Split keyboard firmware for Arduino Pro Micro or other ATmega32u4
based boards.
+
+## First Time Setup
+
+Download or clone the whole firmware and navigate to the keyboards/lets_split directory. Once your dev env is setup, you'll be able to generate the default .hex using:
+
+```
+$ make rev2
+```
+
+You will see a lot of output and if everything worked correctly you will see the built hex files:
+
+```
+lets_split_rev2_serial.hex
+lets_split_rev2_i2c.hex
+```
+
+If you would like to use one of the alternative keymaps, or create your own, copy one of the existing [keymaps](keymaps/) and run make like so:
+
+
+```
+$ make rev2-YOUR_KEYMAP_NAME
+```
+
+If everything worked correctly you will see a file:
+
+```
+lets_split_rev2_YOUR_KEYMAP_NAME.hex
+```
+
+For more information on customizing keymaps, take a look at the primary documentation for [Customizing Your Keymap](/readme.md##customizing-your-keymap) in the main readme.md.
+
+### Let's split 1.0
+If you have a first generation Let's Split you will need to use the revision 1 code. To do so, use `rev1` in all your commands instead.
+
Features
--------
+For the full Quantum Mechanical Keyboard feature list, see [the parent readme.md](/readme.md).
+
Some features supported by the firmware:
* Either half can connect to the computer via USB, or both halves can be used
Notes on Software Configuration
-------------------------------
-Configuring the firmware is similar to any other TMK project. One thing
+Configuring the firmware is similar to any other QMK project. One thing
to note is that `MATIX_ROWS` in `config.h` is the total number of rows between
the two halves, i.e. if your split keyboard has 4 rows in each half, then
`MATRIX_ROWS=8`.
Also the current implementation assumes a maximum of 8 columns, but it would
not be very difficult to adapt it to support more if required.
-
Flashing
+-------
+From the keymap directory run `make SUBPROJECT-KEYMAP-avrdude` for automatic serial port resolution and flashing.
+Example: `make rev2-serial-avrdude`
+
+
+Choosing which board to plug the USB cable into (choosing Master)
--------
+Because the two boards are identical, the firmware has logic to differentiate the left and right board.
-From the keymap directory run `make SUBPROJECT-KEYMAP-avrdude` for automatic serial port resolution and flashing.
+It uses two strategies to figure things out: look at the EEPROM (memory on the chip) or looks if the current board has the usb cable.
-Example: `make rev2-serial-avrdude`
+The EEPROM approach requires additional setup (flashing the eeeprom) but allows you to swap the usb cable to either side.
+
+The USB cable approach is easier to setup and if you just want the usb cable on the left board, you do not need to do anything extra.
+### Setting the left hand as master
+If you always plug the usb cable into the left board, nothing extra is needed as this is the default. Comment out `EE_HANDS` and comment out `I2C_MASTER_RIGHT` or `MASTER_RIGHT` if for some reason it was set.
+
+### Setting the right hand as master
+If you always plug the usb cable into the right board, add an extra flag to your `config.h`
+```
+ #define MASTER_RIGHT
+```
+
+### Setting EE_hands to use either hands as master
If you define `EE_HANDS` in your `config.h`, you will need to set the
-EEPROM for the left and right halves. The EEPROM is used to store whether the
+EEPROM for the left and right halves.
+
+The EEPROM is used to store whether the
half is left handed or right handed. This makes it so that the same firmware
file will run on both hands instead of having to flash left and right handed
versions of the firmware to each half. To flash the EEPROM file for the left
half run:
```
-make eeprom-left
+avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-lefthand.eep
+// or the equivalent in dfu-programmer
+
```
and similarly for right half
```
-make eeprom-right
+avrdude -p atmega32u4 -P $(COM_PORT) -c avr109 -U eeprom:w:eeprom-righhand.eep
+// or the equivalent in dfu-programmer
```
-After you have flashed the EEPROM for the first time, you then need to program
-the flash memory:
-```
-make program
-```
+NOTE: replace `$(COM_PORT)` with the port of your device (e.g. `/dev/ttyACM0`)
+
+After you have flashed the EEPROM, you then need to set `EE_HANDS` in your config.h, rebuild the hex files and reflash.
