|`HPT_BUZ` | Toggle solenoid buzz on/off |
|`HPT_MODI` | Go to next DRV2605L waveform |
|`HPT_MODD` | Go to previous DRV2605L waveform |
+|`HPT_CONT` | Toggle continuous haptic mode on/off |
+|`HPT_CONI` | Increase DRV2605L continous haptic strength |
+|`HPT_COND` | Decrease DRV2605L continous haptic strength |
|`HPT_DWLI` | Increase Solenoid dwell time |
|`HPT_DWLD` | Decrease Solenoid dwell time |
#define DRV_MODE_DEFAULT *sequence name or number*
```
This will set what sequence HPT_RST will set as the active mode. If not defined, mode will be set to 1 when HPT_RST is pressed.
+
+### DRV2605L Continuous Haptic Mode
+
+This mode sets continuous haptic feedback with the option to increase or decrease strength.
\ No newline at end of file
DRV_write(DRV_GO, 0x01);
}
+void DRV_rtp_init(void) {
+ DRV_write(DRV_GO, 0x00);
+ DRV_write(DRV_RTP_INPUT, 20); //20 is the lowest value I've found where haptics can still be felt.
+ DRV_write(DRV_MODE, 0x05);
+ DRV_write(DRV_GO, 0x01);
+}
+
+void DRV_amplitude(uint8_t amplitude) {
+ DRV_write(DRV_RTP_INPUT, amplitude);
+}
+
void DRV_pulse(uint8_t sequence) {
DRV_write(DRV_GO, 0x00);
DRV_write(DRV_WAVEFORM_SEQ_1, sequence);
xprintf("haptic_config.mode = %u\n", haptic_config.mode);
}
+void haptic_set_amplitude(uint8_t amp) {
+ haptic_config.amplitude = amp;
+ eeconfig_update_haptic(haptic_config.raw);
+ xprintf("haptic_config.amplitude = %u\n", haptic_config.amplitude);
+ #ifdef DRV2605L
+ DRV_amplitude(amp);
+ #endif
+}
+
void haptic_set_buzz(uint8_t buzz) {
haptic_config.buzz = buzz;
eeconfig_update_haptic(haptic_config.raw);
return haptic_config.dwell;
}
+void haptic_enable_continuous(void) {
+ haptic_config.cont = 1;
+ xprintf("haptic_config.cont = %u\n", haptic_config.cont);
+ eeconfig_update_haptic(haptic_config.raw);
+ #ifdef DRV2605L
+ DRV_rtp_init();
+ #endif
+}
+
+void haptic_disable_continuous(void) {
+ haptic_config.cont = 0;
+ xprintf("haptic_config.cont = %u\n", haptic_config.cont);
+ eeconfig_update_haptic(haptic_config.raw);
+ #ifdef DRV2605L
+ DRV_write(DRV_MODE,0x00);
+ #endif
+}
+
+void haptic_toggle_continuous(void) {
+#ifdef DRV2605L
+if (haptic_config.cont) {
+ haptic_disable_continuous();
+ } else {
+ haptic_enable_continuous();
+ }
+ eeconfig_update_haptic(haptic_config.raw);
+#endif
+}
+
+
+void haptic_cont_increase(void) {
+ uint8_t amp = haptic_config.amplitude + 10;
+ if (haptic_config.amplitude >= 120) {
+ amp = 120;
+ }
+ haptic_set_amplitude(amp);
+}
+
+void haptic_cont_decrease(void) {
+ uint8_t amp = haptic_config.amplitude - 10;
+ if (haptic_config.amplitude < 20) {
+ amp = 20;
+ }
+ haptic_set_amplitude(amp);
+}
+
+
void haptic_play(void) {
#ifdef DRV2605L
uint8_t play_eff = 0;
}
bool process_haptic(uint16_t keycode, keyrecord_t *record) {
+
if (keycode == HPT_ON && record->event.pressed) {
haptic_enable();
}
if (keycode == HPT_DWLD && record->event.pressed) {
haptic_dwell_decrease();
}
+ if (keycode == HPT_CONT && record->event.pressed) {
+ haptic_toggle_continuous();
+ }
+ if (keycode == HPT_CONI && record->event.pressed) {
+ haptic_cont_increase();
+ }
+ if (keycode == HPT_COND && record->event.pressed) {
+ haptic_cont_decrease();
+ }
+
if (haptic_config.enable) {
if (record->event.pressed) {
// keypress
typedef union {
uint32_t raw;
struct {
- bool enable : 1;
- uint8_t feedback : 2;
- uint8_t mode : 7;
- bool buzz : 1;
- uint8_t dwell : 7;
- uint16_t reserved : 16;
+ bool enable :1;
+ uint8_t feedback :2;
+ uint8_t mode :7;
+ bool buzz :1;
+ uint8_t dwell :7;
+ bool cont :1;
+ uint8_t amplitude :8;
+ uint16_t reserved :7;
};
} haptic_config_t;
uint8_t haptic_get_feedback(void);
void haptic_dwell_increase(void);
void haptic_dwell_decrease(void);
+void haptic_toggle_continuous(void);
+void haptic_cont_increase(void);
+void haptic_cont_decrease(void);
void haptic_play(void);
void haptic_shutdown(void);