]> git.donarmstrong.com Git - qmk_firmware.git/commitdiff
Update readme and license
authorFred Sundvik <fsundvik@gmail.com>
Sat, 13 Feb 2016 20:08:49 +0000 (22:08 +0200)
committerFred Sundvik <fsundvik@gmail.com>
Sat, 13 Feb 2016 20:08:49 +0000 (22:08 +0200)
Also add integration examples

LICENSE.md
example_integration/callbacks.c [new file with mode: 0644]
example_integration/gfxconf.h [new file with mode: 0644]
example_integration/lcd_backlight_hal.c [new file with mode: 0644]
example_integration/visualizer_user.c [new file with mode: 0644]
readme.md

index d7cc3198cb34e65f6827eeffafd53c1fe04cc154..22d4c3f08b41bbcc34f2f3c6753adcf744bf43ad 100644 (file)
@@ -1,3 +1,11 @@
+The files in this project are licensed under the MIT license
+It uses the following libraries
+uGFX - with it's own license, see the license.html file in the uGFX subfolder for more information
+tmk_core - is indirectly used and not included in the repository. It's licensed under the GPLv2 license
+Chibios - which is used by tmk_core is licensed under GPLv3.
+
+Therefore the effective license for any project using the library is GPLv3
+
 The MIT License (MIT)
 
 Copyright (c) 2016 Fred Sundvik
diff --git a/example_integration/callbacks.c b/example_integration/callbacks.c
new file mode 100644 (file)
index 0000000..21b2d9f
--- /dev/null
@@ -0,0 +1,50 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "keyboard.h"
+#include "action_layer.h"
+#include "visualizer.h"
+#include "host.h"
+
+void post_keyboard_init(void) {
+    visualizer_init();
+}
+
+void post_keyboard_task() {
+    visualizer_set_state(default_layer_state, layer_state, host_keyboard_leds());
+}
diff --git a/example_integration/gfxconf.h b/example_integration/gfxconf.h
new file mode 100644 (file)
index 0000000..304c5d1
--- /dev/null
@@ -0,0 +1,325 @@
+/**
+ * This file has a different license to the rest of the uGFX system.
+ * You can copy, modify and distribute this file as you see fit.
+ * You do not need to publish your source modifications to this file.
+ * The only thing you are not permitted to do is to relicense it
+ * under a different license.
+ */
+
+/**
+ * Copy this file into your project directory and rename it as gfxconf.h
+ * Edit your copy to turn on the uGFX features you want to use.
+ * The values below are the defaults.
+ *
+ * Only remove the comments from lines where you want to change the
+ * default value. This allows definitions to be included from
+ * driver makefiles when required and provides the best future
+ * compatibility for your project.
+ *
+ * Please use spaces instead of tabs in this file.
+ */
+
+#ifndef _GFXCONF_H
+#define _GFXCONF_H
+
+
+///////////////////////////////////////////////////////////////////////////
+// GOS - One of these must be defined, preferably in your Makefile       //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_OS_CHIBIOS                           TRUE
+//#define GFX_USE_OS_FREERTOS                          FALSE
+//    #define GFX_FREERTOS_USE_TRACE                   FALSE
+//#define GFX_USE_OS_WIN32                             FALSE
+//#define GFX_USE_OS_LINUX                             FALSE
+//#define GFX_USE_OS_OSX                               FALSE
+//#define GFX_USE_OS_ECOS                              FALSE
+//#define GFX_USE_OS_RAWRTOS                           FALSE
+//#define GFX_USE_OS_ARDUINO                           FALSE
+//#define GFX_USE_OS_KEIL                              FALSE
+//#define GFX_USE_OS_CMSIS                             FALSE
+//#define GFX_USE_OS_RAW32                             FALSE
+//    #define INTERRUPTS_OFF()                         optional_code
+//    #define INTERRUPTS_ON()                          optional_code
+// These are not defined by default for some reason
+#define GOS_NEED_X_THREADS     FALSE
+#define GOS_NEED_X_HEAP                FALSE
+
+// Options that (should where relevant) apply to all operating systems
+    #define GFX_NO_INLINE                            FALSE
+//    #define GFX_COMPILER                             GFX_COMPILER_UNKNOWN