+
Note that you need to program both halves, but you have the option of using
different keymaps for each half. You could program the left half with a QWERTY
-layout and the right half with a Colemak layout. Then if you connect the left
-half to a computer by USB the keyboard will use QWERTY and Colemak when the
+layout and the right half with a Colemak layout using bootmagic's default layout option.
+Then if you connect the left half to a computer by USB the keyboard will use QWERTY and Colemak when the
right half is connected.
// for intellisense, has to be commented for building
/*
#include "..\..\..\..\quantum\keymap_extras\keymap_german.h"
-#include "..\..\..\..\quantum\keymap_common.h"
#include "..\..\..\..\tmk_core\common\keycode.h"
*/
+
#define _______ KC_TRNS
+#define XXXXXXX KC_NO
/* This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
-/* Bone2
+/* Bone2 (adapted)
* ,-----------------------------------------------------------------------------------.
-* | Q | J | D | U | A | X | P | H | L | M | W | ẞ |
+* | ß | J | D | U | A | X | P | H | L | M | W | Q |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* |M1/Tab| C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Tab/Enter
+* | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* `-----------------------------------------------------------------------------------'
*/
[0] = {
- { DE_Q, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_SS },
- { LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
+ { DE_SS, DE_J, DE_D, DE_U, DE_A, DE_X, DE_P, DE_H, DE_L, DE_M, DE_W, DE_Q },
+ //{ LT(1,KC_TAB), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
+ { MO(1), DE_C, DE_T, DE_I, DE_E, DE_O, DE_B, DE_N, DE_R, DE_S, DE_G, LT(1,KC_ENT) },
{ KC_LSFT, DE_F, DE_V, DE_UE, DE_AE, DE_OE, DE_Y, DE_Z, DE_COMM, DE_DOT, DE_K, KC_LSFT },
{ KC_LCTL, KC_RGUI, KC_LALT, MO(4), MO(2), KC_SPC, KC_SPC, MO(2), MO(4), KC_RALT, KC_ESC, KC_RCTL }
},
/* M1 Special Characters
-very ergonomic placement for coding
+* very ergonomic placement for coding
* ,-----------------------------------------------------------------------------------.
* | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* |M1/Tab| \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Tab/Enter
+* | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| //hold for M1, tap for Enter
* |------+------+------+------+------+------|------+------+------+------+------+------|
-* | Shift| # | $ | | | ~ | € | + | % | " | ' | ; |Shift |
+* | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
[1] = {
{ DE_RING, DE_AT, DE_UNDS, DE_LBRC, DE_RBRC, DE_CIRC, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, DE_ACUT },
{ _______, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR, DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, _______ },
- { _______, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
+ { _______, DE_HASH, DE_TILD, DE_PIPE, DE_DLR, DE_EURO, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
-/* Navigation & Number Blocks
-very easy to get used to & intuituve placement
+/* M2 Navigation & Number Blocks
+* very easy to get used to & intuituve placement
* ,-----------------------------------------------------------------------------------.
* | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* | Tab | Home | Lft | Down | Right| End | . | 4 | 5 | 6 | , | Enter|
+* | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
-* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | ; |Shift |
+* | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[2] = {
- { KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_INS },
- { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_ENT },
- { _______, KC_NO, KC_TAB, KC_NO, KC_ENT, KC_NO, DE_0, DE_1, DE_2, DE_3, DE_SCLN, _______ },
+ { XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_INS },
+ { KC_TAB, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_ENT },
+ { _______, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, DE_0, DE_1, DE_2, DE_3, DE_COMM, _______ },
{ _______, _______, _______, MO(3), _______, _______, _______, _______, MO(3), _______, _______, _______ }
},
-/* Flipped Navigation & Number Blocks for one handed use
-accessed by sliding from M2 to M3 with thumb
+/* M3 Switched Navigation & Number Blocks for one handed use
+* accessed by sliding from M2 to M3 with thumb
* ,-----------------------------------------------------------------------------------.
-* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
+* | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* | Tab | . | 4 | 5 | 6 | , | Home | Left | Down | Right| End | Enter|
+* | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
-* | Shift| 0 | 1 | 2 | 3 | ; | | Tab | Ins | Enter| |Shift |
+* | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
* `-----------------------------------------------------------------------------------'
*/
[3] = {
- { KC_INS, KC_NO, DE_7, DE_8, DE_9, KC_NO, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_NO },
- { _______, DE_DOT, DE_4, DE_5, DE_6, DE_COMM, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
- { _______, DE_0, DE_1, DE_2, DE_3, DE_SCLN, KC_NO, KC_TAB, KC_INS, KC_ENT, KC_NO, _______ },
- { _______, _______, _______, _______, KC_NO, _______, _______, KC_NO, _______, _______, _______, _______ }
+ { KC_INS, XXXXXXX, DE_7, DE_8, DE_9, XXXXXXX, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, XXXXXXX },
+ { _______, XXXXXXX, DE_4, DE_5, DE_6, DE_DOT, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, _______ },
+ { _______, DE_0, DE_1, DE_2, DE_3, DE_COMM, XXXXXXX, KC_TAB, XXXXXXX, KC_ENT, XXXXXXX, _______ },
+ { _______, _______, _______, _______, XXXXXXX, _______, _______, XXXXXXX, _______, _______, _______, _______ }
},
-/* Function & Media Keys
-slide from m4 to m5 to access flipped version
+/* M4 Function & Media Keys
* ,-----------------------------------------------------------------------------------.
* | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
+* | Tab | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* `-----------------------------------------------------------------------------------'
*/
[4] = {
- { KC_NO, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO },
- { KC_NO, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO },
- { _______, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
+ { XXXXXXX, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX },
+ { KC_TAB, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_ENT },
+ { _______, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, _______ },
{ _______, _______, _______, _______, MO(5), _______, _______, MO(5), _______, _______, _______, _______ }
},
-/* flipped Function & Media Keys
+/* M5 Switched Function & Media Keys|
+* accessed by sliding from M4 to M5 with thumb
* ,-----------------------------------------------------------------------------------.
* | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
* |------+------+------+------+------+-------------+------+------+------+------+------|
-* | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
+* | Tab | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | Enter|
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* `-----------------------------------------------------------------------------------'
*/
[5] = {
- { KC_NO, KC_NO, KC_F7, KC_F8, KC_F9, KC_F12, KC_NO, KC_PSCR, KC_SLCK, KC_PAUS, KC_NO, KC_NO },
- { KC_NO, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, KC_NO, KC_MUTE, KC_VOLD, KC_VOLU, KC_NO, KC_NO },
- { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, KC_NO, KC_MPRV, KC_MPLY, KC_MNXT, KC_NO, _______ },
- { _______, _______, _______, KC_NO, _______, _______, _______, _______, KC_NO, _______, _______, _______ }
+ { XXXXXXX, XXXXXXX, KC_F7, KC_F8, KC_F9, KC_F12, XXXXXXX, KC_PSCR, KC_SLCK, KC_PAUS, XXXXXXX, XXXXXXX },
+ { _______, DE_SQ3, KC_F4, KC_F5, KC_F6, KC_F11, XXXXXXX, KC_MUTE, KC_VOLD, KC_VOLU, XXXXXXX, _______ },
+ { _______, DE_SQ2, KC_F1, KC_F2, KC_F3, KC_F10, XXXXXXX, KC_MPRV, KC_MPLY, KC_MNXT, XXXXXXX, _______ },
+ { _______, _______, _______, XXXXXXX, _______, _______, _______, _______, XXXXXXX, _______, _______, _______ }
}
};
+
const uint16_t PROGMEM fn_actions[] = {
};
-check keymap.c to the layers
+Bone2Planck
+=====================================
-This Layout tries to emulate the Bone2 Variant of Neo2, and is intended to be used with a German QWERTZ Softwarelayout.
