}
| '[' {
Music *b= MY_MAKE_MUSIC("BeamEvent");
- b->set_mus_property ("span-direction", gh_int2scm (START))
-;
- $$ =b;
-
+ b->set_mus_property ("span-direction", gh_int2scm (START));
+ $$ = b;
THIS->last_beam_start_ = b->self_scm ();
}
(BeamEvent
. (
(description . "Starts or stops a beam. Syntax for manual control:
-\[c8 c c\] c8")
+c8-[ c c-] c8")
(internal-class-name . "Event")
(types . (general-music event beam-event span-event))
(NewBeamEvent
. (
(description . "Starts or stops a beam. Syntax for manual control:
-\[c8 c c\] c8")
-
+c8-[ c c-] c8")
(internal-class-name . "Event")
(types . (general-music event new-beam-event span-event))
))
))
(BreathingSignEvent
. (
- (description . "Creates a `breath mark' or `comma'. Syntax:
+ (description . "Creates a `breath mark' or `comma'. Syntax:
@var{note}\\breathe.")
(internal-class-name . "Event")