Fixes #1201.
#endif /* AUDIO_ENABLE */
-void persistant_default_layer_set(uint16_t default_layer)
+void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
case MACRO_QWERTY:
if (record->event.pressed)
{
- persistant_default_layer_set(1UL<<LAYER_QWERTY);
+ persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case DVORMAC:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORMAC);
+ persistent_default_layer_set(1UL<<_DVORMAC);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case WOW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_WOW);
+ persistent_default_layer_set(1UL<<_WOW);
}
return false;
break;
}
}
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
*/
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
/* layout switcher */
case LAY_QWE:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<QWE);
+ persistent_default_layer_set(1UL<<QWE);
}
return false;
break;
case LAY_COL:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<COL);
+ persistent_default_layer_set(1UL<<COL);
}
return false;
break;
case LAY_WOR:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<WOR);
+ persistent_default_layer_set(1UL<<WOR);
}
return false;
break;
case LAY_DVO:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<DVO);
+ persistent_default_layer_set(1UL<<DVO);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _DV:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DV);
+ persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QW);
+ persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_CM);
+ persistent_default_layer_set(1UL<<_CM);
}
break;
}
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _DV:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DV);
+ persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QW);
+ persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_CM);
+ persistent_default_layer_set(1UL<<_CM);
}
break;
}
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
#ifdef RGBSPS_ENABLE
// layout switchers
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef LAYOUT_DVORAK
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#ifdef LAYOUT_COLEMAK
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef LAYOUT_WORKMAN
case WORKMAN:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_WORKMAN);
+ persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
#ifdef LAYOUT_NORMAN
case NORMAN:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_NORMAN);
+ persistent_default_layer_set(1UL<<_NORMAN);
}
return false;
break;
return MACRO_NONE;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
/*`----------+-----------+-----------+-----------+----^^^----+----^^^----+-----------+-----------+-----------+--------'*/
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
-I also decided to change all calls to `persistant_default_layer_set()` to
+I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _DV:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DV);
+ persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QW);
+ persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_CM);
+ persistent_default_layer_set(1UL<<_CM);
}
break;
}
bool TOG_STATUS = false;
int RGB_current_mode;
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float tone_colemak[][2] = SONG(COLEMAK_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _DV:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DV);
+ persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QW);
+ persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_CM);
+ persistent_default_layer_set(1UL<<_CM);
}
break;
}
}
};
-// Set a layer persistantly.
-void persistant_default_layer_set(uint16_t default_layer) {
+// Set a layer persistently.
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
};
-// Set a layer persistantly.
-void persistant_default_layer_set(uint16_t default_layer) {
+// Set a layer persistently.
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
return false;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
return false;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
return false;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
- persistant_default_layer_set(1UL<<_WORKMAN);
+ persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
keymap_config.raw = eeconfig_read_keymap();
keymap_config.nkro = 1;
eeconfig_update_keymap(keymap_config.raw);
- persistant_default_layer_set(1UL<<_PLOVER);
+ persistent_default_layer_set(1UL<<_PLOVER);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
-I also decided to change all calls to `persistant_default_layer_set()` to
+I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_workman, false, 0);
#endif
- persistant_default_layer_set(1UL<<_WORKMAN);
+ persistent_default_layer_set(1UL<<_WORKMAN);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _LOWER:
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#endif /* AUDIO_ENABLE */
-void persistant_default_layer_set(uint16_t default_layer)
+void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
case MACRO_QWERTY:
if (record->event.pressed)
{
- persistant_default_layer_set(1UL<<LAYER_QWERTY);
+ persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _LOWER:
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
unregister_code(keycode);
};
-void persistant_default_layer_set(uint16_t default_layer){
+void persistent_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
break;
case SWCOLE:
if(record->event.pressed){
- persistant_default_layer_set(1UL<<_SWCOLE);
+ persistent_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif
#endif
}
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case GAME:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_game, false, STACCATO);
#endif
- persistant_default_layer_set(1UL<<_GAME);
+ persistent_default_layer_set(1UL<<_GAME);
}
break;
case RAISE:
float goodbye[][2] = SONG(GOODBYE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
break;
case _COLEMAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
break;
case _DVORAK:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
break;
case _GAME:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_GAME);
+ persistent_default_layer_set(1UL<<_GAME);
}
break;
case _NUMPAD:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_NUMPAD);
+ persistent_default_layer_set(1UL<<_NUMPAD);
}
break;
case _ARROW:
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_LOWER);
+ persistent_default_layer_set(1UL<<_LOWER);
}
break;
case _LOWER:
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
break;
case MQWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_MQWERTY);
+ persistent_default_layer_set(1UL<<_MQWERTY);
}
return false;
break;
float tone_goodbye[][2] = SONG(GOODBYE_SOUND);
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
unregister_code(keycode);
};
-void persistant_default_layer_set(uint16_t default_layer){
+void persistent_default_layer_set(uint16_t default_layer){
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
};
switch (keycode) {
case COLEMAK:
if(record->event.pressed){
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
break;
case SWCOLE:
if(record->event.pressed){
- persistant_default_layer_set(1UL<<_SWCOLE);
+ persistent_default_layer_set(1UL<<_SWCOLE);
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_swcole, false, 0);
#endif
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _NP:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_NP);
+ persistent_default_layer_set(1UL<<_NP);
}
break;
}
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _L1:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_L1);
+ persistent_default_layer_set(1UL<<_L1);
}
break;
case _NP:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_NP);
+ persistent_default_layer_set(1UL<<_NP);
}
break;
}
)
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
float music_scale[][2] = SONG(MUSIC_SCALE_SOUND);
#endif
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_qwerty, false, 0);
#endif
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_colemak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
#ifdef AUDIO_ENABLE
PLAY_NOTE_ARRAY(tone_dvorak, false, 0);
#endif
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch(id) {
case _DV:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DV);
+ persistent_default_layer_set(1UL<<_DV);
}
break;
case _QW:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QW);
+ persistent_default_layer_set(1UL<<_QW);
}
break;
case _CM:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_CM);
+ persistent_default_layer_set(1UL<<_CM);
}
break;
}
/*`-----------+---------------+---------+-------^^^------+-------^^^-------+---------+-----------------+--------------'*/
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
the exact changes. The diagrams in this README shows the highlights of the
changes from the default mappings.
-I also decided to change all calls to `persistant_default_layer_set()` to
+I also decided to change all calls to `persistent_default_layer_set()` to
`default_layer_set()` since this is my personal perference.
## Macros
/*`---------+---------------+---------+-------^^^------+-------^^^-------+----------+--------+--------+--------------'*/
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
}
};
-void persistant_default_layer_set(uint16_t default_layer) {
+void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_QWERTY);
+ persistent_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_COLEMAK);
+ persistent_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
- persistant_default_layer_set(1UL<<_DVORAK);
+ persistent_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
#endif /* AUDIO_ENABLE */
-void persistant_default_layer_set(uint16_t default_layer)
+void persistent_default_layer_set(uint16_t default_layer)
{
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
case MACRO_QWERTY:
if (record->event.pressed)
{
- persistant_default_layer_set(1UL<<LAYER_QWERTY);
+ persistent_default_layer_set(1UL<<LAYER_QWERTY);
}
break;