+//    #define GFX_CPU                                  GFX_CPU_UNKNOWN
+//    #define GFX_OS_HEAP_SIZE                         0
+//    #define GFX_OS_NO_INIT                           FALSE
+//    #define GFX_OS_INIT_NO_WARNING                   FALSE
+//    #define GFX_OS_PRE_INIT_FUNCTION                 myHardwareInitRoutine
+//    #define GFX_OS_EXTRA_INIT_FUNCTION               myOSInitRoutine
+//    #define GFX_OS_EXTRA_DEINIT_FUNCTION             myOSDeInitRoutine
+
+
+///////////////////////////////////////////////////////////////////////////
+// GDISP                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GDISP                                TRUE
+
+//#define GDISP_NEED_AUTOFLUSH                         FALSE
+//#define GDISP_NEED_TIMERFLUSH                        FALSE
+//#define GDISP_NEED_VALIDATION                        TRUE
+//#define GDISP_NEED_CLIP                              TRUE
+//#define GDISP_NEED_CIRCLE                            FALSE
+//#define GDISP_NEED_ELLIPSE                           FALSE
+//#define GDISP_NEED_ARC                               FALSE
+//#define GDISP_NEED_ARCSECTORS                        FALSE
+//#define GDISP_NEED_CONVEX_POLYGON                    FALSE
+//#define GDISP_NEED_SCROLL                            FALSE
+//#define GDISP_NEED_PIXELREAD                         FALSE
+//#define GDISP_NEED_CONTROL                           FALSE
+//#define GDISP_NEED_QUERY                             FALSE
+//#define GDISP_NEED_MULTITHREAD                       FALSE
+//#define GDISP_NEED_STREAMING                         FALSE
+#define GDISP_NEED_TEXT                              TRUE
+//    #define GDISP_NEED_TEXT_WORDWRAP                 FALSE
+//    #define GDISP_NEED_ANTIALIAS                     FALSE
+//    #define GDISP_NEED_UTF8                          FALSE
+    #define GDISP_NEED_TEXT_KERNING                  TRUE
+//    #define GDISP_INCLUDE_FONT_UI1                   FALSE
+//    #define GDISP_INCLUDE_FONT_UI2                   FALSE           // The smallest preferred font.
+//    #define GDISP_INCLUDE_FONT_LARGENUMBERS          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS10          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24          FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32          FALSE
+    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12      TRUE
+//    #define GDISP_INCLUDE_FONT_FIXED_10X20           FALSE
+//    #define GDISP_INCLUDE_FONT_FIXED_7X14            FALSE
+    #define GDISP_INCLUDE_FONT_FIXED_5X8             TRUE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA       FALSE
+//    #define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA   FALSE
+//    #define GDISP_INCLUDE_USER_FONTS                 FALSE
+
+//#define GDISP_NEED_IMAGE                             FALSE
+//    #define GDISP_NEED_IMAGE_NATIVE                  FALSE
+//    #define GDISP_NEED_IMAGE_GIF                     FALSE
+//    #define GDISP_NEED_IMAGE_BMP                     FALSE
+//        #define GDISP_NEED_IMAGE_BMP_1               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_4               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_4_RLE           FALSE
+//        #define GDISP_NEED_IMAGE_BMP_8               FALSE
+//        #define GDISP_NEED_IMAGE_BMP_8_RLE           FALSE
+//        #define GDISP_NEED_IMAGE_BMP_16              FALSE
+//        #define GDISP_NEED_IMAGE_BMP_24              FALSE
+//        #define GDISP_NEED_IMAGE_BMP_32              FALSE
+//    #define GDISP_NEED_IMAGE_JPG                     FALSE
+//    #define GDISP_NEED_IMAGE_PNG                     FALSE
+//    #define GDISP_NEED_IMAGE_ACCOUNTING              FALSE
+
+//#define GDISP_NEED_PIXMAP                            FALSE
+//    #define GDISP_NEED_PIXMAP_IMAGE                  FALSE
+
+//#define GDISP_DEFAULT_ORIENTATION                    GDISP_ROTATE_LANDSCAPE    // If not defined the native hardware orientation is used.
