, LEFT) && !head (me, RIGHT))
Direction dir = CENTER;
int tie_position = (int) Tie::get_position (me);
- int staff_position = conf->position_;
+ int staff_position = (int) conf->position_;
if (conf->dir_)
{
dir = get_default_dir (me);
}
- Real staff_space = Staff_symbol_referencer::staff_space (me);
+ Real staff_space = details.staff_space_;
bool in_between = true;
Interval attachments = conf->attachment_x_;
+ Real gap = robust_scm2double (me->get_property ("x-gap"), 0.2);
if (attachments.is_empty())
{
- Direction d = LEFT;
- Real gap = robust_scm2double (me->get_property ("x-gap"), 0.2);
- do
- {
- attachments[d]
- = robust_relative_extent (me->get_bound (d),
- common[X_AXIS],
- X_AXIS)[-d]
- - gap * d;
- }
- while (flip (&d) != LEFT);
-
- if (attachments.length () < 0.6 * staff_space)
+ if (!skylines)
+ attachments = get_default_attachments (me, common, gap,
+ &staff_position,
+ &in_between);
+ else
{
- /*
- Let short ties start over note heads, instead of between.
- */
- Drul_array<bool> allow (true, true);
-
- Direction d = LEFT;
- do {
- if (Note_head::has_interface (me->get_bound (d)))
- {
- Grob *stem = unsmob_grob (me->get_bound (d)->get_object ("stem"));
- if (get_grob_direction (stem) == dir
- && -d == dir)
- allow[d] = false;
- }
- } while (flip (&d) != LEFT);
-
- if (allow[LEFT] && allow[RIGHT])
- {
- staff_position += dir;
- do
- {
- if (Note_head::has_interface (me->get_bound (d)))
- {
- Interval extent
- = robust_relative_extent (me->get_bound (d),
- common[X_AXIS], X_AXIS);
-
- attachments[d] = extent.linear_combination (- 0.5 * d);
- in_between = false;
- }
- }
- while (flip (&d) != LEFT);
- }
+ Real y = staff_space * 0.5 * staff_position;
+ attachments = get_skyline_attachment (*skylines, y);
+ attachments.widen (-gap);
}
}
- SCM details = me->get_property ("details");
-
- SCM limit
- = scm_assq (ly_symbol2scm ("height-limit"), details);
-
- Real h_inf = robust_scm2double (scm_cdr (limit), 0.75) * staff_space;
- Real r_0 = robust_scm2double (scm_cdr (scm_assq (ly_symbol2scm ("ratio"), details)),
- .333);
Bezier b = slur_shape (attachments.length(),
- h_inf, r_0);
+ details.height_limit_,
+ details.ratio_);
b.scale (1, dir);
Offset middle = b.curve_point (0.5);
if (in_space)
{
- if (fabs (dy) < 0.4 * staff_space)
+ if (fabs (dy) < 0.45 * staff_space)
{
/*
vertically center in space.
*/
- Offset middle = b.curve_point (0.5);
- Offset edge = b.curve_point (0.0);
-
- Real center = (edge[Y_AXIS] + middle[Y_AXIS])/2.0;
-
- conf->delta_y_ = - center;
+ conf->attachment_x_ = attachments;
+ conf->center_tie_vertically(details);
}
else
{
conf->dir_ = dir;
conf->position_ = staff_position;
+
+ if (skylines)
+ {
+ Real y = staff_space * 0.5 * staff_position;
+ attachments = get_skyline_attachment (*skylines, y);
+ attachments.widen (-gap);
+ }
conf->attachment_x_ = attachments;
}
Tie::set_default_control_points (Grob *me_grob)
{
Spanner *me = dynamic_cast<Spanner*> (me_grob);
- Grob *common[NO_AXES] = {
- 0, 0
- };
- for (int a = X_AXIS; a < NO_AXES; a++)
- {
- Axis ax ((Axis) a);
- common[ax] = me->get_bound (LEFT)->common_refpoint (me, ax);
- common[ax] = me->get_bound (RIGHT)->common_refpoint (common[a], ax);
- }
+ Grob *common = me;
+ common = me->get_bound (LEFT)->common_refpoint (common, X_AXIS);
+ common = me->get_bound (RIGHT)->common_refpoint (common, X_AXIS);
Tie_configuration conf;
if (!get_grob_direction (me))
int tie_position = (int) Tie::get_position (me);
conf.position_ = tie_position;
-
- get_configuration (me, common, &conf);
- set_control_points (me, common, conf);
+ Tie_details details;
+ details.init (me);
+ get_configuration (me, common, &conf, 0, details);
+ set_control_points (me, common, conf, details);
}
void
Tie::set_control_points (Grob *me,
- Grob **common,
- Tie_configuration const &conf)
+ Grob *common,
+ Tie_configuration const &conf,
+ Tie_details const &details
+ )
{
- SCM details = me->get_property ("details");
- SCM limit
- = scm_assq (ly_symbol2scm ("height-limit"), details);
-
- Real staff_space = Staff_symbol_referencer::staff_space (me);
- Real h_inf = robust_scm2double (scm_cdr (limit), 0.75) * staff_space;
- Real r_0 = robust_scm2double (scm_cdr (scm_assq (ly_symbol2scm ("ratio"),
- details)),
- .333);
-
- Bezier b = slur_shape (conf.attachment_x_.length(),
- h_inf, r_0);
+ Bezier b = conf.get_bezier (details);
b.scale (1, conf.dir_);
b.translate (Offset (conf.attachment_x_[LEFT]
- - me->relative_coordinate (common[X_AXIS], X_AXIS),
- 0.5 * conf.position_ * staff_space
+ - me->relative_coordinate (common, X_AXIS),
+ 0.5 * conf.position_ * details.staff_space_
+ conf.delta_y_
));
"direction "
"thickness "
"x-gap ");
-
-int
-Tie_configuration::compare (Tie_configuration const &a,
- Tie_configuration const &b)
-{
- if (a.position_ - b.position_)
- return sign (a.position_ - b.position_);
- return sign (a.dir_ - b.dir_);
-}
-
-
-Tie_configuration::Tie_configuration ()
-{
- dir_ = CENTER;
- position_ = 0;
- delta_y_ = 0.0;
-}
def conv (str):
str = re.sub('Performer_group_performer', 'Performer_group', str)
str = re.sub('Engraver_group_engraver', 'Engraver_group', str)
- return str
-
-conversions.append (((2, 7, 6), conv,
- '''Performer_group_performer -> Performer_group, Engraver_group_engraver -> Engraver_group'''))
-
-
-def conv (str):
str = re.sub (r"#'inside-slur\s*=\s*##t *",
r"#'avoid-slur = #'inside ", str)
str = re.sub (r"#'inside-slur\s*=\s*##f *",
r"#'avoid-slur", str)
return str
-conversions.append (((2, 7, 7), conv,
- """inside-slur -> avoid-slur"""))
+conversions.append (((2, 7, 6), conv,
+ '''Performer_group_performer -> Performer_group, Engraver_group_engraver -> Engraver_group
+inside-slur -> avoid-slur'''))
(threshold ,number-pair? "(@var{min} . @var{max}), where
@var{min} and @var{max} are dimensions in staff space.")
+ (tie-configuration ,list? "List of (@var{position} . @var{dir})
+pairs, indicating the desired tie configuration.")
(transparent ,boolean? "This is almost the same as setting
@code{print-function} to @code{#f}, but this retains the dimensions of
this grob, which means that grobs can be erased individually.")