#include "backlight.h"
#include "keymap_midi.h"
+#include <stdio.h>
+#include <inttypes.h>
+#ifdef AUDIO_ENABLE
+ #include "audio.h"
+
+ float goodbye[][2] = {
+ {440.0*pow(2.0,(67)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(60)/12.0), 400},
+ {0, 50},
+ {440.0*pow(2.0,(55)/12.0), 600},
+ };
+#endif
+
static action_t keycode_to_action(uint16_t keycode);
/* converts key to action */
#endif
} else if (keycode == RESET) { // RESET is 0x5000, which is why this is here
clear_keyboard();
+ #ifdef AUDIO_ENABLE
+ play_notes(&goodbye, 5, false);
+ #endif
_delay_ms(250);
bootloader_jump();
return;