+//#define GDISP_LINEBUF_SIZE                           128
+//#define GDISP_STARTUP_COLOR                          Black
+#define GDISP_NEED_STARTUP_LOGO                      FALSE
+
+//#define GDISP_TOTAL_DISPLAYS                         1
+
+//#define GDISP_DRIVER_LIST                            GDISPVMT_Win32, GDISPVMT_Win32
+//    #ifdef GDISP_DRIVER_LIST
+//        // For code and speed optimization define as TRUE or FALSE if all controllers have the same capability
+//        #define GDISP_HARDWARE_STREAM_WRITE          FALSE
+//        #define GDISP_HARDWARE_STREAM_READ           FALSE
+//        #define GDISP_HARDWARE_STREAM_POS            FALSE
+//        #define GDISP_HARDWARE_DRAWPIXEL             FALSE
+//        #define GDISP_HARDWARE_CLEARS                FALSE
+//        #define GDISP_HARDWARE_FILLS                 FALSE
+//        #define GDISP_HARDWARE_BITFILLS              FALSE
+//        #define GDISP_HARDWARE_SCROLL                FALSE
+//        #define GDISP_HARDWARE_PIXELREAD             FALSE
+//        #define GDISP_HARDWARE_CONTROL               FALSE
+//        #define GDISP_HARDWARE_QUERY                 FALSE
+//        #define GDISP_HARDWARE_CLIP                  FALSE
+
+        #define GDISP_PIXELFORMAT                    GDISP_PIXELFORMAT_RGB888
+//    #endif
+
+// The custom format is not defined for some reason, so define it as error
+// so we don't get compiler warnings
+#define GDISP_PIXELFORMAT_CUSTOM GDISP_PIXELFORMAT_ERROR
+
+#define GDISP_USE_GFXNET                             FALSE
+//    #define GDISP_GFXNET_PORT                        13001
+//    #define GDISP_GFXNET_CUSTOM_LWIP_STARTUP         FALSE
+//    #define GDISP_DONT_WAIT_FOR_NET_DISPLAY          FALSE
+//    #define GDISP_GFXNET_UNSAFE_SOCKETS              FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GWIN                                                                  //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GWIN                                 FALSE
+
+//#define GWIN_NEED_WINDOWMANAGER                      FALSE
+//    #define GWIN_REDRAW_IMMEDIATE                    FALSE
+//    #define GWIN_REDRAW_SINGLEOP                     FALSE
+//    #define GWIN_NEED_FLASHING                       FALSE
+//        #define GWIN_FLASHING_PERIOD                 250
+
+//#define GWIN_NEED_CONSOLE                            FALSE
+//    #define GWIN_CONSOLE_USE_HISTORY                 FALSE
+//        #define GWIN_CONSOLE_HISTORY_AVERAGING       FALSE
+//        #define GWIN_CONSOLE_HISTORY_ATCREATE        FALSE
+//    #define GWIN_CONSOLE_ESCSEQ                      FALSE
+//    #define GWIN_CONSOLE_USE_BASESTREAM              FALSE
+//    #define GWIN_CONSOLE_USE_FLOAT                   FALSE
+//#define GWIN_NEED_GRAPH                              FALSE
+//#define GWIN_NEED_GL3D                               FALSE
+
+//#define GWIN_NEED_WIDGET                             FALSE
+//#define GWIN_FOCUS_HIGHLIGHT_WIDTH                   1
+//    #define GWIN_NEED_LABEL                          FALSE
+//        #define GWIN_LABEL_ATTRIBUTE                 FALSE
+//    #define GWIN_NEED_BUTTON                         FALSE
+//        #define GWIN_BUTTON_LAZY_RELEASE             FALSE
+//    #define GWIN_NEED_SLIDER                         FALSE
+//        #define GWIN_SLIDER_NOSNAP                   FALSE
+//        #define GWIN_SLIDER_DEAD_BAND                5
+//        #define GWIN_SLIDER_TOGGLE_INC               20
+//    #define GWIN_NEED_CHECKBOX                       FALSE
+//    #define GWIN_NEED_IMAGE                          FALSE
+//        #define GWIN_NEED_IMAGE_ANIMATION            FALSE
+//    #define GWIN_NEED_RADIO                          FALSE
+//    #define GWIN_NEED_LIST                           FALSE
+//        #define GWIN_NEED_LIST_IMAGES                FALSE
+//    #define GWIN_NEED_PROGRESSBAR                    FALSE