+This layout tries to emulate the Bone2 variant of Neo2, and is intended to be used with a German QWERTZ softwarelayout.
It has "üäöß" as it is optimized for a mix of German & English.
-My favourite features are the placement of the special characters often used for programming right on the home row
-and the number & navigation block combo, so you never have to move your hands from their home position.
+The special character layer and the navigation & number block layer are inspired by the Neo2 layers,
+designed to keep the fingers near the home row.
-Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
\ No newline at end of file
+Bone2 wiki page: http://wiki.neo-layout.org/wiki/Bone
+
+To build, run "make" from within the \bone2planck folder.
+
+## Bone2 (adapted) Base Layer
+```
+ ,-----------------------------------------------------------------------------------.
+ | ß | J | D | U | A | X | P | H | L | M | W | Q |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | M1 | C | T | I | E | O | B | N | R | S | G |M1/Ent| hold for M1, tap for Enter
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| F | V | Ü | Ä | Ö | Y | Z | , | . | K |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
+
+## M1 Special Characters
+ very ergonomic placement for coding
+```
+ ,-----------------------------------------------------------------------------------.
+ | ° | @ | _ | [ | ] | ^ | ! | < | > | = | & | ´ |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | M1 | \ | / | { | } | * | ? | ( | ) | - | : |M1/Ent| hold for M1, tap for Enter
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| # | ~ | | | $ | € | + | % | " | ' | ; |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | M4 | M2 | Space | M2 | M4 | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
+
+## M2 Navigation & Number Blocks
+ very easy to get used to & intuituve placement
+```
+ ,-----------------------------------------------------------------------------------.
+ | | PgUp | Bksp | Up | DEL | PgDn | | 7 | 8 | 9 | | Ins |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Tab | Home | Lft | Down | Right| End | | 4 | 5 | 6 | . | Enter|
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| | Tab | | Enter| | 0 | 1 | 2 | 3 | , |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | M3 | M2 | Space | M2 | M3 | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
+
+## M4 Function & Media Keys
+```
+ ,-----------------------------------------------------------------------------------.
+ | | | Print|Scroll|Pause | | | F7 | F8 | F9 | F12 | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | | Mute | Vol- | Vol+ | | ³ | F4 | F5 | F6 | F11 | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| | Prev | Play | Next | | ² | F1 | F2 | F3 | F10 |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | M4 | M5 | Space | M5 | M4 | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
+
+
+##Switched layers for one handed access:
+
+### M3 Switched Navigation & Number Blocks
+ accessed by sliding from M2 to M3 with thumb
+```
+ ,-----------------------------------------------------------------------------------.
+ | Ins | | 7 | 8 | 9 | | PgUp | Bksp | Up | DEL | PgDn | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | Tab | | 4 | 5 | 6 | . | Home | Left | Down | Right| End | Enter|
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| 0 | 1 | 2 | 3 | , | | Tab | | Enter| |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | M3 | | Space | | M3 | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
+
+### M5 Switched Function & Media Keys
+ accessed by sliding from M4 to M5 with thumb
+```
+ ,-----------------------------------------------------------------------------------.
+ | | | F7 | F8 | F9 | F12 | | Print|Scroll| Pause| | |
+ |------+------+------+------+------+-------------+------+------+------+------+------|
+ | | ³ | F4 | F5 | F6 | F11 | | Mute | Vol- | Vol+ | | |
+ |------+------+------+------+------+------|------+------+------+------+------+------|
+ | Shift| ² | F1 | F2 | F3 | F10 | | Prev | Play | Next | |Shift |
+ |------+------+------+------+------+------+------+------+------+------+------+------|
+ | Ctrl | GUI | Alt | | M5 | Space | M5 | | Alt | Esc | Ctrl |
+ `-----------------------------------------------------------------------------------'
+```
\ No newline at end of file