--- /dev/null
+# DudeOfAwesome's Big Series 1-key layout
+
+## Features
+
+### Tap dancing taps:
+1. Media Play / Pause
+1. Media Next
+1. RGB Mode Next
+1. RGB Mode Previous
+
+## Building and flashing
+
+1. Put your board in DFU mode with the button on the bottom
+1. Flash:
+ ```bash
+ $ make bigseries:dudeofawesome:dfu
+ ```
+
--- /dev/null
+/*
+Copyright 2018 Cole Markham
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#ifndef CONFIG_USER_H
+#define CONFIG_USER_H
+
+#define TAPPING_TERM 1000
+
+#endif
--- /dev/null
+/*
+Copyright 2018 Cole Markham
+
+This program is free software: you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation, either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include QMK_KEYBOARD_H
+
+enum TAP_DANCE {
+ TD_PLAY = 0,
+};
+
+const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
+ LAYOUT(TD(TD_PLAY)),
+};
+
+void tap_dance (qk_tap_dance_state_t *state, void *user_data) {
+ switch (state->count) {
+ case 0 ... 1:
+ register_code(KC_MEDIA_PLAY_PAUSE);
+ unregister_code(KC_MEDIA_PLAY_PAUSE);
+ break;
+ case 2:
+ register_code(KC_MEDIA_NEXT_TRACK);
+ unregister_code(KC_MEDIA_NEXT_TRACK);
+ break;
+ case 3:
+ rgblight_step();
+ break;
+ case 4: default:
+ rgblight_step_reverse();
+ break;
+ }
+}
+
+//Tap Dance Definitions
+qk_tap_dance_action_t tap_dance_actions[] = {
+ [TD_PLAY] = ACTION_TAP_DANCE_FN(tap_dance),
+};