+//        #define GWIN_PROGRESSBAR_AUTO                FALSE
+//    #define GWIN_NEED_KEYBOARD                       FALSE
+//        #define GWIN_KEYBOARD_DEFAULT_LAYOUT         VirtualKeyboard_English1
+//        #define GWIN_NEED_KEYBOARD_ENGLISH1          TRUE
+//    #define GWIN_NEED_TEXTEDIT                       FALSE
+//    #define GWIN_FLAT_STYLING                        FALSE
+//    #define GWIN_WIDGET_TAGS                         FALSE
+
+//#define GWIN_NEED_CONTAINERS                         FALSE
+//    #define GWIN_NEED_CONTAINER                      FALSE
+//    #define GWIN_NEED_FRAME                          FALSE
+//    #define GWIN_NEED_TABSET                         FALSE
+//        #define GWIN_TABSET_TABHEIGHT                18
+
+
+///////////////////////////////////////////////////////////////////////////
+// GEVENT                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GEVENT                               FALSE
+
+//#define GEVENT_ASSERT_NO_RESOURCE                    FALSE
+//#define GEVENT_MAXIMUM_SIZE                          32
+//#define GEVENT_MAX_SOURCE_LISTENERS                  32
+
+
+///////////////////////////////////////////////////////////////////////////
+// GTIMER                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GTIMER                               FALSE
+
+//#define GTIMER_THREAD_PRIORITY                       HIGH_PRIORITY
+//#define GTIMER_THREAD_WORKAREA_SIZE                  2048
+
+
+///////////////////////////////////////////////////////////////////////////
+// GQUEUE                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GQUEUE                               FALSE
+
+//#define GQUEUE_NEED_ASYNC                            FALSE
+//#define GQUEUE_NEED_GSYNC                            FALSE
+//#define GQUEUE_NEED_FSYNC                            FALSE
+//#define GQUEUE_NEED_BUFFERS                          FALSE
+
+///////////////////////////////////////////////////////////////////////////
+// GINPUT                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GINPUT                               FALSE
+
+//#define GINPUT_NEED_MOUSE                            FALSE
+//    #define GINPUT_TOUCH_STARTRAW                    FALSE
+//    #define GINPUT_TOUCH_NOTOUCH                     FALSE
+//    #define GINPUT_TOUCH_NOCALIBRATE                 FALSE
+//    #define GINPUT_TOUCH_NOCALIBRATE_GUI             FALSE
+//    #define GINPUT_MOUSE_POLL_PERIOD                 25
+//    #define GINPUT_MOUSE_CLICK_TIME                  300
+//    #define GINPUT_TOUCH_CXTCLICK_TIME               700
+//    #define GINPUT_TOUCH_USER_CALIBRATION_LOAD       FALSE
+//    #define GINPUT_TOUCH_USER_CALIBRATION_SAVE       FALSE
+//    #define GMOUSE_DRIVER_LIST                       GMOUSEVMT_Win32, GMOUSEVMT_Win32
+//#define GINPUT_NEED_KEYBOARD                         FALSE
+//    #define GINPUT_KEYBOARD_POLL_PERIOD              200
+//    #define GKEYBOARD_DRIVER_LIST                    GKEYBOARDVMT_Win32, GKEYBOARDVMT_Win32
+//    #define GKEYBOARD_LAYOUT_OFF                     FALSE
+//        #define GKEYBOARD_LAYOUT_SCANCODE2_US        FALSE
+//#define GINPUT_NEED_TOGGLE                           FALSE
+//#define GINPUT_NEED_DIAL                             FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GFILE                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GFILE                                FALSE
+
+//#define GFILE_NEED_PRINTG                            FALSE
+//#define GFILE_NEED_SCANG                             FALSE
+//#define GFILE_NEED_STRINGS                           FALSE
+//#define GFILE_NEED_FILELISTS                         FALSE
+//#define GFILE_NEED_STDIO                             FALSE
+//#define GFILE_NEED_NOAUTOMOUNT                       FALSE
+//#define GFILE_NEED_NOAUTOSYNC                        FALSE
+
+//#define GFILE_NEED_MEMFS                             FALSE
+//#define GFILE_NEED_ROMFS                             FALSE
+//#define GFILE_NEED_RAMFS                             FALSE
+//#define GFILE_NEED_FATFS                             FALSE
+//#define GFILE_NEED_NATIVEFS                          FALSE
+//#define GFILE_NEED_CHBIOSFS                          FALSE
+
+//#define GFILE_ALLOW_FLOATS                           FALSE
+//#define GFILE_ALLOW_DEVICESPECIFIC                   FALSE
+//#define GFILE_MAX_GFILES                             3
+
+///////////////////////////////////////////////////////////////////////////
+// GADC                                                                  //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GADC                                 FALSE
+
+//#define GADC_MAX_LOWSPEED_DEVICES                    4
+
+
+///////////////////////////////////////////////////////////////////////////
+// GAUDIO                                                                //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GAUDIO                               FALSE
+// There seems to be a bug in the ugfx code, the wrong define is used
+// So define it in order to avoid warnings
+#define GFX_USE_GAUDIN                               GFX_USE_GAUDIO
+//    #define GAUDIO_NEED_PLAY                         FALSE
+//    #define GAUDIO_NEED_RECORD                       FALSE
+
+
+///////////////////////////////////////////////////////////////////////////
+// GMISC                                                                 //
+///////////////////////////////////////////////////////////////////////////
+#define GFX_USE_GMISC                                FALSE
+
+//#define GMISC_NEED_ARRAYOPS                          FALSE
+//#define GMISC_NEED_FASTTRIG                          FALSE
+//#define GMISC_NEED_FIXEDTRIG                         FALSE
+//#define GMISC_NEED_INVSQRT                           FALSE
+//    #define GMISC_INVSQRT_MIXED_ENDIAN               FALSE
+//    #define GMISC_INVSQRT_REAL_SLOW                  FALSE
+//#define GMISC_NEED_MATRIXFLOAT2D                     FALSE
+//#define GMISC_NEED_MATRIXFIXED2D                     FALSE
+
+#endif /* _GFXCONF_H */
diff --git a/example_integration/lcd_backlight_hal.c b/example_integration/lcd_backlight_hal.c
new file mode 100644 (file)
index 0000000..0f35cb6
--- /dev/null
@@ -0,0 +1,90 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+#include "lcd_backlight.h"
+#include "hal.h"
+
+#define RED_PIN 1
+#define GREEN_PIN 2
+#define BLUE_PIN 3
+#define CHANNEL_RED FTM0->CHANNEL[0]
+#define CHANNEL_GREEN FTM0->CHANNEL[1]
+#define CHANNEL_BLUE FTM0->CHANNEL[2]
+
+#define RGB_PORT PORTC
+#define RGB_PORT_GPIO GPIOC
+
+// Base FTM clock selection (72 MHz system clock)
+// @ 0xFFFF period, 72 MHz / (0xFFFF * 2) = Actual period
+// Higher pre-scalar will use the most power (also look the best)
+// Pre-scalar calculations
+// 0 -      72 MHz -> 549 Hz
+// 1 -      36 MHz -> 275 Hz
+// 2 -      18 MHz -> 137 Hz
+// 3 -       9 MHz ->  69 Hz (Slightly visible flicker)
+// 4 -   4 500 kHz ->  34 Hz (Visible flickering)
+// 5 -   2 250 kHz ->  17 Hz
+// 6 -   1 125 kHz ->   9 Hz
+// 7 - 562 500  Hz ->   4 Hz
+// Using a higher pre-scalar without flicker is possible but FTM0_MOD will need to be reduced
+// Which will reduce the brightness range
+#define PRESCALAR_DEFINE 0
+
+void lcd_backlight_hal_init(void) {
+       // Setup Backlight
+    SIM->SCGC6 |= SIM_SCGC6_FTM0;
+    FTM0->CNT = 0; // Reset counter
+
+       // PWM Period
+       // 16-bit maximum
+       FTM0->MOD = 0xFFFF;
+
+       // Set FTM to PWM output - Edge Aligned, Low-true pulses
+#define CNSC_MODE FTM_SC_CPWMS | FTM_SC_PS(4) | FTM_SC_CLKS(0)
+       CHANNEL_RED.CnSC = CNSC_MODE;
+       CHANNEL_GREEN.CnSC = CNSC_MODE;
+       CHANNEL_BLUE.CnSC = CNSC_MODE;
+
+       // System clock, /w prescalar setting
+       FTM0->SC = FTM_SC_CLKS(1) | FTM_SC_PS(PRESCALAR_DEFINE);
+
+       CHANNEL_RED.CnV = 0;
+       CHANNEL_GREEN.CnV = 0;
+       CHANNEL_BLUE.CnV = 0;
+
+       RGB_PORT_GPIO->PDDR |= (1 << RED_PIN);
+       RGB_PORT_GPIO->PDDR |= (1 << GREEN_PIN);
+       RGB_PORT_GPIO->PDDR |= (1 << BLUE_PIN);
+
+#define RGB_MODE PORTx_PCRn_SRE | PORTx_PCRn_DSE | PORTx_PCRn_MUX(4)
+    RGB_PORT->PCR[RED_PIN] = RGB_MODE;
+    RGB_PORT->PCR[GREEN_PIN] = RGB_MODE;
+    RGB_PORT->PCR[BLUE_PIN] = RGB_MODE;
+}
+
+void lcd_backlight_hal_color(uint16_t r, uint16_t g, uint16_t b) {
+       CHANNEL_RED.CnV = r;
+       CHANNEL_GREEN.CnV = g;
+       CHANNEL_BLUE.CnV = b;
+}
+
diff --git a/example_integration/visualizer_user.c b/example_integration/visualizer_user.c
new file mode 100644 (file)
index 0000000..a50ecc6
--- /dev/null
@@ -0,0 +1,135 @@
+/*
+The MIT License (MIT)
+
+Copyright (c) 2016 Fred Sundvik
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in all
+copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+SOFTWARE.
+*/
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program.  If not, see <http://www.gnu.org/licenses/>.
+*/
+
+// Currently we are assuming that both the backlight and LCD are enabled
+// But it's entirely possible to write a custom visualizer that use only
+// one of them
+#ifndef LCD_BACKLIGHT_ENABLE
+#error This visualizer needs that LCD backlight is enabled
+#endif
+
+#ifndef LCD_ENABLE
+#error This visualizer needs that LCD is enabled
+#endif
+
+#include "visualizer.h"
+
+static const char* welcome_text[] = {"TMK", "Infinity Ergodox"};
+
+// Just an example how to write custom keyframe functions, we could have moved
+// all this into the init function
+bool display_welcome(keyframe_animation_t* animation, visualizer_state_t* state) {
+    (void)animation;
+    // Read the uGFX documentation for information how to use the displays
+    // http://wiki.ugfx.org/index.php/Main_Page
+    gdispClear(White);
+    // You can use static variables for things that can't be found in the animation
+    // or state structs
+    gdispDrawString(0, 3, welcome_text[0], state->font_dejavusansbold12, Black);
+    gdispDrawString(0, 15, welcome_text[1], state->font_dejavusansbold12, Black);
+    // Always remember to flush the display
+    gdispFlush();
+    // you could set the backlight color as well, but we won't do it here, since
+    // it's part of the following animation
+    // lcd_backlight_color(hue, saturation, intensity);
+    // We don't need constant updates, just drawing the screen once is enough
+    return false;
+}
+
+// Feel free to modify the animations below, or even add new ones if needed
+
+// Don't worry, if the startup animation is long, you can use the keyboard like normal
+// during that time
+static keyframe_animation_t startup_animation = {
+    .num_frames = 4,
+    .loop = false,
+    .frame_lengths = {0, MS2ST(1000), MS2ST(5000), 0},
+    .frame_functions = {display_welcome, keyframe_animate_backlight_color, keyframe_no_operation, user_visualizer_inited},
+};
+
+// The color animation animates the LCD color when you change layers
+static keyframe_animation_t color_animation = {
+    .num_frames = 2,
+    .loop = false,
+    // Note that there's a 200 ms no-operation frame,
+    // this prevents the color from changing when activating the layer
+    // momentarily
+    .frame_lengths = {MS2ST(200), MS2ST(500)},
+    .frame_functions = {keyframe_no_operation, keyframe_animate_backlight_color},
+};
+
+// The LCD animation alternates between the layer name display and a
+// bitmap that displays all active layers
+static keyframe_animation_t lcd_animation = {
+    .num_frames = 2,
+    .loop = true,
+    .frame_lengths = {MS2ST(2000), MS2ST(2000)},
+    .frame_functions = {keyframe_display_layer_text, keyframe_display_layer_bitmap},
+};
+
+void initialize_user_visualizer(visualizer_state_t* state) {
+    // The brightness will be dynamically adjustable in the future
+    // But for now, change it here.
+    lcd_backlight_brightness(0x50);
+    state->current_lcd_color = LCD_COLOR(0x00, 0x00, 0xFF);
+    state->target_lcd_color = LCD_COLOR(0x10, 0xFF, 0xFF);
+    start_keyframe_animation(&startup_animation);
+}
+
+void update_user_visualizer_state(visualizer_state_t* state) {
+    // Add more tests, change the colors and layer texts here
+    // Usually you want to check the high bits (higher layers first)
+    // because that's the order layers are processed for keypresses
+    // You can for check for example:
+    // state->status.layer
+    // state->status.default_layer
+    // state->status.leds (see led.h for available statuses)
+    if (state->status.layer & 0x2) {
+        state->target_lcd_color = LCD_COLOR(0xA0, 0xB0, 0xFF);
+        state->layer_text = "Layer 2";
+    }
+    else {
+        state->target_lcd_color = LCD_COLOR(0x50, 0xB0, 0xFF);
+        state->layer_text = "Layer 1";
+    }
+    // You can also stop existing animations, and start your custom ones here
+    // remember that you should normally have only one animation for the LCD
+    // and one for the background. But you can also combine them if you want.
+    start_keyframe_animation(&lcd_animation);
+    start_keyframe_animation(&color_animation);
+}
index 82bf8bfdfa943ad8729c08a48e7aa1d3126dac91..545ba227078bd68081a3b37caf15fb54bb095208 100644 (file)
--- a/readme.md
+++ b/readme.md
@@ -1 +1,18 @@
-A visualization library for the TMK keyboard firmware
+# A visualization library for the TMK keyboard firmware
+
+This library is designed to work together with the [TMK keyboard firmware](https://github.com/tmk/tmk_keyboard). Currently it only works for [Chibios](http://www.chibios.org/)
+ flavors, but it would be possible to add support for other configurations as well. The LCD display functionality is provided by the [uGFX library](http://www.ugfx.org/). 
+
+## To use this library as a user
+You can and should modify the visualizer\_user.c file. Check the comments in the file for more information.
+
+## To add this library to custom keyboard projects
+
+1. Add tmk_visualizer as a submodule to your project
+1. Set VISUALIZER_DIR in the main keyboard project makefile to point to the submodule
+1. Define LCD\_ENABLE and/or LCD\_BACKLIGHT\_ENABLE, to enable support
+1. Include the visualizer.mk make file
+1. Copy the files in the example\_integration folder to your keyboard project
+1. All other files than the callback.c file are included automatically, so you will need to add callback.c to your makefile manually. If you already have a similar file in your project, you can just copy the functions instead of the whole file.
+1. Edit the files to match your hardware. You might might want to read the Chibios and UGfx documentation, for more information.
+1. If you enable LCD support you might also have to write a custom uGFX display driver, check the uGFX documentation for that. You probably also want to enable SPI support in your Chibios configuration.